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Stop Spoilers
11:06 PM on 01.13.2012

Katawa Soujo has finally been released and it is pretty amazing but there is another game with these characters, Katawa Crash. It is is like nanaca-crash but with Katawa Soujo characters (and more) and a million times more insane with Kuusou Rumba playing in the background. You should be going thousands of miles with ease and seeing insane specials and sequences. If you dont believe me look at these screens.







There is a huge amount of specials things you can see. And even I have only scratched the surface. Here is the link to the game. Post your special playthough moments below.
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So Level 5 have released some new footage of Ni no Kuni to rev up hype (since the game is just about to release in Japan). And it has certainly done that in my eyes.

Gameplay

http://www.youtube.com/watch?v=qyAhNuG8DZY

http://www.youtube.com/watch?v=W1S44eLQ9wk

http://www.youtube.com/watch?v=Uz72hXkuWOo

http://www.youtube.com/watch?v=AS1w2EIJuqo


Cutscenes

http://www.youtube.com/watch?v=TKO3c96xTko

http://www.youtube.com/watch?v=mJBJl1QhMEQ

http://www.youtube.com/watch?v=qrxCaoH0elk


I has just about everything that I want in a JRPG Though I loved FF13 It has a vast overworld with secrets that you can explore, transportation that can help you travel quickly and get to new areas, and towns full of NPCs you can talk too. It also helps that is has a amazing art-style though studio Ghibli and soundtrack though Joe Hisaishi. Battle system looks neat too, you can control any of the three characters at any time to use their special abilities and you can have up to three monsters under each characters to fight with. But we will have to wait for the full details to see what exactly happens. Are you excited for this to come out early next year? Is their anything about the game so far that has you excited?
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Stop Spoilers
10:24 AM on 09.30.2011

With the PSV slowly approaching release there has been a huge portion of gamers complaining about the number of ports the device has. I am here to tell you that that is fucking retarded (in the PSV's case). Yes the PSV does have large amount of ports but it does also have brand new games for existing IP's and some brand new IPs. And just in case some of you have been living under a rock (and some of you have apparently) I will post these non-port games for you ( I will even post links to videos)

Gravity Rush (Daze)


Here is my personal favorite PSV game that is a brand new IP that is ironically overlooked by many. It is being developed by Team Siren and produced by Keiichiro Toyama at Sony Japan.

Here is the TGS trailer
http://www.youtube.com/watch?v=0y1DR5p8AlI

Developer Walkthrough by Keiichiro Toyama
http://www.gamespot.com/events/tgs-2011/video.html?sid=6334984&category=latest&hd=1&tag=top_stories%3Bplay_btn%3B1

Gravity Powers Gameplay
http://www.youtube.com/watch?v=lZWjkh0c0QQ&feature=player_embedded


Sound Shapes


This unique game should appeal to the people that complain about console-like game experiences. It is a musical platformer being developed by Queasy Games and Jonathan Mak (Everyday Shooter). Not only is it a new IP but it has a experience that can only be played on a handheld (this does not really effect me but some people have preference for this).

Reveal Trailer
http://www.youtube.com/watch?v=gvvTTDiHfiU

Gameplay
http://www.youtube.com/watch?v=3Q3Uqoqvk3E&feature=relmfu

Army Corps of Hell


This brand new IP is a quirky game that looks like pikmin on steroids and with gore and coincidently is being produced by Motoi Okamoto who was involved in Pikmin 1/2 along with Mario Sunshine, The Legend of Zelda: The Wind Waker, and Mario Kart: Double Dash.

TGS Tailer
http://www.youtube.com/watch?v=lzFjftDbIaU

Game play
http://www.youtube.com/watch?v=gP48LaDW1u0&feature=related

Escape Plan


This new IP is being developed by Fun Bits who have staffers that worked on Fat Princess. This game uses all of the Vita's inputs (except buttons) so this can only be played on Vita. There are some reported control problems but they have plenty of time to fix them before release.

Gamescom Trailer
http://www.youtube.com/watch?v=cPvabLbTEYk

Lord of Apocalypse


This is a action RPG and since the Vita as two control sticks it can be played with much ease compared to PSP action RPG's. And I think it has a cool art-style.

TGS Trailer
http://www.youtube.com/watch?v=iNmwLkzlAlw

Ragnarok Odyssey


Yes I know the past Ragnarock games have not been that good but this is being developed by Game Arts (Lunar and Grandia) so it has a change of at least being good

TGS Trailer
http://www.youtube.com/watch?v=8hqvTIsBdCk

Gameplay
http://www.youtube.com/watch?v=3o2AKRGW_ug

Little Big Plannet


Dont let first glances fool you this is not a port. Little Big Plannet uses all the Vita's functionality and it is obvious that it was ment for this this system. With the touchscreen, back touch panel, and the gyroscope possibilites are endless.

E3 Trailer
http://www.youtube.com/watch?v=qAcK3FEatY0

Gamescom Trailer
http://www.youtube.com/watch?v=bfwm3jeHlzw

Gameplay
http://www.youtube.com/watch?v=0lzeA_VsveQ

Uncharted Golden Abyss


This title should have no need for a introduction but there are some things I want to say about it. It is being made by Sony Bend (the people that created many the PSP sony titles and Syphon Filter). So they know what they are doing and the Uncharted IP is in great hands. I also have to say that this is not a port (some people still say this is a port) but a brand new game. And since the Vita has two analog sticks if should play well. And for the last time yes you can ignore the other control inputs.

Gamescom Trailer
http://www.youtube.com/watch?v=7zqyRuLHPCo

Gameplay TGS
http://www.youtube.com/watch?v=TGEdHFgRLS4

WipEout 2048


Another Sony franchise coming to the Vita and once again it is a brand new game not a port. I was worried about the 30fps framerate but after watching the TGS demo I am less worried. They still of plenty of time to polish the game.

TGS Demo
http://www.gamespot.com/events/tgs-2011/video.html?sid=6334770&category=highlights&hd=1&tag=top_stories%3Bplay_btn%3B1

E3 Trailer
http://www.youtube.com/watch?v=Q9UoIQoaGq0

Resistance Burning Skies


A brand new game in the Resistance Franchise. The best thing about RBS is that no sacrifices were made to make the game playable like retribution was. It plays exactly like the consol version with some nifty touch controls if you want to use them. The visuals are rough around the edges but they should have time to polish it.

Gamescom Gameplay
http://www.youtube.com/watch?v=Sh9gPsWP0N8

New Little King's Story


This is the sequel to the underground hit Little King's Story (WII). The art-style has slightly changed but it sill has its unique look. It features touch-based controles and seamless time and weather shifts.

Trailer
http://www.youtube.com/watch?v=JGhahopTBZ4

Gameplay
http://www.youtube.com/watch?v=PAT63K-48oE

Katamari


I am not sure if this is a port or not (and giving Bamco's history I would not rule it out) but the squeeze stretch mechanic is a really cool idea and if implemented correctly could breath new life into the franchise.

TGS Trailer
http://www.youtube.com/watch?v=LFdeHk5fJuY

Super Stardust Delta


This is not a port of the PSN game. It has some brand new mechanics (some using the Vita's functionality). The game looks more chaotic then the Super Stardust and that is saying something.

Ruin


Here is a dungeon crawler with some really cool social features and true cross-platform play. (hopefully it is priced well)

Social Features Info
http://blog.us.playstation.com/2011/09/22/ruin-for-ps-vita-lairs-relics-and-the-social-web/#utm_source=twitter&utm_medium=social&utm_campaign=ruin_vita_092211

E3 Gameplay
http://www.youtube.com/watch?v=QfMNTBGpUrE&feature=BFa&list=PLF7ACF8D0A8D9C397&lf=results_video


There are some others I did not mention. Now that that is done, yes many of these game may not appeal to you (none of them may no appeal to you). But you can not pretend they dont exist for everyone else. The ratio of New IP's to Ports does not matter. Who cares if there is a tone of ports if there are a plenty of new games as well. The only time you should get mad at ports if the only games a system has is ports. The PSV is not in this senario (unless you dont want any of these games). Instead of getting mad at ports how about getting excited about the new games like Gravity Daze that needs attention. Complaining about ports but not giving any of the new games any attention does not create more new games. I hope I have given some of you some new PSV games to get excited about
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Stop Spoilers
3:58 PM on 09.28.2011



Since D-Toid did not do a TGS post about Gravity Daze I thought I would make one. Gravity Daze is a PSV exclusive game produced by Team Siren and directed by Keiichiro Toyama. The game revolves around the manipulation of gravity to complete missions and defeat monsters. Though there things that have not been revealed yet.

Anyway here is the TGS trailer http://www.youtube.com/watch?v=0y1DR5p8AlI.

Developer walkthrough by Toyama
http://www.gamespot.com/events/tgs-2011/video.html?sid=6334984&category=latest&hd=1&tag=top_stories%3Bplay_btn%3B1.

And a short demonstration of some of the gravity powers that you will be able to obtain. http://www.youtube.com/watch?v=lZWjkh0c0QQ&feature=player_embedded

I have also posted a large amount of screenshots/art to salivate at.

I hope more people get excited about Gravity Daze because getting pissed at console ports but not caring about a cool new IP rubs me the wrong way.
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