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lolwut, Karl Lagerfeld in GTA IV?
superflossy | 1:49 PM on 04.09.2008 13 comments


I might be the only fashion obsessed person on Dtoid, but this is too weird and great not to post. WWD reports that sartorial mastermind Karl Lagerfeld will be a DJ on GTA IV's K109 station, spinning electronica and dance as well as blabbering in his signature flaming fast-talking cadence. In case you have no idea who I'm talking about, Lagerfeld is one of the most influential designers ever, he currently heads up Chanel. Yes, motherfucking Chanel, bitches.

What's really refreshing to me is that Karl, as old and revered as he is, would be totally cool to do something like this, which is pretty much outside of everything that he does. But I think he's crazy and smart enough to enjoy a fun side project like DJing for GTA. I'm slightly disappointed that he didn't design any clothing for the game, but hey, maybe in GTA VII Paris Fashion Week? Heh.

I'm sure it will be a while until couture designers ever really collaborate with game developers, since those two circles never really meet, but it would be fucking awesome to see some edgier designers create fashions for game characters. And I'm not talking about Mark Ecko and whatever crap hip hop companies have already done. But say, Vivienne Westwood could outfit the rockers in Guitar Hero or Rock Band... Alexander McQueen could design crazy fantastical outfits for Final Fantasy... Ann Demeulemeester would do gothy frocks for Castlevania... It will probably never happen, maybe just in my fantasies, sigh.

Here's the full Karl Lagerfeld article:

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Sculpture for the Dead
superflossy | 10:27 AM on 04.04.2008 12 comments


You guys might have seen this link posted on kotaku yesterday, of an artist's sculpture that spills blood every time someone dies playing Counterstrike on its server. If not, here it is:


http://rileyharmon.com/11_07/2008/electronic-sculpture/

I think this sculpture is brilliant. Even though physical manifestations of data are the art world's current fixation, I like that this project is not only directly video game related, but incorporates a tangible, somatic, bloody element.

While some people might interpret this piece as a statement against violence in video games or just art fag bullshit, I enjoy it on a purely conceptual level:

What happens to bodies when they die in virtual worlds?

I realize how absurd and useless that sounds, but you hardly ever see the aftermath. I've always wanted to play a shooter game that showed a stack of bodies of those you killed growing and growing. A visual of your accomplishments rendered via electronic corpses. I wonder how any of us would react to that---would we kill more and more, seeing it as a status symbol, or would it make us mildly uncomfortable on some primal level?

What's also interesting about the sculpture is that this blood would have to be cleaned up every few hours, undoubtedly by a grumbling custodial worker. It reminds me of No More Heroes and how the boss assassin's bodies are disposed. Their bodies don't just dissipate into exploding blood (or black clouds for non US versions), the corpses require disposal by a team of undertakers. Why Suda 51 did it this way, I'd love to discuss with him.

So, smart people of Destructoid, what say you?

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opoona...meh
superflossy | 11:03 PM on 03.24.2008 17 comments


so i got a copy of opoona early and i've been playing it the past couple days. i'm sorry to say that it's not the rpg for wii that you've been waiting for. it's like, an rpg for people who have never played rpgs. like for people in nursing homes who play wiis. or, 8 year olds.

okay maybe that was a little harsh. but really, i've been giving it a chance and it's just way too simplistic. you only have to use the wii nunchuck to control everything: attacks, items, menus, etc. the wiimote just sits there, you do nothing with it. i literally got so bored at one point i decided to lay down with a bag of cheetos on my stomach and play half-assedly from a naptime position. and then i turned my head the other way and didn't even look at the screen during a battle, just kept flicking the nunchuck analog stick and lo and behold, i still won the battle.

i dunno, maybe if i stick with a bit longer, it'll get better....? although i'm pretty pessimistic at this point...


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Video game boys in my wet dreams
superflossy | 4:51 PM on 03.23.2008 93 comments


This is my first post, so let's just cut any pretense and start with a subject that's personal and incredibly shallow: HOT BOYS

Since I finished playing Devil May Cry 4, I've been having dreams about Dante: me and Dante killing snake monsters together, me and Dante going to the shooting range together, me and Dante... uh.... yeah. It just made think about the other hot guys in my recent gaming that I've been obsessed with.



1) Leon from Resident Evil 4
Leon's not so much an incredible badass like Dante. But he makes up for it in sheer coolness. He looks like a late 70s David Bowie, my favorite DB era. Subterraneans era. That and he's a totally sweet guy, looking after that annoying little Ashley. I really just like him in RE4, didn't dig his police outfit from the earlier one.

2) Dante
What a badass. Love badasses. And the hair. Almost beats out James Spader from Pretty in Pink for best hair evar. And who else could kill a bunch of people while eating a pizza? Plus, he's half demon. Just think of the amazing things he could do in bed. Freaky!!!

3) Travis from No More Heroes
So who cares if he lives in a hotel, collects manga figures and humps his lucha libre pillow? That actually turns me on. But really, Travis is the perfect boy for me. He loves kitties, shops on eBay, has an amazing t-shirt collection that I would totally steal from, and he's got a killer smirk. I'll take a smartass over a badass anyday.

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