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Games Currently Playing:

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therottingzombie.blogspot.com

Am 28 years old, live in Northampton, England, work as a internet administrator. Like horror films, rock music, zombie books etc etc.

My gamertag is Happyhead UK, I really really want to play online games with friendly people,as I hate playing with strangers, I really feel like I'm missing out on online games due to this fact so am envious of all the people with thier fancy 'friend lists'!

Anyway my first console was a BBC Acorn Electron, I loved it, had hundreds of games for it. My fave games were the Repton ones, as well as Crazy Rider, and a game set in a underground base that I can't recall the title of. All good things come to an end though. One day the cassette box thing broke, rather then get a new one my parents chucked the whole thing away, and sold all the games to some dodgy bloke at a car boot sale for 5.

That was the end of my console owning days I assumed. My friends all had Master Systems, so we would spend hours playing Alex Kidd and Sonic, I thought the graphics and sound were unbelivable.

One birthday I find a big present, I open it to find surrounded by a legion of angels a Megadrive, a pure virgin Megadrive, with Altered Beast and Sonic. Before that day I had not even realised such a beast of power existed.

I become the cool kid in the neighbourhood with everyone wanting to play it. A year later a bitter war erupted, a enemy appeared on the horizon - the Super NES...

It was a bitter and bloody battle over the next few years. Some of my friends got Megadrives, while other friends were torn asunder and got Super NES's, a civil war of apocalyptic proportions. Fighting in the streets, gangs armed with Game Gears and Gameboys beating each other into bloody chunks, a literal Hell on Earth.

Looking back I think this is were my dislike of Nintendo appeared. Don't get me wrong, nowadays I love Nintendo games, I own a GBA, DS, Gamecube and Wii, but at the root of my being I will always love Sega more. To this day I dislike Mario. I think the games are amazing, but he himself I detest. I refuse to believe there is such a thing as a bad Sonic game, I just turn a blind eye to the bad ones...anyway I digress.

After that I brought a NES, sold it, though liked it, brought a Super NES (my fave game of all time is the Super NES version of Batman Returns), sold it to get a Playstation, sold that when I got a Playstation 2, brought an almighty Dreamcast (RIP), and got a N64 for Goldeneye. Swallowed my pride and brought a Xbox. The rest is history.

Now I own a Dreamcast, Wii, Xbox, 360, Playstation 2, Master System, Megadrive (my pride, over 200 games), GBA, DS, NES, Super NES, and a Gamecube (which I have misplaced somewhere).
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I brought this recently in GAME as part of a 3 games for £10 thing. Having played 'Enter the Matrix' I expected this to be in a similer vein.

The game spans the trilogy of films, and has you playing as Neo. The game seems to me to mostly be a scrolling beat em up. Sure there are guns in the game, but the dreadful controls make them near impossible to use. Rather I just dodged my way upto enemies with guns and then beat em up close range.

The game is quite long, and is split up with crazily edited footage from the films. Far too much of the start of the game is spent in stupid training simulations, but later levels are actually quite enjoyable.



There was a surprising amount of humour in the game. One level sees you fighting some bloke in a cinema while the Matrix is playing in the background, a man in the audience keeps shouting at you to get out the way of the screen. Another level starts with a American politician talking about violence in video games before getting swamped with violence. And just before the end of game boss theres a comedy interlude (compltly out of place) explaining why your going to fight a giant monster.

The fighting controls are cool, lots and lots of fantastic powerful looking combos and moves. The shooting controls are absolutly dreadful. The second you draw out your guns you auto lock on to any nearby enemy. Wrestle all you want but I swear it's near damn impossible to un-lock from the enemy. Even when they are dead you are still force locked onto the corpse, and the only solution is to put away the guns and then get them out again. This game really needed a free aim mode, rather then lock on only. There were several instances of being blasted in the face at very close range while I was stuck onto an enemy several miles away, annoying!



The Agent Smith levels are very fun, and especially the fantastic end of game baddie Smith, heh. But this game is about as fustrating as it is fun, so ok, but not great.








Whew, I've just completed Super Mario RPG, so can finally move on to one of the billion other RPG's I have yet to do.



I had only ever played this via a ROM on my PC before, and had soon given up on it. I had the impression the game was too serious and boring, and I didn't realise it was the first of the Paper Mario style games (obviously the whole paper mario bit doesn't feature in this). But still I got it as soon as it appeared on the Virtual Console. It had been a game I had long been waiting for.

The game is much better than my memories of it. The game is very funny, laugh out loud funny in places, one of my favourite things about the Paper Mario series is it's unique goofy humour. I was pleasently surprised to see a lot of the mechanics which turned up in the Paper Mario games originate here. Things such as the ability to increase attack and increase defence by pressing a button at the right time, sound effects, and some music.

The graphics have dated really badly. I know at the time it would have looked fantastic, but now to me everything just looks so ugly.



The characters are cool, it's great having Bowser on your team, and not having to rescue Princess Toadstool for a change (well you do, but it's not the main plot of the game). I found the magic to be next to useless, only Toadstools healing magic I used, other than that I found it much easier just to attack with my strongest characters. One thing I really liked was that characters not in your party leveled up at the same rate as your main ones. Also if anyone died in battle they would still get all the experiance points come fights end.

I really enjoyed the game, it was cool seeing the origins of the Paper Mario/Mario and Luigi games, the plot was decent, and funny, combat interesting, and was an enjoyable experiance.








I am known for having an awful taste in films, so forgive me. This is a review taken from my blogspot, but I wanted to know what peoples views are on the film, so have put it here as well.



I wasn't keen on seeing the Doom film, but I saw it for sale cheap and so brought it. The game is based mostly on Doom 3 and takes place in similer locations, and features similer looking computers and stuff. The film could have gone either in a horror vein, or in a meat head action style. The film goes for the later.

The plot concerns a group of UAC special forces who teleport to a Mars research facility to see why contact has been lost with a research team there. They soon discover death and mayhem and high octane shooty shananigins.

The cast is quite cool. The best character is Richard Blake (he had a titchy part in Batman Begins) as Portman, who is a fantastic shady character, his eyes and teeth just seem to glow! Female lead is Rosamund pike (from Die Another Day), also Dexter Fletcher (of Gamesmaster fame!) has a secondary character part, and of course main character is The Rock.

Lots of the games weapons are used, including the chainsaw, and the amazing BFG (with it's proper name uttered by The Rock) For some reason the BFG shoots out a blue projectile rather than the games green, but never mind.

One annoying factor is the explanation for the demons. In the games the demons are literally that - Demons from Hell. In the film though there is quite a few religious references, the monsters are discovered to be a result of genetic tampering. Lots of zombies feature in the film, zombies are the best, so that made me happy.

Towards the end there is a 5 minute section literally shown in first person. Like the game you just see a gun running around corridoors shooting seven shades of hell out of numerous enemies while a imitation Doom song blares over it. This was a cool nod to the games the film was influenced by. This occurs again in the fantastic end credit sequence, this time with some great Nine Inch Nails as musical accompiment. The film is unashamably action oriantated, but a fun time.

Extras include a hilarious begineers guide to Doom 3, and a brief history of the Doom games.








I brought a hell of a lot of cheap games lately, so each one I complete I create a new review with my thoughts. I got Genma Onimusha for £2.50 on X-box (was in a 4 games for £10 promotion). I didn't really know much about the game, I knew it was a survival horror game set in fuedal Japan made by Capcom, but that was about it.



The game is quite entertaining. You play as a warrior called Samonsuke who is on a quest to rescue a kidnapped princess. The game takes place all in one location - the house and grounds of the Princess's place. Your character has 3 different types of magic he gets - wind, fire and electric magic. This magic is very powerful, and there are many recharge points for it.
The game kinda feels like a lite version of the Devil May Cry games which is good, as I'm absolutly dreadful at those so a slimmed down version was much appreciated! The enemies are quite good, there were a few annoying ones, but mostly they all looked good, and were fun to fight. I also love the soundtrack to this game, excellent.



The static backgrounds are a problem as always in these types of games as it can be hard to see what your attacking, and especially with the bigger enemies I found they would often obscure the screen so that you couldnt tell where you were on it which was very annoying.
Another annoying factor was it was easy to see when an enemy was gonna do an unblockable attack, but near impossible to avoid, a quick back step button would have been useful.
Last thing; the floating Japanese doll has to be one of the god damn most annoying enemies in history! The damn bitch followed me everywhere, and is invincible, gah!

Fun enough, a little bit dated, but still looks good.








I didn't even know this game had been released on Wii Ware I long ago gave up checking Wii Ware releases as they were so abysmal. As soon as I saw it was a point and click I immediatly downloaded it (I say immediatly but it took me over an hour to download it on my super slow connection).



I have never seen or even heard of the flash cartoon (?) the game is based on, as a result a lot of the jokes feel like they were passing over my head a bit, I'm sure they would mean something to people who have heard of Strongbad before. Despite this the game still made me laugh out loud in places (for example, the training montage).

The characters were all weird, but entertaining enough, and everything was nice and colourful. The locations were quite bland, especially the outside locations which were really sparse. The music was terrible mostly, entirely forgettable, not even doing its job as background noise.



My main complaint with this game would be the length and ease of it. I know episodic games wont be as long as normal full games, but I breezed through this in just over 2 hours, not getting stuck even once. I grew up on a diet of PC point and clicks, so after spending hours working out I had to hypnotise a monkey so that you could use it to turn off a waterfall in my youth, puzzles such as using a plunger as a makeshift platform presented no challenge whatsoever to me. I just don't think the game was worth £7 (1000 Wii points).

I really enjoyed the game while it lasted, it has replay value with collecting all the awards, and the side games, but I just am hesitant about getting episode 2, especially if it's so damn easy and short as this was.








It currently seems to be a golden age for last gen games. I was amazed upon going in my local Gamestation to see so many PS2 and X-box games at ridiculously cheap prices, it was like the golden age of cheap Megadrive and Super NES games all over again.

I spent around £30 on around 15 games. One of these was 'Enter The Matrix' on X-box which cost me the crippling price of £1.99.

I liked the first Matrix film, I thought the 2nd and 3rd ones were complete dross, added to that the fact that film licences are usually god awful I had never had any incentive to want this game based on the 2nd film. I had heard that the game was pretty mediocre.



I found the game almost humiliatingly addictive, I just could not stop playing the damn thing! It is real fun, despite it's many faults. The combat is really simple, but really easy to do as well, as in the close range fighting anyway. 3 different buttons and lots of different combinations makes me a happy guy.



The game is a good use of a film licence in that it adds to the film rather than just tries to emulate the film. You take control of one of either 2 minor characters from the film - a bloke called Ghost, or some woman called Niobe. I had hoped that thier levels would be completly different from one another, but it seems that they are quite identical, and only vary in slight ways, too slight for me to bother finishing the game for a 2nd time.

For the game original scenes using the actors were filmed, all very good I guess if you like your Matrix stuff, though these additional scenes all look very low budget and usually just involve a few people standing around chatting.



There is more variation in the game than I was expecting. The game is at it's best when doing straight forward 3rd person action scenes. Also included to spice things up are sniper levels (sorta good), on rails shooting sections (bit too easy, but not bad) and driving levels (damn the driving controls are crap! Twitch mania). Also there is a cool few levels in the middle of the game which turn into some Buffy clone.

Onto the not so good stuff. The shooting of which there is a lot is not that great, I never actually looked into the options to se if it was possible, but auto aiming did my head in at times.

The locations are amazingly bland. It's like the team designing the game came up with a big list of possible locations and then chucked away all the ones which sounded like they may be interesting. So lots of time is spent in sewers, factorys and other generic and dull locations.

Greys and browns are the most prominent colour in the game, nearly everything is damn grey! I swear in places I just simply could not tell what were walls and what was the floor, it all melded into one so it looked like I was groping my way through some vortex dimension. One time on a driving level I kept driving into a solid wall as it closely resembled the road so much!

As much as it had it's faults you really cannot complain at £1.99. The game is surprisingly long, and is very addicitve to its fun fighting controls, so yeah, was cool enough.