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12:07 PM on 05.26.2015  

Flea Market Finds for 5/23/15

The weather in Cincinnati was absolutely phenomenal this past weekend, which meant that there were sellers a plenty at the flea markets. Even at 5:45 am, there were probably a good 20-25 booths already set up, and by the end of the day, I wound up bringing home the most, while Chris brought home the best.

If you don't feel like watching the video, here's a quick rundown of everything, along with the prices I picked them up at.

The top half of the picture is my haul, and it goes as follows (spaces indicate different vendors):

Indigo Prophecy (PS2) - $5

Ranger X (Genesis) - $5

Sega Saturn w/ hook ups, two controllers
Tomb Raider
Daytona USA Championship Circuit Edition
Pebble Beach Golf Links
Iron Storm inside the system - $25

Fallout: Brotherhood of Steel (PS2) - $3

Fisher Price: I Can Remember (NES)
Neo Contra (PS2)
Jungle Book (Genesis)
Toy Story (Genesis)
Jurassic Park (Genesis)
Cybernator (SNES)
Gradius III (SNES)
Super R Type (SNES)
Batman Returns (SNES) - $40

There was also a dude selling Cadbury Creme Eggs for $0.25 a piece, so I splurged and got a dollar's worth. That was probably my favorite find of the day to be perfectly honest.

So yeah, as you can see, a pretty good day for me overall, probably the most stuff I've found in one day in quite some time.

If you enjoyed the video, you can subscribe to the page here! We're up to 58 subscribers, so, ya know, we're getting there. Sloooooowly but surely, we're getting there.

And, as always, enjoy my podcast!



1:29 PM on 05.20.2015  

Hall of Game: Felix the Cat (NES)

For this episode of the Hall of Game, I take a look at a game that's considered by many to be one of the best hidden gems on the NES. I'm also taking advantage of the internet's love of felines by doing a video on Felix the Cat.

This episode also features a guest in the form of my crazy cat lady wife, Heather. I hope you enjoy. Let me know what you thought about it in the comments. I always strive to get better, so any advice or recommendations or constructive criticism is welcome. Just don't be a douche about it. K bye.

Also, be sure to stick around to the very end of the video for some outtakes.

If you're watching on a mobile device and don't see the annotations, I have the links below.

Subscribe to the Error Machine YouTube page.

The theme song is done by the very talented Dtoider Alphadeus, so subscribe to him as well.

Thanks for watching,



6:16 AM on 05.17.2015  

Send me suggestions for my Top 5 series + an update.

Greetings my fellow Dtoiders. Some of you may have noticed that I've been very poor at keeping up with my "weekly top 5" blogs as of late. I managed to go about 9 months or so and not missing a week, but the weight of life has become too heavy for me to juggle all of my projects at once. Don't get me wrong, nothing bad has happened or anything (in fact, life kicks much butt right now), I've just become incredibly busy. Between a ramp up in my ministry work, my hours doubling at the retail job, and sinking all creative free time into my video ventures (you'd be amazed how much time goes into making a five minute Hall of Game video), it's just become incredibly difficult for me to find the time to write anything.

Another part of it is writer's block. I have lots of blogs in the editing phase that have gone unpublished for quite some time now. I feel like the topics I've been doing lately have all been too similar to one another, which is why I want you guys to help me out.

I'll be changing the titles from "Weekly Top 5" to "Dustin's Top 5" because it likely will not continue to be a weekly series, though I'll try to adhere to a weekly schedule as best as I can. I've also considered going back to what I used to do, which was to jot down ideas for blogs that I think would be interesting and go from there, but I've been so stuck in making the top 5 lists that it's caused me to doubt my abilities as a writer. I'll start a new blog and have some good points, but then I get the idea in my head that those points are stupid and everyone else will think so as well.

But anyway, back to the point of this: send me some suggestions for my top 5 blogs. I can do "top 5 games for so-and-so system" and "top 5 games in this franchise" forever, but that gets boring after so long, and I'm sure you guys have some interesting ideas to throw my way. So yeah, just comment below and leave me some ideas.

Most of you know me pretty well to know that I'm a bit of a prude (in case you missed where I mentioned the ministry work earlier), so suggestions like "Top 5 Porn Games" or "Top 5 Dtoiders I'd Bone" are best left for someone else. Besides, the Top 5 Dtoiders I'd bone are all Andy Dixon.

Here's some metal for you to listen to while you write your suggestions.

Aaaaaaand, GO!


10:24 AM on 05.13.2015  

Error Machine Podcast 51 - Luke's Burning Bra

Luke doesn't appear on the show this week out of protest that Bloodstained will not be coming to the 3DS, Vita, or Wii U. He also burned his bra. Time marks below.

Intro 0.00
Igarashi's Bloodstained Kickstarter 2.00
Tender Towne 10.50
Dustin's grill 14.15
Town wide garage sales 16.00
Chris played Tony Hawk's Pro Skater 17.35
Erik played Dark Souls 2: Scholar of the First Sin 19.45
Dustin played Shovel Knight and Unfinished Swan 21.45
Please do not gift Dustin a copy of Dear Esther 25.45
New releases 26.50
Leeroy Jenkins turns 10 years old 29:00
What's up with Konami? 31.00
A listing for Gears of War Ultimate Edition appears 40.50
Listener questions 45.15
Our favorite sandwich? 52.10
Sexy PB&J talk 54.00
Childhood films we'd like to see made into games 58.30
Martin Lawrence: The Video Game 1.02.35
Outro/Plugs 1.03.55


Don't forget to subscribe on iTunes or Stitcher Radio, as well as subscribing to our YouTube page, where you can find stuff like this:

Thanks for listening,



11:26 AM on 05.12.2015  

Flea Market Game Finds (5/9/15)

What's going on everybody, it's time for another enthralling episode of my Flea Market Game Finds.

This weekend was threatening rain all day on Saturday, which usually makes for a pretty pointless venture to the flea markets, but luckily the rain cleared out and it wound up being a very plentiful day.

For a total of $65, I managed to pick up a total for 14 games from several different systems, including everything from modern to retro on both consoles and handhelds. I managed to get games from my favorite franchises, as well as adding to my NES collection for the first time since this flea market season has begun.

If you're too darn lazy to watch a video, here's a picture of my own personal haul, but if you want to see everything Chris picked up this week, you have to watch the video. Overall though, I think I won the battle this week.

And I wanted to share one last thing with you guys.

This is the latest Error Machine video, it has nothing to do with videogames, which is why you likely haven't seen it yet, but it's probably my favorite video we've done, so I figured at the very least I would allow it to piggyback off of another post. It'll be the best 4 minutes of your day.

Thank you guys for watching. We're finally recording the long overdue episode of the podcast today, so be on the lookout for that soon.



1:58 PM on 05.08.2015  

Papers, Please: I Know a Code

When the topic for May's Monthly Musings was decided upon, I got really excited. Being a man who is ever-so-desperately pretending he isn't about to turn 30 (actually, it's not that big of a deal), I have lots of fond memories of videogame magazines. I have a nice little collection of Nintendo Powers tucked under my television stand that I like to take out and peek at every so often, as well as a large bank of memories of staring at GamePro and Electronic Gaming Monthly. But magazines are not what I want to talk about today, at least not in the traditional sense.

I'm a collector of many things: Terminator, Simpsons, and wrestling memorabilia, and videogames. Okay, so, like four things, I suppose that still constitutes the use of the word "many." But one of the sub-genres of videogame merchandise that I collect is strategy guides. The only problem here is that I've already written in the past about my weird obsession with game guides, so how do I approach this without treading the same ground? By talking more generally and also by speaking about a specific type of strategy guide: the password/code book.

With the explosion of retro-styled indie games in recent years, the thing that continuously and tragically gets overlooked in these endeavors is the inclusion of codes. Axiom Verge gave you the ability to input the exact same code from Metroid and allow you to play as a sexy lady. I mean that literally, too. It's the exact same "Justin Bailey" code from Metroid. At least change it up a bit there, Tom. But before that unoriginal example, I can't even remember the last game I played where I used a series of button presses, whether from the menus or otherwise, that changed the game in any significant way.

Oh yeah, I remember now...

Lots of modern developers include perks and unlockables for use in their games (often always used as pre-order bonuses and paid DLC), but when was the last time a modern, top-tier game allowed you to skip to the final boss from the start menu like they did in Mike Tyson's Punch-Out!!? How awesome would it be if From Software made it possible for you to go right to the endgame from the very beginning of Bloodborne? It would be very awesome. That's how awesome it would be.

Every early issue of Nintendo Power included codes, maps, and revealed secrets that had previously gone undiscovered to all but the most elite of NES savants. Those tips and tricks sections (or "Classified Information" for the NP reader) shaped the way that I play games today. It was these few colorful pages that taught me to check around every corner and leave no stone unturned. It's the reason that any time an NPC says "follow me," I tune that garbage out and walk in the opposite direction, usually resulting in the acquisition of some sort of collectible.

But there's something to be said for a dedicated videogame password guide. The publisher of these books (whether written as a novel or in the traditional magazine format) did an incredible service for the children of the late 80s/early 90s. These books introduced me to the Konami Code, enabling me to finally ward off the hordes of the Red Falcon invasion. They proved to me that Battletoads continues past that first speeder-bike level.

Pictured: The most useless cheat sheet ever.

Unfortunately for me, the rise of the Internet became the death knell for codebooks. GameFAQS now provides tips and tricks for free, as well as a very active forum that answers any and all questions almost immediately. YouTube took it up a notch and not only tells you what to do, but shows you as well, leaving zero room for error.

I don't know which I'm lamenting more, the medium of password guides, or the loss of codes as a gaming concept. Either way, it's an era that we'll never see return, and an aspect of my life that I'll always cherish.

Thanks for reading, here's all the other places you can find me

My latest YouTube video
Stitcher Radio


11:38 AM on 05.04.2015  

Flea Market Finds (5/2/15) featuring Shaq

It's Monday, which means it's time for another episode of Error Machine's Flea Market Game Finds. This week may not have been our most successful haul, but it's definitely the most bountiful, as you can tell from the length of the video. 

But don't take that to mean that it wasn't a very successful day for Chris and I. The picture above is a decent amount of what we picked up, but if you want to see the best things, you have to watch the video, which features a surprise appearance by Shaquille O'Neal.

Give it a gander and enjoy.

And, as always, you can subscribe to the YouTube channel here if you don't feel like pushing the buttons on the video itself for some weird reason.

Thanks for watching.



9:02 AM on 04.30.2015  

Weekly Top 5: Mario Games (Platforming)

It's been a couple weeks since I've actually posted one of my weekly top 5 blogs. I do sincerely apologize. It was the first time since I started doing them that I didn't post one, which began last summer. I had a pretty good streak going on, but now I must start over.

And the easiest way for me to get back into the swing of things is to go to my bread and butter:Mario. It may be generic to say that Mario is still my favorite videogame character to this day, and I get more excited about a new Mario game than I do most other things, but I can't help it, I love that portly plumber. You can chalk it up to nostalgia and there would be very little I could say to refute that. Mario has been with me for about 26 of my 29 years on this earth. I grew up with Mario, and now I'm growing old with Mario, though he has definitely aged better than I have.

Honorable Mentions

Super Mario 64

I'm putting this as an honorable mention out of necessity and a desire to not be sent a mailbomb. I had converted to the Playstation in the mid-90s, so my exposure to the Nintendo 64 was very limited, and the small amount of time I did own the system were spent almost exclusively playing WCW/nWo Revenge. Even if I don't have those nostalgia tingles for this game, no one can deny why it's legendary in the grand scheme of gaming.


Super Mario Bros. 2

Nothing bothers me more than when someone acts like the Super Mario Bros. 2 we got in the States isn't the real SMB2. Yes, I know it was just a re-skin of a Japanese game called Doki Doki Panic, but there's a reason for that. The reason is because the "real" Super Mario Bros. 2 sucks. It sucks hard. If this were a worst Mario games list, it would undoubtedly be at the top (or bottom?). I'd rather play Hotel Mario.

Not cool.

But the U.S. game is outstanding. Was it weird? Yes. But gaming was still in its infancy, and a lot of sequels in the era were much different than their predecessors because there was no established blueprint for what a game had to be. Castlevania II was much different than Castlevania, Zelda II was different than The Legend of Zelda in every conceivable fashion, and yes, Mario 2 is different than the original, and it's amazing. You pull a vegetable out of the ground which turns out to be a rocket ship, which then flies you to the next level. That's what videogames are supposed to be.

Stop being a retro gaming hipster and admit that Mario 2 is great.


5. New Super Mario Bros. Wii

The world rejoiced in 2006 when we finally got a new, true, 2D platformer from the Mario series in the form of New Super Mario Bros. on the Nintendo DS. It was the first one we had gotten since Yoshi's Island, and some people argue that Yoshi's Island doesn't count as a true Mario game, meaning you have to go back to Super Mario World. New Super Mario Bros. was a decent little Mario game, but it seems to have suffered a little bit from revisionism over the years, but one thing that it did was lay the ground work for it's outstanding console counterpart: New Super Mario Bros. Wii.

The real innovation with New SMB Wii was the inclusion of cooperative multiplayer. But this wasn't just a game that you played with your one friend who hadn't moved on to cursing at 12 year olds on Xbox Live. This was a game you played with that friend, his girlfriend, and her cute cousin who you have no shot with. That's right, 4-player simultaneous co-op in a Mario game. This was the future!

With one player, the game is great. With four players, it's absolute chaos in the best possible way. It's one of the few games to get a perfect 40/40 score from Famitsu, and I'm sure that was in no small part attributed to the amount of fun the game is with multiple players.

It also has arguably the best final Bowser battle in Mario's long history.


4. Super Mario 3D Land

I tend to get impatient, which is why it was such a bad idea for me to buy a Nintendo 3DS on launch day. I bought it with Bust-a-Move Universe because I love the series, but after I went through all the levels in a day or two, I went months without turning the thing on, at which point, it went right back to the GameStop that I bought it from.

Nearly a year went by and there still wasn't a whole lot on the system that convinced me to buy another 3DS. That is, until Super Mario 3D Land. I was still skeptical, knowing that I would one day own the system again, and likely at a much lower price or with a much bigger screen, but Mario's call was too great. At the time I was working a third shift job, so when my Thanksgiving morning shift ended around 4am, I headed straight for the local Meijer and got in line for four hours for the red 3DS bundled with Super Mario 3D Land to go on sale. I was not disappointed.

It's one of the must-own titles on the 3DS, and one that I felt compelled to beat 100%, which doesn't happen often. Even though I just sang the praises of cooperative multiplayer, I chose 3D Land of 3D World because of its multiplayer omission. There was a greater challenge in 3D Land, and that final level was the first and only time I've ever put my 3DS into sleep mode out of frustration.

This was also one of the first games to show you the value of the 3D technology in the system. While you can certainly find all the green stars and hidden items without it, the 3D does help you in some instances. It's a timeless game, so if you've never taken the time to play it, there's no time like the present.


3. Super Mario Bros. 3

For those of you who were born after 1990, I don't expect you to understand Mario-mania, and to a greater extent, Nintendo-mania. Nintendo was everywhere you looked. You probably already know that Super Mario Bros. 3 was first revealed to American audiences in the movie The Wizard. I'm not kidding when I say that The Wizard is legitly one of my all-time favorite movies. I even gave it its own dedicated weekly top 5 list. But that's how huge Nintendo and Mario were. They created an entire theatrically-released film that was written and built around the reveal of Super Mario Bros. 3. That wouldn't happen today. Actually, that couldn't happen today. In the age of the Internet, whatever game tried to take this same course of action would be leaked months in advance.

If Super Mario Bros. 2 was a departure (like I mentioned earlier), then SMB3 was the prodigal son returning. This felt like a next-gen game. Of course, we didn't have the term "next-gen" back then, but you get what I'm saying. Mario controlled better and had more abilities, there was a map screen (which meant that you could skip certain levels in favor of others), more power-ups, more diverse worlds, everything that had already made Mario so great was made even better here.

The only detriment to the game was it's lack of a save feature. In some ways it can be forgiven;Mario game had always been a one-sitting experience up to that point, and it wasn't until Super Mario World that Nintendo realized that the game had grown far too large for saves not to be included. But, as we know, there were ways to get right to the end of the game from the first world, so you didn't have to sit unhealthily close to your television screen for multiple hours to reach Bowser's castle.

Required playing for anyone who fancies themselves a retro gamer.


2. Super Mario Galaxy

The Nintendo Wii, at least for me, became the first Nintendo console that I purchased solely for Nintendo's first-party titles. Don't get me wrong, I certainly played lots of other games on my Wii, but it was the Marios, Wii Sports, Zeldas, and Punch-Outs of the world that made me desire the system. Due to the high demand, I didn't get mine until a year after release, but it's not that big of a deal because that's when Super Mario Galaxy launched. The Wii was the first time (and likely the last time) that I stood outside of a store all night to try and get an item. I stood outside of a Toys R Us with two friends for over 8 hours in a crippling Ohio winter. By the time the doors opened, my feet hurt so bad from the cold that I was convinced I had done irreversible damage to them.

Nevertheless, when I finally got my hands on Super Mario Galaxy, it was worth every second of pain I had endured. I went through the game with both Mario and Luigi, collecting all 240 stars in about a week. Then, shortly thereafter, my system kicked the bucket. This was very weird considering Nintendo's track record of system quality. Since the system was obviously still under warranty, they repaired it and sent it back, but I lost all of my data in the process. But I didn't look at that as a negative, it was just a reason to go back and collect all 240 of those stars again, which I did.

Super Mario 64 was a landmark evolution for the series, and even though I really enjoyed Super Mario Sunshine, it was Galaxy that was truly the next step in that evolution. A lot of people prefer the sequel, but I've always been partial to this one, which is likely because of how much I suffered in order to play it.

And I think that we would all be in agreement that Nintendo needs to either make Super Mario Galaxy 3, or an HD collection of the first two. I would buy either one of those (or both) without hesitation.


1. Super Mario World

If you want an in-depth explanation why this is not only my favorite Mario game, but my favorite game of all-time, then you can just go here. But if you're too exhausted from all this reading and don't want to read more, I'll make this an abridged version. Basically, everything that was great about Super Mario Bros. 3 was cranked up to 11 in Super Mario World. I love that Dinosaur Island is one continuous world and no longer a grouping of levels into stages, allowing you to go back and play previous levels for anything you may have missed. Speaking of things you may have missed, I love all the secrets packed into this game. I love that the only level you'll encounter the Torpedo Ted enemy in is one that requires you to sacrifice your bipedal dinosaur friend. A noble sacrifice, indeed.

The Valley of Bowser was a fitting atmosphere as a buildup for the finale, with Bowser himself flying around his castle with thunder and lightning crashing, silhouetting him every so slightly. The final battle was something that I had never experienced before, and for the six-year-old kid that I was at the time, it was a very nerveracking battle, especially when Bowser's clown 'copter begins stomping its way towards you with blood on its mind.


I own the game in five different ways (six if you count emulators), and I still play it on a regular basis. Again, you can read my full thoughts on the game in that link above, but for now, I'm going to go see if there's any other ways for me to spend more money on Super Mario World.


Thanks for reading, here's where I appear elsewhere on the internet:
Error Machine Podcast on iTunes
Error Machine Podcast on Stitcher Radio
Error Machine YouTube page



7:16 AM on 04.28.2015  

Recording a new podcast tonight, you know what to do. Questiooooooooons!

By now, you all know how this works. I put up this podcast, you ask either relevant or silly questions, and myself and some friends answer them to the best of our ability.

If you want to be on topic, two of our talking points this week are GameStop selling retro games (which Chris and I will no doubt have a lot to say about) and the cancellation of Silent Hills.

But, like I always mention, questions don't have to be videogame related. Maybe you just want to know if we prefer crunchy or creamy peanut butter, and the correct answer is peanut butter.

And if you didn't catch our last episode, you can listen to it here, where we discuss things like my WWE Tough Enough audition, Star Wars Battlefront and Guitar Hero announcements, The Force Awakens trailer, Shovel Knight, Titant Souls, and a bunch of other good stuff.

Thanks in advance for any qustions.

Your bearded pal,


9:19 AM on 04.27.2015  

Hall of Game Episode 7: American Gladiators (SNES)

American Gladiators is one of the most nostalgic television shows for me. I grew up as an athlete, and sports were much different back then than they are now. American Gladiators was the perfect combination of late 80s/early 90s cheese and in-your-face competitive action.

This video features: my beard, editing that doesn't totally suck, and since you're on Destructoid, I know you'll like the testicle references.

But I don't want to spoil the whole video for you, so go ahead and give it a gander:

If you liked the video (and you happen to be watching it on something that doesn't show YouTube links), you can subscribe our channel here.

And don't forget that you can also subscribe to our podcast on either iTunes and/or Stitcher Radio.

Thanks for watching.



7:22 PM on 04.24.2015  

Error Machine Podcast 50 - Tuff E Nuff

The new episode of the Error Machine Podcast is waiting for you to consume it with your ears. Topics below!

Dustin applied for WWE's Tough Enough – 1:16
Luke played a lot of games – 5:00
Titan Souls – 5:35
NES Remix 2 – 8:50
Chris hates Shadow or Mordor – 10:45
Child of Light – 13:00
Dustin still loves Shovel Knight – 14:00
Mario Kart 8 – 15:10
Erik played Mortal Kombat X – 17:00
New releases – 20:40
Error Machine Describes DOOORS – 23:15
Best Buy gets a Splatoon Wii U bundle – 28:00
New Star Wars Battlefront and Guitar Hero announcements – 30:30
A few people watched the new Star Wars: The Force Awakens trailer – 37:25
What music we're currently jamming to – 43:25
If we could be Transformers, what would be transform into? - 49:20
NXT comes to Columbus – 51:50
Outro and plugs – 53:30

Don't forget you can subscribe on either iTunes or Stitcher Radio. Or you could subscribe to our YouTube page, we post this crap there too!



7:51 AM on 04.23.2015  

Call for questions for huge Episode 50 of the Error Machine Podcast.

Actually, it's just going to be a normal episode, it just happens to have a quasi-significant number at the end. But since you're here, go ahead and leave us a question of two.

Some of the games we'll be discussing are Shovel Knight, Mario Kart 8, why Chris hates Shadow of Mordor, Titan Souls, and Etrian Mystery Dungeon.

We'll also talk about me submitting a video for WWE Tough Enough alongside new releases and some news. So go ahead, ask us things, and enjoy our latest episode in the meantime.



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