games  anime  |  toys
This is a Dtoid readers's blog. For staff blogs click here. Confused? read this Create you own!  |   Members: Login now





Destructoid Community Videogame Canon Version 1.0
Subenu | 8:05 AM on 09.28.2009 4 comments


I present to you the first version of the Destructoid Community Videogame Canon. It took us 19 weeks and a lot of discussions to build a more complete version of the videogame canon. I want to thank everyone who has participated this far.

While this version of the videogame canon is a clear step forward, there are still some things left to be done. First of all, the canon can still be discussed and still is open to new suggestions. It is essential that we keep this process going. The other thing that I want to achieve are a series of blog-posts going more in depth with some games. These articles should provide more informations and opinions on particular games of the videogame canon. If you want to help out, just name your article „Destructoid Community Videogame Canon: *Name of the Game*“ and write about a game on the list. If the article is good enough, I will link to it in the weekly updates.

Remember to check out the Topic in the Forum and participate in the ongoing discussions. The list is still open for suggestions!

Destructoid Community Videogame Canon V. 1.0

__________________________________________________

Jump 'n Runs

Super Mario Bros (NES) : This was the first platformer to have scrolling. (Count_Zero) (alternate reason would be required)

Super Mario 64: The concept of a 3d platformer was relatively alien at the time yet this worked so well first time out. (garrfunkel)
__________________________________________________

First Person Shooter

Half Life Series: Since the very beginning the people at Valve have been pushing the boundaries of interactive narrative with the Half Life series. On top of that the controls are perfect and the graphics have always been cutting edge. (DaedHead8)

Castle Wolfenstein 3D: it opened the eyes of the gaming community as to the possibilities of the FPS-genre... there were a few games before it, but it was wolf3d.exe that convinced everybody that this was a great new style of gaming. (mistic)

Deus Ex: Most of its gameplay elements are drawn from other genres and not groundbreaking in themselves, but the degree of freedom and player control were unprecedented. (...) Also probably the only game where the "moral choice" mechanic felt like a true choice and not a tacked-on gameplay decision. (Shinryu)

__________________________________________________

Action/Adventure

Metroid: Extremely good combination of action gameplay, both in terms of platforming and shooting, in an action framework (massive world to explore). (Count_Zero)

The Legend of Zelda: Similar reason, a fairly simple - at first glance - quest game, with a massive world (for the NES) to explore, but with fairly simple and accessible gameplay. (Count_Zero)

Metal Gear series: All of them really but most importantly the first Metal Gear game and Metal Gear Solid. Both of which were responsible for creating and popularising stealth gameplay. (dmgi)

Ocarina of Time: One of the few retro series to jump into 3d so well and adapt so quickly. (garrfunkel)

Tomb Raider: this was the break through game in the mid-90s. I can't think of any other video game character that was on the cover of non-videogame magazines. (Ali D)

Silent Hill: revitalized the horror genre by going in an entirely different direction from what the mainstream was at the time (i.e. Resident Evil) and putting you in the shoes of an "average Joe" character with no particular combat/survival skills. (Shinryu)

Cave Story (Dōkutsu Monogatari): For the simple fact, it has not only one of the best stories, and some of the best gameplay and music of any Indie title, but of any game period. For the work of a one man dev team to be placed up upon the same high pedestal as those done by entire full studios is a remarkable feat, and a true shining opus for Indie developers and fans to look to. (Scary Womanizing Pig Mask)

__________________________________________________

Adventure

Phoenix Wright: Ace Attorney: (DS 2005) The first non-Eroge Visual Novel to gain Western popularity and significance; proving to many that the genre could craft a quality gameplay and narrative experience, and paving the way for other such games, like Professor Layton, Hotel Dusk and the other Ace Attorney titles. (Scary Womanizing Pig Mask)

__________________________________________________

Casual

Wii Sports: Like it or not it is something that completely defines what the Wii is and will always be remembered. (garrfunkel)
__________________________________________________

Puzzle

Tetris: It pretty much single-handedly popularized the Game Boy (and more importantly, portable gaming in general). (Clyde and Badstar)

Braid: A masterpiece in every sense of the word. (DaedHead8)

Bubble Bobble: For pioneering the „puzzle platformers“. (BulletMagnet)

Puyo Puyo: Sets the standard for every "ochi" puzzler to come after it. (BulletMagnet)

Puzzle Bobble: It popularized the "shoot stuff upwards" puzzle subgenre. (BulletMagnet)

__________________________________________________

RPG

Fallout: It was different and innovative for its time, doing brand new things that heavily, heavily influenced the RPG genre. (Angra)

Final Fantasy IX: It presents the basic structure of Final Fantasy (classes, magic rules, linear world spanning quest, high quality cutscenes to move the story) but its also, perhaps, more immediately palletable than the entries on either side of it. (Tubatic)

Final Fantasy VI: It's just an incredibly realised story. (Aurain)

Final Fantasy I: For being the first to popularize RPGs in the gaming niche. (Scary Womanizing Pig Mask)

Final Fantasy VII: Cultural impact, effect on the genre and popularized/familiarized those outside of the niche with RPGs. (Scary Womanizing Pig Mask)

Tactics Ogre: It truly set the bar for grid-based "move/attack" strategy titles. (BulletMagnet)
Pokémon Red/Blue: The standard-setters. (BulletMagnet)

Shin Megami Tensei: Nocturne: For their unique and evocative settings and themes, as well as their robust challenge. (BulletMagnet)

Dragon Quest V: A great story of the journey of life and love. A great coming of age story too. (TurboKill)

Persona 3:FES: The definitive version of the game that has put SMT on the gaming radar for many websites/critics/gamers in the last couple of years, and introduced many new people to the SMT series as a whole. Not to mention it's moving story and addicting soundtrack. (Aurain)

_________________________________________________

Fighting Games

Street Fighter 2: fighting games came of age here. (Ali D)

Street Fighter III: 3rd Strike
Possibly the greatest fighting game ever made. It's not a game whose depth comes from five different meters to keep track of, but it's amazing depth comes from it's actual mechanics. (LK404).

__________________________________________________

Music and Rhytm Games

Otocky: This game is widely regarded a precursor to Tetsuya Mizuguchi’s Rez (2002). It was also the first game by Toshio Iwai of Electroplankton fame. (nintendoll)

PaRappa the Rapper: Parappa the Rapper is arguably the first sight-reading game; boasting quirky characters and plot integrated with original music and art. The mainstream success of this game opened up music video games as a viable source of success and income for developers. (nintendoll)

FreQuency: It was the first music game to give you control of all of the musical instruments in the track. It was also one of the first games to implement a progress bar on the right side of the screen that showed you how far through the song you were. (nintendoll)

Dance Dance Revolution: Without DDR, some games like Guitar Hero and Rock band might not exist. At least not as we know them anyways. Also it is a great game that even brings casual players to the arcade... If all the machines aren't crowded. (TurboKill)

Samba De Amigo
DDR is intimidating; Samba De Amigo is welcoming. Shaking maracas is so charming that even people who play on easy are smiling while they play. Instead of weird, high-speed techno music, Samba De Amigo had cheesy, upbeat songs like Ricky Martin's "Cup of Life." (LK404)

__________________________________________________

RTS

Total Annihilation: the first RTS with 3D units, and so great and well balanced that people are still playing it nowadays (was released in 1990), some fans even built a full free version of it (taSpring) (mistic)

__________________________________________________

Strategy

Master of Magic: a 4X game very similar to Civ II, but the battles were tactics-like battles instead of being computed automatically. This game was a shining beacon in the fantasy strategy/4X genres and was an incredibly deep game for its day. (zgerhard)
__________________________________________________

MMORPG

World of Warcraft - When someone mentions MMO, The first thought is always WoW.
When a new MMO comes out, It tries to copy WoW's style and Gameplay. (Aurain)

__________________________________________________

Simulation

Elite: the first successful space simulator. Everything from Wing Commander, to Freespace, to X3, to Eve Online comes from Elite. (Count_Zero)

Grant Tourismo (Series): for popularising the simulation-racing genre. (Mistic)

_______________________________________________

Shmup

Radiant Silvergun: The most "epic" shooter ever released. (BulletMagnet)

DoDonPachi: remains the benchmark for "bullet hell" shooters. (BulletMagnet)

Touhou 6 ~ The Embodiment of the Scarlet Devil: (PC 2002) A fantastic Danmaku/Bullet Hell shooter, and a huge revitalization for the 4 year MIA Touhou series, introducing some of the most important series mechanics, like auto-item collection and counter-bombing, and some of the series most beloved charecters. More importantly though, it was the first of the series to be developed for Windows, allowing the West much easier access to the series, and thus, introducing a large number to the hugely multi-faceted world of Touhou. (Scary Womanizing Pig Mask)

_________________________________________________

Racing

GRID: for implementing the time-back-feature that racing-gamers have been praying for since the very first racing game where you could crash your car. (mistic)

Motocross Madness (2): for the insane sandbox that they gave us. (mistic)
__________________________________________________

Special

Passage: It was the first title to put Indie games on the map of quite a lot of people, and tells one of the deepest and most evocative narratives in all of gaming in only ~5 minutes. Most importantly, it helped show that games didn't need to be traditional, or even fun, to be worthy additions to the medium.(Scary Womanizing Pig Mask)



  related blogs:
 

Is this post awesome? Vote it up!

9

Those who have fapped:  joseffthered  

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

4 comments | showing # 1 to 4

prev next

DaedHead8's Destructoid Blog
It's a damn fine list so far, but there is plenty of room for additions. Good work everyone, especially you Subenu.
Subenu's Destructoid Blog
Thanks a lot DaedHead8! I totally agree with you, there is plenty of room for additions. Don't hesitate and head over to the forums topic in order to make some suggestions.
Scary Womanizing Pig Mask's Destructoid Blog
Awesome! I feel like we should do something with it, try and get it established somehow :3
jackal27's Destructoid Blog
Hey Subenu, do you have a Twitter account?


prev next


Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 about me

Living in Europe and kind of enjoying it... Have been playing games since I was 4 years old and still loving it with 23.
My favorite genres? RPG's, strategic RPG's but also Shmups, Fight Games (2D prefered) and Nintendo Games in general. Also a big fan of Manga/Anime.

Playing atm: Shin Megami Tensei: Persona (PSP), Shin Megami Tensei: Devil Survivor (DS), Okami (PS2), Odin Sphere (PS2)

Wii Friend Codes:
4767-3726-4152-1201

The Conduit
4297-2299-2585

Mario Kart Wii
1160-9977-2709

Consoles and Handhelds in possession:
Wii
Playstation 3
Xbox 360
Playstation Portable
Nintendo DS
Playstation 2
Gamecube
Sega Dreamcast
Playstation 1
Nintendo 64
Sega Saturn
Super Nintendo
Sega Mega Drive (also known as the Genesis)
Nintendo Entertainment System
and of course a PC... which is too old to really run games.

At the moment I am quite busy with creating a Video Game Canon together with this community!
Join the discussions!

Building a Video Game Canon Blog Series:
Introduction Post: About the necessity of a video game canon
Week 1
Week 2
Week 3
Week 4: Revival Edition
Week 5: Final Fantasy Edition
Week 6: Still a Fantasy, not final yet! Edition
Week 7: JRPG Edition
Week 8: Massive Update Edition

Analyze This series:
Introduction Post
The concept of temporary immortality
The Term "Retro game"

 xbox 360 gamertag
 mii friend code:
4767 3726 4152 1201

 friends' updates
Ckarasu's Profile Ckarasu
A gift to the community: Demon's Souls PS3 theme (Sexy Update with a new theme)
Clayton S Chan's Profile Clayton S Chan
How to Win a Raffle Drawing: A Public Service Announcement.
Colette Bennett's Profile Colette Bennett
The Whispered World gets lucky at German Game Dev Awards
DaedHead8's Profile DaedHead8
The Future of Mobile Gaming
EuroFNF's Profile EuroFNF
EUFNF 20/11/09: ZOMBIES!!! Edition
Gemsi's Profile Gemsi
November 27th EU Releases
guysgirl's Profile guysgirl
Mario Brother Live Action Puppet Show
Lamer's Profile Lamer
Strategy wars: What most people fail to realize.
Magnalon's Profile Magnalon
The New Kid in Town: An Aion FAQ
Scary Womanizing Pig Mask's Profile Scary Womanizing Pig Mask
Giygas: A psychoanalysis of evil Itself
themizarkshow's Profile themizarkshow
New Mario, Same Nintendo


 

 
  get involved

register or login
post a blog
post a forum
enter a contest
contribute a news tip
suggest a feature
be a guest editor
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meetup+play online
seriously

about Destructoid
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator
Despingation?




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006