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Instant Replay: I Wish I Could Unplay Games
SurplusGamer | 1:31 PM on 08.13.2008 12 comments




Like many people, the main reason I play games is to discover new things, experience new worlds and all sorts of similarly pretentious phrases. I don't usually obsess over collectibles and I don't mind not playing the game on hard mode, being very much the Tourist of Mitch Krpata's excellent article, A New Taxonomy of Gamers. The problem is, if I play games mainly for the joy of discovery, the ones that I've already discovered are bound to result in less joy. It's very rare, then, that I've been compelled to immediately start again after finishing a game. When it's a very good game, that's a sad thing: it can never make me feel the same way again.

I first experienced this with old Lucasarts graphic adventures. The reason I wasn't immediately replaying was ostensibly that I'd know how to solve the puzzles and so after waiting a year or two to forget some of them, it'd be worth replaying. It turns out it goes much deeper than that, though. What I really needed to forget was the little touches, the stuff that when playing the game again in a couple of years will give me a small reminder of just how good the game was. Sure, it's not as good a feeling as playing the game for the first time - but as a shadowy reflection of that feeling, it does an pretty good job.

Even this comes at a price, though. Each time I replay a game, I retain more of it in my memory, for longer - kind of like learning a song. First you remember the chorus, then the verse melody, then after listening more and more you learn all of the nice little touches going on in the background until you know it like the back of your hand. Better, in fact. Who really spends time learning the back of their hand, anyway? With each replay of a game, I need to wait longer before playing it again, and there comes a time when I know it so well that the urge to replay it almost completely disappears - even if it's one of my favourite games ever. When this happens, the memory of playing the game gives me far more pleasure than actually playing the game itself. This must be what nostalgia feels like. If only there were a way (that doesn't involve a large hammer to the head) to unplay a game - to forget how it made me feel the first time, so that I could access those feelings once more. Failing that, there is a little trick I've learned and would like to pass on.

I'm a big fan of comedy and I face the same problem watching comedy as I do playing games - surely most people would agree that it's much harder to laugh at something on repeat watches. I suppose that's why I do improvised comedy - there's a constant discovery in that; I can take part in or watch the same show as many times as I like and it'll always stay fresh. But I digress. I noticed that when watching comedy with friends, especially ones who haven't seen it before, I suddenly find it much funnier again, almost as if I'm discovering it vicariously via the other people watching, feeding off their enjoyment like some kind of comedy parasite. Except that nobody gets hurt. I'm not sure what mechanism is at work here - is it empathy for how the other person is feeling when seeing it for the first time? Do I get enjoyment out of the anticipation of a laugh that I know is coming? Perhaps a mixture? The important part is that the same mechanism works with games. For example, I have played Portal many times in this way - in fact, I like the game so much that whenever I find a friend who hasn't played it and believe they will enjoy it, I make every effort to force it upon them and, failing that, all but strap them to a chair while playing it myself. Maybe that's a little selfish. Maybe even a leeeetle bit creepy but hey - it works. They usually thank me for it in the end.

I'm sounding creepy again, aren't I?

In any case, it's a bit of a hollow victory, like finding a glitch in a game which makes it easier. Whatever way you spin it, the end result is that to replay a game I usually either need to wait a good amount of time or experience it through other people. It's still not the same. What would be a true instant replay game for me, then? It would have to be something where I would be compelled to start again right away, without finding artificial means to increase my enjoyment. Come to think of it, exactly that has happened very recently - and with a game many people have criticised for not having any replay value at all. If you haven't guessed, I'm talking about Braid.

For me, Braid was a game rich with metaphor and meaning. It didn't start out that way - at first some of the meaning seemed too clear, the metaphors I suspected of being forced (I wrote a little about this back in the Blogspot days). Eventually, though, it blossomed out beautifully in many directions at once. When I finished the game, I understood some of the meaning and was aware of many of the metaphors but even though I'd seen almost every inch of it, it still felt as if there was a lot more meaning to discover. Each replay since my first, I am still noticing new things, still wringing another metaphor out of it, still understanding something better. This process of discovery doesn't extend just to the story but also to the puzzles themselves - I'm finding better ways to solve them by understanding the underlying mechanics more closely. It has been a rare and precious thing indeed for me to find a game so layered that sometimes I feel like I am getting more out of it the second time than even the first. Braid is the best and most recent example of that and hopefully there will be many more examples to come.

As for everything else... hmm. Anyone out there still not played Portal? Anyone? Come into my parlour... shh, it's okay! This won't hurt a bit.



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12 comments | showing # 1 to 12

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the Golden Avatar's Destructoid Blog
I feel like I could have written this article myself. You captured my feelings on the subject completely. I guess I don't need to write my own Instant Replay because you've done it for me. Kudos.
Mr Wilson's Destructoid Blog
I wish I could unread this blog.


Actually i didnt even read it. I saw the title and had to comment that. Im sure its rich and compelling though.
Dale Jupiter's Destructoid Blog
Very well written article. I definetely agree with your point of view. It would be nice to be able to visit something be it a game, book or whatever for the first time again.
thefil's Destructoid Blog
I also read the new Taxonomy of gamers, and find myself in the same position as you - albiet with fewer games. I consider myself leaning towards the tourist side of things as well, often power-gaming through titles just to improve my purview to so speak, but I can also go back and still enjoy a game that I've already finished (perhaps not as much as I did originally). There are very few games I really want to unplay; Bioshock is the only game I've played that shocked me as much as it did with its excellent use of a sudden lack of control to emphasize the player's own sudden lack of control.

While your article is slightly less about why you return to replay games and more about wishing you could... I still vote front page.
thefil's Destructoid Blog
And just because your post was so good it inspired me to double post, I also find I can enjoy things again by experiencing them with another person who hasn't yet. Though I mostly express this method through movies.
Yards Prower's Destructoid Blog
Wow, that was well worded.

Yeah, I feel the same way about most games too... It was only the games that had more to learn and discover that I was able to play again multiple times with the same enjoyment. Sonic 3 and Knuckles for one. Each character had their own paths to discover, and even then, each character then had multiple paths that you'd discover in subsequent replays...


Games need to be more like that methinks...
SurplusGamer's Destructoid Blog
Thanks for the nice comments everyone, glad people like it.
Timmeh's Destructoid Blog
Great read, I too play games primarily in search of a new experience and when thinking about games that I've immediately wanted to play through again come up with pretty much nothing.

I think the most important part of a game for me is often its story and reaching the conclusion(which sounds stupid given the horrific storytelling found in most games) and so, like a book or movie the reason for playing/reading/watching it is more or less gone after the first time.
ajaxender's Destructoid Blog
That was pretty interesting. I find that im pretty much the same with books; i remember them better each time. I generally only end up reading a book a couple of times, at least over a 5 year span.
Games can be different, though. Im a fan of gameplay, first and formost; some games i can replay just because i enjoy playing them. Ive lost count of how many times ive played through Halo 1, and Half Life 2 is always fun.
SurplusGamer's Destructoid Blog
Ajaxender: Hmm, yes - I suppose I can see that a fun game will be worth a replay just for the fun alone but I usually find that by the end of the game I've already had my fill of that kind of fun and will want to move on to something else, for a while. If the game was too short I'd maybe replay a bit of it, in that situation but I'm not sure.
Doomtrain's Destructoid Blog
I know what you mean when you say that being with someone who's seeing a movie, or watching some stand-up, or playing a game for the first time makes it better even if you've mastered it.

My friends consider me the go-to person for gaming opinions, I know them all very well, and have never made a recommendation that they didn't turn out to enjoy. They trust my opinions on games.

I've got a friend who is just now getting into all of the LucasArts games. I started him out with my favorite one, Full Throttle. We were both playing it together sorta, on my huge TV with a wireless mouse, so it was kind of like we were watching an interactive movie (which I'm aware is more or less the point, but it bears repeating). I've played that game so many times it's totally dead on an experience level to me, I've jut gotten all it has to give over the many playthroughs. But when he was there playing it for the first time, and having a great time, laughing at the jokes, and smiling widely at the subtle humor, I was really into it again. "That might make a good mailbox post. In Hell." And I was in stitches with laughter. I've heard that line hundreds of time I swear, but when he stumbled on it and started laughing I lost it. It was like I was back in my room on my 200Mhz Gateway playing it for the very first time.

It's some kind of magic, I guess.

Good read.
Harukai's Destructoid Blog
You raise a very compelling and true point, I say this to my friend all the time (due to us been massive final fantasy fans) we would love to forget that we'd played games so we could experience them again for the first time.

I'm onto my 15th play through of FFVIII and it does keep losing more and more for me due to "overplaying" but it does rekindle the magic and feeling I originally had so I still do like to replay it, it just loses more priority than it had. Hopefully when I'm old and barely remember my grandchildrens names I can play through all my games again and won't have a clue that I did it in my youth!


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