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living the dream since March 16, 2006 |
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You know I actually hadn't thought of that. Co-Op does kind of make it less scary. I guess it could easily switch to more of a "panic" scary if they limited resources and upped the enemy count.
I have only played the demo, and from what I have played so far I like the co-op. I don't thing the game is suppose to be scary but intense. I guess Capcom wants you to feel a sense of urgency and overwhelming by all the villagers. Its not 'fear you cant forget' that is plastered in all those weird ads. I think the co-op mechanic works and playing it with another person online is pretty kool.
I played in co-op and had a lot more fun than my single player play, which wasn't terrifying, just frustrating.
If you want RE4 then play RE4. Seriously, all these stupid RE5 hate blogs need stop. Can be please hold reservations until the full game is released? All relevant discussion on the demo should have concluded weeks ago with the Japanese release that all the serious fans downloaded.
I thoroughly enjoy co-op. The shared experience of the demo was awesome. Going through the different scenarios and making strategies for each of them was amazing, especially with my best buds.
The scare is gone, but I think that is mainly due to the atmosphere. It isn't that scary to begin with. I think if RE4 had been co-op it still would have creeped me out.
So until we've seen all the environments and actually played the retail game we won't really know.
I disagree, Dread. Many of the fanboy are saying crap about RE5 controls and whatever, but the great addition of co-op is another improvement they overlooked. Why? Because it build upon Capcom's previous development experiments with RE0, where the character switching mechanic made that game unique.
If GC had been online like it was supposed to be, it would have made RE0 a much better game, with online play. Also remember that Capcom also learned valuable lessons from RE Outbreak (their first online RE games), and are still learning more, with Lost Planet, and Monster Hunter on PSP and Wii.
I'll hold judgement til I have a copy (you should too), but I feel its a good step forward for the series. It'll be nice to know someone else has my back when the hordes arrive, limited ammo or not.
I think it's a great addition, though I worry the bitch will get in the way when I play by myself.
The game isn't really about fear anymore, which is a shame, but at least it got replace with what I feel is an amazing action game.
And I still think there will be some scenes to get you scared.
@Cowboy TTop
You know, I damn near forgot about the cooperative aspect of RE0 and how much I enjoyed that. I don't know, maybe it was the fact that that game was actually more frightening, or whatever. I will reserve judgment until I play the full game, but a demo is meant to display what the game will be like, and I have to go off of that for now.
Also, Brando, I'm not saying it should be just like RE4, I like the direction the game is going, but the co-op infuriates me in the demo.
thedreadhawk--if you're interested in joining the l4d tournament, message me through the forums. (i'll get you details in my response...). name same as on the blogs: Dok Industrial.