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Community Discussion: Blog by Stevil | Loving Dr. Chakwas and The Reluctance of Creating Age Difference RelationshipsDestructoid
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A self proclaimed professor of survival horror despite only having a BA (Hons) degree in film. Go figure.

Okay, maybe I should write more here but I once did an interview for Law's blog, which explains everything about me.

In the meantime, I'm just a guy who writes about videogame theory and how the medium can achieve better cinematic emulation (while keeping its own indentity). Though, if that's too boring, you can always find something delightfully fluffy in the following:

Gamer Obscura

Gregory Horror Show
Glass Rose
Michigan: Report From Hell
Hellnight
Steambot Chronicles
Chase The Express
The X Files FMV Game
SOS: The Final Escape & Raw Danger
G-Police & G-Police: Weapons of Justice
Koudelka
Friday The 13th: The Computer Game
Hard Edge
DENNIS HOPPER featuring Black Dahlia
Harvester
The Note
The Police Quest Collection
It Came From The Desert
Blade Runner
Men in Black: The Game
Famicom Detective Club Part II
Toonstruck
Ham-Ham Heartbreak

Unsung Heroes

Brad Garrison (Dead Rising)
Jenny Romano (The Darkness)
Cass (Fallout: New Vegas)

Hey, check out these inane ramblings:

The Vague History of UK Videogame TV shows

Part 1 (Bad Influence, Gamesmaster & Games World)
Part 2 (BITS & videoGaiden/consoleVania)
Part 3 (the worst and the future)

The Assimilation of Eastern & Western Horror in Videogames

Part 1 (The Eastern/Western Horror Assimilation)
Part 2 (Interaction and Narrative)
Part 3 (Case Study)

Random

Skip To The End: Max Payne 2
The Lost Idea of An Adventures of Pete & Pete Game
My Unpopular Opinion: I Liked Alone in The Dark 5
Hey BBC! Where's My Doctor Who Game?!
Loving Dr. Chakwas
The 'Fun Simulacrum' of Movie/TV License Games
Why Devs Don't Get The Colonial Marines From Aliens
It's Okay To Like B-Movie Games
Endings That Made Me Cry...Like A Man
Who Do You Trust?
Dancing With Myself
My Unpopular Opinion: Silent Hill 4 Deserved Better
Theme Hospital & The Embarrassing Operation of Old
When It Comes To Noir in Videogames, "It's Chinatown"
My Irreverent & Irrelevant Awards Show 2010
Amateur Bedroom Critics
Sydney Briar is Alive
The Big Gumbo
Alan Wake's Hallowiener Special
...And So I Watch You From Afar

Nostaljourney

Some poor sap let me onto their awesome podcast. These are the horrific results...

Deus Ex
Resident Evil 2
Duke Nukem 3D

Secret Moon Base

They sent me into space for this podcast. There were no survivors...

Fiddling Nightbear

Monthly Musings

I Suck At Games: Stretching My RPGs Out into A Year & A Half Ordeal

Improving Gaming Communities: We Need A Gaming Fonzie

The Future: Laughing At The Past

Something About Sex: It's A Conquest, Not A Catalyst

Alternate Reality: "My other car is a Trotmobile!"

Teh Bias: Starting At The Ground Floor

Groundhog Day: One DeSoto, Two Carefree Owners

Front Page

Nothing Is Sacred: 'It looks like the lock is broken. I can't open it.'

Love/Hate: Shark Jumping Videogame Writers

E for Effort: The Adventures of Mega & Master (A Cautionary Tale)

The Lament of Solitary Antagonistic Horror

2010 Sucked: Why Cing Will Be Unknowingly Missed

Technical Difficulties: Rainbow Six FUBAR

Cass from New Vegas

Honest Endings for Honest Hearts

Growing Old Disgracefully

Thanks for reading!
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Sometimes it hurts to be a bit blunt, but I find the whole ‘Tali/Liara’ obsession in Mass Effect fans a tad unnerving. Sure, I ended up in a relationship with Tali in the sequel, but I found it to be an honest character progression rather than anything to do with the exoticism of alien beings. With the humans like Miranda and Jack, I felt very little in the way for their romantic intentions. Miranda was someone who didn’t thaw out after all was said and done, while Jack reminded me of too many wild girls from high school who put out for anybody, then eventually dumped their problems on me.

But as Shepard did the wild thing with his old friend, I couldn’t help but think my heart lied with someone else.

There’s a great scene in Mass Effect 2 between Shepard and his good friend Dr. Chakwas, where they get totally wasted; reminiscing about old times and her real reasons for joining Cerberus, despite her loyalty to the Alliance. It mostly serves to expand on the enigmatic doctor and how jaded her romanticism of space-faring life has become. If she’s going to die on this suicide mission, it’s going to be because she followed a great hero like Shepard. Now that might sound a bit crazy, but since he’s already saved humanity once, she’s making a safe bet. Then it kind of hits me that the reasons she gives are not that much different from Tali’s admiration of the Commander.



Well, I guess one thing is apparently obvious to you now...

I think Dr. Chakwas is a total babe.

She’s like the Helen Mirren of space. Only she’s even more posh and she wasn’t in a film where Malcolm McDowell did some lewd acts with his arm and someone’s bum (see: Caligula). Despite being in only a handful of scenes in each game, I guess she’s made a real impact on me; so much so, that I actually noticed her new hairdo in Mass Effect 2 straight away.

See?!

That means I care about women's things!



Anyway, Carolyn Seymour does a great job of filling out Dr. Chakwas’ past with daydreaming sighs and cynical inflections. The good doctor comes across as woman whose life of adventure has gone by too quickly and now she melancholically looks back at the naive, almost oblivious, girl she once was with a fire reignited by Shepard’s heroics. I’ve always found the delivery note perfect in both games and it’s a shame that once you’ve had a few scenes with her, she doesn’t really do much for the rest of the game.

In the original Mass Effect, I found Ashley Williams and Dr. Chakwas more interesting than Tali and Liara. Probably because they both appealed to my attraction for ‘the hard to get’ type and ‘the older woman’ (yeah, I know...I’m a pervert...big whoop). Actually to be fair, I also found Tali interesting, but for slow burning reasons that were expanded on in the sequel.

I never cared for Liara, with all that swooning and the way the game made you take advantage of the ‘weaker girl’. It didn’t matter if she was an alien or not; she was just plain easy, safe and bit boring. She appealed to the geeks. I like that BioWare turned her into a cold manipulative character for Mass Effect 2 though, since it shook that group of gamers out of their over-protective complacency. Still, despite the short screen time, Dr. Chakwas (anagram for ‘hacksaw’ apparently, fact fans) was more memorable than the others. After that boozing and puppy dog eyes scene in the sequel, I felt somewhat frustrated when all BioWare allowed me to do with her was to just repeat old conversations until The Suicide Mission was activated.



Now, I’m not really going to run to the top of a car park with a megaphone, screaming injustice over a fictional character and accuse BioWare of being ageist, but if it’s pretty obvious that the character really likes Shepard – a protagonist who is mostly an extension of your personal choices – then why aren’t they allowed to ‘get it on’, so to speak?

Then I came to a realisation that you don’t really see age difference relationships in games.

So, the question remains - Why not?

Sexual relationships with exotic creatures (human or alien) are fine apparently, but I can’t remember a game where there’s a ten or twenty year old age gap relationship which involves the player. You know, ones where you're not an immortal character or an older man with a younger woman.



Now it’s easy to say, ‘oh yeah, what about Liara from Mass Effect? She’s like four hundred years old’ and to that I would say, ‘she’s made to look seventeen or nineteen and she’s pretty immature and inexperienced when it comes her personality.’ Then I’d probably show a graph comparing human and dog years, talking about scales or something...and that would be pretty sad for everyone involved.

Either way, you only have to look at comments made by people on Gametrailers and Gamespot to theorise why there may be a subconscious reluctance on a developer’s part to engage in these kind of subjects (ones that aren’t even taboo to say the least).

If it’s completely common in real life, then why isn’t it apparent in videogames?

I don’t really have an answer for that. Personally, I believe it has something to do with disinterested younger gamers making up the majority of the market share and most videogames’ concerns with empowering a male audience; tasking them with saving weaker female characters and so forth.

Anyway, I would go off to ponder the answer in more depth, but instead I’m just going to stalk Dr. Chakwas on the SSV Normandy for a few hours, while hypocritically calling Liara-philes ‘a bunch of weirdos’.



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