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[ The GHost's blog ]

11:30 AM on 05.03.2009

Deconstructing the Destructoid Game "Runner"
The GHost 18 comments


NOTE: Normally I would not cross-post on my c-blog and on the other site I write for, but as this is something quite specific to Destructoid, I'm going to go ahead and post it. If people get really pissy then I can easily remove the watermarks and change the font used in the pictures. If you would like to support Negative Gamer, which is the site that Wardrox of Podcastle "fame" runs and I write for, then by all means read this over there (it should be up relatively shortly, and I will post a link here when it does).



Intro

Runner is a game made by Destructoids own indie game specialist Revered Anthony Burch (better known in some circles as “the indie-fag”) with some help from fellow editors Ashley Davis and Jonathan Holmes. As this game is meant as an art project to be discussed and dissected, I figured that I would throw in my own two cents about the experience I had, and put out some theories as to what it all might mean. Prior to writing this I have not looked up any explanations, guides or any other information on the game. The only thing I knew about it going in was who made it and what it was called. Anthony promised a post explaining the game a few weeks ago and I’m not sure if it exists yet or not as I have intentionally not looked for it. Before you go any further, I would definitely suggest that you play the game. It’s very short (one play-through will take you less than 5 minutes) and will make the following make a hell of a lot more sense.

For the sake of paring down this great wall ‘O text that I’ve erected, I’ve decided to sum up my major feelings into an abstract. If you’ve played the game and are just interested in hearing my baseline thoughts, that’s all you need. If you’re interested in either reading my more “in-depth” analysis, head to the end. If you want a quick reference guide of my “major” and “minor” observations for your own interest, or to save time by not playing through the game again (to, say, remember which girl has what in her “speech bubble” etc.), then check right after the abstract. Hopefully this format will be easy to understand and will let anyone reading to get at the information that he or she wants quickly and without burrowing through my verbal diarrhea (how’s that for a mental image?).

All descriptions about the various emotions depicted in the art and the musical cues are, of course, up for personal interpretation. But enough preamble...



Abstract

At the end of the day I have a tough time coming up with a single, unifying storyline to tie the various women and events together. But I feel that the game is a commentary on the futile exercise of running away from ones painful memories of relationships past (as represented by the women chasing The Runner and their associated “speech bubbles”, which show specific events) and how those memories accumulate over time. I would also reason that there is a message about the use of escapism, as represented by both the typewriter and the relationship with Blondie. Both of these events give the player a brief respite, but end up simply making the problem worse in the end. With the typewriter, the game becomes more difficult as the women move up the field and the obstacles become more difficult to dodge, and the relationship with Blondie ends with more women chasing The Runner, again presumably making the game harder if it weren’t to end at that point.

Speaking of which, the abrupt ending suggests to me that there is an implication that this process will repeat, as the player is not given any indication that things are any different from the beginning of the game, except that there are now more women chasing The Runner. Again reinforcing the theme of a man trying, and failing, to escape from his ever-growing number of potentially crippling memories of botched relationships.

I also see the obstacles as various events that, if The Runner isn’t careful, end up damaging him mentally, thereby causing the unpleasant memories to move closer and his relationship with the blonde woman to fail. Finally there are the speech bubbles, which I would lean towards being moments where The Runner is recalling specific negative events, making the game harder, which is a way of communicating to the player the frustration, annoyance and possibly desperation that The Runner feels.


(The Rev Ant on the right was drawn by the super talented Mr.GrumpyTurtle!)


”Major” Observations

- The name of the game is Runner

- The game begins with the player running away from three women while avoiding walls and knee-high barriers

- A mournful piano concerto plays in the background throughout the entire game

- Every time the player hits an obstacle, the women move forward slightly

- The women chasing the player are all semi-transparent (I will refer to the individual women based on the colour of their skirts: Purple, Green and Blue. The woman that appears near the end of the game will be referred to as Blondie)

- Once the game begins, the women float up one by one and a speech bubble appears in the field of play. These obscure the players view of the player character (hereby referred to as The Runner), thereby making the game more difficult

- Each woman has her own unique series of pictures within her respective bubble. They are as follows in the order in which they are displayed if the player “completes” the game...

- Purple: the first to go airborne. Her bubble contains herself looking angry with a ninja behind her. She knocks the ninja out. There is then a picture that shows the player filming the whole thing and looking happy. Purple looks angry throughout

- Blue: the second to go airborne. Her bubble contains her kissing a blonde man while The Runner looks on in dismay). When this bubble comes up the game seems to get a bit tougher. Once the typewriter is collected, the scene changes to The Runner and Blue spooning. The Runners face is obscured and Blue looks content. (more on the typewriter after this)

- Green: the third to go airborne. Occurs after the typewriter “wears off”. This bubble is the most elaborate and contains several scenes: Green looking happy sitting on a swing next to The Runner, The Runner looking angry, possibly disappointed, and is looking at Green whom is holding two bags and a backpack while looking a little concerned maybe? Next is a shot of Greens head and over a few frames her hair grows out, then a picture of her hanging out and looking happy with two guys and another girl. The next frame is the Runner looking angry and yelling into a phone, followed by a sequence of Green holding the phone away from herself while looking a little surprised and then slamming down the receiver with some measure of determination

- For most of the game if the player falls too far behind, or the women catch up to him/her, then the game is over and one of the women will grab onto the player character (hereby referred to as The Runner) and hug him. When this happens the woman looks happy and The Runner does not. All of the women also become opaque at this point and the women that are not hugging The Runner display their respective speech bubbles
- As Blue’s bubble of her kissing a man while The Runner looks on finishes, the music increases in tempo and urgency. A typewriter then appears and it cannot be avoided. Once The Runner grabs the typewriter, he looks frantic as he begins to type away, with pages flying out behind him. At this point Blue lifts into the air and the bubble of her and The Runner spooning appears in front of her. While this is happening, The Runner also lifts into the air, and the bubble disappears from in front of Blue, suddenly appearing in front of The Runner

- While The Runner is in the air typing, all three women line up next to one another (they were staggered at the start) and advance up the field of play

- While The Runner is in the air, obstacles are still whizzing by down below

- After a minute, the bubble in front of The Runner begins to flicker, and eventually it disappears as he is lowered to the ground

- At this point Green lifts into the air and her bubble appears over top of the player. The game enters its most difficult phase as the player and the women are both obscured by the bubble and the pattern of obstacles becomes more difficult

- Once this section concludes, Blondie appears (she is opaque like The Runner at this point). She comes in from the front of the field of play and moves slowly backwards. At this point the player can either run into her, in which case the final phase of the game begins, or the player can avoid her, which causes the game to end once she is off the screen

- Assuming the player has The Runner bump into her, Blondie takes up position in front of The Runner and the other women slowly back off from the field of play off the screen. It may be worth noting that the play can no longer “lose” the game from this point on and -regardless of what he/she does- will now see the game through to completion

- The player is then beset by obstacles again, but this time The Runner cannot jump. Instead, when the spacebar is pressed The Runner and Blondie kiss, causing a large heart to appear in front of them while they are both enveloped in a rainbow effect. This heart actually causes the various obstacles to disappear when they touch it

- Over a relatively short period of time, the heart becomes smaller and the obstacles are still nullified, but are made to be semi-transparent instead of completely gone, and the rainbow effect stops happening. Eventually the heart becomes tiny and then disappears thereby forcing the player to crash into the knee-high obstacles

- After a few crashes, Blondie leaves the player and slowly leaves the field of play by going off the screen behind The Runner

- Shortly after Blondie has left, she returns with the other women, all of whom are now semi-transparent

- Blondie then floats into the air and her bubble appears displaying the following scenes
-The Runner comes up to her, they both look happy and start holding hands
- She then hits a wall, with The Runner still holding her hand

- The Runner then helps her to her feet (there is a corresponding animation earlier in the game when Blondie hits an obstacle when she is with The Runner)

- Both look happy and are holding hands again

- Blondie hits another wall. Followed by the same scene that just played out with The Runner helping her up

- A shot of Blondie running away with her eyes closed, looks like she might be about to cry

- Another shot of Blondie, looks flushed, but her eyes are now open

- Shot of The Runner, eyes closed, looking hurt possibly, running in the opposite direction from Blondie

- The game then ends abruptly

That’s pretty much it for the “major” stuff. There are quite a few obvious things in there for the sake of completeness. I’ve left out any “outside” information that I know about the people who worked on the game, the credits and the dedication to Ashley Davis on purpose in an attempt to look purely at the game itself. Let’s move on to some of the more inscrutable things that may or may not be important (which is not to suggest that my above list is guaranteed to be complete or correct).

”Minor” Observations

- The loading screen contains all the controls necessary to play the game. This is most likely just a practical design decision, but I figured I may as well mention it

- The background is extremely simple, contains no colour and is obviously urban

- The whole game takes place on one long road

- The women are staggered at the start of the game. Pink is in the back, Blue in the middle and Green at the front

- Green is the one that grabs you if you get caught. When Green is in the air, it’s Blue that grabs you

- One time Blue actually ran off the right side of the screen while The Runner was in the air with the typewriter. I was never able to recreate that, so maybe it’s a glitch, or maybe I just haven’t figured out what triggered it. During that play-through I got caught after landing by Purple, so I’m unsure as to whether Blue leaving would affect anything later on

- At the end of the game, Blondie is suspended in the air, but her bubble has disappeared and you can take The Runner off the screen by running to the right

- The obstacles shatter apart when you run into them

That’s pretty much it. I’m sure there are a bunch of small things that I’ve missed, but hopefully these two lists should give a pretty thorough accounting of what happens in the game. Let’s mosey on over to get the money shot: the analysis.



Thoughts and Interpretation

Considering the way things play out with Blondie later in the game, I believe the semi-transparent women to be embodiment of memories of past relationships. The reason is that when The Runner first meets Blondie their relationship is obviously a romantic one, and after she returns her bubble depicts what just happened within the game. In other words: the bubbles are The Runner recalling specific memories, while the semi-transparent women are memories in the background of The Runners mind.

Using the above to orient ourselves, we can start to break down the specific memories contained within the bubbles.

- Purple: She punches out a ninja and then it’s implied that The Runner is filming it. Note that the shot of The Runner filming her does not have the ninja in it anywhere, but Purple has the same stance and look on her face that she had just before and after punching the ninja. Without some more context I can’t make heads or tails of this one. Is it supposed to be that Purple is acting and a fond memory that The Runner has is of filming her? Is it a comment on a voyeuristic relationship? Maybe it’s a depiction of a real event that had some personal meaning to the designer? (which would be cool because then he knew a girl that punched out ninjas) I have no idea and it kind of flies in the face of part of my interpretation for the rest of the bubbles.

- Blue: Kissing some guy while the Runner looks on, appearing totally dismayed gets some context when Then Runner gets the typewriter and that memory is replaced by one of Blue and he spooning. I believe that the first bubble is a memory that occurred chronologically after the second one. That is to say that Blue and The Runner were in a relationship, but she ended up either leaving him for someone else, cheating on him, or he ended up seeing her get into another relationship after they broke up, and it really bothered him.

For the sake of this interpretation, my gut feeling is that she left The Runner for another man simply because he looks distraught rather than angry while he looks on. It’s also interesting that the music picks up and the game gets harder when The Runner recalls her kissing the other man. After The Runner gets the typewriter however he becomes effectively invincible by flying over obstacles and above the women chasing him as he recalls what is presumably a happy memory for him. This further suggests that the world around The Runner is a representation of The Runners mind, and his feelings of desperation followed by relief are conveyed to the player through the changes in the game, such as the music and difficulty.

Having said that, the typewriter only offers the player a brief respite, and once The Runner has landed, the women have moved up the field and the game becomes even harder. I believe that this suggests that in order to stave off a painful memory, The Runner attempts a form of escapism by frantically writing, possibly about happier times. But ultimately it’s a futile effort, and things only get worse for him when he stops writing.

- Green: of my assessments of the bubbles, I feel fairly confident in my interpretation of this one as a long distance relationship that breaks down. The establishing shot with the swing shows Green and The Runner in a happy relationship, the shot of Green with the bags is her moving away and her hair growing out represents changes in her life and or personality over time. The shot of Green hanging out with others is her enjoying her new life away from The Runner and the phone call from The Runner is him giving Green crap for not calling, or possibly accusing her of cheating. Finally, Green hangs up on The Runner, and the relationship ends.

- Blondie: the most straightforward one of them all. As I mentioned before: her bubble describes events that the player just played through, and I’ve used it to help me understand the other aspects of the game. Basically Blondie allows us to watch a relationship unfold in real time. At first their love is powerful and completely eliminates all obstacles, but over time it becomes less and less powerful, until finally there are barriers that can’t be dodged, and these cause the relationship to fall apart. Also important to note is that when The Runner joins Blondie (or is it the other way around?) the memories of the other girls disappear off screen. Between this and the destruction of the barriers leads me to believe that the relationship with Blondie is also meant to highlight how new love can push unpleasant memories away and can overcome pretty much any obstacle, but that over time the magic fades and that new love can become just another sad old memory.

As far as the obstacles themselves go, I would posit that they represent events occurring to The Runner that negatively effect his mental state. When he hits a barrier one of two things happens depending on which part of the game the player is at: he either loses some ground to the unpleasant memories, or it is implied that crashing into the barriers cause his relationship with Blondie to go sour. Keeping this in mind, I think it would make sense to say that the obstacles have a direct relationship with how The Runner thinks and behaves, both within his mind and in the “real world”, as represented by Blondie. Having said all of that, the barriers are fairly abstract, and I feel like I’m reaching a bit more than I’d like in the above explanation.

Closing Thoughts

Not much else to say really. Hope that this was at least interesting, informative or entertaining to you in some way shape or form. I’m looking forward to seeing how close/far off I was about all of my thoughts and
feelings. But regardless of how correct I am, I did like how the game conveys some of the feelings that The Runner is experiencing to the player strictly through the gameplay and some basic art. Anyways, keep on rockin’ in the free world kids!

P.S. Thank you for reading :D
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5:03 AM on 04.01.2009

Nintendo to Purchase Microsoft Console Division, Remove Naughty Parts
The GHost 18 comments


This article was originally written for NegativeGamer.com. Usually I wouldn't post anything from another site that I wrote, but here I just couldn't resist since this is such big news and all ;)

Note: I did this in a hurry so spelling and grammar may be suspect :(



Sources within Nintendo have finally spilled the beans on what they call a “long overdue project to remove nasty, hate-filled things from this world” by announcing that the family friendly company will be buying Microsoft’s console gaming division. According to our high-level source inside the Big N, the move is not being made with profit in mind. Rather it is the next step to further cleanse the world of all hardcore gamers, which – as our source was quick to remind us – are nothing but violent time-bombs waiting to go off in a hedonistic flurry of destruction and death. When asked to elaborate, we received this response...

We at Nintendo have been trying extremely hard to get rid of “hardcore gamers” by introducing such titles as “Wii Fit” and “Wii Music” and discouraging the sale of violent 3rd party games by slipping subliminal messages into their commercials and box art. Unfortunately we can only do so much when there are other companies out there that encourage the scourge of “hardcore gamers”, those ner-do-wells, and it is up to us to stop them. We feel this way because not only are we the only company with the moral fibre to carry out this crusade, but we also had a hand in creating those monsters with our previous products.

The details of the takeover include all new XBox 360s being painted bright primary colours with pictures of ponies and rainbows on them, as well as being renamed “Electronic Family Fun Machines”. The entire catalogue of 360 games will also be removed from both store shelves and personal collections via roving Nintendo-approved death squads, which will torture and kill any man, woman or child foolish enough to try and stop them. Those games will then be replaced with new casual and family friendly titles, such as “Positive Outlook: Train Your Soul In Minutes A Day!” and “Senior Citizen Games Fun Pack”.

Also announced were some major changes to XBox Live. Word has it that the service will still function, but all XBLA and store content will be removed along with voice chat, text chat, the party system, and the ability to play games online. Avatars will also be replaced with Miis, all Gamertags will be changed to inoffensive default names such as “SunshineRainbow257” and friend codes will be a requirement. Added features will include a daily message of praise designed to lift up the players spirits, such as “You’re a very special person!” and “Wow! You look really good today! :D”.

Personally, I approve of this new direction. With the release of such sick, violent titles like "Children’s Miracle Network Family Game Pack” and “Madagascar 2: Escape to Africa” Microsoft has clearly stepped over the line and must be stopped before they train another generation of “hardcore gamers”. If even one of those sickos gets a hold of a redeemer or a BFG 9000, there’s no telling how much damage he could do.

When asked for comment on future plans, our source simply said...

We are currently developing a game based on the Bedazzler for the Playstation 3. Or should I say, the Tween-Machine 3! MUHAHAHAHAHA!!
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6:51 AM on 02.15.2009

Why Intimidation Can Kiss My Ass
The GHost 32 comments




Dtoid card booster 16 is still coming, just be patient :)

Ever hear someone tell you that they won’t play a game because they don’t think they can handle the pressure? Maybe you went to hand someone the controller and that person told you that he/she wasn’t interested because he/she didn’t think that he/she was smart enough or had enough coordination to handle the game? I know I certainly have. And it isn’t always my non-gaming friends that I get it from either. There are plenty of people that I would consider to be fairly well seasoned gamers that refuse to play certain titles because they see someone else play and think to themselves “I’ll never be able to do that”.

All together now: YES YOU CAN!



Of course thinking like that is complete crap. But more times than I care to count I’ve had to really insist that someone play a game, because whenever I hear the old excuses about not being able to handle the pressure or whatever I get pissed off. I really hate it when people assume that they’re no good at something before they try it. Years ago I let my intimidation get the best of me and I was denied many great games because of it. These days I walk into the arcade and proudly fail at DDR with crowds looking on, I push myself to play difficult games that I know will be great fun once I get over the hump and understand the game, I also try genres that I used to assume were “too complex for me to understand”. The only difference between the average gamer and some gaming virtuoso is practice.



The take-home message is to not be intimidated by any genre or game. Whatever it is; you can play it, and you’ll probably find that it takes a lot less time than you thought to get into it. Those 90 hours spent playing Persona 3 or even the 20-30 hours playing something like God of War (or whatever game/genre you’re already comfy with) could just as easily be used to test out something different that may very well catch your attention. Those guys and girls (lol becuz gurlz dun play gaemz!!!11! lolololol!!!1) that play professional Starcraft using seemingly inhuman speed just practiced a whole bunch until they could do it. Maybe you might take longer to get to that point (if that’s what you want to do), but you could be that good/crazy too.

Remember kids: don’t let intimidation happen to you! Or anyone else that you know for that matter. Encourage non-gamers to stretch out and play stuff that normally intimidates them and test your own boundaries while you’re at it. You may just find something you really enjoy! :D
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11:51 PM on 02.03.2009

(NVGR) The GHost's 1 Year Destructoid Anniversary Post!
The GHost 44 comments


Welcome to my wankfest! Consider this a fair warning: this post is all about how Dtoid has influenced me in the last year and my Dtoid related traveling. It includes the extreme overuse of the following words:

Amazing

Awesome

Incredible

Unbelievable

Sternocleidomastoid

Well, maybe not so much the last one. But you get the idea.

Originally this post was pages upon pages of text. It got to the point where I’m pretty sure that even Hideo Kojima could have been more concise. So in the interest of not making you read for an hour, I’ve decided to do an audio-blog for most of the content.

10 Minutes of your life that you will never get back.

Hopefully you are either downloading that right now, or are enjoying it as we speak. Or not enjoying it. Whatever, it’s my anniversary and I’ll do what I want :) Regardless, here are some things that I missed on that recording...

- Technophile, Dexter and lvl99Ron were at the Kyle/Momma Donna party too!

- I made a complete ass of myself by dancing during the LA karaoke night!

- Lips is the gayest game ever!

- Husky Hog is also fucking awesome and is the secretary of good ideas for team awesome!

- That multiplayer pac-man game at Dysons with everyone was bad-ass

- Dyson and I could not beat Ridley in Super Metroid for some reason :(

I won’t attempt to recall ever thing that I did and didn’t mention in the audio portion and put it on here. Suffice to say there were many parties and lots of good times were had during my Dtoid related travels. Enough reading and listening to me blather on and on. Let’s look at some pictures chronicling my journey back from Africa and into Australia!

WARNING: I’ve posted many of these pictures in various places already and you will probably hate looking at me (and by extension you will of course hate me) by the time you've seen them all.

First: here’s a great picture of Aerox doing his favourite thing in the whole world



Myself and Suff0cat dancing. Soon after this I head out to the dance floor... alone. I’m super cool.



Everyone wants a piece of Chad!



I honestly don’t remember getting on stage. I was reeeeeeaaaally drunk.



Party at Kyle Gamgee and Momma Donnas place. Chad faces for everyone!



Alex shows up and I tell Kyle that either the Mexican goes or I go.



Despite my threat, we both stay. But I AM UNAMUSED.



I CONTINUE TO BE UNAMUSED, EVEN WITH TACTIX STANDING RIGHT OVER ME.



Staying with Naia and Zero Atma. Plushies and slime hats FTW!



ZOOM! Off to San Francisco to see the bridge with Ben Perlee! (Topgear Gorilla)



Me being a tourist.



The OFFICIAL team awesome trophy!



Blurry shots at Dysons place! Husky and I look fucking retarded in the first one.





Dyson jerks off a nutcracker!



CTZ sees Gutless wonder with his pants down. Starts salivating!



Sushi time group shot!



Arcade night with Dysons friends!



IRC asks for a picture. Ben, Dyson and I deliver!



The last thing I do before leaving North America? Hug DJ Duffy.



Now I’m in Australia with Liz, her boyfriend and their friends!



Hoo boy. I’ll bet you’re sick of me after all this, aren’t ya? Well fortunately for you I’m all done. I also pledge not to post another photo of myself on Destructoid for at least a few months because these last few days I've been uploading like crazy :P

Thanks again everyone (espcially you Niero!) and remember to stay classy Destructoid :)
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10:06 PM on 01.31.2009

(NVGR) 10 Things You Don't Know About The GHost
The GHost 49 comments




I’m going to keep the ball that Silver Dragon, Jesus H. Christ and Y0j1mb0 got rolling with another “10 things you don’t know” c-blog. So if you care to get some insight to what makes me tick, by all means stick around!

10. I prefer the PC version

Very rarely will I buy a game for a console when I can get it for the PC. The reasons are pretty simple and practical: nine times out of ten the PC gets better DLC and patching support, often the PC version gets the major bonus of having an actual online community that makes mods etc., the keyboard and mouse are my preferred method of control for most games because of its accuracy and versatility and I find that multiplayer games on the PC tend to have fewer jackasses playing them compared to the console version.

9. I used to be a Biochemist

Before becoming a medical student, I was a biochemist. I worked in genetics and proteins for about two years on two major projects (breast cancer and tuberculosis) before deciding that I didn’t want to spend my career in a lab. After that I took off for Africa to do volunteer work for 6 months or so before traveling around for fun for a bit. Now I'm all settled in Australia and ready to get a new life started... again :)

P.S. I'm Canadian

8. I replay Earthbound every few months

It was the game that changed my perspective on all other games and convinced me that titles that weren’t ALL ACTION ALL THE TIME!!!1!!1! could be really fun. More than that, it showed me that games can actually be emotionally engaging. Although the story isn’t super complex and the characters aren’t well developed, I found myself caring about their journey. That was the first time that ever happened to me.

I’ll probably also start playing through Mother 3 every few months now too :)

7. My first time posting anything online, text or otherwise, was about a year ago

That’s right. I’m new to the internets! I had never posted in any forums or anything until I started playing TF2 on the www.themachine.org server. I started posting there and then shortly thereafter started posting on Destructoid, and I’ve been here ever since. I really need to go back and start posting on themachine again. Lots of good people over there...

6. I must 100% every Metroidvania game that I play

I don’t know why. But for some reason if I play a Metroidvania game I will not stop until I have the awesome ending, the map completely explored and all of the little side-missions and extra content finished. Although I’ve done the 100% thing before in other games, in no other series do I feel compelled to explore every little nook and cranny like I do in all of the Metroidvania games.

It’s weird.

5. The first game I ever finished was Super Mario Land for the Gameboy

Not much else to say except that Super Mario Land fucking owns your ass.



4. I miss having a dog to play games with

Back in the day my family had a dog, and that pooch used to sit down next to me on the couch while I spent countless hours honing my skills and throwing controllers across the room. Whenever I got frustrated I would just pet my faithful companion and that would relax me enough to pick up the controller and try to get past those goddamn medusa heads/spike traps/bottomless pits etc. Now that she’s gone, and I’ve been living in places that don’t allow pets, I find myself reaching over to pet a phantom doggy sometimes when I play games for long periods of time.

R.I.P. Mocha :(

3. I think that Kurt Vonnegut is fucking awesome

Kurt Vonnegut is probably my favourite author. He writes incredibly weird and imaginative books (most famously Slaughterhouse 5), but there’s a method to his madness that draws me to his work. I would highly recommend reading his short memoirs called “A Man Without A Country”. It’s incredibly short. So short in fact that you could probably read it while standing in the book store if you’re determined enough, but man is it ever good.

2. I keep imagining what PAX ’09 will be like

It’s fucking months away, I have a very slim chance of going (plans are in place, but they are pretty stupid. Unless they work, in which case they are brilliant) and I really shouldn’t be thinking about it so much, but PAX is on my mind almost all the time right now. I just keep thinking about what could happen and how awesome it would be to see everyone again and I keep creaming myself. My pants are constantly covered in semen and it’s making my life very difficult. Moreover, I find myself browsing all of my PAX and Dtoid world tour pictures (which will be chronicled in my upcoming 1 year anniversary blog) and sighing wistfully almost every time I get bored. If the stars align and I do make it to Seattle, I’ll have dozens of elaborate plans arranged because I’ll have spent the last 12 months doing nothing but thinking them up.

If you are thinking about going to PAX stop reading this right now and go book your goddamn flight and hotel room. You will not be sorry.

1. I’m going to be writing for Negative Gamer!

Next week my first post will be going up. Woo hoo! Thanks Wardrox :)


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5:11 AM on 01.29.2009

(NVGR) The Forums Are Back: My Reaction
The GHost 45 comments


I've put this up in the forums, but I wanted to share it with all of you that never leave the front page :)

Here are the major events that made up my evening:

Just another lame-ass day...



Until...



OMG! FORUMZ IZ BACK! CEEEEEELABRATE GOOD TIMES, C’MON! :D









But something is missing. This isn’t a proper celebration yet. Oh no, now it’s...



So I put on my backpack and headphones and went to the liquor store of course!





After a few drinks I wanted to spin a beautiful woman around while we both laughed long into the night in shared joy. But I’ve only been in Australia a short while and have yet to convince any beautiful women that
I’m dateable, so I made due.













Hurray!

P.S. FooLiz’s boyfriend showed me that beer that I bought. It’s James Squire and it’s the fucking TITS.

P.P.S. If you're an Australian and have yet to sign up for the Dtoid Australia Google group. DO IT NOW! :D
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4:39 AM on 01.23.2009

Destructoid Cards: Booster Pack 14 (NVGR)
The GHost 39 comments


G’DAY MATE. PUT ANOTHER SHRIMP ON THE BARBIE EDITION

Not much to say intro-wise other than I’m slowly working on blogs in between moving to Australia, getting everything set-up for school and getting a place to stay, so things are moving sloooooowwwllly. If all goes well I’ll have a bunch of free time next week just before classes start, in which case I’ll be able to finish this little project.

Also, I miss my forums :(

Booster 14: Rape Closet



Eternalplayer2345 card notes: Now I don’t now this guy all that well, but I think it’s safe to say that he’s a Retrofan GO! :) For any curious parties, the portrait is Detective Conan, which coincidentally is also his avatar of choice. Eternalplayer is also a brave soul, and he proved it by jumping in front of the angry masses to defend the notion that there is hope yet for Nintendo. His weakness was especially easy to come up with because it’s the same as mine: Earthbound and Mother 3. Interestingly enough he’s also a fan of Anticipation and since he seems to have similar taste in games to myself I think I may have to check it out (the box art alone pretty much sold me, just look how much FUN they’re having! :D). Not content to just sit around and read the site, Eternalplayer has also hugged Jim Sterling in an inappropriate (or appropriate depending on who you ask) location during the great hug-off of ’09.

Also, boo homophobes!



Mikey card notes: Okay, so he may not have the most clever screen name, but one look at his art and all is forgiven. Not since Ceark and his awesomeness has there been an artist in the community that has taken on a big Dtoid project like this amazing comic. Not only is he rocking the aforementioned comic, but Mikey has also been taking requests on what to draw from the community. If you haven’t stopped by his blog yet, you’re missing out on one of the best things happening in the community right now. I’m not fucking kidding, this guy rules. Something that his art may have overshadowed is his dedication to high quality costumes, which has been chronicled in Mikey’s first blog. Keep up the great work Mikey!



Counting Conflict card notes: If you don’t know, then I’m here to tell you: Counting Conflict is a drunk, heavily bearded, crazy-ass, cool-ass motherfucker. He is also the mastermind behind the drunken IRC based community awards. Unfortunately he has also experienced several traumatic losses, specifically he’s gone through five XBoxs’, hence the red ring ability icons. Did I mention that he and Yojimbo have something of a beard rivalry? Well here are some pics of Yojimbo for reference. If you ever want to feel the awesome of Mr. Conflict, just hop on IRC and get your pants down, he’ll probably be there to give you a nice warm greeting.
FYI: In IRC, rape is the customary greeting.



Tactix card notes: I actually had too many things to put on one card here, so I’ll put the big one that I missed up first. Tactix started a little something called Dtoid Community Discusses, which is a great little idea that parallels the semi-regular Dtoid Discusses front page posts. Check it out and let Tactix know if you’re interested in participating!

OK, I’m done with the boring stuff. Let’s get to the rape closet :)

I had the immense pleasure of spending quite a bit of time with Tactix both when I was in LA, where we both stayed with Aerox, and in San Francisco, where I stayed in his apartment one night. Now you all need to understand something. I love Tectix, he’s an amazing guy, no doubt about it. But I did get a bit weirded out when I saw his rape closet. It’s in his bathroom, and it’s a trap door about head level that opens into a room with a bed. I cannot stress how strange this room is or what horrors go on in there. Unfortunately I don’t have pictures, but trust me. It’s strange. Let’s abruptly change subjects shall we? Methinks a whole new paragraph is in order!

That’s better. Now as everyone in IRC knows, Tactix is the source of all things science. Just head into the channel and yell SCIENCE! And Tactix will be there in a flash to answer your no doubt ridiculous question. On top of that you can always count on Tactix to drop the high-class fashion bomb. Wherever he goes he sets the scene with his trademark fedora, which has spawned a series of imitators, but we all know who started it. Something else you should know is that when Tactix gets drunk, he gets gay. It’s crazy to watch, but believe you me: it happens. He’s also a big Chad Concelmo fan and has a thing for Squirtle. Something that he advertises via his Rio made Squirtle hat. I could go on for several more paragraphs, but I don’t want to gush too much. All you need to know is that Tactix is a bad-ass motherfucker and he WILL rape you in Street Fighter II (using a pink T. Hawk), Marvel Vs. Capcom II and his rape closet.



Ben Perlee card notes: Another awesome guy that I got to hang out with in San Francisco. You may also see Ben moonlighting as TopgearGorilla (his old account) or just Topgear (in IRC). Don’t be scared, he only bites if you ask him to.

Ben also seems to have two fetishes: chickens (cocks) and aviators. The aviators I can understand, but you got me as to why cocks. Well that’s actually not true, I think we ALL know why cocks :) Anyways, he and Tactix both attend the same school, so I’d bet dollars to donuts that he holds the record for seeing the inside of the legendary rape closet.

Ben is also a fanboy for gaming industry people, something that springs from his great love of not just games, but the people that make them and write about them. He’s also trying to break into the industry so wish him luck! He’s a great guy and I hope that he makes it :)

Afterthoughts

Stop. Don’t do it. Don’t ask me for a card, please. I’m still getting requests (and re-requests) from people almost daily and there’s no way that I can make it through all of them. Asking me for a card won’t get you moved up the list.

That’s all I have to say about that. So, uh, stay in school kids!

Random quote... EXECUTE!

"I am Grimm Shado," said Grimm Shado, his triple wand claws extending. "And I am here to take it to the limit."
-The Song of the Sorcelator, page 179 (Penny Arcade)
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2:36 AM on 01.21.2009

Super Dtoid Swag Postification!
The GHost 32 comments


I was going to include all of this stuff in my upcoming first birthday/Destructoid world tour (wherein the world consists of the UK, Canada, the US and Australia) wrap-up post, but once I had finished writing that thing it was 8 pages and that was without any pictures. Seriously, Hideo Kojima is more concise than I am. Anyways, while I’m busy cutting that thing down into something more manageable I figured that I’d put up a post featuring some of the cool swag that I was sent in the last while. Hope you all enjoy coveting my stuff! :D

First I wanted to put up a new picture of my laptop, which I’ve been getting Dtoiders to sign since PAX. Unfortunately some signatures have worn off, but shortly after PAX I was able to get a hold of a clear adhesive sheet, so even though some of those signatures faded a bit before I got it on the rest are now totally safe. I’m trying to find another sheet to protect the other signatures. But haven’t found anything quite yet. Hang in there little black felt marks!

(click the image for a larger version)



The next picture is me and some of my swag that has been arranged all pretty like.



Included in the swag are Detry’s Dtoid secret Santa presents that he sent me (Ninja Gaiden II and Legend of Zelda), which are both fucking awesome games that I didn’t already own. Thanks Detry! The Boo-Mario and copy of Dynamite Headdy I picked up while looking through some import/used game stores in LA with Naia and Zero Atma. The Super Metroid cart was generously donated to me by Dyson when I stayed at his place and we almost managed to beat it in one sitting with Topgear (Ben Perlee) looking on in amazement (fuck you Ridley!). The rest of the stuff I received from Colette and Niero just as I was heading to Australia. I’m not sure what else to say other than THANK YOU!!!!! :DDDDD Included in the package was a game gear, a copy of Legend of Illusion Featuring Mickey Mouse, a new Dtoid shirt (which replaces the one that I lost while I was in Africa), a Ninjatown sticker (which I think I’ll be putting on my backpack), and best of all: a Dtoid condom! Now that I’ve taken a picture of it I can go get laid. I’ll be right back...



I just want to once again thank you all for being fucking rockstars, especially the random swag bag from Colette and Niero; that was like Christmas all over again, but sexier and with more robots. While I’m at it I’d like to publicly thank Aerox , Dyson, Naia and Zero Atma for giving me places to stay while I was in LA and SF. You guys made that amazingly awesome trip possible for me. I’d also like to thank a number of other stupendous people for a number of other incredible things, but I’ll save that for my 1 year post where I’ll do a run-down of all the Dtoid related traveling that I’ve been doing lately.

Also, apparently...



I love you too Dtoid. I love you too :D

P.S. <3

P.P.S. Relevant image: what Aerox does for fun.



P.P.P.S. Another relevant image: Gutless Wonder drops his pants at Dysons place. Look how happy CTZ is!



WE NOW RETURN YOU TO THEM VIDJA GAEMS THAT ALL THEM CHILLUNS BE PLAYIN THESE DAYS. OH LAWD!
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Attached photos:

Photo Photo Photo Photo

2:34 PM on 01.06.2009

For Those About To Tyra Tuesday: I Salute You
The GHost 8 comments


Tyra will be the first female president. She already has our childrens educations in mind.



When she takes over your internets THERE WILL BE NO ESCAPE.



She cups the balls and sucks like a hoover.



She gives people free cars.



She is a goddamn DOCTOR.



She writes under the pen name "Chad Concelmo" here at Destructoid.



She was on The Man Show
.


Never forget the true reason for Tyra Tuesday: Raptor Jesus, whom went extinct for our sins.


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12:32 PM on 12.26.2008

(NVGR/Slightly NSFW) Destructoid Cards: Turkeylicious/Forums LIVE! Edition
The GHost 22 comments


DESTRUCTOID CARDS: JOLLY SNOWFLAKE DAY EDITION

If you don't know what Snowflake day is, please educate yourself.

Anyways, I hope that everyone is enjoying the holidays as this will probably be the final holiday season before the complete and total collapse of the world economy sends us spinning into the dark abyss of anarchy and destruction. Considering that, what kind of pre-apocalyptic holiday would this be without some more Destructoid cards? A depressing one, that's what.

Enjoy!

Booster Pack 14: The One Where Banj and Serp Corrupt Everyone That Comes Into Contact With Them



Banj card notes: This was a tough one because it's like trying to make a card for a force of nature; a force of nature that makes some of the best sexual innuendo you've never heard. Seriously: he takes it to places previously explored only in the most sensual and elaborate poetry. If you've never heard of this guy, then you've never been in the forums, in which case you've been missing out on another awesome facet of the greater Destructoid community. Case in point: if Destructoid was a city then a must see attraction would be the interplay between Banj and Serpentish. Just be careful that you don't get caught in the middle, unless of course that's what you want.

Unfortunately Banj has recently been reamed out by the man for the holiday season. At least it led to an awesomely derailed thread!

Sometimes Banj and or Serp will toss out an awesome quiz that will no doubt make you its bitch. Don't be afraid; just let it happen.

I know he rubs some people the wrong way, but I love this guy :)

Oh yeah, here's a related picture...





Serpentish card notes: Speaking of related; Serp and Banj are the second cards that I've ever added some sort of interaction between (the first being Atheistium and Pheonix Blood), which just makes a lot of sense. As I mentioned in Banj's card writeup, these two guys make the forums a much more interesting place to hang out, and by interesting I mean erotic. Both Banj and Serp were supposed to show up for PAX '08, but Banj decided to piss in an alley. Do you believe the story? WE REPORT: YOU DECIDE. (I've been away for a while, does FOX still use that slogan?)

The time warp thing is a reference to both the phenomenon of some forum posts appearing above previous posts (you reply to someone before they put their post up) and Serps ability to go back in time and bang your mom.

Who's your daddy?

Portrait picture was provided by Detry/Aerox, and is fucking AWESOME, and the ability icons are the ubiquitous foxes that Serp uses as his avatar. Did I mention that I love this guy too?



Anus McPhanus card notes: There seems to be a running theme here. You see, I also love this guy. You see, when I went to the UK, McPhanus was basically a case study in how to be an awesome person. He was very accomodating, allowing myself and Justice to stay at his place when the tubes were shut down for the night, he was a lot of fun to hang out with and talk to, and I beat him in some wacky Japanese arcade game using only one hand. PERFECT! :)

Not only is McPhanus awesome in the real world, but he's pretty great with them innernets that the kids seem to like. For example: take a look at his deconstruction of Rev Ants deconstruction, or his feel the hatred article, which might look at reviews a little differently than you might be used to. Really all you need to see though is his MvC drinking gam to realize that this little AZN packs plenty of win with him.

Now many people qualify for the "Best Of Both Worlds" ability, but I figured it's as apt in this case as it is in many others, so why not use it here? We also talked a bit about that whole subject in person when I was in the UK, so that also makes me associate the idea with him a bit more than others. Regardless, as the ability (and really most of the rest of this booster) suggests: the forums are a fine place to hang out too :)

P.S. For your protection I've removed my ugly mug from the picture :)



Nintendoll card notes: One of the coolest ladies of both Destructoid and Negative Gamer, something I can personally attest to after having met her at the amazingness that you're all sick of hearing about: PAX '08. On the interwebs Nintendoll holds it down by posting front page worthy memories of Harvest Moon 64 and giving us powerful insights into the workings of her sometimes booze addled brain.

Nintendoll is also a founding member of what I'm going to call the Black Yoshi Brigade. It's a coalition of coolness made up of Nintendoll, Suff0cat, Wardrox, and ScottyG, all of whom bought matching Black Yoshis at PAX.



Black Yoshi also has his own blog!

Now, on her c-blog sidebar Nintendoll says that she hates the Atlantic Ocean. I can only guess as to why that is :)

Afterthoughts

I had some stuff that I was going to write here, but it's Christmas eve and I'm going to go get drunk now instead and post this on Christmas day*

*Or the day after, whatever.

Random quote... EXECUTE!

"MERRY CHRISTMAS!"

-Me
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The GHost | profile
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 about me



For the basics, check out my forum intro thread.

Or for the lazy, here's all you really need to know about me summed up in one picture:



Now that that's done with, let's move onto the blog itself. This blog isn't going to contain any news. Like EVER. Like NEVER EVER FOREVER NEVER. I have no intention of doing anything other than posting original content (mostly just pictures that I make with my extremely limited photoshop skills along with original stories and whatnot). The bottom line is that I think that there are plenty of people doing editorial/reviewer style content already, and so instead of adding to the glut, I'll just stick to what I know:

Dicking around :D

Now enjoy... or DON'T!

My one year anniversary: I did a bunch of traveling and met a bunch of Dtoiders whilst doing so. Here's my one year anniversary/travel summary audio c-blog.

Other work: I also write for a site called Negative Gamer which was started by Wardrox. It's super cool and full of dinosaurs. RAWR!

Destructoid Cards

I've made many a card for many a Dtoider after getting the idea from a forum thread in which Atheistium posted a template and a challenge. Currently I'm a little too busy with school/work/fighting enemies of truth and justice to make more, but I'll get another batch out eventually. Here are links to all my Dtoid card posts!

FooLiz, Blehman and Requests: The beginning

Booster Pack 1
Booster Pack 2
Booster Pack 3
Booster Pack 4
Booster Pack 5
Booster Pack 6
Booster Pack 7
Booster Pack 8
Booster Pack 9
Booster Pack 10
Booster Pack 11
Booster Pack 12
Booster Pack 12.5
Booster Pack 13
Booster Pack 14


Secret Booster Pack 1
Secret Booster Pack 2
Secret Booster Pack 3

Rules Post 1
Rules Post 2

Cards (jpegs)
Photohop Files

Frontpaged Posts

Destructoid card wrap-up post
Katamari Damacy: The Ultimate Murder Simulator?
Why Fanboys Are Better Than You

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