Instant Replay: I HUNGER FOR STIMULUS! - Destructoid

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I'm Tenro, currently a college student in training to be a teacher, though it very rarely feels like it. Though I love games, comics will always be my true passion in geekdom (and most other things), and I often look for games that reflect some of the things that I appreciate in the comics I read. I (sort-of) maintain a comics-based blog that I try to update weekly.

Also, I'm a lucky enough man to have an equally geeky girlfriend, who can be found here on DToid as FlonneMcNinja

When it comes to games themselves, usually I'm more of an RPG guy, but my first gaming love was the 2D fighter, and I'm the faithful sort. Also, the Devil May Cry/Godhand kind of 3D beat-'em-up often calls to me.

Since my old one broke, right now I don't own a PS2, but I still have all of my considerable stack (and occasionally add to it), and many of my all-time favorites are in that pile. I became a Nintendo guy when I wasn't paying attention, as I own both a DS and a Wii. I'd be perfectly happy with this setup, but I have the sinking feeling that I'm going to have to buy a 360.

Got-damn I got games right now. Final Fantasy IV, TWEWY, Guilty Gear Accent Core for Wii (better than it sounds in theory), Blast Works, and Samurai Showdown on VC (finally!) seem to be the big ones.

Looking forward to: Force Unleashed, Ghostbusters, TNA Impact and Perfect Prosecutor, and waiting on my Disgaea DS preorder.
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I have an addictive personality. I'm willing to guess that more than a few of you out there do too. This means that when I like a game, I really like a game. So I want to play more of it.

This is all well and good with my big-time JRPGs and other sidequest-heavy epics where one can willfully extend the game, but often I get hooked on something with a set end and concrete levels (remember when games had levels? I kind of miss levels). In No More Heroes for example, I wasn't done cutting bitches in half and suplexing goons when the game told me it was done. Therefore, I told the game to shove it with it's "ending," and kept right the hell on playing (okay, New Game+ helped, but still). I wanted more of the game than I was given, so I took it.

With Metal Gear Solid 2, I found myself doing so well at the climax that I felt cheated when the experience ended right after that. I was better at the game then when I started, so I needed to start over and annihilate beginning to end. If I was checking for cameras in real life (which I still do, goddammit), I might as well keep doing it in the game.

Then again, most of the time, I keep hacking away at a game because I know that there's more content just waiting for me. This game I can't get enough of has... more! And my favorite way of getting more is with extra characters. Done well, as in Viewtiful Joe, it keeps the same great gameplay intact, but adds some twists that keep the player interested (a little more story is always nice too). Once in a while, you can start the whole cycle over in the same game and get months out of your money.

In the end, for me replay is like buying the DVD of a movie you like; sure you saw it once, but wasn't that once great? Don't you think it can stay great? For me, it's not every game, but let's put it this way: I've probably played MGS2 5-6 times.

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Living the dream since March 16, 2006

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