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About


A self proclaimed professor of survival horror despite only having a BA (Hons) degree in film. Go figure.

Okay, maybe I should write more here but I once did an interview for Law's blog, which explains everything about me.

In the meantime, I'm just a guy who writes about videogame theory and how the medium can achieve better cinematic emulation (while keeping its own indentity). Though, if that's too boring, you can always find something delightfully fluffy in the following:

Gamer Obscura

Gregory Horror Show
Glass Rose
Michigan: Report From Hell
Hellnight
Steambot Chronicles
Chase The Express
The X Files FMV Game
SOS: The Final Escape & Raw Danger
G-Police & G-Police: Weapons of Justice
Koudelka
Friday The 13th: The Computer Game
Hard Edge
DENNIS HOPPER featuring Black Dahlia
Harvester
The Note
The Police Quest Collection
It Came From The Desert
Blade Runner
Men in Black: The Game
Famicom Detective Club Part II
Toonstruck
Ham-Ham Heartbreak

Unsung Heroes

Brad Garrison (Dead Rising)
Jenny Romano (The Darkness)
Cass (Fallout: New Vegas)

Hey, check out these inane ramblings:

The Vague History of UK Videogame TV shows

Part 1 (Bad Influence, Gamesmaster & Games World)
Part 2 (BITS & videoGaiden/consoleVania)
Part 3 (the worst and the future)

The Assimilation of Eastern & Western Horror in Videogames

Part 1 (The Eastern/Western Horror Assimilation)
Part 2 (Interaction and Narrative)
Part 3 (Case Study)

Random

Skip To The End: Max Payne 2
The Lost Idea of An Adventures of Pete & Pete Game
My Unpopular Opinion: I Liked Alone in The Dark 5
Hey BBC! Where's My Doctor Who Game?!
Loving Dr. Chakwas
The 'Fun Simulacrum' of Movie/TV License Games
Why Devs Don't Get The Colonial Marines From Aliens
It's Okay To Like B-Movie Games
Endings That Made Me Cry...Like A Man
Who Do You Trust?
Dancing With Myself
My Unpopular Opinion: Silent Hill 4 Deserved Better
Theme Hospital & The Embarrassing Operation of Old
When It Comes To Noir in Videogames, "It's Chinatown"
My Irreverent & Irrelevant Awards Show 2010
Amateur Bedroom Critics
Sydney Briar is Alive
The Big Gumbo
Alan Wake's Hallowiener Special
...And So I Watch You From Afar

Nostaljourney

Some poor sap let me onto their awesome podcast. These are the horrific results...

Deus Ex
Resident Evil 2
Duke Nukem 3D

Secret Moon Base

They sent me into space for this podcast. There were no survivors...

Fiddling Nightbear

Monthly Musings

I Suck At Games: Stretching My RPGs Out into A Year & A Half Ordeal

Improving Gaming Communities: We Need A Gaming Fonzie

The Future: Laughing At The Past

Something About Sex: It's A Conquest, Not A Catalyst

Alternate Reality: "My other car is a Trotmobile!"

Teh Bias: Starting At The Ground Floor

Groundhog Day: One DeSoto, Two Carefree Owners

Front Page

Nothing Is Sacred: 'It looks like the lock is broken. I can't open it.'

Love/Hate: Shark Jumping Videogame Writers

E for Effort: The Adventures of Mega & Master (A Cautionary Tale)

The Lament of Solitary Antagonistic Horror

2010 Sucked: Why Cing Will Be Unknowingly Missed

Technical Difficulties: Rainbow Six FUBAR

Cass from New Vegas

Honest Endings for Honest Hearts

Growing Old Disgracefully

Thanks for reading!
Player Profile
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Stevil's sites
Badges
Following (37)  




Belated Happy New Year!

Well, I think it might be New Year. Honestly, it’s hard to remember since the Radio Times (TV Guide for non-Brits) stopped at December 31st. Now I’m just measuring time by any unopened bottles of Colonel Kwiki-Mart’s Kentucky Fried Bourbon.

Anyway, 2010 will go down as the year where just about everyone of my favourite bands released average albums. That and I also received an alarmingly awful scarf from my father, showing how little he knows about me or any fashion sense.

At least there was one constant in my life and it’s obviously videogames. There’s also my girlfriend of 8-9 years, but that’s irrelevant right now.

This year we had the cowboy epic, an increase in detective mysteries, some tense moments in psychological horror, the blockbuster conspiracy thriller and the continuation of an intergalactic interpretation of Days of Our Lives. There was also some astoundingly dumb moments and squandered ideas too, but you can’t have it all.



So let’s just get the negatives out of the way, shall we?

Through the medium of song!

Chords: C-G-C-G-Em-D

Cing finally went bust
Even though they made Hotel Dusk
Sleep is Death’s payment plan was an arrogant mess
Pre-order strong arms didn’t make a sale
Rohrer’s slapped out of his complacency
And he’s now on a “sliding scale”
Heavy Rain’s Plot Hole
I was the killer and I didn’t know
Damn, I felt so screwed
The info was omitted from my view
Doctor Who and Sam & Max
Had controls as crumpled as my ball-sack
Amateur bedroom retro reviewers think they’re great
Formed a gaming website that’s quite irate

Er...

Um...Ahem...Damn, song writing is hard.

Now it’s time for some faux-awards that are completely irrelevant and are basically just a cover for my personal preferences rather than being a catalyst for cultural remembrance. It also has nothing to do with Destructoid’s opinions.



THE GAMER OBSCURA AWARD

Last Window: The Secret of Cape West

Tony Ponce thought 9 Doors... was the best written game of the year.

Well, he was wrong!

The sequel to the melancholic noir adventure Hotel Dusk was a bittersweet triumph for Cing’s final game; creating a near-perfect blend of downbeat crime drama and wistful character studies through the use of subterfuge investigations and mundane conversations.

When the whole story kicks off with the unusual sight of the hero losing their sales job and being told they’re about to be evicted over Christmas, you don’t need to be a genius to know you’re playing something uniquely different and honestly mature for once.

£10 says you didn’t play it either.

THE UNSUNG HEROES AWARD

Samara (Mass Effect 2)

Samara was a wandering Ronin with a Zen approach to life’s hardships. As a deeply tragic character who has accepted her woes as karmic payback, she’s played with distant grace by Maggie Baird. Conversations about morality and acceptance were played out in hushed tones, with a stunning loyalty mission about hunting down her psychotic daughter, made her one of the best developed characters in recent years.

Yet, nobody liked her because she wasn’t Liara.

THE UNENDORSED SUDA 51 POST-MODERN GENIUS AWARD

Deadly Premonition

FBI Special Agent Francis York Morgan has a personality called Zach living in his head. Only you’re Zach (except later you’re not) and so begins an inspired relationship between player and protagonist. Instead of being a passive controller, you’re another cast member that York interacts with; perfectly judging the balance between engagement and immersion while breaking the fourth wall.

As York usually exclaimed – “Amazing!”

THE BRUCE CAMPBELL INVENTIVE USE OF WEAPONRY AWARD

Dead Rising 2

Dead Rising 2 was daft fun (while being tough as hell) and does everything a sequel should – make improvements across the board. It’ll probably be overlooked in a few years’ time for aping the original so closely, but hell, at least it gave us some of the most inspired use of everyday materials ever; my favourite being the Flaming Boxing Gloves of DOOM!

BEST UNORIGINAL MOVIE ADAPTATION AWARD

Splinter Cell: Conviction

Don’t get me wrong, Conviction was amazing. While the die-hards might have turned their noses up at the action, it was a heart-racing popcorn blockbuster that riffed on The Bourne Trilogy and 24. It’s interesting to see how Splinter Cell’s ideals have shifted from right-wing to the Hollywood left over the years without Tom Clancy’s involvement and it’s a guilty pleasure to re-enact awesome movie scenes; especially the chase around The Lincoln Memorial (which ends with a carbomb explosion).

THE BUTTOCK CLENCH AWARD

Mass Effect 2

“The chances of survival...are slim.”

You’ve assembled your team and you’re going to take on The Collectors in daring suicide mission. From start to finish, you’re assaulted for a good hour with on-the-fly decision making, shoot-outs, diversions and the knowledge that anyone might die. It’s a ridiculously intense finale, with a genuine personal stake in every decision you make.

Even if everyone else makes it out alive, you still have to make that white-knuckle jump to the Normandy in glorious slow motion.

This is why I love videogames.

THE UNPOPULAR OPINION AWARD

Silent Hill: Shattered Memories (UK release Feb 2010)

Shattered Memories was simple horrifying bliss that harked back to the frantic desperation and confusion of old survival horror without firing a single bullet. Scrape away the layers and it was a depressingly familiar tale of divorce. Sure, it was disposable to the point of only needing one play-through, but it was easily one of the best Silent Hill stories ever made.

So much so, it didn’t really need the franchise tag at all.

THE “KEEP YOUR FIRE, CAVE APE! WE JUST REINVENTED THE WHEEL!” AWARD

Red Dead Redemption

It might not be the greatest Western ever made, but Red Dead Redemption had me stumped in the same way that Clint Eastwood’s Unforgiven came along and handed us a dour love letter to the genre. It’s hard to imagine anybody else following up RDR in such serious fashion, except maybe the “Boy’s Adventures” feel of the Call of Juarez franchise.

It’s not even my GOTY, but hard not to feel the uniqueness of John Marston cutting a sad, lonely, figure as he rides down Mexico way to kill an old friend.

THE GHOSTBUSTERS 2009 GOTY AWARD FOR GOTY 2010



Deadly Premonition

No wait...

Alan Wake

No...er...

Well, this is where the sham, self-satisfaction that is incumbent of all award ceremonies is truly exposed because it’s truly tough to decide on a winner. On one hand, there’s a stunningly bizarre mystery thriller that twists the TV serial knife into post-modern interaction and on the other...

Oh...

Flip a coin and it would still be a nightmare to choose between Alan Wake and Deadly Premonition because of their similar strengths and weaknesses; practically ‘Ying and Yang’ to each other. While Alan Wake would have benefited from the free-roam investigation of Deadly Premonition, the latter definitely needed the action sequences from the former. Regardless, both had strong existential concepts that were slowly uncovered by two of the best written protagonists in recent years.

Personally, Deadly Premonition’s place in gaming history is assured (it was charming to see Destructoid on the PAL cover too), while Alan Wake will probably have to face some kind of decent reappraisal one day.

But as it stands, they’re both tied for the top spot.

A bit of a cop out, but hey, this was all just a bit of fun. It’s not like the guy from Game Journalists Are Incompetent Fuckwits is going to berate me for it. He’s too busy with money woes.

Now a tribute to those who passed away last year...










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Legacy Comments (will be imported soon)


I liked Samara. She had the personality of Bea Arthur and Charlotte the spider, looked like the opera singer from Fifth Element, and went Scanners on people. That's a combination I can approve of. Plus, she refused to sleep with Occam Shepard. I liked that she just sorta smiled at me and brushed me off.

Your cover of Deadly Premonition is better than mine. Same with Dead Rising. This is an unfortunate trend.

If I were to label the occurrence that is happening in and around that scarf, the words cat vomit would not be easily dismissed.

Of course coming from the "hawaiian shirt guy" as I am referred to on campus, I can't speak on it too much.
Hard to believe Peter Graves was only 28 years old!
I don't think Last Window was released in NA.
Also, what Occam said. You Brits get all the cool videogame covers.
Adventure games puzzle me. I would love to get into them, but I find myself engulfed in a sea of confusion every single time. I tried Phoenix Wright, (Blade Runner, and Snatcher as you know), and barely even touched Hotel Dusk. I'll give 9 Waffles 9 Replicants 9 Klingons a try, but I'm afraid (even for Last Window) that I'm gonna have to rely on player's guides, and the "where's my fucking gun" button. I am definitely not a patient man when it comes to storytelling, (my lost, I suppose).

I'm afraid Samara will only be remembered by a pity few for her skinsuit and cobalt cleavage. She was indeed a very interesting character to barter with. I wish I would've gone with her evil "soul-eating" sister instead.

As for Deadly Premonition -- even thought I haven't finished it, yet-- it was truly one of the most bizarre experiences of 2010. I will be scarred for life by these horrendous vehicle controls, yet I enjoyed myself way more than I originally expected. I need to watch Twin Peaks, if only to understand half of the game's quirkiness.

As for your dignity; I've seen much worse. It makes you look intellectual actually, which quite fits your personality. Maybe your father isn't as ignorant as you might think. Maybe he thinks you like Jazz, and hang out in local café pretending to be an artist. Maybe, he's just worried about you, getting sick.... the scarf's rubbish init?
That scarf is a conundrum, only chavs wear burberry, but chavs will never wear scarves.
That is if they still wear burberry, and people still call them chavs....see it’s confusing!

Deadly Premonition remains one of the main reasons why I’m jealous of 360 owners.
Ahhh, it's good to be back.

@Occams: For some reason I can never get that near-miss romance option to come up again. I really liked that she was one of the few who had issues but didn't feel like droning on about them or being all in your face to prove something. Alien MILFs, huh?

@Dixon: You had to notice that mistake, didn't you? We do get some great videogame covers over here. Though I'd kill for the High Stakes Edition of Dead Rising 2.

@Zarwid: Yeah, that's a shame, but at least all DS games are region free. *knowing wink*

@Kraid: It's okay, the scarf is dire. I know it, you know it. Ha!

I'll admit I've always got my head in a guide for point and click adventures, but I'll keep at it if there's a good story waiting to get started. I like play novels, but you really have to get into the mindset for something like Hotel Dusk, Snatcher and Super Famicom Detective Club. I guess I like playing the investigator a lot because they're so rare.

That's why I much prefered breaking into dead girl's dressers for new leads in Deadly Premonition than shooting the Shadow monsters!

@Handy: I've also noticed a huge increase in pimp tracksuits recently. Shoot me if you ever see me in one. I did rock the shell-suit look when I was about 11-12. If it makes you feel better, I'm jealous you guys have Uncharted, but not too much since I can still play it over other people's houses.
LMAO!! Love that header pic!!

Awesome awards!... and that scarf, it's got personality... kinda like that hat you like so much! :)
FUUUUUUUUUUUUUUUUUUUUUUUUUUCK. There was a sequel to Hotel Dusk and I never even got to play it? I pre-ordered that shit back in the day and loved it.

Admittedly some of the puzzles were infuriating because you couldn't find all the pieces you needed easily, but man, that was one cool ass game.
What's awesome is I know you know who Irvin Kershner is, because you show a picture of Vader but say "director of Robocop 2" and nobody remembers that movie (cept me)
I haven't put down serious time with Deadly Premonition, but I've fully played Alan Wake. I have to say, I enjoyed Alan Wake. I collected Coffee with a vengeance. I didn't think it detracted from the experience because I believe all paranoid writers run on coffee.
@Elsa: I bloody loves that hat too! The first scarf is actually Emma's and I like that one. Yes, I'm willing to experiment with women's things.

@Wry: Yeah, it's a bit of a sad fate for Last Window. It only came out in Septemeber though, so there's still a chance to import it. I think there's a YouTube playthrough already up too. Seriously, if you loved Hotel Dusk, you'll enjoy this one too. I'd say it's better than the original since there's more to do this time around. A lot shorter though, but the pacing is better for it.

@Gareth: Aaaaaay! You saw what I did there! "You're on fire..." as Chuck Greene would say. Ha!

@Law: I actually despised the coffee because I collected 92 flasks on my first playthrough and they don't show up again on a new run, so you don't know which ones you've collected without a guide. I prefered looking for the manucripts instead. Their little bits of info made them far too rewarding to miss out on.
ummm...I liked Samara, but felt she was thrown in to the story with Thane too late. Maybe if we came across the two of them in disc 1 like Liara, there might have been something, but I was just grinding with new characters in disc 2.

You could have thrown a cactus with a mustache in my party and would have gotten the same result as the Disc 2 characters got. This would have eventually led me to give Senor Cactus some great epiphany by discovering that his father was a monster and that we had to destroy this Cactaceaen threat.

Afterwards, his secondary pallet change would have been unlocked and blue Cactus and I would race off to save the galaxy from a terminator.

All I'm saying is that they squandered the story's potential by putting such a simple event too far past the first disc. Once I had 4 party members and 10-20 hours invested, the other 3 just didn't matter.

I need to import that last Cing game. Does anybody know if Wii's are region free? I'd also love to get Another Code R as well, if I'm going to be importing.
in disc 1 like tali*

Clearly, I need to go replay the game as my memory is getting a bit hazy.
I didn't really like Samara or Liara very much. I think it has something to do with Asari coming off as pretentious and holier-than-thou. Although I do have to admit, mad props to Liara after the whole Shadow Broker ordeal...almost went lezzie for that one...

I would have liked SH: SM except I prefer to confront enemies rather than frantically running away to hide. I'm not a pussy and I don't expect my video game characters to be either.

By the by, is that a Burberry scarf? If you don't want it, toss it my way :]
@Mana: Ha! You've totally reminded me of Cactus Gunman from Gregory Horror Show!



I agree with the 2nd disc characters, especially with Legion. He was obviously the most important character of the lot, what with the forthcoming Geth/Quarian war and his virus to fix the collective. Yet, if you want the best ending, you can only use him for one loyalty mission. Seemed like a waste after the build up.

@Caiters: I'm not a fan of Liara at all (I'm an Ash man), but I liked the sociopath she'd become in Shadow Broker.

As for SH:SM, I'm a total pussy, but I do love being stuck in a bad situation and the easiest option isn't available to you. It makes you use your brains, which why I really miss games like Forbiden Siren. It's too easy to pick up a gun and destroy your nightmares. That's why the flares are so effective in SM; they're little breathers rather than real empowerment.

Also, I think it's a fake Burberry scarf. Ugh.
Yeah, but let's face it........... you raped the shit out that tree.
I didn't like Ashley -- or Kaidan/Carth for that matter. So glad they had better romance options in the sequel, I <3 Thane to death (literally).

Well, I did like the times when it made me solve some kind of puzzle to escape, but most of the time I just ended up running into a monster over and over again and I was helpless. It was testing my ability to run and hide, not to solve any kind of puzzle at that point. And then the rest of the game is spent wandering around this pretty empty town and it's kind of boring and obvious what's going on... I did really enjoy the little quizzes and stuff throughout -- I hope they implement that in later games.
I enjoyed this! But it reminded me that I need to fix by damn Xbox so that I get back to the other shit-ton of games I'm missing out on.
Nice to have you back Stevil! And I refuse to believe that you´re not raping stuff sir. Fancy scarf! Cool that you´re still together with your girl, now get on dressing her in naughty outfits vaugly resembling cute girls from survivor horror games and then take some pictures and post them on the internetz ! kthx? I can´t say for sure but I think Samara´s tit´s where tad bid smaller. I also enjoyed Shattered Memories! A lot, and I agree with it not needing the franchise tag :P
Great awards, sir. I still need to play Shattered Memories. I would have if Blockbuster had a copy.
Anyway, as for Alan Wake VS Deadly Premonition, you should probably get both. I know why you had such a hard time choosing.
But if I was forced to choose, I would say DP. Cans of Hollendaise that you eat puts it over the top. I like Alan Wake but I feel much more involved with Zach. Alan Wake is like an awesome movie, but DP is like a lucid dream.
Plus, I love those hiding/chase sections with the Raincoat Killer. It's so reminiscent of something that would happen in a PS1 era horror game. I could go on, but I will stfu.
Bravo.
Nice awards bro. The biggest upset, that you ever had dignity. Other than that, I love you forever.

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