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The REAL Umbrella Chronicles
The Faux-Bot | 9:54 AM on 03.13.2008 9 comments




If any of you have played Resident Evil: The Umbrella Chronicles for the Wii, you probably feel a little cheated. There you were, expecting a game detailing one mans journey into madness and excessive gaming as a result of contracting the Umbrella Virus, and what you found was a lightgun shooter with a bit that lets you play as Albert Wesker. Disappointed, you raise the Wiimote to your mouth, hoping that it somehow works like a real gun – the kind of real gun that can end this constant tirade of failure and hurt…

STOP!

C’mon man, don’t do it! There’s so much to live for! For a start; this post, the Iron Man movie and GTA4. At least wait until after the summer! Are you settled?
Then we’ll begin.

This is the tale of how my week off work coincided with some shitty weather and my contracting of the Umbrella Virus. I was effectively housebound. Oh, and I didn't not get an R4 for my DS – that’s a big part of this too.

The best advice I was given for overcoming the Umbrella Virus was “stay in bed and drink this honey, lemon and whisky.” I did that, and for a time, it was good. I grew bored quickly. Occasionally, I found the strength to sit up and play through all three parts of Half-Life 2 and beat the advanced maps of Portal, but I grew tired quickly. I needed something that would better suit my reclined state. Enter: MY TRUSTY DS ™

Despite my rabid hunger for flesh, my family was more than willing to interact with me. I warned them of the virus’ nature, but my mother continued to deliver her witchcraft concoctions and my sister braved upstairs in order to deliver to me a package which didn’t not contain an R4. From this point onwards, being bedridden would never be the same again. Here are the best games of this illness: more than mere titles, they punctuate each stage of the outbreak, from infection, to recovery.

INFECTION:

Animal Crossing: Wild World



“Wait! What!? You never said it would cost that much! C’mon man, I paid 10,000 bells for a whole new storey to be added to my house and now you’re charging me 700,000 for a new room on the side! You’re a Crook, Tom Nook!”

Day after day, I spent time in the virtual town of Krondor, ceaselessly gathering various fruits in a desperate attempt to pay off the racoon shylock: Tom Nook. 7,500 bells for 10 minutes work. I couldn’t handle it anymore. Some of my best friends left town because I was too busy working. “I’m sorry guys, things are just really tough at the moment! I’ve got so much debt.” They didn’t care. Boone was the first to go. Waiting in my DS memory, ready to populate the next town I visit. Elmer is still around, but all he does is look at me with contempt. No-one writes me letters anymore and Tommy & Tommy could care less about ordering me my exotic dresser – “Yeah mate, it’s coming” they say, week in, week out.

This sorry state of virtual affairs was not helping my condition. I needed to get out of Krondor for a while, visit a new time and place – one that didn’t remind me that I was a fruit –selling zombie.

Hotel Dusk: Room 215



This is by far one of the most intriguing titles available on the DS. For a while, I’ve longed to play it, attracted by it’s noir-ish tone and sketchy art style. It delivers on both levels, although your character is a little less hard-boiled than I would have liked. You play as Kyle ?????? an ex-detective who’s now a travelling salesman. Your looking for your long lost friend whilst carrying out your work. When you end up at Hotel Dusk, things start to unravel. Room 215 (your room) apparently grants wishes. The old woman with an eye patch reluctantly accepts another room. Tough luck Grandma, should have got here faster. I’m not that deep into it, but so far I’ve met a mentally unstable child with a secret puzzle of a duck, that pirate grandma and generic young male type 02, who wishes there were a real gumshoe in the hotel. That’ll be me, then. No murders to solve yet, but it’s only a matter of time. The pace is slow, but comfortable considering my health. The game also asks you to hold the DS on its side (like Brain Training) so that you look like you’re reading some sort of sophisticated futuristic interactive book. It fills me with smug.
The game distracts me to a degree, but I can’t help wondering if maybe my own flesh will serve as a substitute for a full meal of human.

STABILISATION:

Point Blank DS

I’ve shot hundreds of clay pigeons, thousands of cut-out crooks and ninjas and approximately 43 stuffed elephants. Usually, this would be a pleasurable experience. But knowing that I’m not the one on the receiving end of gunshots, like so many of my Zombie brethren, enhances it greatly.

Osu! Tatakae! Ouendan



Zany, madcap, mental, off the meat rack. Pick your own adjective, because either way you put it, this game is fucking brilliant. If you haven’t heard of it, you may know its English –language spin-off: Elite Beat Agents.
Why would I go to the trouble of getting the Japanese version? Many reasons, but the most important being that it doesn’t contain an absolutely fuck-awful cover version of Avril Levigne’s already fuck-awful ‘Sk8er Boi’. That isn’t to say though that the Japanese version is just more bearable. In fact, it has a far better soundtrack all round, and everything is twice as entertaining when its being screamed at you in Japanese. So far I’ve given inspiration to a depressed potter, stopped a cat pissing in a noodle bar and helped a PE teacher gain the respect of his hottie female students. All this was achieved through the power of dance! Oh, I forgot to mention that it’s a rhythm-action game. Sorry.

RECOVERY:

Contact



This professor keeps talking to me. It looks nice and he has a spaceship. I think I can beat up creatures, but I’m not sure whether it’s a good idea or not. I’m confused enough as it is what with the hunger for flesh subsiding and the fact that I’m off my tits on sugar and whisky by this point. I’ll put this one on the shelf for now.

Advance Wars: Dual Strike



This really is the peak of my gaming road to recovery. This game, in it’s own little way is up there with Half-Life 2 as one of the most perfectly crafted and refined gaming experiences I’ve ever had. It plays out like most turn-based strategy games, only it has fantastic artwork, characters and music, oh the music! The music gets even better whenever you unleash your commanding officer’s special power. My favourite so far is ‘The Power of Money’, whereby the young boy c.o. (Colin, I think) can enhance the power of all his troops by multiples of your cash stockpile. Awesome.

I badly wanted to repress my childish enthusiasm for this game, but it got the better of me. Also, it should be noted though, that this is the kind of game that makes said boyish enthusiasm well up inside me and spill out like an orgasmic fountain of pleasure…hold on, I just have to ring my therapist again…



Anyway, I’ve overlooked this game for long enough, and it hurts even more to know what I had been missing out on all this time. This game is adorable, yet refined and dare I say it, mature, all at the same time. This game exudes confidence in its own design and presentation. If you value either of those qualities, do not hesitate, buy it now.


It’s been a long road to recovery, but at least I can now safely say that I am no longer a zombie. The umbrella virus has completely left my system and I now feel like a powerful wolf drinking the blood of a sheep. I howl at the moon, and go on my way.

I applaud your reading through this. You brave person, you.

Also posted on http://split-screen.blogspot.com/

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You know what really grinds my gears?
The Faux-Bot | 3:18 PM on 02.22.2008 8 comments


I saw a headline for another article about the whole 'Are Games Art?' thing today. This is easily one of the most futile debates ever. Who cares? Does being classed as 'art' some how legitamise the medium? As if one day we'll wake up and suddenly games are no longer mere entertainment tools, but works of art and instantly our views on them will be changed. It's ridiculous to think that anyone has the power to suddenly decide that any medium should be classed as 'art'. No-one has the right to tell me what is and what isn't.

To whoever has decided to elect themselves as the worldwide minister for culture:


Go fuck yourself, we don't require your validation.



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Combat, Comaraderie, Cash........Cocks?
The Faux-Bot | 3:26 PM on 02.16.2008 4 comments


Army of Two is a funny one isn't it? Held back from the Christmas 2007 onslaught for 'extra polish' one could be forgiven for forgetting it even existed. A smart move on the part of EA, or should they have gotten in while the getting was good? I was under the impression that EA made their name by capitalizing on such holiday feeding frenzies. But, we forget. This is the NEW EA, right? The one with Mass Effect, The Orange Box and Skate, maybe they were just making the game better.

Whatever their reasons, EA did right to delay Army of Two. It would have just been another game at Christmas, whereas now, in the post-seasonal games drought, it can reign supreme. What is reassuring though, is that EA seem to have actually stuck to their word. Before it's original, intended release date Army of Two looked nothing more than your average post-G.O.W third person shooter, with little to offer in the way of originality except for a slightly ham-fisted co-op strategy. Now, as details emerge for it's online multiplayer modes and the in-game footage shows less and less bland 'oh-so-now' middle eastern battlegrounds (see: AIRCRAFT CARRIER!!), things might just be picking up.

To say that I'm excited for Army of Two would be a bit generous. But, I am definitely interested, as they seem to be taking their cues from the right places -clearly emulating the online multiplayer styles of both Gears of War and Kane & Lynch. EA still have alot to prove, but by supporting the development of new IP’s such as this, the task will be alot easier.


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I drew a picture of Nero.
The Faux-Bot | 8:21 AM on 02.13.2008 20 comments


It isn't the Roman one. Sorry, History fans.





The Faux Bot

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Padthrowers Anonymous
The Faux-Bot | 4:04 PM on 02.11.2008 6 comments




Call Of Duty 4 (on Veteran)

It may come as a surprise to some of you, but I never spent much time playing videogames as a child. I was an active sort, never particularly good at sport, but always outside trying nonetheless. Games appealed to me for their character design, stories and the opportunity to "beat up and smash shit" without consequence. I was baffled and put off by their systems and the time so many of them required you to spend in order to succeed. I never really felt in control which always has, to this day even, led to a great amount of frustration.

The reason for so much harping on about gaming past is because, despite appearances, Call of Duty 4 is a very 'old' game. Online, it is fantastic, on regular and hardened, it is fantastic, but on Veteran, the cracks start to appear.

Now, many of you will be thinking at this point "you aren’t up to the challenge, so you decide to criticize the game, go play Animal Crossing, noob." Well, you'd be right. I do suck at Call of Duty and I do, very often, go play Animal Crossing. But, what you fail to see, is that sucking so hard at games gives me a unique insight into their flaws. If I am failing, it’s not my fault; it’s the game's.

Call of Duty 4 reminds me of the games from my past because its Veteran difficulty cannot be beaten by manual dexterity, or quick thinking, no, what you need is to understand how to beat the system. Finding cover and killing everyone is not good enough, no matter how well you do it, because at certain points, the enemies continually respawn. There is an unlimited stream of enemies, literally. The only time this stream is cut off, is when you reach a certain trigger point. What am I to do? I cannot reach the trigger point, for you see, every enemy that I kill respawns. By this point, I am at a total loss. My mind and body begin to separate and I react in the only way I know how. I want the system to know just how frustrated I am. The pad leaves my hands.



The problem is, you can’t tell a game what you think of it. I can shout at my TV all day long, but its never going to hear me. I can throw my pad forever, but it will never feel pain. Hell, I could even snatch the disc right out of the tray, snap it in half and take a shit between the two pieces, but that would just be silly.

The root of my frustration lies in the fact that to beat this difficulty, I have to trick and overcome the system, work out its patterns and use them against the game, much in the same way you would have to do in order to get a supreme Donkey Kong high score. It isn’t about thinking on your toes, or using your imagination, its about exposing and exploiting flaws or gaps in a system.


I'm sure that even some of my most loved games, Bioshock for example, can also be criticized for the same thing, it is after all just as much a game as any other. But the important difference is that Bioshock doesn’t force me to expose its inner workings in order to beat it, and it never made me throw my pad, not even once.

The Faux-Bot

Point of interest: typing 'shit on a disc' into Google image search yeilds poor results.

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Ghandi's favourite crisps.
The Faux-Bot | 7:53 AM on 02.01.2008 2 comments


Gametrailers interviewed Tetsuya Miziguchi and just asked him some bog standard questions. I'm offended; you get to interview one of the most interesting creative directors of the past two decades, and this is the best you can turn up. It's like asking Ghandi what his favourite flavour of crisps is. Jesus Christ. Here it is anyway.



Its worth watching just to see how stereotypically cool he is for a Japanese guy. I remember my mother used to work with alot of Japanese people, and she would tell me how they all thought her red hair was cool. This was about 10 years ago, so I guess his coolness is outdated a little. Which just endears him to me all the more. He also wears a leather jacket. Boss.



I know there may have been a few c-blogs about Rez these past few days and I'm sorry to anyone sick of them. I promise that this is my 2 pence, and nothing more, I'm done with bumming it now (metaphorically speaking).

I'm also aware that there are alot of Britishisms in my post(s). So here, for the Americans (which i guess is the majority) are some translations:

Bumming: Affectionate term for anal sex, candy-coated, way of expressing overwhelming love for something. e.g. Jim Sterling bums Dynasty Warriors.

Crisps: Chips

Prawn Cocktail: Like shrimp cocktail, I think. Little pink things in some sort of mayonaisse-like seafood sauce. The strangest crisp flavour ever to be accepted my mainstream society. Ghandi's favourite.

Boss: Cool

[i]The Faux Bot

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