It may be popular, but is there any genre more maligned for it's lack of innovation by "hardcore" gamers today than the venerable first person shooter?
Well maybe the sports genre... (sorry Samit :( )
Still, at some point, you have probably heard someone say that they hate FPS's, and when you hear someone critiquing the genre several comments generally come up:
Brainless.
Derivative.
Repetitive.
While those exact words aren't always used, the basic sentiment is that the FPS genre is overcrowded, the online community is filled with assholes, and the games themselves generally require you to run through linear corridors mindlessly blasting away at enemies charging you headlong. However, the most damning problem with the genre that many people cite is the "sameness" of the games. By most accounts it looks like the "FPS formula" is pretty much set in stone.
Here's the thing: while many people fault the FPS games for the things mentioned above, I really don't think that the genre is stagnating. FPS games are popular, and as such will have many mediocre to bad games flooding the genre, ultimately making the games seem "samey" and unoriginal. In fact, I would go so far as to say that any genre that becomes as popular as the FPS genre is today will get overrun by crap games that essentially "whitewash" it.
Anyone remember when platformers and shooters were all the rage?
Looking back today we can say "oh man, things were so much better back then." but were they? Since we were so much younger we probably didn't notice as many of the flaws in our now beloved "classic" genres, but think back about how many garbage games were made for the SNES and Genesis to capitalize on the success of games like Mario and Final Fight and it seems pretty clear to me that nothing has really changed. Every once in a while we get great FPS games that expand the genre like Portal or Bioshock, but 90% of the time we get games that either "refine" the genre or simply tread metaphorical water. Same thing was going on back in the day; you have innovative games, good but unoriginal games and bland copycat games. It only
seems like the genre isn't going anywhere because of the sheer number of titles, but make no mistake: this is a genre that is extremely old (at least on the timescale of videogames), and we are still seeing innovation, partially due to the crazy overcrowded market.
Even if there were a lot of copycats in the good old days, was the ratio of innovation to unoriginal better back in the day?
Can't really say, but regardless of which genres innovated more or faster, I don't think that it's fair to label the FPS genre as "stagnant" or "unchanging".
Believe you me, I'm as critical of the FPS genre as the next retro gamer, but I feel the need to just shout out into the dark abyss of the c-blogs...
FPS games aren't stagnating, they're just popular.
Random quote... EXECUTE!
“I used to make original snowmen, but it was time consuming, hard work. So I said, heck, this is crazy! Now I crank out crude imitations of what's already popular! It takes no time or thought, and most people don't care about the difference, anyway! And what good is originality if you can't crank it out?”
~Bill Watterson via Calvin
It's called mirror shade or something, and you are a courier in some government controlled repressive dystopian future society. You have to make deliveries by running across roof tops. It's basically a FPS but you don't really get weapons...they add too much weight to run and jump effectively. You just pick them up for short term use. Also its free roaming, but the basic direction you are supposed to be going in is indicated by colors. The right way is bright and vibrant, the wrong way is dull and grey.
How awesome does that sound?
But nooooo, there's no flying in this genre, just unrealistic jumping.
People aren't running out of ideas for games, FPS or otherwise, it's just that it's hard to get the money to make a really original game these days.
That's the thing about innovation, you never see it coming. One day everything is the same as the day before, and then BAM! Some game comes along that radically changes the way we see that genre.
Just give em' time ;)
P.S. Looking forward to your blog should you decide to do it.
I've been waiting for the Splinter Cell and Rainbow Six series' to merge for ages. Why in a close quarters SWAT-based FPS game like Rainbow Six can you not shoot out lights, cut power sources, melee, or detain foes without killing them a la Splinter Cell? Makes no sense to me, and the moment they incorporate gameplay changing aspects like that to an FPS, then I can die a happy man.
It was in Game Informer. I freaked out reading it, sounds awesome.
Honestly the thing that got me into them was the Xbox, and the controller it used. The FPS games felt wonky (sort of) on a PS2 controller, and I've never been a M/KB kind of guy...I think the only FPS I really enjoyed on the PS2 was Deus Ex...
Sure there are a ton of lazy cash grab games that get released...But there are still plenty of great, fun, well executed titles too...How different can you make a game that is set up to have you reach goals and shoot as the main mechanic in first person?
It looks so, so sweet.
This is what I keep thinking about when I listen to RFGO. I'm 16 years old, I have never played anything that Dyson and the others talk about and when they complain about the number of FPS games these days and I can't help but think "wait, are you telling me that the same thing didn't happen with whatever genre was the hot stuff back then"?
And from reading your post, it seem like it really did happen.
Thanks man, I appreciate it ;)
@Ocified
Take a look at that Mirror's Edge game that Surf brought up. Unique ideas can escape the framework. Although certain elements, like it being in first person, will always be there, that's just the stuff that makes the game an FPS.
@Rougue
I actually agree with a lot of what's said on RFGO!, but sometimes I do think that retro gamers (which I would also identify myself as) have the old rose tinted glasses and nostalgia obscuring our vision sometimes. We're passionate about those games that we grew up with and sometimes it seems like the stuff coming out today pales in comparison.
Good games are good regardless of age, and although that's most often said about old-school games, it goes for newer games too.
I think Mirror's Edge is the next FPS-style game that I will really enjoy. Even though you dont get guns during most of the game
On a random aside, play Mace Griffin: Bounty Hunter...Such an underrated and fantastic game...
The point is read Neuromancer.
That is all.
Now we just need to throw in some timing-sensitive button presses and call it revolutionary.
Mirror's Edge is what I always imaginaed a FPS should aspire to be, and now the tech is available to pull it off. Don't mess it up, DICE.