I agree that games should not try to be movies as just a semi-interactive way, but I hope they can improve the narrative quality and characters.
The vast majority of developers would benefit from the implementation of elements of film. David Cage -- and Quantic Dream -- are ahead in this respect. However, it seems that -- for whatever reason -- David Cage restricts his games so he can implement elements of film into them. Cage seems to think that games should actively replicate films. I believe that games should merely implement elements of film.
I believe that games can learn a lot from Hollywood and Hollywood can learn a lot from games.
There is a certain delivery in story mechanics that Films have mastered. Games still struggle with truly compelling stories at times. However, games need not solely apply Hollywood techniques. That's foolish and well it won't work out positively.
There is a middle line of how far you can go and I think more games need to start tip toeing on top of it to really get a feel as to how they want their messages portrayed.
There is a certain delivery in story mechanics that Films have mastered. Games still struggle with truly compelling stories at times. However, games need not solely apply Hollywood techniques. That's foolish and well it won't work out positively.
There is a middle line of how far you can go and I think more games need to start tip toeing on top of it to really get a feel as to how they want their messages portrayed.
Yeah, I'd say Cage is right, videogames do need to be more like movies, to some extent, but he's wrong about how that should be achieved - it's not about putting more long, poignant moments or dramatic action sequences into games, it's about making the player/viewer feel involved, and you do that differently for games than you do for movies. Whereas a viewer simply has to be carried along by the emotion/drama of a scene the player must at all times be kept involved in the narrative and made to feel like it's them - or atleast a part of them, on screen, otherwise you lose them.

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