"And as our Adventurer left the area battered and broken, memories haunted his psyche, people dead, ghostly visions, and a heart full of sorrow.
No one remembered.
No one saw.
And no one cared."
Hello and welcome once again everyone. Today i'll be talking about my own game ideas if I were to ever make my own game.
1. This one may sound somewhat stereotypical, but this game takes place in an underground facility, soldiers are walking around armed. You play as Experiment Beta, a being that was created in the facility, he has the ability to absorb the nutrients from whatever organic thing he touches with his right hand, meaning that he could literally kill someone just by touching them, leaving the person as just a corpse if he holds to them for too long.
You move throughout the facility as you try to escape, soldiers will attempt to kill you, and Beta can die if he gets loaded full of enough lead, but, that doesn't mean the game would essentially end if you died for you see the screen would just simply show darkness, a button would appear and tell you to do an action, once you continued do the same action you world start to tear yourself our of your darkened location, as soon as you would see light you would finally escape to find yourself back in the facility, after climbing out of your prison, you would look down to see.....yourself dead, your chest torn open.
Yeah, basically you come back to life after dying, your body recreated from all the nutrients you had absorbed from your enemies, your memories would be retained along with your abilities and skills, though you would still be somewhat hurt.
Collectibles for the game would be notes on all of the experiments including Beta which you could pick up throughout the facility, essentially it would unlock bonus content along with perhaps a long ending to game, revealing secrets that may not have been known about, perhaps you'd learn your true purpose if you read the notes or what the head scientist had created you for.
Lastly, this game would likely work as being first-person, not essentially as a shooter, but as a first-person adventure game.
2.Starts out as a dream, you awaken to find yourself lying down in some enclosed space, you push your hands forward to feel cold metal, you then proceed to start banging on it till it opens, then you prepare to sit up but then you notice that you are standing up, infact, you seemed to have been in locker, but have freed yourself you look to see......that you can't walk forward, mainly cause their is no road, then something taps the locker from behind and it tips forward and you fall.
Then you suddenly wake up, yes that was a dream, this is basically how the game is gonna start out, it's a point & click horror adventure game with multiple endings, depending on what you do.
A knock comes from the door of your house, you go to check it out and find a letter on the floor, picking it up and reading it, you find yourself with a ticket, the letter being an invitation to a castle, which is strange considering how didn't enter a contest or know anybody that owns a castle, but you go anyways, well, after picking up everything you'll need when going to the castle, but you won't be packing loads of clothes, you'll just be taking stuff such as a back-pack, pencils, and paper, a journal, and other such things, just so you won't get lost.
The rest of the game will take place in the castle as you navigate throughout it, attempting to not die as creatures attempt to kill you and your nightmares worsen. Forcing your character to do something they might not think of as a good idea, may get them killed if you push them to far, especially if they tell you that it might not be a good idea.
And that is all of my gaming ideas for now, ciao. read