Quantcast
Destructoid - TheRico's Community Blog




About Me
Snob. Aspiring Comedian. Thinker of crap. Jerk. Nice guy.

Follow my tweets at https://twitter.com/TheElectricCity
I recently started Tumbling at www.theelectriccity.tumblr.com

Currently playing
Rage
Uncharted 3
Lord of the Rings: War in the North
Elder Scrolls V: Skyrim
Saints Row the Third
Assassins Creed: Revelations
Super Mario Land 3D
World of Warcraft
Starcraft 2
Warcraft 3

This was really the worst possible month to start caring about Blizzard games.


Gamer Profile
3DS friend code:
Steam:
Battle:
PSN: TheRico89
Mii:
Gamertag: TheRico89
Following (1)
Indigo Dingo - Avatar setup pending
Why Resident Evil 4 isn't that great
TheRico | 1:10 PM on 07.24.2010 12 comments




I get the feeling I'm going to catch a lot of shit for this.

Resident Evil 4 is often lauded as one of the finest video games ever made, a masterpiece which defined the 6th generation of consoles, as Ocarina of Time did with the 5th. It's heralded as inventing the modern third person shooter, and recasting the mold of the survival horror genre.

None of that is necessarily incorrect. I just don't think it's a very good game.

If for no other reason then to tie me to a stake and set me on fire, please read on.

PROBLEM 1: STORY

Let's start here, as there isn't that much to work with anyways. Plot has never been the high point of a Resident Evil game. It has one, typically thought of as a riff of the sorts of shitty zombie flicks one might see while channel surfing at 2 am. Regardless of whether of not that's true, the series has, from the start, imbued that plot with several basic ideas that fans have subconsciously responded positively to. Anti-capitalistic sentiments, Corporate accountability, Familial Relationships, The fight of Survival, it's all in there, and it's what we're responding to, not the b-movie plot.

Except for Resident Evil 4. Yeah, there's some subtext there, religious exploitation comes to mind, the Luis sub-plot has a little redemption thrown in there for good measure. But those aren't the things that had been driving the series up to the point. The previous game ends with Chris Redfield literally saying "We've got to destroy Umbrella, now! Once and for all!"


pictured: broken promises

So why does 4 open with a text screen explained that the Umbrella corporation dissolved after having their business licenses revoked? I wanted to destroy Umbrella, now, once and for all! In two paragraphs of text, Capcom had quietly removed the driving force of the entire series from the picture. It would be like JRR Tolkien quickly scrawling at the beginning of Return of the King, "And so Sauron, weary of a lifetime of war, retired to the bahamas with his long-time girlfriend Janice."

Resident Evil 5's saving grace story-wise is finally resolving the Chris Redfield vs. Albert Wesker storyline. When the credits roll on that game, it's more emotionally satisfying simply because it plays off 10 years of emotional investment. It's not profound, you won't cry, but it's a hell of a lot more than the paltry offering Resident Evil 4 makes.

SUB-PROBLEM 1A: LEON KENNEDY IS A DOUCHE
This one's 100% personal opinion, but Leon Kennedy is a real shitheel. According to my sources, Leon Kennedy popularity is due to his 'mysterious and aloof nature'. But see, there's a thing called Character development that is traditionally the mark of a good story.

Here's what we know about Leon after Resident Evil 2: Nothing.

Here's what we know about Leon after Resident Evil 4: Fucking Nothing.


Where's your mysterious and aloof nature now?

PROBLEM 2: GAMEPLAY

Here's the problem with this problem, I like the gameplay of Resident Evil 4. Everything nice people say about it, about it being the missing link between the modern third person shooter, and the old incarnation of the genre, is absolutely correct. But one of the most common criticisms of the sequel is that it feels old, dated, antiquated, etc. "I want to shoot while I move!" screams a passing gamer. "It's not scary anymore!" screams another. First of all, Resident Evil 4 was never scary, it was tense. For a man outnumbered, and facing smarter and more capable enemies than ever before, Leon Kennedy is rarely in any real danger. Shoot them in the knee caps, hit them while they're down, pause occasionally to rescue the incompetent twat, repeat.


I had a hard time finding Ashley Graham pictures that weren't porn

For Resident Evil 4 to be a classic, it's raw gameplay should be timeless. Resident Evil 5 complicates that. Either 5 is good, and that gameplay is timeless, or 5 is bad, and that gameplay was never that good to begin with.

And the quick time events! Oh the quicktime events! Praised initially for the innovative technique to keep the controller in the players hands at all times, dismissed now as a shitty mechanic designed specifically to frustrate and anger the player. Watch a cut scene! Button prompt appears! Scene skips for a moment while result is loaded! Die! Reload save! Innovation at it's finest!

You could write essays on effective and ineffective uses of the quicktime events in games, I'm not going to get into the mechanic on a whole, but I will say their utilization in Resident Evil 4 is weak, to say the least. Typically in a game, death is the result of player mistake. Maybe they took a bad route and backed themselves into a corner against insurmountable odds. Maybe they misjudged how many enemies were in a room, and were shot down moving from cover to cover. Death in a RE4 quicktime event comes from you panicking and failing to hit one button. Your reward for success is getting to continue watching a cutscene. This is not compelling game play.


pictured: bullshit

PROBLEM 3: ETC.

This post is already too long, so I'll speed ball through my last few points. Game critics tend to be hyperbolic when first encountering a game. GameFan called Final Fantasy VII "Quite possibly the greatest game ever made". Gamespy said Mass Effect "will undoubtedly be remembered as one of the greatest games ever made". Both of those things sound silly now. And while RE4 laid down the groundwork for the modern shooter, it's Gears of War that is more shamelessly copied these days.

The voice acting is terrible. Period.

Resident Evil 5 improves the RE4 formula by doing nothing. Resident Evil 4 wasn't' scary, so RE5 doesn't even try to be. RE4s quicktime events were too frequent and annoying, so RE5 has a token amount of them. Clearly Capcom didn't think RE4 was as good as it got, so why should you?


Seriously. She might be retarded. This is in poor taste.



Attached photos:

Photo Photo Photo Photo Photo Photo

Is this post awesome? Vote it up!

4

Those who have fapped:  Poe  


Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

11 comments | showing # 1 to 11
prev next

DinosaurPizza's Avatar - Comment posted on 07/24/2010 16:46
DinosaurPizza
Hold on... You're telling me Resident Evil has a bad storyline?
ryderbackside's Avatar - Comment posted on 07/24/2010 18:48
ryderbackside
I disagree.
pedrovay2003's Avatar - Comment posted on 07/24/2010 19:35
pedrovay2003
I actually completely disagree with the storyline part. The RE series is BUILT on story. Lots of plotholes, yes, but the story's awesome.

It's true, RE4 didn't have much story. But what it did have when there were references to the rest of the series was a perfect setup for RE5.
BS3 Owner's Avatar - Comment posted on 07/24/2010 21:02
BS3 Owner
@ pedrovay2003
Agree.
Resident Evil 5 picked the ball up from the story that RE4 did leave.
& Resident Evil 5 was a shiny, shiny, brand new coat of paint.

I believe what Lost in Nightmares set up. Will be what RE6 delivers on.
Just enough vague points that RE5 gave to continue the story besides /Wesker.

BTW QTEs not that bad as God of War 3 & Resident Evil 5...
Are my two favorite titles, this generation!
Sven Wohl's Avatar - Comment posted on 07/25/2010 04:21
Sven Wohl
WHAT? Bad Voice Acting in a Resident Evil game? Stop the presses!

Also, play some House of the Dead 2. Now that is some sub-porn level voice acting right there...
ProperlyParanoid's Avatar - Comment posted on 07/25/2010 23:18
ProperlyParanoid
Well, the bad voice acting, bad plot and the fact that Leon Kennedy is a complete moron is what makes the game so great to me. Sure, gameplay is fun, but "MIIIIIIIIIIIIIIIIIIIIKEEEEEEEEEEEEE" is a classic.
Occams electric toothbrush's Avatar - Comment posted on 07/26/2010 09:22
Occams electric toothbrush
-Complaining about the voice acting in Resident Evil is like complaining about rain being wet.

Nonsensical story?

-First off, the story is zahmbies. Second off, the elaborate is spanish zhambies.

Leon Kennedy is a douche?

-Well of course he is. No one but a douche could rock that haircut.

Ashley tentacle porn?

-It exists but Reboot bondage bukkake is where it's at now.
TheRico's Avatar - Comment posted on 07/26/2010 12:06
TheRico
eh, I'm not a big fan of the idea that just because something has always been stupid means it's okay it's still stupid. If they were going to reboot the franchise they should have taken the opportunity to fix shit. The Voice acting had been bad because they had been on a budget on the older games. RE4 doesn't have that excuse. I can sort of forgive the plot, because game plots are STILL bad, and that has nothing to do with budgetary constraints.
TheRico's Avatar - Comment posted on 07/26/2010 13:18
TheRico
I recognize I contradicted myself there. I just meant that the I can sort of, emphasis on sort of, forgive the plot of RE4 because telling coherent primarily linear stories within the medium of games is something game makers haven't figured out all the way, and the Resident Evil series was NEVER going to be the series to bridge the gap. It would be like expecting Ben Kingsley to pump out an oscar worthy performance in Bloodrayne, a standard of quality isn't inherently built into that.
SUSPECT's Avatar - Comment posted on 02/29/2012 14:10
SUSPECT
RE4 were alright, all the other titles later were a major failure, that's a fact.
Only thing I didn't liked in RE4 were the textures, they were really lowres pixalated piece of shit, like it came trough some time portal from the 90's. That's all... Later titles were a fail, story wise and gameplay wise, period and stop bitching about RE4, it could be worse, believe me. I have seen tons of worse games in same genre.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!