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Explaining the variance in the Brutal Legend review
The RPGist | 7:51 PM on 10.13.2009 35 comments


Look, I don't like to post more than one blog a day, but I feel absolutely compelled given my background in statistics and research methods to comment on the shockingly low scores given to Brutal Legend by Destruction.

Short version? I don't agree and I am going to explain why the score should be rejected by a more throughout analysis of the data.

Long version: Every time you have a data set you will have a mean and a standard deviation which details how much spread there is from the central tendency (mean). There will always be outliers that are anomalous data points which are either on the high end or low end of the bell curve. These outliers are statistically uncommon and may not be useful in making informed decisions such as whether to purchase a game based on a review. If look at the CURRENT meta-score for Brutal Legend (both platforms), we know it's 86 which is pretty damn good. The two current outliers we have are from Gaming Nexus which gave it a 100 (only one) and, surprise, surprise, Destructoid on the low end which gave it an unprecedented 60. Most other scores are in the 80's and low 90's. Given this information, is it plausible to argue that Brutal Legend is a perfect game deserving 100? Most likely no, but does it deserve an absurd 60? With a high degree of certainty, NO.

Short answer: The game is most likely a good game (meta-critic = 86) and the Destructoid review is a biased anomaly that should be rejected by most unless you already made up your mind and think the game sucked.

I will likely pick this up if only to piss off Kotick. Shame on you Destructoid.



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26 comments | showing # 1 to 26
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TriplZer0's Avatar - Comment posted on 10/13/2009 20:29
TriplZer0
MATH! SCIENCE!

Yeah I understand the statistics behind why Destructoid's review can be considered an outlier, but just because their review was so much lower than the rest, doesn't mean they have to change or should feel "shamed."

I thought you were going to use some math-wizardry explain that if you looked at the text of the Dtoid review and gave the words numerical values they would add up to something that isn't a 6.

Oh well.
CWal37's Avatar - Comment posted on 10/13/2009 20:31
CWal37
6 doesn't necessarily mean bad, do some more research.
Tubatic's Avatar - Comment posted on 10/13/2009 20:36
Tubatic
Shame on you for thinking deviation from a mean should invalidate a review.

Its a cool Tuesday night, I don't have the game I've been waiting, and I'm admittedly in the area of cranky to ornery. But I have to say, wagging a condescending finger at Destructoid for an honest review plotted against its full 1 to 10 scoring values is, at the very least, pretty rude in its own right.

I respectfully urge you to review the site's scoring mantra, consider the actual value of review score deviation, and stow your score whining and statistical e-peen at the door so as not to track mud into this house.

I love you. Stop it.
bluexy's Avatar - Comment posted on 10/13/2009 21:11
bluexy
Personally I'll take Destructoid's deviation over the mean every day. In fact, that's why I come here in the first place. You should enjoy Gamespot, which gave Brutal Legend a -perfect- score of 85. I don't think you get Destructoid, and I don't understand the difference between subjective/objective opinion in journalism.

Stop it.
Naim Master's Avatar - Comment posted on 10/13/2009 21:16
Naim Master
Destructon is so bias, because they go against metacritic!
CWal37's Avatar - Comment posted on 10/13/2009 21:57
CWal37
Reviews are an opinion, people have different opinions. Therefore strictly quantitative methods of measurement are not the be all end all you seem to think they are.
Tubatic's Avatar - Comment posted on 10/13/2009 22:20
Tubatic
Look,

You're attempting to determine statistical validity against a data set that has no basis in scientific method. IGN's 6 is different from XPlay's 6 and is different from Destructoid's 6. Mean means squat if there isn't a standardized scale at the time of "data collection".

Its like asking 20 children to give something a number rating without defining for the child what their numbers mean. Oh yeah, and you don't tell them what the rang is. However, during analysis, you'll weigh out the number and assign the closest numerical value to their un-uniform number.

Have you ever bought a car or a desk chair using online reviews? I personally find the most value in the top AND bottom scores, because its arguably the best and worst things you can say about a product. What I read next is arbitrary. Ultimately, if you're being super serious as a consumer, you've got to breathe in the full spectrum of what a reviewing group is telling you. Breaking it down to maths the way you do just makes you feel good about milque toast-medium popular opinion, which is what it is. Popular opinion is not necessarily analogous to YOUR opinion. If it is, I would question it even more.


You're seeking a true opinion. Does that really make any sense?
dwolfwood's Avatar - Comment posted on 10/13/2009 22:25
dwolfwood
All I'll say is I really never expected rave reviews from Brutal Legend. It seemed more like a quick gaming fix. Near-solid gameplay, funny dialogue, decent story, and just a good ol' time in general.

Could tell off the bat it wouldn't be genre-defining, but that doesn't really mean it's not enjoyable, which there's no doubt in my mind that it isn't. Does have the look of a short game though with perhaps easy-medium trophies/achievements.
Jonathan Holmes's Avatar - Comment posted on 10/13/2009 22:28
Jonathan Holmes
Wow, I seriously can't tell if you're joking or not. Assuming you're not, here's my response.

Nick has a perspective on the game that other people didn't share. That's not bad, that's gold. That's rare; even important. I mean, what makes you think that some, if not all of the other reviewers who took on Brutal Legend didn't take the easy way out by giving the game the same score that they everyone else to gave it? It takes a lot more guts, consideration, and honesty to give a game a 6 that everyone else is giving a 8 or a 9. To do that, you can't just copy and paste other people's opinion, then collect your paycheck. You have to really stick your neck out, as well as think for yourself. You have to care enough about your own opinion, and your relationship with your readers, to go the extra mile.

For the people who have the same taste in games as Nick, his review just saved them $60. For everyone else, they can go by other reviews if they feel like it, or better yet, for their own opinion by demoing the game themselves.

In conclusion, there is no truth, only different perspectives. Science cannot be used to establish what games are "good" and which games are "bad". The minority voice also deserves to be heard, and you're just going to have to deal with that.
dwolfwood's Avatar - Comment posted on 10/13/2009 22:36
dwolfwood
@Jonathan Holmes
"It takes a lot more guts, consideration, and honesty to give a game a 6 that everyone else is giving a 8 or a 9."

You're stretching it there a bit, but I agree with you on most points. There have been countless reviews from nearly every publication that has given a game a lower score than it deserved, as well as higher, without really validating the opinion of why it deserved it.

Not saying that happened today though. Haven't played the game yet, and I'm definitely going to at some point.
Monodi's Avatar - Comment posted on 10/13/2009 22:50
Monodi
i didnt see it that way, Holmes.
CelicaCrazed's Avatar - Comment posted on 10/13/2009 23:42
CelicaCrazed
Looks like someone took a first-year statistics course ;)

Honestly, why do people have such a hard time accepting that someone out of the billions and billions of people out there could possibly have a different opinion then them??

For example, one of my absolute favourite games this generation, maybe of all time, is Warhawk on the PS3. I have never enjoyed a competitive multiplayer as I have with this game. I mean, the scale of the battle and the variety of the play styles make this a shooter unlike anything else out there. Yet there are many Dtoiders on here who do not share the same feelings as me on the game. What I see as a great feature, the sense of scale, they despise due to the gaps in action after getting killed and all the wasted space in between these points. We have completely contrasting experiences with the game. So which of us is right?? The game is rated about a mid-80. While I'd rate it in the mid-90s I can see people rating it as low as 55% with the steep learning curve, unforgiving balance and localized actions. Not to mention the bland art style, unoriginal weaponry (outside of the actual Warhawks of course), the insanely difficult leveling system and the lack of a single player mode. See, in the end I honestly don't care because we don't have to agree on everything. It's their opinion and I'm sure there will be another game that comes along that we can both tolerate together. But in the mean time I'll fly the skies in my Warhawk.

Also, you learn more about a game through reviews that rip it apart then the ones that praise it regardless of its faults.
Krow's Avatar - Comment posted on 10/13/2009 23:59
Krow
All other paragraphs here are unnecessary, Tubatic has everything covered. Props to you sir.
Usedtabe's Avatar - Comment posted on 10/14/2009 00:37
Usedtabe
Tubatic wins.
Narishma's Avatar - Comment posted on 10/14/2009 06:40
Narishma
The RPGist: You still don't get it. Even after you convert the scores from a 5 or 10 scale to a 100 scale, they still aren't the same. Every reviewer has different meaning for their numbers. A 6/10 (or 60/100 or 3/5) from Destructoid is different than the same score from another reviewer because they don't use a standardized scoring system.

Also there's no such thing as an unvalid review. A review is the opinion of someone playing the game, therefore it's subjective and as valid as any other.
Tubatic's Avatar - Comment posted on 10/14/2009 08:11
Tubatic
"If everyone gave Uncharted plus 90 scores and one reviewer gave it 5.5. Which one would be valid?"

All of them.

Video games are not grades of milk...know what, hold on a minute...
GoatRoyale's Avatar - Comment posted on 10/14/2009 11:04
GoatRoyale
It's posts like this one that make me love Destructoid. RPGist comes at the subject from a different perspective (not necessarily right, not necessarily wrong) in attempt to explain something it seems most people on the site have already made up their mind about.

Not saying I totally agree with RPGist, but whether or not individual reviews are designed to be aggregated (ie: IGN 6 is different from Dtoid 6, etc.) is somewhat irrelevant. If you implement a number based scoring system some people, whether aided by sites like metacritic or not, will directly compare the scores. You may not agree with it, but you can't deny that it will happen.

It is for this reason that I believe there to be some merit in the whole 'dtoid outlier' thing. Is the Brutal Legend review honest? Yes. Is it harder to give a low score to a hyped game such as this? Probably so. But if you're one who looks at aggregate scores, you will probably end up putting less weight to the lowest and highest scores. And since game review is neither wholly objective nor subjective and neither fully scientific nor artistic, I can't outright say I think RPGist is "wrong".

Personally, I'm split on the subject. Can't deny that I do look at metacritic to some degree when it comes to making purchases, but I also put a good deal of faith in reviewers whose tastes seem to fall in line with my own.

TL;DR hooray for dissenting opinions!
Takeshi's Avatar - Comment posted on 10/14/2009 11:18
Takeshi
What did I just read?
Das Ferret's Avatar - Comment posted on 10/14/2009 13:50
Das Ferret
Considering the lack of accountability in the mainstream press (which comprises a significant proportion of Metacritic's means, correct me if I'm wrong) would that not thus throw the Metacritic mean itself into suspicion?

EA may have paid for those positive Brutal Legend reviews. Maybe they didn't. I am not in a position to hazard a guess, but without certainty, those values are mathematically invalid, as they may or may not reflect the true feelings of the reviewer. Therefore, would it not be truer to say that Destructoid's review score is more more accurate and thus more useful in this respect because we know that EA did not pay for a better review?
Tubatic's Avatar - Comment posted on 10/14/2009 14:40
Tubatic
lol @ payoff conspiracy theory.

Well, I wouldn't say absurd. If you're going to cheat on a test, you don't want to give yourself a perfect 100, right?

Did you get a chance to check out that video? I'm curious as to what you think about it as it relates to this topic. I get what you mean about people using averages as a tool: as someone in comments said, its possible that would happen. I just thinking that's a poor way to go about it! :D. And, I believe you could see it my way if the idea is explained the right way.
Tubatic's Avatar - Comment posted on 10/14/2009 14:42
Tubatic
lol @ payoff conspiracy theory.

Well, I wouldn't say absurd. If you're going to cheat on a test, you don't want to give yourself a perfect 100, right?

Did you get a chance to check out that video? I'm curious as to what you think about it as it relates to this topic. I get what you mean about people using averages as a tool: as someone in comments said, its possible that would happen. I just thinking that's a poor way to go about it! :D. And, I believe you could see it my way if the idea is explained the right way.
ZombLee's Avatar - Comment posted on 10/14/2009 18:23
ZombLee
Play. The. Game.
Vuschejan's Avatar - Comment posted on 10/14/2009 21:52
Vuschejan
Oh my, well do you really know much about statistics? Lets take a look at this data set. So we have a mean of 83.77 and a standard deviation of 9.19746. Lets just use a basic simple definition for rejecting an outlier. Any values that are more than 3 standard deviations away from the mean are rejected. Thus, any values that are less than 83.77-(9.19746*3). This equals 56.17. So from this we find that Destructoid's conclusion of a 60 is within 3 standard deviations from the mean. It's not an outlier. Also why are we trying to attribute statistics to something subjective?
Daniel Galarza's Avatar - Comment posted on 04/24/2010 16:09
Daniel Galarza
Destructiod's review is low because they very thought of a console RTS offends them. They don't notice how the game has all the strategy and scale of an RTS game, combined with the intensity of an action game.

If you check Metacritic, everyone who ATTEMPTED to learn the multiplayer that Double Fine worked on for four years, gave BL rave reviews. Everyone who expected it to be single player despite all the multiplayer videos hated it.
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