I think we all have one... or at least a few of them. I have quite a few that are worth sharing. Videogames can be as easy to love as they are to hate at times, there are good games and bad games and then there's those that you can't help but love no matter how bad they are and as awful to play as they can be, i keep going back for more. Allow me to list them here:
5. Gothic 3
Now i haven't finished Gothic 3 yet... too busy playing the vastly superior Mount and Blade Warband. Gothic 3 has a huge open world for it's time and lots of places to visit and explore with an open-ended storyline which you can easily forget exists. Part of the reason why i haven't yet finished the game is because i haven't explored it all yet. The last thing i did was prepare to attack Bakaresh only to find out that they don't follow me into battle.
The problem with Gothic 3? Thats easy, the horrible, horrible combat system or as i like to call it: stunlock hell. Now what is Stunlock hell? It's when your character waves his sword around like a magic wand and sword humps enemies against the wall. Gothic 3's combat system is essentially a sword shagging simulator. The problem with the combat is simply the fact that enemies are 10x faster than you and ever hit they do will stun you... only for them to hit you again and again and again till you die and you can't do anything whilst you are being hit. This usually means first one to hit wins. Essentially the combat is a game of luck. The balancing is off the charts too. Whilst humanoids are laghably weak, a pack of wolves can be extremely dangerous as they are super fast and deal just as much damage plus they dodge all your attacks by backstepping until you reach a wall so essentially, your goal in combat it to mash LMB until you reach a wall then get ready to shag them. Yes it really is that bad. Now lets see it in action:
Skip to 4:00 for bestiality porno
The game is also very buggy too. There were moments where my companions got stuck so much that i had to run back and find another path. I also managed to phase through a gap in the wall to get past an orc guard. There was also a point where after finishing every quest, my reputation wasn't enough to get into a castle, so i had to cheat to get it there. I did every single quest i could do.
Of course the community patch was so much better and a lot less buggier but still the game has a lot of issues. The animations are freaking laughable to say the least and the character models whilst ok for the most part, some of the facials look like peanuts. The main character is also uncustomizable but he has a pretty epic beard.
What this game does excell in though is the world itself. It's fun to explore in Gothic 3 and highly rewarding. There's a quest/treasure chest around every corner so there's always a reason to explore. The visuals are also very nice and have aged very well. Some of the music is nice though some of it got kinda annoying. There's plenty of enemy variety and lots of interesting ones though some frustrate the hell out of me. The enemy designs are very good though, particularly the raptors, they look awesome.
I also like the way factions work, you can side with a faction and go to war with another faction after completing enough quests... or if you're impatiant... and lucky you may even choose to charge in by yourself and kill everyone in town. Pretty much every NPC in this game is killable, theres no "unconciousness" like Skyrim, everyone can die. In fact it feels quite lonely after killing everything. Then again, Gothic 3 doesn't have much gender variety. The only women in the game are either erotic dancers or slaves. I think i saw 1 rebel woman, thats about it. Talk about stereotypes.
The world feels very gritty but not dark. The music also feels very hearty. As you watch the slaves work themselves to death you can listen to the calming background music. I particularly like the music that plays in orc towns, it sooths the soul.
Though i haven't yet finished the game, i have murdered both an orcish and a rebel faction and countless hashishin (those slaving bastards) and i have primarily chosen to side with the nomads. Though for the most part i will remain neutral to all sides. Because of the openness of the games story, you essentially make your own story. My goal is to eradicate the hashishin and to maintain the balance between rebels and orcs, earning a bit of money along the way. The game does have a charm to it that makes you feel like you're crafting your own quest which is cool. You're never distracted from doing what you want to do by the main story, you can go wherever you want when you want.
4. Star Ocean Till The End Of Time
Not one of tri-Ace's strongest titles but a great game nontheless. Now before you ask, no it's not the plot twist. In fact i actually liked the plot of the game. I felt Star Ocean Till The End Of Time had the perfect feeling of Science Fiction the series needed. It explored a lot of interesting philosophies and was accompanied with one of the greatest sci-fi soundtracks ever.
The music in this game is arguably the best in the Star Ocean series (closely followed by the first Star Ocean) and though it might not be as good as Valkyrie Profile 2, it's still impressive nontheless. I enjoyed the games melancholic themes as much as it's dynamic themes. It also has some really cool sci-fi themes. There's so much to like about the soundtrack and it really drives the game along.
Scary... but great elevator music in the background. Seriously Star Ocean Till The End Of Time is the king of elevator music.
What i hate about this game? Thats easy, the gameplay. Not just the combat, the gameplay. Whilst moving around the map isn't bad, the moment you go into battle, everything goes wrong. if you read my review of Star Ocean Till The End Of Time, you know exactly what i mean. You can read it here: Star Ocean Till The End Of Time Review. As i don't want to have to repeat myself, i will not go over the horrible combat system here but i will discuss the difficulty spikes. This game is filled with them. One minute you're breezing through it, then you go through a door and BAM, enemies will 1 shot you. It gets irritating, especially if there are no save points. Also the AI is dumb as shit, whoever designed the AI in this game didn't give a shit. I'll be honest when i say this, i would have probably not been as harsh in my review if Star Ocean Till The End Of Time had 2 player like in the Tales series (not including VS mode which was cool... if a little broken).
I just noticed... the characters are kinda creepy to look at...
Ultimately Star Ocean Till The End Of Time is one of those games you'll either love or hate. Me? I both love and hate it at the same time, it's a great game with poorly designed gameplay, at least to me it is. Any game which makes your fingers hurt after playing is poorly optimized and i believe this is the main issue with the game.
In fact i like to consider Star Ocean Till The End Of Time to be the JRPG equivelant to Gothic 3, especially considering it's initial release was godawful in Japan, just like Gothic 3.
3. Super Smash Bros (Series)
So i haven't played Smash 4 but know that Smash Bros is a series i have loved for a while now, i used to play Melee a lot when i was younger and i put so many hours into it. Just the concept of pitting two Nintendo characters against one another is cool in itself. I used to challenge lv 9 cpu with Pichu and it was great fun, occasionally i played with friends who did nothing but spam with Falco lol.
Smash also got me into other games such as Kirby, Star Fox and best of all the Legendary F-Zero. I must thank the Smash series for leading me in those directions because before that i only played games like Pokemon. Smash is half my childhood, the other half being Pokemon Gold, of course i was older when i played Smash and i missed the first game (until now). I started with Melee and it was so much fun, i wasn't competitive about it, i just wanted crazy fun.
That is until i was invited into a clan called Korlash. This was during Smash Bros Brawl. This is when i realized how toxic the community truly was and how overly competitive they were. You were looked down on for playing on any map other than final destination with items. Someone actually suicided and flamed me jsut because i turned items on. This changed my perception of the Smash series for good, a once loved franchise is now dead to me, i don't know why though. Perhaps the competitive nature of the game got the best of me and i kinda wanted to distance myself from it. That and the fact that they removed Pichu kinda made me leave the series behind.
Smash 4 wasn't exciting to me at all. I couldn't give two shits about it to be honest, what a turn around. I would have said that game had completely become a hate relationship had i not recently played Melee with my friend. It reminded me how much fun the smash games were, they were party games at heart and were all about the lulz factor. Watching my friend suicide with Falco is always so much fun and he does it every single time.
There were also cool elements in Brawl such as the stage creation and subspace emmisarry. Truly Sakurai is a talented individual but even still, his game no longer appeals to me and thats not because of him in particular, it's because of the fanbase which surrounds it. I hate the Smash fanbase, plus i'm glad i haven't been sucked in with these Amiibo's.
2. Space Engineers
Ok so this one is a little unfair as it's in early access. For those of you who don't know, i love games which allow me to embrace my creative side and Space Engineers does this well. the amount of options are staggering, you can save a blueprint of your work then copy/paste it into another world or you can simply use the blueprints as templates when you want to make lots of one thing.
I personally love building space ships, i've done so since Halo 3 with it's forge. Space Engineers allowed me to re-live those moments, only this time i can actually pilot my ships. Ironically though, most of my time spent playing the game has been spent building a huge station/city. It's an ambitious project and i've had a lot of fun doing it... but equally as much pain too.
Cars are cool too... but hardly useful in outer space
You see, the problem with Space Engineers is that there is no decorations/furnature. There comes a time when you become so invested into a project that anything that goes wrong gets you mega pissed. Now as i am essentially making a city, i have a lot of empty buildings, buildings which i would like to add interiors to. Same with my ships, i want to furnish them to make them look livable. Now admittidly, other games like Minecraft failed this too. Why is furnature so overlooked in games like this?
Now this is where mods come in, now there are lots of cool mods with furnature and stuff so i added them to my world and it looked great, it took hours to add furnature to every single building in the city but it was well worth it... or would have been.
Soon after, an update was released. This update corrupted almost every single modded world, including mine. The error message left by the developers was the most laughably unprofessional error message i've ever seen. As soon as the corruption was fixed, i reloaded my world and... everything disappreaered. Now i was mega pissed about this, of course i had backups but they were all deleted as well.
All that remained was my original, unmodded version (thank god i didn't overwrite that) and all the mods it once had, disappeared. If there's one thing i hate, it's losing things, progress included. I hate having to re-do things and i stopped playing almost immediately.
However, i recently had the urge to come back, i started again, this time without using mods. I hoped and prayed that the developers would incorporate some of the mods into the game. When i asked the devs if they were going to include furnature, they said "no, we're leaving that to the modding community". This is where the hate started. I paid for this game you know? I expected the devs to be more ambitious and give us more cosmetics. It seems they're not interested in that and are leaving that job to us. But why should they expect their paying customers to develop these things when they're so easy to do compared to other things, heck they're pretty much already on Steam workshop, why not intergrate them into the game, i'm sure the modders would be happy for the devs to do so.
Unfortunately the devs fail to acqknowledge it despite the obvious want from the community (hence the fact that there are already mods for them). It's like they're ignoring it for the sake of ignoring it when they could easily do it, they just don't want to or are too lazy to. I believe the former, they don't want to because they don't really care.
Another thing was the removal of ladders which was uncalled for. When they removed ladders, my ship was filled with holes and no way to get around due to the ladders being the main source of access. This pissed me off. The developers said they were bugged, sure they weren't perfect but this is supposed to be early access we expect an unpolished product and i personally found ladders to be one of the best ideas in the game (always wanted them back when i was making ships in Halo). Their exuse was "the ladders glitch out when the ship is upside down so we will remove them" but hold it one second, do we have to use ladders? No.
So you see, removing them doesn't fix the issue, it's not like it makes gameplay imbalanced, it just allows a more realistic form of traversing vertically but with ladders removed, now there is no way of traversing vertical passages realistically. Funnily enough, their replacement was "passage blocks" which were essentially the frame of the ladder (kinda like a hollow block with an opening)... just without the actual ladder. Passage blocks didn't actually add anything, you could still use your jet pack to go up ladders just like passage blocks, only passage blocks don't have ladders, so how are you meant to get up there should you not have a jet pack? Now crew members obviously wouldn't have jet packs whilst on board, if they needed to exit the ship, they couldn't do so without a jet pack. So essentially the developers have screwed me over, not once but twice, thanks developers.
To add salt to the wound, the devs have made deals with Moneysoft to release the game to XBOX ONE, have they no shame? Sure i'd understand if they were willing to actually give a shit about the ladders and furnature but it all makes sense now. They're just greedy, to confirm it, the next thing you know is the release of a retail copy, a retail copy for an unfinished product. How in the hell can they release something retail when it's unfinished? Explain that to me. It's not only misleading, it's just plain wrong.
Sure i admit, this looks cool but shouldn't you finish Space Engineers first?
To make matters worse, the revenue attained from these is going towards a whole new game called Medievil Engineers. At first i thought it was an april fools joke but it was true. Instead of investing money into their current unfinished project, they are investing it in a new project, worse of all it is also early access. What does this mean you say? They have two unfinished products on the market and this is comming from a team who abandoned their first project which was an open world mining game!
So put simply, i am very suspicious towards the devs of Space Engineers, i don't know where it will go but i still have hope. Here's hoping i can forget all this hate once the game is finished and then i will be able to write a review of it once it is complete, here's hoping it will be a positive review because this game's success is very important to me and i really want the devs to add furnature and bring ladders back. However, hope is all i can do, i cannot trust that the developers will do what i and manyothers want with the game. Will they continue to ignore our pleas? Will they add actual gameplay to the survival mode? Will they fix all the bugs? Will they even finish the game? All these questions remain unanswered and i have money bet on it that it will. God, early access sucks... but it's just so tempting!
If you play Space Engineers, feel free to message me on steam and we might play together, my steam name is terry 309, just realize that because the game is love/hate, i won't always play it and i may once again decide to quit playing it for a while. It's pretty much the only multiplayer game i have on Steam and even then, i rarely play multiplayer but to know people who do is good because after i've finished with my own world, i like to play with others, particularly those that don't grief (this game has a lot of griefers on multiplayer). I generally play creative the most as i find survival to be boring in it's current state.
Survival mode AKA Drilling Simulator 2015
In case you want to know what i've been working on, here it is: Eternus City
1. Warcraft 3
You saw this one comming didn't you? In case you didn't read my last blog, here it is: Warcraft 3 Battle.net review (pretty much). Warcraft 3 is an RTS, i've always been terrible at RTS, sure the strategy isn't a problem... but doing it in real time is difficult as you have to micromanage things and i hate micromanagement in real time because you literally have to do 3 things at once, those are building, upgrading and microing. Now i'll admit that i'm terrible at thing game, as much as i like to cloak that fact a lot. However as much as i dislike the actual genre, the campaign itself was enjoyable to say the least.
Did i forget to mention that Blizzard are awesome at cinematics?
The Warcraft universe is my favourite to date in pretty much all types of media. You have so many cool races/factions each with a lot of depth. I said it before and i'll say it again, i want a Mount and Blade crossover with Warcraft, that would be so awesome. With it's lore and deep racial backgrounds comes a fantastic storyline. I don't think any other game has reache the same levels of storytelling as Warcraft 3 as i have mentioned before. The 4 main races: Humans, Orcs, Undead and Night elves all have their own perspectives and each one you become attatched to (even though in the undead storyline, you are a bat shit crazy evil dude with a highly dominant bad concience who just happends to literally be a real being).
It is these multiple perspectives which i love about the game, one minute you're out murdering orcs with humans, the next you're murdering innocents with undead (so funny to watch the terrified peasants run away from your army of ghouls as you throw a death coil their way).
The first campaign is pretty much a rip off of Star Wars Episode 3... hopefully that in it'self isn't a spoiler but you see where this is going. However the rest of the game plays off much differrent to Star Wars and in my opinion, much more interesting. You see there is this extremely powerful faction known as the Burning Legion. These guys were introduced as the new enemy in Warcraft 3 and they are one hell of an enemy.
The Burning Legion are a huge army of demons who have devoured practically every single planet they've come across in their goal of erasing all creation. Due to certain events in the game's lore, these guys have become mindless and chaotic. Their ideals are not their own, yet their willpower is still string enough to continue with this pointless task.
We are Legion!
You see, originally, their task to erase everything was given to them by their leader, Sargeras. Sargeras was a former titan (the creators of the Warcraft universe) but after sinking into a deep depression due to having murdered countless demons, he sank into despair and became that of which he once slew. He practically became a demon god and he gathered all of the great demon lords from each race and granted them incredible power so that they can carry out his wish of erasing everything the titans created. Why? Because Sargeras grew cynical of the titans ideals, as his depression grew, he believed that the titans were wrong and that their universe should be erased in order to right their wrongs. This triggered the moment he was sent by the titans to slay the Nathrezim AKA, the dreadlords. The corrupted powers of the dreadlords twisted Sargeras' mind upon their death, essentially Sargeras was merely their pray. They turned his cynicism, his mistrust into hate, they made him believe that the titans were truly the evil in this world and that their creations must be destroyed to right their wrongs. As such, Sargeras did just that and broguth together all the great demon lords in the universe to form the Burning legion.
Though Sargeras is never seen in game, there are several pieces of artwork of him, this being the most recognized artwork. Come to think of it, he kinda looks like the final boss of Final Fantasy X.
Each world was torn apart quickly by this seemingly limitless army of demons. Eventually they found the world of Azeroth, the planet in which the majority of the Warcraft series takes place. The demons invaded and Sargeras came to their world through a powerful magic well but the summoning had failed and Sargeras remained there, trapped in limbo forever. Nevertheless, even with their masters fall, the Burning Legion continue to fight for his ideals. Warcraft 3 begins their third invasion... this time without Sargeras.
As you can see, the storyline goes very deep into the lore so only if you know the lore can you truly appreciate the storytelling this game has to offer. With so many diverse races and factions, each with their own perspectives and events, you can expect a truly engaging storyline with lots of twists and turns along the way and lots of interesting characters to play. If there was an RPG which followed this storyline, it would be amazing. Truly the best storytelling ever told in any RTS game period.
On the other hand, there's the multiplayer community. Now you probably already know how i feel about it after reading my previous blog but Blizzard seems to have a terrible track record when it comes to it's game's communities. Their games are filled with elitist douchebags who don't like to associate those with newcommers and in Warcraft 3 Battle.net, that is only the beginning.
For starters, Warcraft 3 gave birth to the worst game ever made (or should i say Mod) Defense Of The Ancients. This later followed with the creation of League of Legends, Heroes of Neworth and later the well known Defense Of The Ancients 2 AKA DOTA 2.
Warning: This video contains DOTA footage
Welcome to the world of DOTA!
This has led me to despise the Warcraft franchise, it hurts even more that Blizzard are making Heroes of the Swarm, trying to make an official Warcraft MOBA which is painful to say the least, it truly is but i can't blame them since MOBA's are so ridiculously popular it's unbelievable, shame on you all who play MOBA's and telling developers that you want more of them. MOBA's are the laziest form of game design behind facebook games. In fact, Candy Crush Saga has more effort put in than pretty much any MOBA, argue about balancing all you want, i don't care, i hate MOBA's, they suck ass if i were to choose anything to throw into Room 101 it would be MOBA's. Fuck them all and fuck the vile comminities which inhabit them, those degenerate fucktards who ban all newcommers to the genre and do nothing but insult each other.
The rest of Warcraft 3's online is vile too. You get the 4V4 RT community who are a happy bunch of fuckers, the DOTA community who are all elitist pricks and don't hesitate to insult each other, other battle arena games, especially anime ones have toxic communites also, sometimes even the worst. There are also roleplayers on there, i know a few of them and they're all two faced bastards, i know most of them from a game called Mafia, easily the best thing on there and pretty much the only reason to play Warcraft 3 online. In case you don't know, Mafia is based on the card game where you have to find out who's the mafia before they kill you. Add a lot of foul language, perverted/offencive usernames and a lot of funny deaths followed by a hilarious rage and you have a truly hilarious party game, the sort of game you would play after a couple of drinks.
Allow me to demonstrate some of Warcraft 3's most obscene custom games:
What do you get when you combine 4chan with Videogames? Answer: Warcraft 3 custom games
Aside from all this, there are also custom matches hosted usually by clans who wait for their pray to join in and play against them, they then maphack and upload the video's to Youtube to humiliate them, they usually put the word "noobs" in the title so that they can get easy pray.
There are also clan 1v1's with randoms who seek a cometitive challenge. Usually the game name is 1v1 TM OBS ONLY SKILLED. You can actually watch these matches which is quite amusing as you can listen to other spectators slate off the players by pointing out every single little mistake made by each player and calling them noobs. It's funny because the same players who slate them off are too scared to play against them when they are challenged.
Finally there is the public chat. People will either argue, do what is called "twat trivia" or just pure silence. (I don't think people do Twat Trivia anymore, it was pretty funny though, perhaps the guy who hosted it left alone with his co-star named SuckMyWank).
Other than that, there really isn't much else to say about Warcraft 3, there's the world editor i suppose, i messed around with it but never got the hang of it.
All in all, i just want a Mount And Blade: Warcraft edition, that way i can play more single player without the RTS gameplay, plus the sandbox elements would be so much fun in a world with so much lore.
On another note, considering the fact that "awesome lists" have become a fad recently, i would like to announce that Heat and SeymourDuncan17 have been added to the awesome list.
Here's an update to this incredible list of C blog Legends (you could be one of them):
The Scholarly Gamer
Shade Of Light
ITS ABOUT TO GET GAY IN HERE
And... Mr Andy Dixon