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TheKodu's blog

And you thought you'd met some sore losers in games. [Strong Language]
10:49 PM on 07.06.2014
The Mandatory E3 blog : Annie get your Gun [NVGR, no really]
11:16 PM on 07.03.2014
Of Minecraft and Money
4:27 PM on 07.01.2014
XBLIG review: Battle for Demon City
1:55 PM on 06.02.2014
Socially Justifying Wankers [Warning, Strong language rant]
10:37 PM on 05.23.2014
You will sit there, you will be offended and you will deal with it.[Strong Lang]
11:47 PM on 05.21.2014





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About
A qualified Environmental Chemist who happens to live in a fairly dense city with no real environment or chemistry industry.

I review indie games on another blog and you'll see them pop up here if I think the review is a good or interesting one (along with a shameless bit of self promotion)

I also operate another blog reviewing films and I mean t pick that back up when I can.

I've been gaming since the SNES days. I've been in the pro scene before for tribes 2 but hate the present pro scenes and have no interest in going back into it.

I tend to get into quite a few Betas and love ones without NDA as it means I can write about them. I have even beta tested an xbox 360 game in my time (and no not a normal public Beta one )

In gaming I'm normally the guy looking at the shelf below the AAA titles first to see if there are any great hidden gems.

My gaming drug of choice: Timesplitters in any flavour (Why won't you make Timesplitters 4 Crytek, why ????? I need my fix of insanity )
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Ok I thought Iíd seen plenty to harm my faith in humanity. Now some assholes just had to go and go one step beyond.†


In the past in certain games Iíve run into people who have launched a basic type of cyber attack on me for beating them in certain peer 2 peer console games. This kind of attack is possible because of the requirement to connect to a host and certain games allow you to interrupt the hosts connection and cause the hosting to move to another person. Previously the way the attack worked was a group of maybe 5 people would team up together and find their own IP address. Knowing their own addresses theyíd then know if they were connected to someone else or if others were connecting to them. Then if people wanted an easy win in certain games or lost a game and were bitter they could essentially flood other peopleís connections with useless information. †

This kind of attack often forces the target offline and can require them to restart their router to acquire a new IP, if they were on a dynamic IP service provider. If they werenít then the attack could run for hours flooding the IP address. Iíve had exactly two such attacks in my time. One from the infamous and now permabanned from Xbox live host got booted clan and one from a random person who was just bitter. This kind of cyber attack is know as being DDossed. Lucky for me my ISP realised within 30 seconds I was under attack and actually sent the information back to the sender so I got to hear the now immortal lines (at least to me) ďOh Fuck heís sending the packets back at us, Fuck you dude weíll have you for cyber attacking us, we know your IP, oh crap the modems getting hot. Can you guys smell smoke ? Oh shit the modems on fire..............Ē and the line went dead at that point.

Well next time you beat a guy at Call of Duty a new and disturbing trend could see these guys at your door.



Welcome to the new and alarming trend of "swatting.
So how on earth does beating a douchebag on COD potentially have the police knocking on your door ?


Remember how I said DDossing replied upon your IP ? Well once this latest wave of fucknuggets gets hold of it from fairly easy to acquire software they no longer simply try to force you offline. They use your IP and look up information about the location of your IP address. With some IP addresses being able to be narrowed down to your house number using public websites that are just one google away. So now they have your IP and your address so the next step is they phone the police. Not only do they phone the police they make up a scenario, more often one that involves potential violent acts and fire arms or even terrorist activities. †The aim is simple. To have the Swat team turn up at your house believing theyíre about to confront a dangerous armed criminal.

Iím honestly in shock right now. Not because it could happen to me †as it canít not easily, partly due to the fact Iím not in the USA and partly due to the number of exchanges my connection runs through meaning I canít be traced easily via IP. But Iím in shock that someone out there is now going so far as to try and have people arrested and thrown in jail or worse because theyíre bitter over losing in a video game.

This is honestly one of the most disgusting displays Iíve seen in a long while. Donít believe me that itís being done ? Here's a video posted online of a Twitch user†who ended up on the receiving end of such an event. Apparently an individual is now going round targeting Twitch TV streamers recently being able to acquire their broadcasting IP and use that to have them swatted. †


You might be pleased to hear though in recent bills being passed into law in various states in the US. The "prankster" responsible for the swatting if caught can now be held liable for the costs, which can be $10,000 +
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So itís E3, everyone else is writing their E3 blogs and as such itís customary for me to join in. Now the question is which way am I going to write it. Will I be swept up in all the hype and coverage and say how it was the best thing since Strawberry and Vanilla Flavoured water or will I join the anti-hype train and try to bring someone down.

Well the answer is neither. Thatís right neither, in fact this blog only happens to relate to E3 in an indirect way. You see while I was watching the conferences and tweeting along, someone I follow on Twitter posted this.



Now I have a rule, the person being referred to in the tweet I wonít write about or look into unless itís brought up by some-one else first. In fact I wonít go out looking for controversial stories and constantly checking back unless someone else tells me about if first. Well itís another blog about Anita Sarkeesian, sorry folks but Iím going there again. Last chance to bail out of this blog now.



OK if youíre still reading donít say I didnít warn you. So letís start where the controversy all kicks off shall we. Days before E3 on May 27th when this tweet appeared.




Yes that does seem to suggest that Smash Brothers is facing a misogynist rampage. Now Iíve said before and Iíll say again the new stiletto heels for Samus look stupid and impractical in a fighting game setting and in any kind of cannon with her character and setting. So maybe you can brush this off as a simple over exaggeration right.

So the next part.†





Ok so beheadings are horrifying but dancing games are great . Yes real life beheadings are horrifying, video game beheadings are common place seemingly though but this ended up on a tweet, which honestly I canít respond to any better than to post another tweet by @Indiegamerchick because it's just so well done and hits the nail right on the head with cutting sarcasm.





So next we have the contempt for a female character being seen as a hostage.
Followed by this.



Yes a surprised claim that by saying that her with 80,400 followers had received some abuse because of it when a relatively unknown person with 2,624 followers hadnít obviously because he was Male and not in any way the vast difference in exposure each sees. Then we have this tweet.



Yes female playable characters in Rainbow Six are great aren't they.




Oh sorry thatís the wrong picture thatís from Rainbox Six Vegas released in 2008. No really Iím not joking. So this is followed up by what is a very typical example of stringing up a nut job that regularly happens rather than you know any actual discussion with people making anywhere near valid points.





Then a hasty clarification that itís fine for men to be hostages because itís fine to show them depowered but how dare someone show a depowered female character. †This is because obviously the makers of said games are trying to transmit a certain message about oppression. It couldnít possibly be reading the meaning you want into a piece of media because it entirely fits the message you want.

So there we go Dtoid and cbloggers, the mandatory Garms Jurnalist E3 blog †because people should feel guilty for being born white and or male, how dare we !

I hope you've enjoyed this rather unique E3 cblog even if it is so late being released.

Note: This was originally written during E3 but I left it unposted as I decided to take a break from writing articles.
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TheKodu
4:27 PM on 07.01.2014



Ok so rather than writing my mandatory and highly controversial E3 blog (which is late) Iíve decided to post this one about the latest nontroversey to erupt in gaming.

Mojang have finally decided to crack down on people monetising Minecraft with a set of rule for server. No this is not Mojang banning lets plays, let me get that clear and out there to begin with.

Iíve played Minecraft on a number of servers and honestly I can see where Mojang is coming from. There have been plenty of servers I tried only to immediately leave because of the monetisation methods used.

Now I entirely get that monetisation is used by people to support the servers as servers cost money. However as getting people to cough up an upkeep when they already bought a paid for game is a problem and some servers have just gone too far.

Minecraft servers can range from very ethical Valve level to Korean MMO level of pay to win. Some servers have tip jars, others give aesthetics to peopleís names or use other mods to allow different options like custom capes (capes now actually being against EULA but hey ho you can still charge for hats) . Then there are the servers people hate the servers like one I once spent 30 minutes on that charged you $20 for the ability to mine diamonds. Thatís right there are servers out there that wonít let you mine the most durable material in minecraft unless you pay. Iíve seen servers run a popular mod called MCMMO (which adds MMO levelling and ability elements to Minecraft ) then charge people $15 to unlock the function to use MCMMO abilities. †Some servers have their own currency and then offer the chance to charge to top up the currency.

Mojang are not being the devil here. Theyíre bringing law to the wild west they created. A wild west thatís often as wild and unethical as the android or IOS marketplace.



Now the issue of the wild west shouldnít be placed entirely on Mojang or even server operators as honestly itís the same issue that everyone has no doubt seen again and again. The electronic babysitter problem. Rather than monitor their children or pay attention parents are just using Minecraft as a babysitter and even more shockingly when little Timmy asks to borrow his parents credit card they arenít asking why (Assuming little Timmy did ask and not take it). According to Notch "I don't even know how many emails we've gotten from parents, asking for their hundred dollars back their kid spent on an item pack on a server we have no control over."

The new EULA actually differs from the original line which said no monetisation was allowed, the latest potential change being the suggestion Mojang might enforce said EULA now and bring law to their own personal wild west and also to entirely protect themselves against any potential action and trouble they could face due to action of servers operating without their knowledge or consent.

For those interested the Actual EULA for Minecraft can be found here which details the what can and can't be done.

It boils down to

Pay to access the server = fine
Accept donation = fine†
You are allowed to have in server ads / adspace or sponsorship
You can sell in game cosmetics items that do not impact gameplay (but no cloaks).
You cannot have a currency exchange system where you can turn real world money into fun money.
Any monetisation must make clear to the player who they are paying and that it is not going to Mojang.

So how long do you give it before another issue of the electronic babysitter comes up in the media now ?
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Name: Battle for Demon City


Cost: £0.69 / $1


Review bit: Itís very rare for me to actively dread doing a review. You see thereís part of this reviewer lark I like: promoting really good games and slamming shamelessly bad ones, I get to play all kinds. The problem is when I have to do one of these reviews.

Manuel Cota, a name not many will likely be familiar with. I have to say heís the one individual who has approached me most to get reviews in my time writing these reviews. Initially I reviewed Merball tournament, which I slated a bit because of issue in the game. Then there was Snowy Slalom which managed a middle of the road review from me. So when I opened my email and found another request in there I had the feeling Iíd be doing one of these reviews again. Another review with the words ďThereís a lot of potential but.....Ē

Now Iím going to vary up this format by showing you the games trailer first because then it lets me talk more about specifics.



So now youíve watched the trailer, I can finally talk in depth.
The game is based on the old ideology of games from the late PS1 and Budget titles on the PS2. The randomly generated maze game. You find the keys, you open the gates and your aim is to kill the enemies along the way to the goal.

Initially I did look at this game and overlooked it passing it off as another boobs game by some-one wanting to make something like Team Shuriken. Then I checked my email and found out this was a game by Manuel Cota whoís 3D models have seemingly taken a big leap forward and who Iíd say Iím still slightly concerned has been spending too much time round Team Shuriken or their products.

Ok so to discuss the game. The 3D models are pretty good almost falling into the uncanny valley level, which means the anime style is doing pretty damn well in this game and working with the model quality. The random generation is quite a nice feature to see return in gaming.

The enemies provide a good variety with each having slightly different characteristics as well as their look. Infact at one point there as joke about the enemies repeating and honestly the joke fell a bit flat as this game still managed more enemy variety than Call of Duty (Yeh I said it and you know itís true). As a joke it did fall flat because it was clear the developer had tried and this wasnít some simple case of a lazy developer. The ideas are solid the music is well the music is there and I didnít end up muting it which mean it wasnít bad.


The game is 6 levels long and has 5 enemy types, each that actually acts slightly differently. That's a lot of enemy variety



The gameplay is enjoyable and pretty good. Infact Iíd give special credit to the enemy AI / programming because if you move too far away from the demons they can warp, but not in the conventional sense. The enemies melt into the floor and rise back up out of it and unlike say CastleMiner Z they are programmed not to spawn directly on / under you. The melting into the floor really does help push the idea these enemies are Demons.

Ok I canít hold it back any longer, I have to talk about the issue this game has because in this game thereís a lot of potential but.... The buts in this case are unfortunately multiple.

But the textures are mostly horrible, †now the street / floor I can forgive but the buildings oh the buildings. I get the developer didnít want it obvious when you seem the buildings repeat however with the terrible low quality textures just stood out so badly it undermined the effort that had been put into making the models something other than †large cubes. †It really is painful when each building has spaces dip in and individual blacked out windows with a hint of something happening behind them. The worst part of this is the ending scene of the game has better textures on the walls than the rest of the buildings in the entire game.


Is that a building wall or an 80s special effect to represent Virtual reality distortion ?



But the gameplay doesnít quite make it there. †By this I mean the polish isnít quite there with the mazes. Iím going to have a guess and suggest this is related to the coding for the maze generation but itís not the old red key for the red door. In each level you get through subsequent gates by collecting more keys, not specific keys but more keys. The problem with this is it begs the question of why ? The game should either have had a red key for the red gate system or should have subtracted a key when you opened a gate meaning there was some sort of reason to have to collect more of the generic keys.

But the game doesnít explain the story that well. The city has been taken by an army of demons! You are its only hope, as all other law enforcing units, even from nearby regions, were neutralized during the attack while you were out of town, attending a disciplinary hearing. Thatís the initial story and you know how much of that is actually really explained in the games opening ? The city is over-run get to the police station, thatís it, nothing about the disciplinary hearing, nothing about it being demons really. The story does start to sort itself out further down the line but initially it struggles to find itís feet.

But some of the animations have problems. Most of them are fine, the talking and facial animations work great but then you have your character walking. Honestly Iím not sure where the issue really is but the walking just feels so off. In cutscenes it seems floaty and youíll sometimes see your character taking large strides on the spot as though the animation and the actual amount the character moves arenít in any way linked. His problem then extends into the normal gameplay with the floaty feel continuing and the walking almost looking less like a person walking and more like someone kicking their heels up deliberately as they walk.

But the gameplay has issues. This initially seems like a small complaint but as a reviewer and as I will deliberately do the kind of dumb things any player could do or even some things most players wouldnít do just to test the games reaction. I decided to go into the final level without buying shotgun ammo. I didnít know how long the game was and as such thought Iíd save money for a potential third weapon. Part way through the level I ran out and found out one of the newly introduced enemies could only be killed with realistically with shotgun rounds. I tried the pistol and the small amount of damage done meant that Iíd have been using maybe 50 shots per single of of these enemies. Add to that there are no random caches of ammo etc on the map and the only way other than buying ammo is to get it from drops from dead enemies and well you might see how badly I was screwed here.

Continuing the gameplay issues is the sensitivity. The game has a maximum sensitivity of 24, I played on 18 and that was when I actually discovered the sensitivity on level 4. The game doesnít tell you this and has the sensitivity on a very low 8 which initially, until I found the slider, I thought was deliberate and trying to replicate the slow turning and clunky tank controls of many old survival horror games.

The next gameplay issue is that itís possible to get swarmed, now this is partly my own fault for playing the game badly but can also be a real issue as you can take multiple hits in quick succession which drain most of your health before the anti swarming mechanic kicks in. The anti swarming mechanics happens when a demon grabs you and lifts you up, at this point all the other demons temporarily vanish and you end up in a quicktime event. During the quicktime event to †avoid being throttled you hammer the B button to shoot the demon in the head, this instant kills them dropping you back to a clear area where the demons begin to spawn back in from scratch round you.

The final gameplay issue is it doesnít teach you enough really. †For example until level 6 I didnít know if you holstered your weapon you moved faster, because I immediately drew my gun at the start of the game and never holstered it. The game also doesnít tell you that the shotgun doesnít have a spread to its shots, the shotgun is just a straight up damage upgrade over the pistol bar the need to reload more often.

Ok time for the last one.

But the cutscene dialogue sound effect just drilled into my skull. The sound effect sounds like an angry colony of insects their mandibles all clicking together. Now I have thought about this and to an extent it could have worked. The way it could have worked would have been one sound effect for humans talking and another for demons adding to the feel of otherworldly demons being about. However having every character sound like this caused the sound effect to seem almost lazy and out of place.




Now Iíve slated the game quite a bit but itís only fair to say what the game does right but I wouldnít normally mention as it only does these things adequately and not much more. The game balance is ok with more loot seemingly dropping on the harder later levels to balance out the difficulty. The progression system is nice with the game introducing a new enemy mostly at the end of the stage as a boss of kinds then that enemy adding to the ranks in the next level. The new enemy as a boss works because of the different health amount of attack methods each use requiring you to quickly adapt when a new one is brought in. The game introduces the new enemies quick enough to prevent the enemies becoming stale. The upgrade system is fairly balanced and youíll find you can easily afford the required upgrades without too much hassle. The music isnít bad. The cutscenes work later on.



Verdict:
Ok I wish Manuel Cota all the best of luck in whatever future project he makes. Reading his email honestly made me feel like he felt this was going to be his big crowning achievement, it also made me feel really nervous going into this game as I was worried about how bad this game would be. I have to say itís not bad, however itís most likely not the big crowning achievement either. The game is solid enough for it's cost and down under all the issues there is something great waiting to be found. The problem of course being the amount of issues.

It has to be said Battle for Demon City is a more solidly playable game than Snowy Slalom and a slightly more enjoyable one however for all the improvements itís counter balanced by its own issues. It should be said that this is a one man development team making this third person game, now I know there are plenty of those but I should specify here. This is a game by one man and one man alone, no outsourcing, no others, no hired artists musicians or coders this was by a single person in its entirety. For one person doing everything itís very much back to how gaming began and doing it in a 3D game is a pretty huge task to do it all solo.

Honestly if this is the start of a series I might keep an eye out for the sequel to see if itís improved but I really do have to ask if Manuel Cotaís true calling isnít in another capacity. Not as a solo developer doing everything alone but as part of a team most likely doing the 3D modelling and facial animation as those are by far the stand out parts along of course with the coding for the maze generation. If there are any development teams reading this then Iíd strongly suggest you consider Manuel Cota as itís fairly clear heís capable of doing good work just not managing to do it all solo.

It should also be said that with the previous two games and possibly still this one too Manuel Cota actually modelled the characters using excel....... yes excel that thing people normally use for spreadsheets and that I can barely draw workable graphs in. I have to applaud Manuel Cota because Iíve tried 3D modelling and it is hard even in CAD or Blender and I have tried making music and that too is a tough task so to do those things and program and make a full game is pretty amazing especially without the same level of tools youíd find in most game studio (even indie ones) .


So would I recommend Battle for Demon City ? No I wouldnít it manages justify its price tag but it doesnít go much beyond that to cause it to be a must have title. It does hold some interest for those who want to experience a little bit of gamingís past and try a maze game but thatís not enough for a recommendation.†

Score

3 out of 6
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This blog seemingly fits so well as a follow up to my last one as you could say it's the otherside of the coin now.

So itís finally happened. Iíve finally hit the point where I get why people keep brushing off any kind of Social justice advocate and why the term Social justice Warrior has been pegged as a bad thing.

Now mostly Iím of the mind that maybe there are legitimate issues people have and if they can realistically express the issue in such a way and allow people to understand the source of the issue then fine. †But recently Iíve seemingly run into a patch where all Iím hearing is ďYou shouldnít play game X because by supporting that company you support Y ismĒ No further elaboration on the Y-ist features or when theyíre brought up an explanation of how thatís Y-ist just a ďYou canít see that ?!Ē

Now Iíve been pretty vocal about certain things and letís get the obvious issues out the way quickly and I can maybe write a full blog on them later if it kicks up a huge fuss them just being mentioned here.

Samus wearing high heels makes no sense unless Nintendo can give a real reason.

GTA V should add more clothing options for women and yes I have met female gamers who play it and with a certain culture of girls gaming is becoming more popular.

The chainmail bikini has a place in gaming right next to the fur loin cloth.

Dead or Alive needs to stop treating itís female characters as dress up dolls (you know the DLC I mean) but deserves far more credit for the characterisation.


Ok now that weíve got that out of the way itís time for me to start the meat of the topic. Iím starting to get entirely fed up with being told not to play certain games or use certain web browsers or go on certain websites because people have taken objection to it and are offended by it. If something offends you then stop and ask yourself if it was intended as offensive or not. As such Iíve decided to pull up the two examples recently that honestly made me want to say ďIím tired. Iím tired of all this, I really am and maybe gaming isnít for me and I need to take a break as itís not fun anymore.Ē Now Iím no longer in that place because I decided to go and yell at idiots in the game Defiance for a little bit to pass some of the mental bile out of my system.

The first example is one of those where itís not as clear cut but really did just make me question if people are just being offended for the sake of it or being far too sensitive and need to deal with their own issues.



My Ex Boyfriend the Space Tyrant is homophobic.......................................




I looked at the demo for this game a while back as a Greenlight oddity and as such Iíve kept an eye on the project.

In short †My Ex Boyfriend the Space Tyrant is a point and click gay adventure game. No thatís honestly how itís described. The game was made by a developer with a serious investment in equality and promoting the LGBT scene and allowing greater diversity in gaming without stepping into the ďAll games must appeal to everyoneĒ minefield. The idea was a game aimed at gay male gamers. Now while I canít confirm this I do believe the developer himself is gay.

The game is meant to be a gay parody of games like the Leisure Suit Larry games. A send up taken rather to the extremes in a deliberately, comic, over exaggerated way.





So luckily this campaign hasnít gained much traction besides plenty of mentions in the greelight comments. The claim is the deliberately exaggerated depiction of the characters in the game is portraying the LGBT community in a negative light and is such pushing an anti gay message by furthering stereotypes. This despite the fact the game is obviously a deliberate parody aimed at ridiculing those same stereotypes and Iím sure anyone with enough brain cells to rub together can see this is a send up of the old Leisure Suit Larry games with a twist to it.


Next is honestly a campaign thatís gained far more traction and drained my spirit so much that it caused me to utter to myself the phrase about leaving gaming.



The Secret World is Sexist against women...........

Now Iíve had a fair bit of experience with the secret world and did enjoy my time and will go back at some point in the future. This issue began to start to show up while I was playing. The complaint started when someone in general chat raised an objection and it has spread throughout the blogosphere. The main argument boiling down to people claiming the game was sexist due to the female templar outfit ďHaving a little flick near the end and looking more like a mini-skirt designed to sexualise all female character modelsĒ

Here is a comparison of the male and female templar main outfits.



Canít see the argument ?
Here let me zoom it in a bit.




The argument is over maybe an inch of material difference in the male and female jackets. Thatís it. That is why people began to decry the game as sexist. †Iím not even sure how you can respond to that other than a quote from a female player I ran into on the game. ďYou know what, I like the Secret world because it allows you choice, you can dress your character up slutty or modestly and that goes for male and female characters. Itís not an MMO ruled by the chainmail bikini.Ē


Until now I really havenít got truly angry at the Social justice warrior culture because mostly their points did have a reason but now it just seems to be a giant contest to one up one another to show who is the most dedicated to supreme equality at any cost with any consequence. †I get it equality = good but the way condemnation is flying round madly is really starting drain the joy out of what was meant to be a fun hobby. Being shamed for playing a game I enjoy because itís become the latest target of the SJW brigade is really starting to grind on me. †Iíve asked the question before ďWhat the hell is wrong with a male power fantasy ?Ē I broke it down and pointed out that youíre either objecting to it being male which is inherently sexist or it being a fantasy which is kind of the underlying point of gaming.


Iím actively starting to get annoyed at hearing on forums and messages boards ďOh you play that game, you know by doing it youíre supporting X-ism, well done for aiding in oppression.Ē †Canít I just do something for fun now ? I mean for fucks sakes Iím playing Dawngate but that doesnít mean I support all of EAís business practices. †

Can we please just take a look at whatís happening and accept people playing a game is not support of a ideology or political agenda. I get that people play Candy Crush Saga and while I object to King.com I also get most people playing it are doing so for fun without knowing about all the underhand dealings etc. Also thereís the difference King.com have shown deliberate intent in their actions while most other companies and games are having intent read into them by people. Everything seemingly now has to have an agenda to and canít just be a fun thing that exists or an artistís vision promoting oppression yet the times people have talked to the artist the truth has come out such as with Dragonís Crown.

Can we stop the present culture where I can be shamed for liking a certain game because other people have read meaning into it and because the meaning they read into it is the game promotes oppression. Sure express your opinion but donít then start shaming those who play it. To others reading this to I say just because some-one is bringing up equality doesnít mean they donít have to have an argument to prove this. †Surely I can be trusted to play the game and should be allowed to make my own mind up as to if your argument holds weight rather than being shamed because I find the argument flawed and nonsensical. Did Rockstar really set out to Oppress Women ? Do you really believe any company would ? Is it some great conspiracy of the Patriarchy at work ? Or is it one persons interpretation being applied as fact here ?



Claiming equality doesnít automatically make the actions right and justified. As an example of this Iíd like to point out that on the Todachi Life outcry and the fact exactly one person in the media mentioned and condemned those who were sending death threats to the developers. Most outlets ignored this piece of information or glossed over it. Believe it or not Yahtzee was the only one Iíve actually seen condemn the death threats and not simply ignore them. Just because youíre doing it under the veil of equality doesnít make you any less of a wanker for threatening someone's life.



Can we please stop rallying to any cause that claims to be doing good without first questioning if it really is. The claim of equality doesnít make an argument right or true it just gives a reason to have the argument to begin with. Iím a fat white male and you know what, Iím not offended by the existence of the Wii-fit trainer I donít see it as some great political statement at all. So can we all please stop claiming people idiots and Wankers are right just because they claim Social Justice in the argument ? By all means if you have an issue raise it, just let me make up my own mind and not assume because you claim to be fighting for inclusivity that I must back your view.



So as a conclusion.

Can I please be free to make up my own mind on a matter †and not be shamed for wanting to play the game I bought, that would be just great, thanks.

Just to point this out this all came about because recently someone said to me "Oh GTA V you shouldn't play that or you're sexist because Rockstar haven't added more clothing options for Women in the latest update" along with people also telling me how bad it was I played : Defiance, The Secret World and Mass Effect.

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So having campaigned to have a game removed from the Xbox live inde game marketplace whoíd have thought Iíd be back here on Destructoid defending a game that people are trying to remove from the Xbox marketplace.

The game in question is Mount your friends. A game I check out a while ago and is pretty much designed initially to shine a light on XBLIG and then hold a mirror up to ridicule certain trends there. Mainly the trend of games selling on oversexualised cover art and marketing. The twist Mount Your Friends did was to have this as itís box art.



So with the Steam edition approaching and with me trying to keep my figure in the indie game community I ran into this thread†and this thread on the Xbox forums report abuse section. I then promptly weighed in and yet itís seemingly not got the point across and Iím sure out there in the world wide web there are plenty of people just waiting to feel this game is offensive to their sensibilities.

The main crux of the argument against the sale of Mount your Friends, at least on the Xbox forum can be summed up pretty much as follows ďI donít want this game on sale incase kids catch the gay from it.Ē No I really am not joking, in 2014 when gay marriage is finally becoming legal in the western world allegedly grown adults are arguing for a games removal because they believe the game will turn children gay....................... Iím sorry but fuck you....................Seriously fuck you. I now have a better understanding of why social justice warriors seem to jump on every little thing. The reason is people like those objecting to the sale of mount your friends. That said sometimes social justice warriors really do object to insane things and go way too far, but thatís another blog for another day. †

So you know what I have to actually say to those objecting to the sale of mount your friends and those who will no doubt object when it comes out on steam ? You donít turn someone gay, people are gay or straight or bi and thatís not going to be changed by a game. Iím a straight male gamer and Iím defending a game with penis physics I have no issue with the game. The issue is yours! You will sit there, you will be offended and you will have to deal with it. Iím seriously starting to get fed up of the culture of people feeling offended constantly at everything and trying to force their changes. †Yes sometimes there are changes for the better than can be made to allow for more inclusivity and I welcome these and views expressing these. However just because whatever insane world view you hold is causing you to be offended and rally for a games removal from the same service selling these games which seemingly very few also find offensive.



The industry shouldnít bend to your will and try to make sure youíre not offended. Games will seemingly always offend some-one because you canít cater to everyoneís world view. Hardcore Catholics would be offended at any game with pre-marital sex in it for example.
By all means be offended, but just before you call for game to be changed or removed because ďThink of the childrenĒ or some other complete bullshit maybe look at yourself for a minute and ask why youíre being offended by it. Then ask the all important question ďam I just a huge prick with an issue I need to resolve myself and trying to pass the blame ?Ē


The only reason for a game to be removed is if it's actively deceptive, harmful or downright broken not because you don't like it!
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