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About
I'm TheManchild, though I go by many names. Two, actually. Although it's only really one, because TheManchild is not a real name. So um, well, sorry for wasting your time.

I guess I kind of like video games. It's the only thing I'm really interested in apart from occasionally farting. I believe that might is right, that survival of the fittest is our only calling. I guess that makes me something of a paradox since I'm located somewhere between pond scum and bong water in the proverbial food chain.

My favorite games are the ones that make me feel superior to you for having played them. Games like Larry's Quantum Physics Adventure, which I just made up now. But if you question me on the subject matter and probe my understanding of it, I won't respond. I'm just kind of a dick that way.

Here is a non-exhaustive list of some of my favorite things to waste time on.

You know, in between farts.

Ecco the Dolphin
Dem Sega Mickey Mouse Games
Tetris
Civilization
Sonic the Hedgehog
Super Meat Boy
Minecraft
Dwarf Fortress
DOOM
Star Control 2
Galactic Civilizations 2
Alpha Centauri
Dark Souls
Dragon Quest
Earthbound
Professor Layton
Mario
Alien Motherfucking Soldier
Farts
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TheManchild
1:13 PM on 05.23.2012

Diablo III is a good game; don't let its detractors fool you. I found it a little laughable for IGN to claim it was "well worth the wait" in every regard in their review, choosing to systematically exclude some major issues the game is having and write them off as being "minor complaints." The game has problems and there is no questioning that. For a game that was also in development for a decade, I had expected it to blow away its only real competition, Torchlight. In the multiplayer department it certainly does this well enough, since TL has no online component to speak of. But as far as polish goes, I can't decide which game I find more aesthetically pleasing certainly, or which I enjoy the overall gameplay of more.

The combat in D3 is fantastic. Everything is fast, fluid, and furious, and this to me is the natural evolution of the mainstream action rogue-like. Wow, is that even a genre? Nevertheless, I find myself playing D3 a shit ton just because I find the combat so much fun. It's a real extravaganza. Torchlight is fairly dull in comparison, and definitely feels dated, but the more traditional Diablo-esque elements of that game jive better with me. I love the dungeon scrolls, the slower rate at which good loot is dropped, and I just feel that the game is a slower paced experience, which is something I enjoy. But people saying that Diablo III isn't a "true sequel" or such other nonsense, I think, are missing the point. D3 does a good job at pushing its own brand of gameplay forward, and the changes I don't think can be construed as negative; only preferential.



My favorite inclusion in both titles however, is the Hardcore mode. Staying true to the roots of the roguelike genre, both D3 and Torchlight include a mode where one death ends the whole fucking game, rendering your character unplayable, and making you start from scratch. D2 had this feature as well, although I didn't become interested in it until now, since I have been playing rogue-likes for a few years and have gotten used to the high risk gameplay they provide.

The biggest problem with D3 however, is that Hardcore mode just isn't fucking worth it.

It's bad enough to take away everything you have from a single flub, moving into a room packed with enemies, or other similarly ballsy mistakes that will get you murdered faster than you can spam the potion button, (er, in Torchlight anyway.) but add in the completely random lag spikes caused by the constant DRM the game has, and you have one hell of a problem. It's like there is someone constantly rolling the dice under the hood, and everytime they roll ones, you just die for nothing that was your fault. After rolling and having two Hardcore characters die for this reason, I decided that in its current state, there is no real point playing a Hardcore character in D3.

And that was really what led me to take a second look at Torchlight. I had bought it upon release, but was still rather burned on D2 by that point to care. I shelved it and hadn't touched it since. I didn't even know there was a Hardcore option until someone mentioned it in a forum, and upon the death of my first character in D3, I thought I'd give it a shot.



It actually made me a little sad; not because TL is a bad game, but because of how goddamn good it really is. So good, in fact, that apart from a fairly low difficulty level, I am having a hard time deciding which game to play, although Torchlight seems to be winning so far. It's just strange that a game in development for ten years only impressed me equally to one developed for considerably less, and released three years ago. Of course there is room for both; the mentality that says "nah fuck this, waiting for Torchlight 2" kind of eludes me. If you can't afford both, I get it, I'm in the same boat more or less. But deciding now to pick one over the other before being able to try both of them is absurd. We can all get along, folks.

Diablo 3 and Torchlight really offer different things, and I think that will be true of the sequel as well. It's a real disappointment that upon discovering how much fun Hardcore is in D3, I can't realistically play it right now without having those dice roll. I am confident things will calm down, or that Blizzard will continue to find solutions but goddamn; everyone has the right to be pissed about the lack of an offline only option, especially those who enjoy Hardcore. I just think it's completely absurd that they didn't even offer an alternative, while Diablo 2 players are still enjoying such an option.

Torchlight 2 looks really promising, especially after playing Torchlight and realizing just how fucking stellar it is, even compared to D3. But that's just it; both offer similar, yet very different experiences. Torchlight seems to be an homage to the older days of Diablo, whereas D3 is a step in a different direction while still offering the addictive, "kill em all, loot em later" gameplay. I don't feel torn, really, because I don't find it a tough transition between the two, and I like them both for different reasons. Multiplayer has never really been my thing, although I have to admit D3 does a real good job of making it fun. I can only hope the same for Torchlight 2, although I will enjoy it regardless of the option.



So what is the point here? Well, I guess there isn't really one. I just wanted to share my thoughts on Diablo. I think it is getting raked across the coals for good reason, but I also find it a bit of a shame that some will not take these criticisms with a grain of salt and will miss out on a very enjoyable game. I ran through the storyline in two days, and while I will admit it left a bit to be desired, the ultimate point of Diablo has always been the hack and slash, and it does that extremely well.

As for Torchlight? It's an extremely impressive outing even three years later, though the sluggish pace might be a hard pill to swallow for those entrenched in D3. I like having both of them because I can play my hardcore character in TL, and leave D3 exclusively for multiplayer fun.

It will be really interesting to see just how Torchlight 2 fares, and I am really glad people are paying attention to it (even if it is for the wrong, spiteful reason of avoiding D3) because it is a solid franchise that deserves it. And from everything I have heard about it so far, it is shaping up to be something pretty special in its own right.

But enough of this bullshit; time to go play some games again.
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I'm near 60 in D3, and I'm absolutely loving it. I'm sure when Torchlight II comes out I will enjoy that as well.

As you mentioned, the fairly low difficulty level from Torchlight I was my main turn-off. I enjoyed Torchlight immensely, but it was kind of funny after I realized I had mastered the game in a few weeks, and quickly went back to playing more Diablo II -- a decade old game.

I'm sure actual multiplayer and other things that are coming in TLII will keep me playing for a bit, but no one can deny how tenacious Blizzard is when they support their games. Meanwhile, Torchlight I had very little support post-launch.

Yes, they're an indie company, but I'm merely going at this from a pragmatic standpoint: they both offer different experiences. Fortunately for me, Diablo III delivers difficulty in spades, which I feel is more of a rarity these days. When playing D3 on Hell, I get flashes of Demon's/Dark Souls.
Yeah D3 gets very tough, even in Nightmare.

The normal difficulty was a dissapointed to be honest, but with the story not being very long, I simply accepted it as an extended tutorial; a taste of the nightmare to come. And from what I am hearing, Hell and especially Inferno are ridiculous beyond expectations.

Really looking forward to seeing those modes for that reason.
I still haven't played Torchlight yet... though I love these types of games. I guess I might get the XBLA version, though then I guess I'll have to figure out how much 1200 microsoft points is in real Canadian money. I f'ing HATE the points stuff and hope that this year's E3 sees them announce that they'll use actual money instead of microsoft "points" money.

With all the PC games upcoming and coming out (there's a rumour that Torchlight 2 can't be on current consoles because of memory issues) I kinda wish I could play PC games... but I only have a crappy laptop and my back kills me if I sit at the computer for more than an hour (it's the mouse... not the chair or the table or anything ... just the use of a mouse) :(
Nice one , you got me excited for torchlight now! I can really see how playing d3 hardcore can be appealing but also as you mentioned really not worth it with one single lag spike rendering your hours in "vain" for something you could not control. Loving the d3 so far though, but I remain sceptical over how long i'm going to stick with and how pvp will be implemented in a smart way
I didn't get D3 because I started playing Titan Quest in order to decide if I wanted to pledge on Grim Dawn's Kickstarter or not, 37hrs in and on act 2 of 4 I'm no hurry to pick up D3. I think by the time I'm done Torchlight 2 and Krater will be out, and Path of Exile will probably be in open beta, so I don't know how I'll feel spending $60 on D3.

@Elsa
Torchlight on PC has low requirements, one of the main selling points it had when it came out was that it could even run well on netbooks.
Looking forward to Torchlight 2. From what I've played of Diablo 3, it was neat but it can't seem to capture the lightning in the bottle the first two times.
I enjoyed the wee bit of Torchlight I played on XBLA (note to self: go back and finish that someday) and I haven't had a chance to really get into D3 yet (note to self: kill family), but I think both games offer quality experiences and both deserve a place in our collections :)

Good blog!
@ Andy - I am sure you have a nice family, but I agree. Murder, death, kill. My wife was very understanding of my Diablo addiction the first week or so but she is tired of that shit now. She says if I don't stop it she's going to kill me, my daughter, and possibly herself depending on how she feels after the first two shots are fired. I told her to go get stuffed and make me a pie...she didn't.

@Occams - I am fairly certain people will be playing D3 forever, but I agree; third time isn't necessarily a charm in this situation. They delivered a fantastic game in my opinion, but one that doesn't feel "special" in the same way the first two did. Diablo is no longer an island; with games like Torchlight doing a fantastic job of mimicking the system while also improving upon it, it's now an old man with some heavy competition.

@Kaggen - Yeah I'm curious about PVP too.

@Elsa - It's too bad you have that issue, Elsa. :( Either way I would reccomend checking out Torchlight. I really liked the Xbox version from what I played at a friends. Oh, and while you're at it - Minecraft!

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