First off, I'd like to state that I am now and always hate being ignored. I'm right here and I have an opinion based on my own experiences and I would appreciate if I can ask a question. At no point did I ever talk to Workman about my last post previous to putting it live or this one. I'm part of the community and as such, I'd imagine that I can contribute in any way I see fit, including questioning how something is done. So please, read this blog, my blog, as if I'm writing it.
I question this because I care and hold Destructoid at a higher standard than any other site. I don't goto Kotaku, Joystiq, or any other site cause I don't care about them. I love this place and it kills me to see quality being lowered for whatever reason. I don't care about the money I'm not here to start drama. I'm here out of love and loyalty.
I would also like to give thanks to Bryan "TazarthaYoot" Coffee who deserves all credit for 'matlocking' on Destructoids Review of Halo Wars.
To Jim Sterling
I apologies about my previous blog because I got a bit flustered and lost sight of my main idea. I didn't mean to make it personal and I'd imagine that it is harder to answer questions that were poorly made, so please allow me to rephrase my thoughts. What do you think about the multiplayer aspect of Halo Wars? What were some things you liked and disliked about any of the factions? Also, if you got a chance to play around with the skulls, what did you think of them? That's what I should have said off the beginning, but I dropped the ball. I read the revised review and it covers these better than the original.
Also, if anyone on staff heard something about Charlie, I'm sure he'd appreciate it if you talked to him directly before you make any judgments.
Oh, and if you missed it the first two times, Ron has nothing to do with any of this.
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Yeah I thought that up myself! Go back to afrika charlie!
*shakes head*
Cause I missed all the drama, or I should re check the: I understandu Engurish, option on my menu.
I'm pleased you brought it up. The drama side of this bullshit holds zero interest to me. I care about what our actual readers and fans think, and if they disagree that strongly with the way a review was handled, then I need to look at that.
Ultimately, my big mistake was reviewing an RTS. I misjudged what was important to those who made the genre. Mistake made, lesson learned. I'm still learning how to be a reviews editor, which is something I've said a few times before. Luckily, we have very vocal readers who are willing to help the learning process. :-)
My life depends on this.
You are the only Asian I know named Joe.
Damn I want to kiss you on the lips right now.
That said, I think most gamers consider finishing a game to be a necessary requirement and the industry standard for reviewing a game. When you hear that Andrew Fitch over at 1up is playing dozens of hours of Persona 4 to finish it before a review but Jim played a few hours of what probably ends up being a 10 hour game a reader can feel a little slighted. When you take into account that Fitch is probably working on a couple reviews and Jim is running the reviews department and posting stories on the front page like there is no tomorrow, it's easier to understand why he didn't finish it.
In the end it's about standards, and currently Dtoid might not be meeting the industry standard on this one. Maybe Jim needs more underlings (und-sterlings?) to be able to finish games Dtoid reviews (that's up to Nick and Niero). Whatever the "solution" some might feel the reviews are slightly more hollow until we are assured the reviewer gave their best effort to finish.
IT'S ON!
My issue was the multiplayer wasn't barely brushed on in the original review. Most of the replay value on this game is going to come from multiplayer, skirmishes and coop. That's a lot of ground to leave out of a review.