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TheKodu's blog

EA rly ? Access [Some strong language]
8:47 PM on 07.30.2014
Review : Kim Kardashian: Hollywood
8:16 AM on 07.23.2014
Mighty Tactical Shooter: preview
9:35 AM on 07.20.2014
Pre-orders: Aliens sold separately, the reason Iíve bought recent WWE games.
3:44 PM on 07.17.2014
And you thought you'd met some sore losers in games. [Strong Language]
10:49 PM on 07.06.2014
The Mandatory E3 blog : Annie get your Gun [NVGR, no really]
11:16 PM on 07.03.2014

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Community Discussion: Blog by TheKodu | TheKodu's ProfileDestructoid
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A qualified Environmental Chemist who happens to live in a fairly dense city with no real environment or chemistry industry.

I review indie games on another blog and you'll see them pop up here if I think the review is a good or interesting one (along with a shameless bit of self promotion)

I also operate another blog reviewing films and I mean t pick that back up when I can.

I've been gaming since the SNES days. I've been in the pro scene before for tribes 2 but hate the present pro scenes and have no interest in going back into it.

I tend to get into quite a few Betas and love ones without NDA as it means I can write about them. I have even beta tested an xbox 360 game in my time (and no not a normal public Beta one )

In gaming I'm normally the guy looking at the shelf below the AAA titles first to see if there are any great hidden gems.

My gaming drug of choice: Timesplitters in any flavour (Why won't you make Timesplitters 4 Crytek, why ????? I need my fix of insanity )

So EA has recently has announced itís new idea of a subscription based service for Xbox One.

The system breaks down as follows:

$30 a year to access a library of EA games and play as many as you want or pay $5 for a month for the same.

The system is meant to allow people to purchase it like Xbox Live gold membership meaning you can buy it in a physical shop or online in code form as a one off subscription just for that time.

The system will give a 10% discount on all EA downloadable content with the implication being on demand games on Xbox one.

Saves will be transferrable between EA access and full retail version.

Some games may be available to EA access customers 5-7 days before the retail release of them.

Suggestions indicate the system may also get the 2015 sports games and dragon age Inquisition.


So I have every right to hate EA, I do, especially recently. I mean EA have let the Battlefield 2142 servers shut down after gamespy went offline, and claimed it was time to move on. Move on to what EA Titanfall ? Battlefield 4 ? Sorry but neither have the mix of combat I want with the ability to call down a giant Ion cannon attack on locations or fight as a boarding party trying to take the enemies giant troop carrier.†

Then we have the Dungeon Keeper Mobile affair. Not only did EA dig up the corpse of a franchise I liked but then put it out on the corner in a cheap dress and asked people to pay up or spend hours waiting to see just how rotted it was and how little was left of the original well loved game. Then to make matters worse EA turned round and claimed it was simply people not understanding itís vision.†

No EA, consumers understood your vision and we all thought this vision was something we werenít going to help you achieve.

However I have in the past written how EA maybe isnít as evil as people think, or at least every now and again something sneaks out that isnít completely terrible.

So with that in mind Iím going to try and look at EA access from three perspectives. The consumer advocate / Garmz jurnalizst †(read idiot with a blog), the downright confused and finally the Fuck you EA you complete evil bastards angle.

So to start with on the consumer advocacy angle I have to come out and say wow, just wow. This is insane industry breaking level of change. $30 for all EA games on the service for a year, this is insane, if you buy one new EA game a year at what $50 then youíre already saving $20 just by doing this and getting access to more games to try. So no matter how much people say ďbut trade insĒ Iíd rather save the $20 immediately than take a gamble about how much Iíll get trade in down the line.

So next the cry has been ďBut itís always onlineĒ to which I have to say, well so are most EA games that people play short of a handful like Dragon Age and Peggle 2. Most of the reason people buy EA games is to play them online like the Battlefield games or Fifa (blech I hate football). You can still buy the retail games and this is merely an option.

Now it also means that EA have to work on improving their games and bug fixing. They canít leave games in the terrible state they have (Battlefield 4) , if they do people will stop subscribing and when potentially people could be paying $5 for 1 month only to try the new game that theyíd normally have bought for $50+ then EA could be seriously hit if they do screw up releases and make buggy games.

This could seriously kill pre-orders, as why pre-order when you could be playing the game early thanks to this service which you might already be subscribed to why bother paying $5 down then $45 for a game when the service youíre paying $30 for gives you the game before itís out anyway ?

Then a 10% discount on DLC on top, this is insane.
Then if you realise that many of EAís yearly franchises could be on this it really means that people can move on more easily to the next iteration each year and it doesnít matter so much as the previous one drops out of popularity. EA are essentially shooting themselves in the foot now each year with the releases as people wonít need to pay full price for the new game.

This all leads me onto the confused angle.

This all makes no sense.
Even people who only buy 1 EA game a year will save money on the $30 model. EA will be losing a lot of money in sales revenue realistically from this especially those who buy multiple sports games a year.

EA have to fix their faults and work hard to make sure their games are good to earn the money and keep people playing and potentially giving them access to a large selection of games.

This makes no sense because EA will be losing money potentially from this in a big way as people pay $5 for their fill the latest Battlefield game then stop.

Now this nicely leads me onto the third angle. Fuck you EA you evil bastards.
Now this angle actually makes me look at this move by EA in a very cynical manner. Iím not going to go with the ďOMG EA ARE Trying TO Control our gamesĒ Move because theyíre not really. This is more of a rental service then a purchase service. Which then makes me think this is a very clever move by EA to kill off or make more money from the rental sector. One which here in the UK the likes of blockbuster have been gouging consumers with rentals costing up to ľ of the full retail price for a mere 2 nights. So could EA be trying to take it share of this cake ?

Now the real fuck you EA †angles comes with me suggesting this is a Trojan horse move.

EA are offering itís games as a service, now every time itís offered games as a service before even full retail games itís lead to one thing. Lots of DLC and or Microtransactions , this could well be EAís giant evil move to offer consumers what appears to be an amazing value service only to then pack all itís games with more DLC, to cut out more content and to add more microtransactions to the games in the name of choice or claiming ďWe need to because of falling profitsĒ . EA could be using this service to introduce consumers to a horrifically exploitative system designed to milk them of money and not only harm those who subscribe but also those who do buy the full retail release. EA arenít stupid, they might be arrogant, incompetent and downright ignorant but one thing they arenít is stupid. EA will have costed this, they must realise how much it will cost them vs how much they will lose and because of the shockingly amazing value of the service then there must be something weíre not being told lurking there behind the scenes.

In the end I have to look at it this way.

Will it convince me any more to buy an Xbox One ?
No because fuck you Microsoft youíre still screwing over indie developers †with the parity clause / system in place.

However would I be interested in this on other systems ?

Maybe. Iím very cautious to see how it goes but maybe in a yearís time once people have seen the system in action, and found out if there is some dark thing lurking there, then I might well want to do this. I mean a nice back catalogue of games like some of the old Dargon Age games. Iíd be tempted to subscribe just to try out some of the games Iíve never felt driven to buy at full retail but saw as something I might enjoy at a far lower cost, even if I only buy and play 1 EA game a year at normal retail Iíd still be saving and get to enjoy more games I might normally not bother with due to the costs of buying them.
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Name: Kim Kardashain: Hollywood

Cost: Your soul and faith in humanity........ sorry I mean totally free

Format: Android and IOS, reviewed on the Samsung Galaxy S3

Review bit:
So Iím back after a break and I needed to break myself into reviews again gently. So Iíve decided to review a highly controversial game which also happens to be some easy low hanging fruit.
Now before I start the review let me help give you an idea of the experience of the game and let me indulge in a bit of my normal stupidity first.

So before you read this review, would you like to sign into google + to share this review

Voice of the Reader: No just get on with the review you useless hack

Ok so maybe youíd like to sign in with your email address instead to help our market research team

Voice of the Reader: What the hell is this bullshit I came here for a game review.

Ok so maybe your email is too personal, how about signing in and sharing it via facebook ?

Voice of the reader: Seriously are you kidding me you stupid smeghead ?

Ok how about sending a tweet out to your followers about this article ?

Voice of the reader: Ok smeg for brains kindly shove your head in a gas oven and turn it on. I came here for a review not to be part of your advertising team you incompetent hack

Ok fine how about you simply rate this review to give other users an idea of your feelings on it ?

Voice of the reader: What in 7 kinds of cola is wrong with you, I came to read a review not be part of your advertising team !

So now Iíve well and truly used that joke to death I should say thatís not so much a joke as it was the first 5 minutes of the game for me. The game pushes and pushes to try and get you to let it use your details. It starts with asking you to sign in with your google account, then the email account listed on your device, then facebook shortly after and then asks you to tweet about it.†

The game is a vapid piece of wait to play rubbish akin to most early facebook games, except this one is more insidious. This game goes above and beyond Candy Crush Saga levels of insidious social marketing methods to spread like a horrifying virus.†

The gameplay is simple, click on things to spend energy, once your energy runs out you then wait for it to refill. When you complete a task the game will shower out collectible icons things which each add to your different consumable resources. In this game they are energy, money and the premium currency star points (which retails at 50 for £3.99 or about $7) your star points of course being useable to refill your energy which costs about 30 star points per refill (or about £2.50 or $4 a refill). So you might be thinking itís fine youíll just wait it out right ? Wrong the game has time dependent activities that use energy. Now initially these activities have low energy requirements and will refill your energy for you with pick ups. After the game has asked for your rating however at about the 15 minute mark then these activities have a sharp increase in energy requirement mostly doubling the required energy and cutting the pick ups by at least ĺ. Itís fine though you donít have to spend real money you can pester the hell out of friends on social media to get them to give you energy you know because misery loves company. Now the third photoshoot alone drained all the energy and saw me waiting for 30 minutes for it to refill enough to finish the job, when the job itself had a 1 hour time limit attached. The game is great at keeping you on the clock constantly by telling you for example ďIn an hour your manager will phone with important informationĒ or ďIn an hour Kim will phone about a party sheís throwingĒ. The game is designed to keep you coming back as often as possible.

After the initial 15 minutes the game also ramps up the cost of things in star points with adopting a cat requiring almost the full 50 points from a small pack. Iím sure further down the line the costs just soar exponentially to try and get people spending more money. To climb the star rankings you take modelling jobs and other work along with dating. Yes the way to climb the social rankings in this game is to date, screw love and companionship itís all about being seen with the right people. †The game further pushes you to spend money by offering your premium content clothing etc which you can buy and I think it runs out to close to that $7 per set of clothes.

Ok so now Iíve talked about the mechanics †itís time to talk about the story, or at least the vague thing that passes as motivation. The game plays out as a vapid and vacuous piece of ego stroking on the part of kim herself. From the star listing placing her as an A list (seriously if Kimís an A lister then Kate Beckingsale is a double S lister) to the initial intro where you keep the store open for her and then give her clothes from the expensive boutique free of charge. The game does offer multiple options for tacking different scenarios but in the initial Kim meeting there is none, your choice is give her free clothes or nothing.

†Infact almost all your rise to fame revolves around Kim in some way with her setting your up with a manger and helping your meet people, it really does portray her as the centre of this fictional Hollywood. †The game also introduces Willow Pape as a rival to you being the snooty diva starlet who starts a grudge with you for various reasons, †playing as a female character (which I picked because something told me playing as a guy somehow would make it seem weird being friends with Kim so quickly ) you end up talking to and being accused of hitting on Willowís ex boyfriend. I will however give credit to whichever cynical member of the design team snuck in the little digs at the absurdity of so much of the game, pointing out how you can get a media relations manager to help manage your public image and the strangely empty photo studios that you sometimes go to with blinds over the window. Someone in the team snuck in these little things because no doubt even they thought this was too stupid to exist as a game without someone poking fun at these. Unfortunately the game is not meant as a parody game but as a somewhat realistic (to an extent) story. The message of this story being to get famous simply date loads of famous people or become friends with a famous person and give them free stuff.

I couldnít end this review section without actually saying this though. Kim Kardashian does lend more than her image to the game. Kim herself has actually done some voice acting for the game which you can hear breaking up the repetitive music. Now while I can say she has played some part in the game beyond image I now have to turn round as say itís the worst voice acting Iíve every heard, worse than Tidus in FF10 and his laughing, worse even than the acting present in the infamous film The Room

Verdict: †Seriously this game is kind of the worst combination of most of the aspects of social pay to wait games all rolled into one. When the best thing I can say about the game is that unlike dungeon keeper it actually lets your rate the game how you like, well that should give you an indication of my feelings on it oh and you have the choice of which gender to play which seems to be something people want in every game rather than a tailored sotry. This is a game designed to keep you on the clock as much as possible while also forcing you to wait, unlike other games like say The Simpsons Tapped out where you can set something up and leave it running then come back 8 hours to a day later, this game is constantly giving you maybe an hour before it needs attention again and again. †While being designed to use these time constraints to attempt to pressure you into paying for fear of failure.

The game feels like it entirely exists to stroke Kim Kardashianís ego and also line her pockets with a reported up to $85 million in the process. Some-one in the development team knew how ridiculous the game was and tried to sneak in a few jabs but even this canít save a game where t tells you the best way to become more famous isnít to be talented but to look good, wear nice stuff and date the right people. Rather than you know being genuinely talented and put in a lot of hard work.†

1 Out of 6
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As with all preview pieces this is based upon a short time with a title that is still very much in development as such anything mentioned here is subject to change.

All footage was recorded with a 3 mega pixel camera unless the footage is the developers own trailers.

I did actually get some free pin badges off this developer (there were pin badges on the others to but I only ended up with pin badges from this one)

So take one part Ikaruga and mix it with one part Final Fantasy and throw in a dash of FTL and what you get is Mighty Tactical shooter a turn based bullet hell game. the game starts with the staff on a space station celebrating the completion of the new high tech prototype ship when something goes badly wrong, in the chaos the ship activates itself and grabs one of the nearest people about to pilot the ship.
Here's the intro for you courtesy of the developers own footage

It's up to you using a turn based combat system to fight through waves of enemies to reach the end of the level and take down the huge bosses. The game really does capture the feel of bullet hell shooter with the huge monstrous end of level bosses. It also manages to create a very deep turn based strategy game with plenty of abilities and tactical options.

The gameplay is surprisingly intuitive and deep as you plan your moves. Moving the ships destination icon to where you want but also being able to curve and modify its course to allow for more complex moves. All the time the screen showing where your own shots will go from the standard gun and where the enemies will move to and where their shots will go.

Here's some footage I took and after it I can talk a bit more about specific aspects and show some more of the developers own footage to better illustrate them.

The amazing extra tactics that come into play here compared to other games are the gravity weapons. Most weapons and even enemies are impacted by gravity, so on the ship you have two gravity weapons. A gravity wave which can be deployed to push shots and objects away from it and a gravity well which sucks things in.

Here's a demonstration of the Gravity well in action for you from the developers footage:

That extra level of tactical decision making just pushes the game beyond the norm.

You might also have noticed the nanodust being collected in the video above. This is used by the ship to repair damage using the repair buddy on the left and to use on the on ship production facility to refill certain special weapons such as missiles and gravity weapons. You are awarded nanodust for killing all the enemies present in a wave on screen and then collecting the dropped dust.

The FTL element comes in the form of being able to balance your weapons power and your shield power. More weapons power means you can do more damage and restore your laser quicker while more shield power means your shield can absorb more hits in on go or restore the shield if it's been broken. This further element adds so much to the game as you might find in the middle of a fire fight your shield is broken down and you end up diverting most of your power to restore the shield at the expense of your weapons. The importance being if your shield is down you take damage which takes time and dust to repair. However this is countered by the fact your weapons are less powerful. This dynamic allows for two pretty distinctive approaches to enemies: either you raise the shield and minimise damage or you go on the offence and keep your power as is then try and wipe out the enemy before they wipe you out.

Infact through out the game there are multiple ways to approach many situations. In this footage from the developer you'll see one possible solution to one of the obstacles present in a level.

Now in that footage the other possible solution could have been to loop a missile round and hit that power node. At another point you find yourself faced with falling rocks. you can either shoot them out the way or use a gravity weapon to hold them up until you've passed.

The game has an impressive range of weapons each with different options related to it. For example you can fire your ships guns in a V shape instead of right ahead, heck you can even fire the gun backward if you need to.

This footage from the developer shows just some of the weapons options and shows one of the large end of level bosses.

The cluster missile being shown is quite a cool weapon however the one I think I should highlight is the laser and the mechanics surrounding it. you see rather than set damage per second the laser has a sort of penetration mechanics. The longer you keep the laser on a target the more damage it does. What this does is change your tactics to match the enemies movement to do maximum damage.

The big difference I should say between Mighty Tactical Shooter and FTL is that in Mighty Tactical Shooter your survival is always in your hands. The game won't screw you over or make it impossible to win. If you're good enough you can escape anything an Mighty Tactical Shooter and as such no death ever really feels cheap or unfair. It's a game where skill is what matters not luck.

Now I absolutely fell in love with this game at the show and it is because I'm actually so exceited for this game that I'm going to point out just two little issues I had. Now the game is still very much in early development and as such I'm certain these will not be issue down the line as the game is changing. So much so that you might have noticed the ship looks slightly different sizes in the different video, this was done because people kept bumping into things due to the ships size.

The first issue that I think the game really does need a "baby's first" tutorial. By this I mean a tutorial that breaks everything down to a very simple level, the kind you find in many games there days and people go "Why do I need to learn to jump in a platformer I've been playing them all my life" the difference is here you need to be told about the weapons and you really do need to be introduced to them in such a basic way to allow you to grasp each concept so when you're using all the concepts and mechanics at once you really are prepared. The game does have quite a good tutorial already however I just felt it didn't quite go as deep as it needed to. I think maybe having the option to turn on or off a deeper tutorial or having an entirely separate tutorial to the main campaign could be beneficial initially to new players.

Secondly the game might need an easier difficulty option. Now I'm not saying make the game easier, the default difficulty should stay as it is but I feel it would be nice for the game to offer an ever so slightly easier option. While I'm not great at games I'm not dire either and it has to be said that I really found the game to be tough (I enjoyed it but I still found it tough). A slightly easier option would be useful to make sure players could get used to the game and if default was too hard they'd be able to drop the difficulty until they were practised enough tackle the default level. Heck you could even deliberately change the game and have either the true end or all levels only available on normal and have the game end on easy before then with a message like "Simulation mode over, are you ready for the real thing Pilot ?"

Now I've got that out of the way what I will say is the developer is extremely passionate about this. When I spoke with him he was nervous about having to do a video talking about the game and making sure people could see he was passionate about this. I wish him all the best in doing said video and can honestly say he was extremely passionate about getting his game out there and it was very evident how much he also loved this project.

I really do hope, down the line, Mighty Tactical Shooter does get onto Steam because the game really did just blow me away with how cool a concept it was and how great it looked and played.

Here's the teaser trailer for the game

Mighty Tactical Shooter is planned for release on Steam for PC, Mac and Linux along with a tablet version for IOS and Android devices though the developer is exploring potentially releasing on the Vita, PS4 and Xbone as well.

An estimate of the price sets it at about £3 ($5) on tablet and £5- £8 ( $8- $13.50) on PC with the PC version having more content to justify the higher price than the tablet version. I can say at those prices from what I saw even though it was an in development version it was well worth the price.

for more information on Mighty Tactical Shooter check out the developers website †or the Greenlight page

Or download and play a demo of the present in development version
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Ah so Alien Isolation has a pre-order bonus which will no doubt be sold separately later down the line anyway. †This leads me nicely into talking about the recent WWE games and why Iíve actually been buying them. You see I may not follow WWE at present and it was many years back when I stopped following but I do still enjoy the idea. I do still to an extent enjoy the games and their ability to let me put old wrestlers in via the create a wrestler option and play out matches that never happened.

Hereís the thing though, I stopped buying the games because slowly the season pass, DLC wrestlers and moves started to become a thing and I knew buying a game at £35 and then having a £15 season pass added on top was not something I wanted. So hereís why I bought the two most recent WWE games. Each of them saw a large price drop within two weeks of release down to £20 and at that price it was £20 + £15 season pass meaning I was paying no more for all the content than buying a full retail game (not including DLC).

I donít pre-order games. Not normally Iíve said before about how am gladly still the weird one and I will continue this because unless I either really want the game and trust the developer and publisher completely then I wonít pre-order. In fact Iíll actively harm †a games sales if it is giving away pre-order exclusive content. I will wait for the price to go down knowing said content will + the game will be the price Iíd have paid anyway. The best part of all this ? Iím not financially tied in at all before the game releases, I can wait and if I hear the game is bad I just wonít buy it. By pushing pre-order exclusives itís actually pushing players like me away from games and worse still a month or more down the line Iím not being hit with the media barrage and orchestrated campaign and thereís a chance Iíll just forget and not buy the game. By waiting I get the full game, I get the security to know if the game is good or bad and chances are Iím paying less for it.

I really am some-one who rarely pre-orders games, I have done it twice. Sonic adventure 2 on the Dreamcast and Portal, neither of which I had to put money down on in advance.

Hereís the worst part though. As we move to the digital age it will be the companies behind the games that control them. Itís rare Iíll hammer Valve but they have an amazing example of a problem on the horizon stalking pre-order culture. Pre-purchasing a game, not only are you pre-ordering but youíre paying in full for the game.†

On Steam now, buy Witcher 3 at a small discount and get to play it in over 7 months time.

Say what you will about early access but at least those games allow the critics in and allow you to start playing a version of the game before itís fully finished. Early access has itís issues with pre-purchasing the company has your money already. In this digital age where companies race to be the first to have their review up after the embargo drops it means unless youíre at a midnight launch you can still check how the game is being received to an extent. With pre-purchasing this safety net is being removed and this is but one of the many reasons Iím still concerned about the idea of a digital future. Iím concerned because of who will be on the seat controlling it as do you really trust EA to do whatís right for consumers in a system they control ?
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Ok I thought Iíd seen plenty to harm my faith in humanity. Now some assholes just had to go and go one step beyond.†

In the past in certain games Iíve run into people who have launched a basic type of cyber attack on me for beating them in certain peer 2 peer console games. This kind of attack is possible because of the requirement to connect to a host and certain games allow you to interrupt the hosts connection and cause the hosting to move to another person. Previously the way the attack worked was a group of maybe 5 people would team up together and find their own IP address. Knowing their own addresses theyíd then know if they were connected to someone else or if others were connecting to them. Then if people wanted an easy win in certain games or lost a game and were bitter they could essentially flood other peopleís connections with useless information. †

This kind of attack often forces the target offline and can require them to restart their router to acquire a new IP, if they were on a dynamic IP service provider. If they werenít then the attack could run for hours flooding the IP address. Iíve had exactly two such attacks in my time. One from the infamous and now permabanned from Xbox live host got booted clan and one from a random person who was just bitter. This kind of cyber attack is know as being DDossed. Lucky for me my ISP realised within 30 seconds I was under attack and actually sent the information back to the sender so I got to hear the now immortal lines (at least to me) ďOh Fuck heís sending the packets back at us, Fuck you dude weíll have you for cyber attacking us, we know your IP, oh crap the modems getting hot. Can you guys smell smoke ? Oh shit the modems on fire..............Ē and the line went dead at that point.

Well next time you beat a guy at Call of Duty a new and disturbing trend could see these guys at your door.

Welcome to the new and alarming trend of "swatting.
So how on earth does beating a douchebag on COD potentially have the police knocking on your door ?

Remember how I said DDossing replied upon your IP ? Well once this latest wave of fucknuggets gets hold of it from fairly easy to acquire software they no longer simply try to force you offline. They use your IP and look up information about the location of your IP address. With some IP addresses being able to be narrowed down to your house number using public websites that are just one google away. So now they have your IP and your address so the next step is they phone the police. Not only do they phone the police they make up a scenario, more often one that involves potential violent acts and fire arms or even terrorist activities. †The aim is simple. To have the Swat team turn up at your house believing theyíre about to confront a dangerous armed criminal.

Iím honestly in shock right now. Not because it could happen to me †as it canít not easily, partly due to the fact Iím not in the USA and partly due to the number of exchanges my connection runs through meaning I canít be traced easily via IP. But Iím in shock that someone out there is now going so far as to try and have people arrested and thrown in jail or worse because theyíre bitter over losing in a video game.

This is honestly one of the most disgusting displays Iíve seen in a long while. Donít believe me that itís being done ? Here's a video posted online of a Twitch user†who ended up on the receiving end of such an event. Apparently an individual is now going round targeting Twitch TV streamers recently being able to acquire their broadcasting IP and use that to have them swatted. †

You might be pleased to hear though in recent bills being passed into law in various states in the US. The "prankster" responsible for the swatting if caught can now be held liable for the costs, which can be $10,000 +
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So itís E3, everyone else is writing their E3 blogs and as such itís customary for me to join in. Now the question is which way am I going to write it. Will I be swept up in all the hype and coverage and say how it was the best thing since Strawberry and Vanilla Flavoured water or will I join the anti-hype train and try to bring someone down.

Well the answer is neither. Thatís right neither, in fact this blog only happens to relate to E3 in an indirect way. You see while I was watching the conferences and tweeting along, someone I follow on Twitter posted this.

Now I have a rule, the person being referred to in the tweet I wonít write about or look into unless itís brought up by some-one else first. In fact I wonít go out looking for controversial stories and constantly checking back unless someone else tells me about if first. Well itís another blog about Anita Sarkeesian, sorry folks but Iím going there again. Last chance to bail out of this blog now.

OK if youíre still reading donít say I didnít warn you. So letís start where the controversy all kicks off shall we. Days before E3 on May 27th when this tweet appeared.

Yes that does seem to suggest that Smash Brothers is facing a misogynist rampage. Now Iíve said before and Iíll say again the new stiletto heels for Samus look stupid and impractical in a fighting game setting and in any kind of cannon with her character and setting. So maybe you can brush this off as a simple over exaggeration right.

So the next part.†

Ok so beheadings are horrifying but dancing games are great . Yes real life beheadings are horrifying, video game beheadings are common place seemingly though but this ended up on a tweet, which honestly I canít respond to any better than to post another tweet by @Indiegamerchick because it's just so well done and hits the nail right on the head with cutting sarcasm.

So next we have the contempt for a female character being seen as a hostage.
Followed by this.

Yes a surprised claim that by saying that her with 80,400 followers had received some abuse because of it when a relatively unknown person with 2,624 followers hadnít obviously because he was Male and not in any way the vast difference in exposure each sees. Then we have this tweet.

Yes female playable characters in Rainbow Six are great aren't they.

Oh sorry thatís the wrong picture thatís from Rainbox Six Vegas released in 2008. No really Iím not joking. So this is followed up by what is a very typical example of stringing up a nut job that regularly happens rather than you know any actual discussion with people making anywhere near valid points.

Then a hasty clarification that itís fine for men to be hostages because itís fine to show them depowered but how dare someone show a depowered female character. †This is because obviously the makers of said games are trying to transmit a certain message about oppression. It couldnít possibly be reading the meaning you want into a piece of media because it entirely fits the message you want.

So there we go Dtoid and cbloggers, the mandatory Garms Jurnalist E3 blog †because people should feel guilty for being born white and or male, how dare we !

I hope you've enjoyed this rather unique E3 cblog even if it is so late being released.

Note: This was originally written during E3 but I left it unposted as I decided to take a break from writing articles.
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