One week ago I started a thread on the Destructoid Forums in order to create a video game canon. There was some response to it, and most of it was very constructive and it was interesting how the games that were proposed have been discussed there. The discussions have slowed down now for a bit, so I will use this moment to resume how far we got until now. But before I do that, I want to thank everyone who participated in the discussions. It is really great to see how the list evolves and how people here really try and help. I hope we can keep this up for some time.
First, we started off with the list of 10 video games that I found on wikipedia:
*Spacewar!
* Star Raiders
* Zork
* Tetris
* SimCity
* Super Mario Bros. 3
* Civilization I/II
* Doom
* Warcraft series
* Sensible World of Soccer
I´ll give you now the games that are almost certainly on our list, since they have not been questioned:
Metroid: Extremely good combination of action gameplay, both in terms of platforming and shooting, in an action framework (massive world to explore). (Count_Zero)
The Legend of Zelda: Similar reason, a fairly simple - at first glance - quest game, with a massive world (for the NES) to explore, but with fairly simple and accessible gameplay. (Count_Zero)
Super Mario Bros (NES) : This was the first platformer to have scrolling. (Count_Zero)
Super Mario 64: The concept of a 3d platformer was relatively alien at the time yet this worked so well first time out. (garrfunkel)
Ocarina of Time: One of the few retro series to jump into 3d so well and adapt so quickly. (garrfunkel)
Braid: A masterpiece in every sense of the word. (DaedHead8)
Half Life Series: Since the very beginning the people at Valve have been pushing the boundaries of interactive narrative with the Half Life series. On top of that the controls are perfect and the graphics have always been cutting edge. (DaedHead8)
GTA 3: The staple of sandbox games and the point of comparison ever since (How many times have you heard the words GTA-Clone in the past few years?). Sure other games had done it before, but nothing like what GTA had to offer. (dmgi)
Wii Sports: Like it or not it is something that completely defines what the Wii is and will always be remembered. (garrfunkel)
Tetris: It pretty much single-handedly popularized the Game Boy (and more importantly, portable gaming in general). (Clyde and Badstar)
Fallout: It was different and innovative for its time, doing brand new things that heavily, heavily influenced the RPG genre. (Angra)
And here is the list of games that are heavily discussed at this moment:
[Questionable] Shadow of the Colossus: One of the most moving stories in a game ever. Massively expansive landscape and every fight is a boss fight. (garrfunkel and DaedHead8)
[Questionable] Metal Gear series: All of them really but most importantly the first Metal Gear game and Metal Gear Solid. Both of which were responsible for creating and popularising stealth gameplay. (dmgi)
[Questionable] Bioshock: The game that proved you don't need multiplayer to sell millions in the internet era. A beautiful combination of innovative gameplay and masterful story telling, this game deserves to be a part of the video game canon. (DaedHead8)
Titles that completely dropped of the list:
Guitar Hero
Titles not yet included, but mentioned (nobody has given a reason to include them yet):
Dance Dance Revolution
Please continue submitting new titles and discussing the existing one
here.
For more information on the video game canon, read the description in the topic our in my
Blog-entry on it.
No Metal Gear is no canon.
I for myself do thing it is important enough to be on the list, but there is a choice that would have to be done as to which one belongs on there.
They both moved storytelling to new levels. I'd like to hear compelling arguments as to why they shouldn't be on.