In this class there were three tracks you can go down: art, programmer, and designer. Art was out because I canít draw and the other two I knew nothing about. As the weeks pass of all the things I learned I felt designer with a little bit of programming will fit my style. The first thing I learned in my role as a marketer was some ways to make our game known to the people. Like web sites, word of mouth, demo of the game that Chris B. ďtalented guy on the teamĒ made. I did some market research to help the team out by posting all my findings on Facebook or telling them in Skype meetings. Iím still learning on how to market effectively. My other two roles I did a little work in was mechanics/system and content design and I will talk to you about those in my next post. If you have any questions about my class or any of my previous post let me know I will try my best to answer them.
Some of the work i did for the game is on the wiki for power ups and cash shop