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I read an article called: Where did the Groove Go? by Jim Sterling. It's about how and why video game soundtracks used to be better. While agree on them being amazing I don't think it's as simple as saying "Old soundtracks were better". I started writing a reaction on Dale North's tweet about the article on Facebook but it turned out to be a little longer than a simple comment. I don't have a sound and clear answer but I do think it could bring forth an interesting discussion.

I think it's way more complex than the writer of the article makes it out to be. Are the older tunes really better or is it nostalgia? I love the old 8-bit tunes but for a large part because it brings me back to the days I was playing those games. Also, it's the way we played games back then. Not a million hours of game-play. Just a handful of levels which you needed to play through again after being game over. Which made it so you heard the same tune a gazillion times. No wonder I still remember the Sonic the Hedgehog soundtrack. I would probably get really annoyed if soundtracks today were handled in the same way as before. "AGAIN THIS @##$!@%**& SONG?!" Which kind of happened with Burnout: Paradise. I've played that game for many many hours and can't stand "Paradise City" by Guns 'n Roses anymore. It is different of course since I already knew that song. But it will remember me of the (amazing) Burnout: Paradise until I die.

As the writer pointed out it isn't all bad nowadays. Unlike him I do remember the Killzone soundtrack very well. Full orchestra, modern but I still think it's amazing. Just like the Metal Gear Solid and Assassin's Creed series (all of them). I know every single song. What about Shatter? That was some gorgeous soundtrack. It made the game and really sticks. Halo has an amazing soundtrack. Everybody here will instantly hear the Gregorian choir in the mind. There are many many more recent soundtracks we can come up with. Although I don't know what the deal is with Call of Duty: Modern Warfare[i/] because, just like the author of the article, I don't remember anything of it. But I do know the [i]Call of Duty: World at War soundtrack by heart. Might have to do with the fact I beat that on Veteran which was a nightmare. Many hours of replay. So yeah, that could be it.

Overall I think soundtracks nowadays are more mood pieces than actual songs. And when they are we remember them more easily. Everybody knows Portal's "Still Alive" and can sing along or at least hum along. It's an easy, simple and catchy tune and we heard it a million times. Which is the same with older soundtracks. Which evidently proves the whole point.

So okay, let's change those "mood pieces" to some quirky 8-bit tunes and it would destroy the game. I'm guessing here because it will never happen. Maybe it's actually a good thing you don't remember the soundtrack. How often do you find yourself shopping in a grocery store without noticing the music playing? There is some solid science behind that. Maybe nowadays it's more like Elevator Music? In that case the author of the article is right. We won't remember it. But is that always a bad thing? If the music blends in with the game it at least fits.

It also has to do with our brains of course. Just a few beeps and bops to remember. That's quite a bit easier than a whole orchestra. Add the fact you heard them over and over again and it's no surprise you will remember them till the day you die. It's the same with shitty pop music. Simple, easy and usually stuck in your head whether you want it or not. But you do remember them. But wait a second, does it really have to do with it being a full orchestra? I'm pretty sure every body and their mom can hum a few classical orchestrated pieces written by Beethoven, Mozart and the like.

What about the amount of games and music in general? I didn't have as many games as I own now. Just the few games I bought after saving for months. So when I played Super Mario as a kiddo all I listened to was that. For a hell of a long time. Over and over again. Today we take our music with us and listen to many different songs throughout the day. Put a single modern soundtrack on your iPod and I will guarantee you will be able to remember them.

What would happen if I let a 10 year old boy listen to the Sonic soundtrack without ever having heard it before? The kid might think it sucks. To be really sure the soundtracks from this day and age are forgetful and rubbish we should ask this generation again in 10 years.

In conclusion, I think older soundtrack were awesome but not necessarily better. We played games and therefore listened to the soundtracks in a different way. There are always exceptions to every rule which isn't different with video game soundtracks. Some of them really stand out, no matter if you hear them more often or if they're easy to remember. Nobuo Uematsu for instance really is that much of an amazing composer.
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Jesus Dtoid. How's it going? It's been a while.
Holy fuck it's Takeshi.
I think nostalgia plays a role in how you think back on certain soundtracks. Though with Uematsu's work it really is just quality stuff. I find a lot of current video game soundtracks lacking that special something to make them standout. However, for every Final Fantasy III(VI, whatever) soundtrack, how many games came out with music that was completely forgettable? Nowadays, I look at the Nier soundtrack as the perfect example of amazing modern gaming music. I really think in 10 years that soundtrack will be remembered as something wonderful and special. Maybe there was a period in gaming when a lot of games came out with memorable music but I think nostalgia has played a big part in keeping that music alive. Neat article.
TAKESHI'S BACK!
Takeshi sighting!

Hi from Magnalon <3
HOLY CRAP FAMILIAR FACES!!!!

@Occams
Thanks for the response and I agree with everything. I have listened to the Nier soundtrack real quick (for some reason I missed that game completely) and it is indeed amazing! I might even have to pick up a copy of the game now. So thank you for that tip as well.
AWEE SHIT MEMORIES OF SOCOM.

One game from last year that completely blew me away with it's soundtrack was Battlefield 3. Beyond the basic Battlefield theme, then industrial sounds to this day will not leave my head. That soundtrack was made to work with everything in that game, from the user interface to the firefights themselves.

I think that's what makes a great soundtrack even better. The music was written with entire game in mind, and not just story elements or to increase adrenaline levels.
Some recent games I can think of with stellar soundtracks: Okami, Persona 3 and 4, Catherine, Dark Souls, the Katamari series, Rayman Origins, as well as a ton of indie games.

I'll admit that it seems harder to come by fantastic soundtracks in games these days, but a lot of the 8-bit era's music was mostly memorable because of how simple it was. It wasn't always necessarily "good" music, it was just "memorable." Of course, there were some incredible 8-bit soundtracks, such as Mega Man 2 and 3.
TAKESHI!! It's good to see you on here again!! (though I do see you dropping the occasional comment from time to time)

Great blog and one I agree with! Developers back then were pretty limited with what they could do with the hardware at the time. I'm sure if they could have used full orchestras or licensed soundtracks they would have, but the chiptunes does fit the pixel look. It's like comparing 16-bit Mario or Zelda to the current versions. Is one really better than the other? It depends on the person but the music needed to evolve with the gameplay and graphics.
I'm happy to see a new takeblog.
http://www.youtube.com/watch?v=9HMoMRAPico this one isn't 8 bit but it's still a classic.
DAX! CELICA!Good to see you guys are still here. Yeah I do post the odd comment from time to time but I haven't been around due to some serious matters (skull fracture for instance).

Thanks for the input and I agree with all of you. Battlefield 3 stuck with me as well, sound wise. BBain brings up some good recent soundtracks too. Okami is wonderful and I'm sure everybody knows Katamari because you only have to listen to that once to remember it forever. And yes, Mega Man 2 & 3 are two of the most incredible 8-bit soundtracks.
DAX! CELICA!Good to see you guys are still here. Yeah I do post the odd comment from time to time but I haven't been around due to some serious matters (skull fracture for instance).

Thanks for the input and I agree with all of you. Battlefield 3 stuck with me as well, sound wise. BBain brings up some good recent soundtracks too. Okami is wonderful and I'm sure everybody knows Katamari because you only have to listen to that once to remember it forever. And yes, Mega Man 2 & 3 are two of the most incredible 8-bit soundtracks.
And a comment by Linuxguy. Ah, this makes my day. It also is good to see the comment section is still borked. :D
OMG! It's Takeshi!!... and he comes bearing presents in the form of an awesome blog!

To be honest, I think children have a much higher level of ability to bear with repetition (and in fact they seem to thrive on it, as any parent that has had to watch The Lion King 30 or 40 times will attest to). I was an adult when gaming came around and I have to admit that in general I usually turned the sound down when I could because the repetition of various tunes could quickly drive me crazy. That's not to say that the first bunch of times of a certain tune weren't enjoyable, but as most of us remember, the older games tended to recycle assets and music was often recycled over and over and over and over again.

I like how the music nowadays tends to add mood to a game rather than overpower it. I like how many games have a subtle change to the music that tends to cue the nearness of enemies or in the case of a game like MAG, it cues a killstreak. It's subtle, rather than "hit you over the head" with it music.

That's not to say that a bouncy catchy chiptune isn't appreciated now and again, but overkill just tends to irritate. To this day if a game has repetitious music, no matter how good it is... I look for that option to turn it down.
(oh and repetition isn't only in the tune, but also in the tone. With 8 bit games there were only so many notes and they had a distinctive sound... after awhile it tends to all sound the same to me.)

anyway, nice to see you back Takeshi!

Oh... and the original music when I booted up Warhawk (not the newer version they changed it to in a patch.. the original one)... that music was awesome! It was very orchestral, but it perfectly captured the mood of freely flying through the air. That's one of my favorite gaming pieces.
Johan Hin! Nice seeing you buddy!
It's Jack! And Elsa! Oh my, so much old people here (not age, sorry Elsa :D). Anyway, exactly what I was thinking Elsa. Thanks for the input, much truth in it!
Skull fracture? Fuck that sounds pretty terrible! Hope you're doing much better now.
Dis blog. I like it.
Also, hi!
I'M RELATIVELY NEW COMPARED TO YOU APPARENTLY.
Welcome back, haven't seen you I a bit.
Holy hell! Nexus too?! All my old buddies are still here.

@Smurfee
Thanks! And Hi, I remember you.

@StriderHoang
I urge you to stick around, I've met some of my best friend on this here website.

@Celica
Yeah it was pretty bad. A close call even. But I'm still here and doing better than ever actually! Thanks buddy.
Great blog , i agree!

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