On Monday (that's ... today!) the Federal Communications Commission is
expected to lay out some official rules regarding
Net Neutrality, a hot-button issue for Slashdotters and other super-nerds over the past few years. Everyone from
the Commission chair to
president freakin-Obama publicly states that Net Neutrality is the right thing to do - but so far, enforcement has
lacked teeth.
This GEEKS ME OUT because network regulation has a direct, profound impact on the growth of the video game industry,
not just in the far future, but immediately. If you use the Internet
(hello, and welcome to it), this affects you.
--- HOLD ON, WHAT IS THIS SHIT AGAIN? ---
"Net Neutrality" refers to policies and procedures for making the Internet a level playing field for all online services. Internet Service Providers like Comcast and AT&T use their infrastructure ownership as clout, to dictate terms of service to the consumer, like
monthly download caps.
Source image courtesy Dave Winer/Wikimedia Commons
Despite current, vague legislation, ISPs are more-or-less permitted to direct traffic as they see fit. Comcast was accused of
blocking Vonage (while introducing
its own VoIP service). Time Warner cable reserves the right to
throttle internet video. The most common victim is BitTorrent, with ISPs in general
choking the life out of torrent traffic.
Of course, if you have an iPhone or other mobile broadband device, you can forget about just about anything beyond light web browsing, unless
AT&T says it's okay.
The goal of Net Neutrality is that all online service providers, be they audio, video, download or gaming, have equal opportunity to serve the consuming public, regardless of the target device.
--- OKAY, BACK TO WHAT YOU WERE TALKING ABOUT ---
So why should you care about Network Neutrality legislation? How about online gaming? However lag-free your connection is, you probably think it could be better. AT&T is trying to claim that
"broadband" doesn't cover games, in order to get away with not caring about game-quality service. Meanwhile Comcast uses their "SpeedBoost" "technology" to
prematurely ejaculate bandwidth at the beginning of a connection, then limp along until connection activity pulls out - good for surfing porn, not so much for keeping up a hot and steamy Team Fortress match.
American ISPs have been trying to get away with
shitty service since the invention of the word "shit." But Net Neutrality rules, in the act of opening up the online marketplace, will increase consumer demand for connections that are
actually fast and reliable. Not overnight, but ultimately, rich online services will hold ISPs accountable for their connection quality.
The second reason Net Neutrality should keep you up at night is smartphone gaming. Yeah, yeah, iPhone games are
for retards - but like it or not, this segment of the market is exploding with the force of a thousand
Steve Ballmers, and mobile games are coming closer and closer to serious sophistication. It seems pretty likely that the next handheld platforms from Nintendo and Sony and whoever else will come packing 3G or 4G mobile broadband connectivity. But there's a problem looming: mobile broadband providers.
AT&T is the man of the house now, with the ability to
say yes or no to whatever iPhone applications end up on its network. It hasn't affected games
yet (at least not that I'm aware of), but if Ma Bell has a problem with
streaming video, how much do you think it'll like the idea of a mobile MMORPG? Or a multiplayer action game with a large, active playerbase? Since Sprint, Verizon, and T-Mobile have nearly identical 3G service plans ($60/5GB/month), they'll probably see things the same way - unless legally obligated otherwise. Solid Net Neutrality rules would prevent mobile broadband providers from playing favorites with their network applications, and require that they allow the same categories of usage as non-mobile broadband.
Finally, and most immediately, Net Neutrality rules will determine how long it takes you to download a game on demand, and how much it will cost. I said it already above - BitTorrent is at the top of most ISPs hitlists. Which sucks, because if there is a future in Microsoft's
Games on Demand service, it's torrented distribution.
Frankly I'm surprised that Microsoft, and Valve for that matter, haven't already picked up on this. Blizzard uses torrents to distribute World of Warcraft patches, and it works brilliantly. Downloading huge files from Xbox Live and Steam not only limits
your download rate to their servers' availability, but also puts a huge strain on their pipes, and their bandwidth bills (which of course leads to less availability for other downloaders). The Internet was designed to be distributed, and if the FCC starts really cracking down on ISPs interfering with torrent traffic, then speedy, torrented game downloads will be an obvious imperative to digital game distribution.
If you think that shifty ISPs are only a problem in America - which you might, since we're the only country that matters - you might want to
check on that. European ISPs in particular have historically shamed American ones in terms of connection quality, but the kind of shit that Comcast et al get away with is clearly setting a dangerous example.
Hopefully the FCC is about to set a counter-example. Vegas odds on today's statement are that it will be pro-consumer, but it remains to be seen what kinds of standards they'll set for our online rights.
Don't wimp out, FCC!
posted pictures to keep me entertained too :P I hope they help us out too :| I switched from comcast to verizon because of their dicktacularness, and so far theyre champion.
Even though I've heard about the Net Neutraitly thing a thousand times for that last 2 or 4 years and I guess it's important. If the whole thing goes down the shitter, someone will find a work around.
As long as security is made by people, then it will always be breakable.
Just my thoughts on it.
I can only hope the FCC lays down the law because when I get my own place all I'm using comcast for (my only choice) is internet. I get all my tv show viewing done online. And if Neutrality isn't upheld then comcast could theoretically pay the ISP to throttle Hulu for instance forcing people to see cable tv as the better alternative so they get people to pay for both internet and cable.
FiOS? I tried Verizon DSL once and it took them three weeks to "install" my service (previous tenants already had it!). But I've heard great stuff about their fiber, even how they treat fiber customers.
SUPER-WEEDGAN:
Like falinter said, basically. There are of course ways around content censors, but proxies etc. will invariably make a connection slower and less reliable. Regional monopoly ISPs can give us good service, if they stop being dicks about it.
Palidi:
Didn't know that! Way to go, Konami. Hope that doesn't turn other publishers off from the idea.
--- SOMETHING IMPORTANT HAPPENED EARLIER TODAY ---
So the FCC chairman gave his speech, and by all accounts it went pretty well for us. He still didn't emphasize enforcement or punishment, but his words make it pretty clear that the FCC and the Obama administration are super-committed to an open Internet.
Meanwhile some ancient broad from Texas is trying to stick her craw into this. I don't know how people can claim that there's 'vibrant competition' in US broadband with a straight face.