Quantcast
Destructoid - SuitcoatAvenger's Community Blog




About Me
LIKES:

- Games
- Comics
- Women
- Beer
- Werewolves

DISLIKES:

- people who don't like Werewolves

BIO:

I was born in the year 20XX and sent back into the past via space capsule to prevent Judgement Day. I think they sent me back too early, because nothing is really happening yet. So, until I get the call, I'm usually just sitting around, readin' comics, playin' videogames, and drawrin' pictures.

LIFE GOAL:

- To get the power-up and save the princess. Will settle for steady job with decent healthcare plan.

Check out my collected doodles at:

www.chrissweeneyart.blogspot.com

THE NEW CHALLENGER SERIES
In which I make a madcap attempt to graphically showcase the classic world warriors of the Street Fighter franchise


Yogastyle


Slow Your Beast Roll


Slow Your Beast Roll CE Variant


Crazy Buffalo


Bearhug


Bearhug Mecha Zangief variant


TigerTigerTiger


Bloodbrother White


Bloodbrother Red


Slapfight
Gamer Profile
3DS friend code:
Steam:
Battle:
PSN:
Mii:
Gamertag: suitcoatavenger
Following (28)
Arttemis
Ashley Davis
Bulkmailer
Castle
Char Aznable
Chris Carter
Colette Bennett
Conrad Zimmerman
Daxelman
Deathofthedead
Dyna Geek
Elsa
Hamza CTZ Aziz
Jack Maverick
Kohlstream
Kraid
Krow
Nicolas Cage
Puppy Licks
RAB
Sean Carey
SteamyV
tazarthayoot
Tristero
Tron Knotts
Ving Rhames
Y0j1mb0
Zippyduda
Activision's new James Bond game: six little ways to make it not suck.
SuitcoatAvenger | 7:12 AM on 11.12.2009 29 comments




During a recent interview with the BBC Asian Network, actor Adam Croasdell (pictured above) revealed that he had taken up the mantle of James Bond with the following quote;

"Oddly enough I have just played James Bond in the new James Bond video game - how weird is that? I don't know what the future holds, but I'm always into varying up what comes my way, trying new things."

The hiring of an "official" game-centric Bond pretty much confirms the oft-speculated rumor that Activision wants to make James Bond games a yearly event. On one hand, yes, it's greedy Activision being all greedy Activision a'la the Guitar Hero and Call of Duty brands. On the other hand, the James Bond character has over twenty films under its multiple belts. There was a time when the Bond films were near-yearly events. If any character has managed to avoid the 'overstayed his welcome' stigma, it's definitely dear 007.

Now, that being said, we're still talking about a known unknown, here. Bond games have either worked, or haven't. Period. They either rock, like Goldeneye, or suck, like Goldeneye: Rogue Agent. By hiring a new face for Bond, Acitivision has effectively freed themselves from having to adhere to any film plots, and have the opportunity to create a story filled with characters that works ideally for a game instead of arbitrarily building a game around a film's plot (hello, Quantom of Solace).

Activision, I know you're busy. You've got a lot on your plate with your Calls of Duties and whatnot. Let me help you out here.

Here's six ways to make the next Bond game not suck:


1. LET'S GET A LITTLE WILD AND CRAZY

Casino Royal was a fantastic reboot for the Bond franchise, but it's important to remember that it's not necessarily reflective of what Bond has been for the many years that the character has been around. Even going back to the original books and short stories as source material, Bond is light, pulpy fun. Don't get me wrong, Ian Flemming's original works do have their share of bloodshed and darkness (quite a bit, actually), but the Bond stories were written as and escape for the reader. There's a breezy nature to the original text that hasn't been present in the films for a long time. Being a video game gives the new Bond story a wide canvas to work from. You shouldn't be afraid to dip your pen in as many wells as possible to draw from. Have the hard-edged toughness of Casino Royal, yes, but don't be afraid to tap into the sheer sense of adventure present in From Russia With Love or the rampant goofiness of Moonraker. A sensible writer can draw from the many faces and worlds of Bond to create a greatest-hits of what has made the character so endurable. Yup, that includes Grace Jones.



2.THE SIGHTS YOU'LL SEE

As mentioned above, part of the allure of James Bond is pure escapism. As a result, many of the best stories of films find Bond in lush environments of wonder that we could only hope to visit some day before dying. He's a world traveler, and travel he does. James Bond is not a character made for gray corridors, or little office buildings. He's meant to run around white tropical beaches, atop active volcanoes, and of course, throughout the occasional secret SPECTRE base. The stylized world of Bond is as much an element of the character as the drinking, womanizing, or one-liners. All I'm saying is, don't put James Bond in a sewer level, deal?


3. CARS, GUNS, GADGETS

Three things Bond needs on every good mission: 1. A kick-ass car that none of us could ever afford, 2. the Walther PPK/7 with optional silencer attachment, 3. some sort of exploding piece of clothing. James Bond does not exist in our reality, he exists in a hyper-reality. It's a reality where cufflinks shoot knock-out gas, and a wristwatch can burn through steel doors. Some may see these fantastic elements as 'quaint' or 'out of time', but really, they're perfect for a video game. Again, don't dismiss the gadgets based on the success of Casino Royale. We're talking about James Bond, here. You could easily drop a cell-phone bomb into a gritty, real-world flavored espionage story and have it make just as much sense as a hidden defibulator in the glove compartment of a car (how convienient!).


4. MOTHAFUCKIN' JAWS

Listen up, Activision, because this is very important; you aren't bound by continuity. James Bond films are partially defined by their villains, and unfortunately, most of the most notable villains are dead in the film universe. That doesn't mean you have to subscribe to the same mantra. Separate the game universe from the film universe. Create new villains, new places, new situations, yes, but let's not forget about what made the films so great to begin with. We should be able to duel with Scaramanga, go toe-to-toe with Baron Samedi in a Haitian graveyard, and yes, tangle with Jaws. And of course, sitting at the top of all of it, should be the faceless Blofeld and his damn white cat.


5. JAMES BOND WOULD NAIL YOUR GIRLFRIEND, AND HIT YOU OVER THE HEAD WITH A CHAIR AS A BONUS ROUND. YOU'LL THANK HIM FOR IT, AND HE WILL STILL FINISH THE MISSION.

Fact: James Bond is kind of a dick. Sure, he's great with a gun and knows a fair amount of Judo, but most of the time, he's successful either out of blind luck, or due to expert manipulation. In Goldfinger, he beds a woman twice in a row despite her wanting to go out for a night on the town, knowing full well that she is in league with the enemy and intends to set up an ambush on Bond. So, after treating her to a two rounds of Bond loving, he walks her out her front door... and into the arms of two awaiting police officers. Let me repeat; James Bond made her double-down to buy time for him to send her to jail. That's either total class, or the most jerk-ass move in film history. I'm not saying that the game should feature that kind of situation, per se, but it's important to remember that Bond solves a lot of problems with his brain and with his mouth. I'd love to see some sort of Mass Effect-style conversation system in the game where, with the proper steps, you can diffuse hostile situations, or cut through missions without firing a single bullet. Why break into a government building when you can woo the secretary and lift the key to the front door off of her dresser the next morning?


6. GIRLS, GIRLS, GIRLS

Well, a durr.

Now, in conclusion...



Is this post awesome? Vote it up!

9

Those who have fapped:  SuperDance  


Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

27 comments | showing # 1 to 27
prev next

Chris Carter's Avatar - Comment posted on 11/12/2009 09:11
Chris Carter
I would LOVE to shit and chat about Bond for ages (I'm a mega fan, and can see you are as well :D), I just want to say "good blog".

And Connery is my clear cut favorite.

And I hate Roger Moore, because he beats women. Connery grabs them for seducing purposes, Roger Moore punches them. What a dickhole.
MrSadistic's Avatar - Comment posted on 11/12/2009 09:16
MrSadistic
Nightfire 2 here we come!
SuitcoatAvenger's Avatar - Comment posted on 11/12/2009 09:20
SuitcoatAvenger
@Magnalon;

Well, Connery is Bond, no doubt of that. He perfectly captures that fine line of being sort of likable and silly, and being a stone-cold killer. I hate Roger Moore, moreso for the punchable face than his penchant for knocking around women. Bond should be smug, yes, but not that smug. George Lazenby feels closest to the Bond from the books for me despite only being in one film, though that's probably because On Her Majesty's Secret Service is the most direct adaption from book-to-film of any of the Bond flicks.
Rogue Trooper's Avatar - Comment posted on 11/12/2009 09:41
Rogue Trooper
I've always had a thing for the Timothy Dalton flims, I do hope that they follow at least some of the ideas that you've mentioned above.
Chris Carter's Avatar - Comment posted on 11/12/2009 10:02
Chris Carter
@Suitcoat
I agree 100% in regards to Lazenby/On Her Majesty's Secret Service. People knock George for being a model-actor, but I loved that film more than any of Moore or Dalton's movies.
Elsa's Avatar - Comment posted on 11/12/2009 10:19
Elsa
Excellent blog!! I love all your suggestions!

I read most of the James Bond books when I was a kid (and I too tend to prefer Connery for some reason). Fun gadgets are a must in a James Bond game... Fleming also wrote Chitty Chitty Bang Bang - the man had a thing for weird and wondrous gadgets, I'm sure he would have loved new ones for a video game!
Isay Isay's Avatar - Comment posted on 11/12/2009 11:27
Isay Isay
I too am down for an in depth Bond discussion and have had something similar brewing in my head for some time now. The problem I see is that the Bond character as portrayed in the good films (i.e everything up to and including GoldenEye) has no role in the modern world. The recent films have been more James Bourne-d than James Bond. Keep it during the Cold War era.
SuitcoatAvenger's Avatar - Comment posted on 11/12/2009 11:40
SuitcoatAvenger
@Isay Isay;

I think that you could get around some of the issues of putting Bond in a modern world by making the game deliberately timeless. Mix 60's era architecture and presentation with modern equipment and weaponry. Bend the design of the world to meet the needs of telling the story. Since Bond subscribes to comic book rules in terms of continuity and time passage (despite nearly forty years of service, Bond remains forever in his late thirties), you could sort of shrug it off and say, "yeah, he did all that, and yeah the guy in Casino Royale is the same guy that was in A View To A Kill. What of it?"

But Bond discussion! Let's kick these doors down.

@Magnalon;

There's about half of a good film if you put Dalton's catalog together in a blender. License to Kill is sort of interesting in that it people forget that it was the first stab at making Bond "gritty", waaay before Danial Craig came near the part.

I liked Pierce Brosnen, too. I thought he was a decent Bond, but got screwed over by being in terrible films. Goldeneye is great and stands with the best in the franchise, of course, and Renard from The World Is Not Enough was a pretty cool villain played by a great actor (and utterly wasted), but everything else about his run was pretty boring and forgettable. I mean, I literally cannot remember anything about Tomorrow Never Dies besides that giant drill/submarine thing. Wait, no. I remember that the bad guy was basically Rupert Murdoch. Yeah, TND sucked.
Xzyliac's Avatar - Comment posted on 11/12/2009 11:42
Xzyliac
Brilliant, brilliant post. I wish I had more constructive things to say but I will say this:

I nominate Eliza Dushku for the part of Bond girl. Both on the screen and behind the mic. She did it for WET, she'll do it for Bond.

Think about it.
Sean Carey's Avatar - Comment posted on 11/12/2009 11:46
Sean Carey
Bond games definitely need more gadgets! And not only more gadgets, but more freedom with which to use them. In most Bond games (or any adventure game, for that matter), it's very obvious which gadgets you're supposed to use, and when. Give us the chance to creatively solve missions with more puzzles.

Also, yes, yes, and yes to the being able to gain an advantage through dialogue and manipulation.

Also, SUITCOAT!
Isay Isay's Avatar - Comment posted on 11/12/2009 11:51
Isay Isay
@Suitcoat

I just figured the "James Bond" was just another rank in the military (Dread Pirate Robert style) and Dalton gets bonus points for his role in Hot Fuzz
psycho terror2's Avatar - Comment posted on 11/12/2009 11:53
psycho terror2
@ Rogue Trooper

shame dalton was a little too weedy, but "license to kill" is probably my favorite bond movie.

i really hope they make more good bond games. while i really enjoyed "goldeneye" and "everything or nothing" i've never really felt like they captured bond right. too much action, not enough cool. i want to walk calmly into the super-villain's HQ knowing full well my disguise isn't fooling anyone, then take out all the guards and escape with the microfilm, not just run in blasting every time.

unfortunately, the bond movies are moving more toward being typical action movies, so i suppose any new bond games will only follow that trend.
SuitcoatAvenger's Avatar - Comment posted on 11/12/2009 11:55
SuitcoatAvenger
@Isay Isay;

That's actually a really hilarious idea. If only for the mental picture of them bringing the George Lazenby Bond into the head office after his first mission, and telling him that it "just wasn't working out", and that his desk was expected to be cleaned out by the end of the day.

Also, yes, any man who takes architecture through the chin is to be commended on some level.
Jon B's Avatar - Comment posted on 11/12/2009 12:14
Jon B
I just want Nightfire 2. Is that so hard to ask? ;_;
EarthbounderNess's Avatar - Comment posted on 11/12/2009 12:48
EarthbounderNess
You forgot #7: Don't let Bobby Kotick get anywhere within 5 miles of it.

@DanGale
Someone else who likes Brosnan? /Internet High5
Kraid's Avatar - Comment posted on 11/12/2009 14:07
Kraid
Who is James Bond?
Yehat's Avatar - Comment posted on 11/12/2009 14:10
Yehat
I think one thing that made me think less of the Roger Moore Bond films was they were usually the 'ultra silly' Bond. Like Space Battle, killing a guy by inflating him like a Navy Raft and such and such.

I agree with you on Casino Royale, a good reboot but the ideal Bond films have always been a little less believable than that but not so unbelievable that we have to say "INVISIBLE CAR?! ROBOT SHOCK SUIT?! INVISIBLE CAR?! DREAM MACHINE?! INVISIBLE FREAKING CAR?!"

Just settling on a death-ray, capsule eating orbiter, and hidden volcano base is the way to go.

And let's not forget Niel Connery! Oh wait maybe we should.
http://en.wikipedia.org/wiki/OK_Connery
Isay Isay's Avatar - Comment posted on 11/12/2009 14:18
Isay Isay
Let us not forget the lack of Q (RIP) in the last few movies. Yeah, the gadgets are fun, but the interaction between Bond and Q were downright hilarious at times.

Oh and puns, delicious delicious puns
SuitcoatAvenger's Avatar - Comment posted on 11/12/2009 14:30
SuitcoatAvenger
@Isay ISay;

Yes on both accounts. I'd be down for John Cleese coming back to reprise his role as Q/R. As for the puns, hell, you should fail the mission if you don't activate them after defeating a boss.

@Yehat;

Right. I wouldn't want to see a game filled with the more absurd elements that showed up in the Bond films (particularly in the Moore era), but I wouldn't mind nods to them (the return of the Moonraker laser, for example).

@ Kraid;

Leo Modesto's Avatar - Comment posted on 11/12/2009 15:07
Leo Modesto
"And of course, sitting at the top of all of it, should be the faceless Blofeld and his damn white cat."
This. A million times this.

Of course, I don't expect the game to be any good, but who knows.
Jack Maverick's Avatar - Comment posted on 11/12/2009 15:08
Jack Maverick
I feel bad, I had to look up what movies Jaws was in, of all people. Bond wouldn't be happy with me.
adultswim810's Avatar - Comment posted on 11/12/2009 15:26
adultswim810
i agree with this so much its not even funny.

also
[url]http://www.youtube.com/watch?v=h6CoNUE5Zho[/ur]
Phoenix Gamma's Avatar - Comment posted on 11/12/2009 15:48
Phoenix Gamma
I've always maintained that Everything or Nothing is the best Bond game, hands down. It just nailed everything perfectly. For some reason, EA ditched that and went with Rogue Agent for their next title. And we all saw how that turned out...
SuitcoatAvenger's Avatar - Comment posted on 11/12/2009 16:01
SuitcoatAvenger
@Phoenix Gamma;

Actually, between EON and Rogue Agent, EA released an adaption of From Russia With Love. It was pretty cool, and built on the EON engine. It even featured Sean Connery reprising his role as Bond, which was pretty awesome unto itself. Unfortunately, it was a bit too easy, had some technical issues, and the story was kind of hacked up (SPECTRE became 'Octopus' due to ownership rights issues). Also, Connery's graveled, old-man voice didn't quite match up with his youthful game model.

Still, for all of it's faults, the game made up with it with an amazing last mission that took place in a SPECTRE SECRET BASE IN A FRICKIN' LIVE VOLCANO.

http://www.youtube.com/watch?v=vNJ_HHXRxHk
Kraid's Avatar - Comment posted on 11/12/2009 16:02
Kraid
@Suit : You have enlighten me ! Sean of the Connery variety.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!