Blasphemy to even suggest it to some, I know. It was definitely an incredible game. On the Wii I still found it as good as on the Cube. When it first came out on the Cube, I just couldn't get over the graphics. It remains an incredibly beautiful game and a solid one at that. It was critically well received. I think moreso than any RE before it. However, it did mark a significant post Umbrella era in the series.
So, for you RE fans out there, do you think RE4 was a good entry in the overall franchise, or was it so vastly different to the games before it, both in style and story, that it perhaps heralded the demise of old school Resident Evil? I loved the RE remake on the Cube, I loved RE2 on PSOne, I loved Code Veronica on Dreamcast. I would definitely consider myself an RE fan. I consider RE4 a stellar game, probably the best out of the series gameplay and graphics wise. It just feels a little odd, very different. Agree or disagree?
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The main difference was a lack of zombies and more action oriented.
Hush.
RE5 won't have zombies in it. They already said NO ZOMBIES.
Some people, I swear. I love the RE franchise and played just all the games (Dead Aim I haven't yet) but saying RE4 was stale in any sense is just plain we todd did.
The progression of the RE series is pretty much analogous to the decline of the horror movie in recent years; the early games, just like older horror films, were all about suspense, not knowing what's around the corner, noises in the distance. RE4 had maybe one genuinely creepy sequence (the prison where you first meet the regenerators, with the thing in the bag), and the chainsaw noise in the distance was good for planting a sense of impending doom in the player, but it got most of its scares from shit jumping out at you and loud noises.
As for the zombies, I'd like to see more half-life 2/28 days later style ones getting thrown in there. Las Plagas were fucking stupid, who runs straight up to a man with a shotgun, holding a pitchfork, then decides to walk the last few metres at a slow shuffle? The zombies were believable because they were so slow and brainless (harhar), the plagas' AI made them feel more like targets than enemies. They could have done with making them all run straight at you but only ever putting three on screen at a time.
Anyway, this long comment is long so I'm gonna leave it there, but I feel RE4 was overrated.
Also, what the hell is an inspired zombie?
What about the sewers with the bugs?
What about the Verdugo in the basement? Not the scariest part ever but it was sweet and a little chilling being hunted down by him and trying to survive that long (unless you wasted the rocket and went for a kill your first go around).
One of the scariest moments was when the two chainsaw women popped out! That freaked me out..specially since you still move slowly and you were stuck in that pit at first...I still don't like doing that part when I play.
And I'd rather have at least 10 Las Plagas guys surrounding me, throwing stuff at me and dodging bullets than 3 running straight at me, no thanks.
Resident Evil 4 is SO not overrated and I am sorry but you are messing with the wrong franchise/game to diss on this one.
That thing was freaky and maybe I was just playing it with 0 lights and a CRANKING surround sound, but that was a pretty freaky moment. And trust me, I don't get scared easily. I am an avid horror fan and help my friend's horror company whenever needed.
What the heck...RE4 had tons of suspense. You never knew what was going to happen next. The only thing I will admit you have a point on is the puzzles. But this game was more actiony.
So you may have a point with the whole, "it isn't like the old without puzzle and slowness" but it is a revival of the game. New enemies, NO UMBRELLA, new camera angle, ACTION.
I guess I was looking for a more cerebral experience when I played it. It's a great game and the added mercenaries and survival modes are shit hot, especially playing with a friend, but as a survival horror it fails utterly. Leon is far too powerful, you always have too much ammo and more guns than will actually fit in your luggage and the enemies are idiots. They could have released the same game under the guise of an all-new series and I'd have lapped it up, but coming in expecting it to be a Resident Evil game I was disappointed. How the enemies act in 5 is a dealbreaker for me. If it's just another round of target practise then no thanks.
Did it feel like Resident Evil? I'd say yes.
But if you are lame and didn't like RE4, you won't like RE5. RE5 is RE4 but in new local, new character and "evolved" controls. Failure is you for not liking a new game which will probably be sweetnes.
It's ok, you can sit around playing the originals while I enjoy RE5. It's cool, I'll let you know in all the stuff you are missing.
I almost definitely won't be picking up RE5 as I'm at uni right now, the Triple is back at home and I'm stuck with a shitty laptop for gaming (which has the upside of making me discover a shitload of awesome indie games), but I'll certainly be watching it with interest. If it looks like it can deliver genuine scares as well as the awesome head-exploding of number 4, I might change my stance. Right now the only games I plan on buying over the next year are MGS4 and the orange box though.
Before RE4, I woulda counted Code Veronica as that, though. God, that game was awful. Just thinking about its shitty plot and characters makes my head hurt.
I agree with you on Veronica, That game was fucking terrible.
whenever the badguy talked my ears bled.