The game has its own unique style and take on the story it was based on. There's no reason the characters would need to look the same as the characters in the TV show (especially since the TV show is just one person's interpretation of the story).
The plotholes you listed aren't even plotholes. You apparently just didn't understand that the leader of Pyramid was lying to your face.
So why did I like Enslaved? Because I found the characters to be engaging, the world beautiful, the gameplay worked for me, and most of all, I had fun while I was playing it. Your blog came off a little as though you felt, "Nobody should like something that I dislike" and I don't think that's a very good attitude to have. Everyone has their likes and dislikes. Enslaved just wasn't for you, and that's OK. It doesn't mean others can't enjoy it though.
The plotholes you listed aren't even plotholes. You apparently just didn't understand that the leader of Pyramid was lying to your face.
So why did I like Enslaved? Because I found the characters to be engaging, the world beautiful, the gameplay worked for me, and most of all, I had fun while I was playing it. Your blog came off a little as though you felt, "Nobody should like something that I dislike" and I don't think that's a very good attitude to have. Everyone has their likes and dislikes. Enslaved just wasn't for you, and that's OK. It doesn't mean others can't enjoy it though.
Oh people can like it, people can like whatever they want. What I hate is it being held up as some great example of gaming evolution in story telling and was so well done. Yet really its not this felt to me like a budget game as when some fairly obvious parts are glitchy you have a problem. It just seems weird to me its held so high when games like Haven and like Jak II aren't held in such high regard. Sure Jak II is known for being a good game but not in the same was Enslaved seem to be.
But it WAS well done. It's not the second coming of video games, but it's a well paced character study within an interactive brawler shell, and a brilliantly executed twist on a ridiculously old yet timeless story.
As for the comparison to Jak II; it's from a different age, where platformers were the norm. Now shooters rule the industry. Is it so freaking wrong to praise a game that does more right than most AAA titles this generation?
As for the comparison to Jak II; it's from a different age, where platformers were the norm. Now shooters rule the industry. Is it so freaking wrong to praise a game that does more right than most AAA titles this generation?
Also, it's poor etiquette to fap your own blog, unless you're trolling. I'm going to assume you aren't.
it's not wrong to praise something for being different but when its difference isn't stepping the genre up anymore than previous games its not that worthy of praise. People saying its a character study yet its a simple is messed up love story, its no Romeo and Juliet heck its barely a Squall and Rinoa.
Also thanks for the tip. I didn't realise I'd actually clicked it
Also thanks for the tip. I didn't realise I'd actually clicked it
In retrospect, I agree with a lot of the things you've said here. It was incredibly pretty and the gameplay was at times fun. However, other times it could be incredibly frustrating and that ending really put me off. It was a solid rental, but I'm really glad I didn't pull the trigger on it day one. I have no motivation to track down a copy for a second playthrough and given that it was one of my most anticipated games of that year that's really disappointing.
It didn't seem like it was trying to be a love story. Sure, there were nudges in that direction, but they kept the overall plot tight enough that they didn't have to fully explore it or shove it in our faces. Beyond Pigsy's arc, which I thought was also done well, there wasn't much room for romance. Fate had brought them together and they became comrades.
It seems to me that you wanted something out of the game that wasn't there (maybe the hype is to blame, unfortunately), while the rest of us got something more than what we expected from it. We were expecting what you got, a mediocre platformer with pretty visuals.
What we got was above average voice acting and motion capture, a well written script, and decent gameplay to supplement the former along with a gorgeous landscape and set design. The reason it's being called an "art game", same other art games that, is because of how you're suppose to experience it, rather than play it.
It's all a matter of perspective.
It seems to me that you wanted something out of the game that wasn't there (maybe the hype is to blame, unfortunately), while the rest of us got something more than what we expected from it. We were expecting what you got, a mediocre platformer with pretty visuals.
What we got was above average voice acting and motion capture, a well written script, and decent gameplay to supplement the former along with a gorgeous landscape and set design. The reason it's being called an "art game", same other art games that, is because of how you're suppose to experience it, rather than play it.
It's all a matter of perspective.
Nihil pretty much nailed all my points already, so I won't go into too much detail.
I will say that the only thing I DIDN'T like about the game was all the fucking orb collecting. I would have much preferred that they had done away with the silly upgrade system altogether and just given Monkey new skills/stats as part of the progression of the story.
I will say that the only thing I DIDN'T like about the game was all the fucking orb collecting. I would have much preferred that they had done away with the silly upgrade system altogether and just given Monkey new skills/stats as part of the progression of the story.
I don't think it's so much that people think the game was a "great example of gaming evolution" but that it was under-appreciated. It was a good game with a beautiful, engaging world, memorable characters and a really good story.
It has an 82 rating on Metacritic, which is a really good score, but it didn't sell as well as games that are perhaps not as good.
I too picked it up long after release at a budget price, but largely because I had never even heard of it. It was actually someone's blog on DToid that I read and when I saw the screenshots, I went out and bought the game. I'm really glad I did. I thought the ending was fantastic. :o)
But thanks for pointing out that it was based of that Journey to the West show. I had no idea and seeing the similarities gives me even more respect for the game.
It has an 82 rating on Metacritic, which is a really good score, but it didn't sell as well as games that are perhaps not as good.
I too picked it up long after release at a budget price, but largely because I had never even heard of it. It was actually someone's blog on DToid that I read and when I saw the screenshots, I went out and bought the game. I'm really glad I did. I thought the ending was fantastic. :o)
But thanks for pointing out that it was based of that Journey to the West show. I had no idea and seeing the similarities gives me even more respect for the game.

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