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Fresh outta college, one of those stereotypical, bumbling jobless "journalists" wanting to become a "vidya gaems jarnalist". And so the hunt for a job he likes begins! And no, he's not going back to school to become a pharmacist technician, like his mom nags him to be.



I also have a YouTube channel (above image). Self-taught video editing! I'm still unemployed you know, potential hirers!

~ Favorite games
- Red Dead Redemption
- Shadow of the Colossus
- Psychonauts
- Mass Effect 2
- Yoshi's Island
- Pokemon
- Monday Night Combat
- Grand Theft Auto: San Andreas
- Super Mario World

Also, twitter


Introduction post

10 things about me

~Front Paged
- Downloadables: Every night is Monday Night Combat!
- eSports: Someone you know is hype
- Relaxation: Secretly training

~FAP Approved!
- A discussion about Catherine with my girlfriend
- So I applied for an internship at X-Play...
- Being Social: Cal State Long Beach's Gaming Club
- Persona 4: Ultimate and 4 other fighting games you probably don't know
- A new return to 3rd Strike Online part 1: Picking a main
- Top 6 somewhat natural disasters in gaming
- Villains: For me my dear, it was merely a Tuesday
- Let's talk about Phoenix Wright and Nova in UMvC3
- How I gave my girlfriend Tetris DS and loved every minute of it
- Let's talk about Rocket Raccoon and Frank West in UMvC3
- Xenophilia: The Universal Language of Mecha
- Asura's Wrath might get panned and I'm ok with that
- Acquisition: Solid Snake signed your what?
- A Valentine's Day reflection: two great loves
- Skullgirls and the art of combos
- 6 reasons why you should check out Legend of Korra
- Today, I thought about oversexualization

~Friday Night Fight Replays!
- 09/02/11
- 09/09/11
- 09/23/11
- 09/30/11
- 02/07/12
- 02/12/12


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Asura's Wrath might get panned and I'm ok with that
StriderHoang | 1:27 AM on 01.17.2012 13 comments




When I first saw Asura's Wrath from TGS, I was immediately blown away at the scale of the situations. If you wanted someone's attention, I don't know how you'd top killing a god the size of a planet.

When the game was playing back then, there was no mystery to how it would play. Quick-time events were displayed on screen and were done in a way to vaguely mimic certain actions in a simplified fashion. I was fine with that but many people express disinterest after having played the demo.

Cinematic experience of QTE heavy, auto-playing game? I say, Asura's Wrath won't do well with critics, but it may very well develop a cult following; think Earth Defense Force-style cult following.

This game is aimed at people like me. People who understand and don't mind the quirkiness that emanates from games developed heavily with Japanese influences like Bayonetta, Vanquish, Shadows of the Damned, and No More Heroes.

If you're like me, you like watching anime, especially the kind that simply cannot be replicated by western animation. Things like robot combat increasing in scale until it becomes galactic, break dancing samurai, or corporate sponsored superheroes. You'll give it chance to see Asura topple gods with moon-smashing punches and sprout his six arms to break even in a Kenshiro-style multi-fist punch-a-thon (on a moon).



If you're skeptical, it'll be because of QTEs taking control away from you and the suspicious atmosphere of doing more watching than playing. You'll probably balk at the idea at watching Asura catch a sword with his hands while all you do is flick both control sticks to the right to see him swing it away as it levels an entire block of crust upwards. All of this done with only two sticks being moved? Not the most immersive experience.

But I'm alright with you. And I'm alright with the idea that critics will pan the game. Predicting this game will be an 8 is probably being generous. I think the scale deserves at least a 6 and I won't be surprised at it being a 5 if it's full with as much QTEs as people fear.

But that's not to say Asura's Wrath isn't aware of how invested it is in its cinematic presentation at the expense of actual player-control. Levels are divided in episodes, with intermission cards used in between the loading of major sequences and even dramatic “to be continued” cards with dark strokes and exaggerated atmosphere.



The demo accomplished a lot more than most other demos can claim, at least for me. Many demos leave me feeling like I didn't learn a whole lot about the game and with more questions than answers. But the demo for Asura's Wrath reaffirmed for me that they have a set goal in mind and have not veered off course at all since its reveal: your fists, which can destroy small civilizations, thirst for vengeance. The only question on your mind is who will you strike and who will you spare?

It probably won't be as awesome in gameplay as I just described, but if episode 11 involves Asura being pushed from the moon to the Earth by a sword long enough to go through the Earth, and episode 5 is Asura defeating a man the size of the moon, I absolutely must see what happens in between and afterwards.



Wanna see me actually play the game? Look no further!



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13 comments | showing # 1 to 13
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VenusInFurs's Avatar - Comment posted on 01/17/2012 10:12
VenusInFurs
Beaaaaaaautiful blog! Obvously I agree with every single thing you said. <3
knutaf's Avatar - Comment posted on 01/17/2012 10:51
knutaf
Digging the blog, dude. Actually, when the end of episode 11 "to be continued" screen popped up, I actually shouted "AW NAWWWW!" at the TV. Really want to play this out and see all the ridiculousness.

Hmm, galactic scale robot battle. Sounds like GuLag.
Hmm, breakdancing samurai. Sounds like Champloo.
Corporate sponsored superhero? not familiar.
Tim ONeil's Avatar - Comment posted on 01/17/2012 11:12
Tim ONeil
Nice work! I agree. I do hate forming opinions before a complete product is in my hands but I feel the same way. Because the game is super shallow it will probably get a lot of 7's but I'm going to be playing it for the over the top style and presentation not so I can figure out an master a bunch of systems.
fulldamage's Avatar - Comment posted on 01/17/2012 14:21
fulldamage
Heh, I tried the demo and I did smile at the over-the-top-ridiculous of it all, but in terms of gameplay it's really not for me. Maybe if it was attached to some shonen property like Bleach or DBZ, I might be more jazzed about it? Ah, probably not. But I'm just happy to see it out there, existing. If you're going to put players through a QTE, then you better make them able to stab each other across planets. This is the level at which the bar must be kept. ^_^
Zarwid Thwic's Avatar - Comment posted on 01/17/2012 14:26
Zarwid Thwic
I read your blog and then watched the video. I then read your blog in your voice.

That is all.
pedrovay2003's Avatar - Comment posted on 01/17/2012 14:30
pedrovay2003
I LOVED the Asura's Wrath demo. It may have been quick-time heavy, but it also felt very shmup-y, too. A shmup I can actually play!
Occams electric toothbrush's Avatar - Comment posted on 01/17/2012 16:13
Occams electric toothbrush
I need this game in my life so bad. Great blog.
Bibbly's Avatar - Comment posted on 01/17/2012 16:42
Bibbly
God of War Japan is God Zilla Fuck Animu
maycausecancer's Avatar - Comment posted on 01/17/2012 19:17
maycausecancer
My problem is not the QTEs.

Its the low difficulty and little replay value.

There was no challenge, it felt like I couldnt fail and lets face it once you beat this game are you really going to go back?

Im glad other people got some enjoyment from it.
Drachula64's Avatar - Comment posted on 01/17/2012 21:56
Drachula64
Asura's Wrath will definitely be more of a visceral experience than an intellectual one. And sometimes that's okay.
StriderHoang's Avatar - Comment posted on 01/18/2012 00:37
StriderHoang
@maycausecancer

I fully respect your opinion as I destroy deities with fists made of gold.
StriderHoang's Avatar - Comment posted on 01/18/2012 00:47
StriderHoang
@Zarwig thwic

Jaded's Avatar - Comment posted on 01/19/2012 19:05
Jaded
The QTE did me in. It's not that the demo was a complete disaster, just not my type of game. That said, I do hope it does well when being rated. ;)
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