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About


For the basics, check out my forum intro thread.

Or for the lazy, here's all you really need to know about me summed up in one picture:



Now that that's done with, let's move onto the blog itself. This blog isn't going to contain any news. Like EVER. Like NEVER EVER FOREVER NEVER. I have no intention of doing anything other than posting original content (mostly just pictures that I make with my extremely limited photoshop skills along with original stories and whatnot). The bottom line is that I think that there are plenty of people doing editorial/reviewer style content already, and so instead of adding to the glut, I'll just stick to what I know:

Dicking around :D

Now enjoy... or DON'T!

My one year anniversary: I did a bunch of traveling and met a bunch of Dtoiders whilst doing so. Here's my one year anniversary/travel summary audio c-blog.

Other work: I also write for a site called Negative Gamer which was started by Wardrox. It's super cool and full of dinosaurs. RAWR!

Destructoid Cards

I've made many a card for many a Dtoider after getting the idea from a forum thread in which Atheistium posted a template and a challenge. Currently I'm a little too busy with school/work/fighting enemies of truth and justice to make more, but I'll get another batch out eventually. Here are links to all my Dtoid card posts!

FooLiz, Blehman and Requests: The beginning

Booster Pack 1
Booster Pack 2
Booster Pack 3
Booster Pack 4
Booster Pack 5
Booster Pack 6
Booster Pack 7
Booster Pack 8
Booster Pack 9
Booster Pack 10
Booster Pack 11
Booster Pack 12
Booster Pack 12.5
Booster Pack 13
Booster Pack 14


Secret Booster Pack 1
Secret Booster Pack 2
Secret Booster Pack 3

Rules Post 1
Rules Post 2

Cards (jpegs)
Photohop Files

Frontpaged Posts

Destructoid card wrap-up post
Katamari Damacy: The Ultimate Murder Simulator?
Why Fanboys Are Better Than You

(Header images from http://thewsk.deviantart.com)
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Sorry about not getting around to doing this yesterday, but there was an emergency. You see I had to go hang out with some friends and then get drunk and see Rush, which was bad-ass, but not exactly conducive to making cards or rules about how to play with them.

Anyways, I've got some good news and some bad news.

The Good

- I started out not knowing anything about how CCGs work, and with the help of Rockvillan, Brecksher, Dynamic Sheep and Google, I was able to get a much clearer picture of what needed to be done to make this a real game, and it doesn't seem all that insurmountable.

- Long story short: I'm looking at using a slightly modified version of the rules that Brecksher cooked up. My reasoning for going with these rules? They are simple enough that anyone could jump in and learn to play in a few minutes, require the least amount of modification to the current cards, allow for two people to play using only one deck and they fit the whole Destructoid theme quite well. Comment cards would be used as interrupts/instants (basically one-shot abilities that you can use anytime provided you have enough "hours" to play them) and blog cards would have global effects that you can only use on your turn.

- Right now it's possible to make a "pilot" version of the game by modifying only a few select cards to get the kinks worked out and create a small, but playable, game. More cards could be modified once this step is done and could be continue to be added until doomsday.

The Bad

- I have no idea how to balance the cards. I could add in numbers and modify abilities like so (note: only one ability modified):



(The "2" next to the ability is the number of hours it would cost, and on other cards that number might be different from the number of ability icons, just to keep modification time down. I'm also looking for a good way to highlight the ability effects in the description so that you can quickly and easily see it without reading the whole thing)

At the end of the day, I'm just putting in random numbers. I don't know if there's any other way to make an educated guess other than by testing the cards, which would take a bit of a time investment. Time that I just don't have.

- Not really "bad" per-say, but I was thinking that I'd give each card just one ability for play and keep the other one just for laughs for now to keep things simpler/more manageable. More abilities could be put in later.

- Blog cards and comment cards would be needed. These can be fairly generic to make them easier to write if need be, but they would still need making.

- Again, a numbers thing: how many character cards, blog cards and comment cards per deck would be more or less a random decision. I guess we could just go with the official Magic rules or whatever, but because it's a totally different game it's essentially an arbitrary decision. Also, the number of cards, not to mention which cards, for use in creating a pilot version of the game would be up for debate.

- I'm leaving on June 12th, but might not have access to a computer after June 8th, and my internet access until August 21st is going to be sketchy at best. Maybe I'll have great access 24/7, maybe I won't have any. That's Zambia baby!

Decisions

I'm just going to keep making cards the way I have been until I leave, since I probably won't be able to see this project through until after PAX. As for the rest of the summer: it would be great if a few people wouldn't mind trying to come up with that pilot version. I'll provide all of the .psd files that I've got (I'll also be posting a .rar file with .jpeg versions for everyone before I leave) thus far as well as .psd files for generic comment and blog cards. All that would need to be done is making up numbers and testing the cards to see if the game works. It could be as few as 6 cards or as many as 20 that get tested, but the idea would be to lay the groundwork, which shouldn't be too labor intensive at all. It's just something that would need some people who don't mind tweaking the text of a few cards and then testing them a bunch of times until the cards are reasonably balanced.

Remember: this ain't a retail card game or anything. Anyone that works on this doesn't need to make it a huge time sucking monster, just a little bit of work every once in a while would be great.

Oh, and because I seem to get at least one or two people asking about this in the comments each time: I'm going to Zambia to teach an anatomy and physiology course and a technology course to Nurses at the University of Zambia as well as doing some public healthcare education stuff (public talks about malaria prevention and whatnot).

Thanks in advance everyone!

Random quote... EXECUTE!

“The rule which forbids ending a sentence with a preposition is the kind of nonsense up with which I will not put.”

~Winston Churchill



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Legacy Comments (will be imported soon)


Can't wait to see how this turns out! Hope you enjoy you're time in Zambia, the work you're doing their seems really noble!
Holy continuity, Batman!
Enjoy Africa, it is beautiful there.

Watch out for snakes.
"Watch out for snakes."

Both after arrival and on the plane while en route.
I'm definitely down for testing this stuff out.
I hope this works, and if it does, I need to find someone who wants to play with me.

Also, have fun at Zambia!
That's Zambia™!

*exaggerated shrug*

laughter
I'm looking forward to the rar file. You should put your .psd files in a rar as well, for those of us who want to brainstorm some cards. Also, is there a forum thread where we can bounce ideas of off one another? This would help make the comment and blog cards the best they could be.
@DaedHead8

Atheistiums original card thread is here and I'll definitely be posting two .rar files, one containing all the .psd files and another with all the .jpegs. I'll probably do that in tomorrows booster pack post.

I'll also be posting drinking game rules tomorrow that you can play with the current, unmodified cards. It's super simple.
I hope i'm the "pawn" type card, the one that nobody wants it to be in their deck, but it smiles at eberybody on the card folder because of its awesomeness :D

Also, good luck on Zambia, i've got a friend on africa that went with the red cross, her advice is to get away from mosquitoes
Double post!

There's also this thread that I made when I first started talking about making up a rule set.
As always Ghost, you rock for doing this.
"I'll also be posting drinking game rules tomorrow that you can play with the current, unmodified cards. It's super simple."

Win.
we'll just call this version 0.1 then.

And I'd assume you meant June 12th-July 8th, instead of june 12th to june 8th O_O

Anyway, keep up the good work.
Have an awesome time in Africa...ya this wud be pretty cool. Just like you, I have no clue how card games work, but I'm willing to learn.
Enjoy your Zambia, and have a safe trip!

I was thinking, if there was anyone out there with coding skills, they could maybe whip up a PC version of the game that allowed rule set to easily be updated... that way dozens of Dtoiders could try out the game against each other online, find out what works and what doesn't, and suggest changes or point out problems. Then the revised rules / cards could be put out as the new release, everyone could download the most current version, and the process could repeat until the game was finely tuned. Of course, this involves other people doing a lot of work since I know nothing about coding myself.
@Mxy

Oh man, that would rule so hard.
um... you dont have to have leet coding skills, isn't there a free card game maker out there now? I remember playing Magic on it a while back.
Mxy idea is like awesome in a bottle.
I forgot to tell you this earlier, but you rule so hard for making me a card along with most of Destructoid. Anyway, get some shots, go to Zambia, and tell us if women down there still have exposed brests
@Mxkyptlk: I can try to make a PC game, and I have some programming skills when it comes to that, so I'll post on my dtoid blog about it, and see if anyone else can help me out, or is interested. ;)
Playing this at PAX would be amazing
1st - Have a great time in Africa, because that will definatly be something you'll remember for the rest of your life.

2nd - I feel like I've won the lottery. :P Also, if you'd like me too, I can build a few comment/blog cards for you to look over before you leave, if you send me the .psd.

Take care of yourself out there!
Combine Mxy's idea and AMMO, and we have a winner.
Its unbelievable the amount of work your willing to put in to this, really your going above and beyond and it's hugely appreciated.

Enjoy Africa and take your malaria meds even if they taste bad.
hey baby
As always, your awesomeness exceeds your abilities (or vice versa?). I'm not big on any card games, but if someone makes one of this, I would totally play it. And I hope you have a great time in Africa, I wanna see some shots of the place when you get back.

P.S. I'm itching for that New York pack you talked of. Mostly because I'm from new york and um...OH GOD JUST PLEASE MAKE ME A CARD

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