
|
|
|
Camera Operator...Probably the worst job you can have in media. Well, I mean in fantasy media. In real life, it’s a pretty sweet deal. Take a job in a movie though and you’re likely to be killed filming an accident, a murder scene, an eerie woodland legend or a giant lizard rampaging around some hipster city. Once you pick up that camera and turn your baseball cap backwards, you may as well film your last will and testament. You won’t be at the wrap party that’s for sure. It’s an intriguing premise for a game though. You’re bound by a technology that warrants your doom but at the same time you have a sense of duty (and a job description) to carry on regardless. The voyeuristic tendencies as a player are already in place, so it makes sense to base a game on them.
Michigan was a weird idea for a game when I first heard about it, but it ticked all the boxes since I was studying film at the time. The premise puts forth all these ideas about immorality and gauging the player’s ethical limits to see how far they’ll go for the truth. Ultimately, it satirically questions the motives behind news networks and importance of ratings over lives. Oh and it also gives you the ability to film up skirts. Yes, Michigan is a game full of contradictions. It’s an interactive game where you don’t really interact with anything. You have to survive an outbreak, but there’s ultimately no defining goal other than to watch it unfold. You’re required to defend yourself but only the reporter can shoot the enemies you tag. Even the title doesn’t make much sense since the game takes place in Chicago, Illinois. Lake Michigan (at least I think it is) features at the end, but it has no bearing on the story at all. To cut a long story short, it’s a curious game to say the least. The plot involves you as a news cameraman for ZaKa TV. Along with your annoying boom operator Brisco and bitchy reporter Pamela, you’re sent out on assignment to cover a strange thick fog that has descended over Chicago. Of course, within minutes, bitchy Pamela is attacked by a giant leech/vagina monster (it really is that unsubtle at times). So you and Brisco do what any decent media types do...You leg it to the van and leave her to die. You’re soon sent back out with another reporter (they’re a dime a dozen as you’ll find soon enough) to cover the outbreak of monsters. Eventually, you go from reporters to survivors as you try and track down the source of the outbreak in an evacuated city. Trust me when I say nothing goes to plan for just about everyone involved. This game has one of the most bleak, creepiest and nihilistic endings ever made. It’s amazing what you can achieve with a low battery signal.
That’s pretty much the story in a nutshell, but since you have to report things live or film stock footage, you have to be constantly getting into the right position and tagging points of interest to initiate extra content like interactions. You, as a voyeur, don’t really have much say in where to go and what to do. Occasionally, you’ll be asked to find a switch or find an item, but your main role is to just capture everything on camera. While some games use the filming or photography as a game element, they don’t use it quite as prominently as Michigan. The rare exceptions that spring to mind are the 3DO’s Vouyer 1&2 and the Mega CD’s Night Trap. The filming consists of three scoring categories that each rewards you a specific ending – Suspense, Immoral and Erotic. Suspense is getting all the major plot points on film. Immoral is where you act in a negative way to a situation or person and Erotic is where you just dick around and film a reporter in the most un-erotic way possible. Immorality is an interesting feature since you’re always striving to get everything on film and thus conditioned to ignore those pleas for help.
At first, the immorality starts off innocently enough. Your fellow reporter falls over when you should have warned her and she scolds you. As the situation becomes more deadly, the choices become more serious. Do you film the guy stuck on the train tracks or do you stop filming and rescue him before something pulls him away? You won’t get the footage you’re paid to find but you might feel better about saving someone. At some points, the immorality is played out in front of you without your input. There's an interesting example when you are involved in a scene where your team hears a girl asking for help and tell her on camera that they’ll find her. Eventually, you film the interaction between her and your reporter. Did you just risk your life in a collapsed building to rescue a girl or to get the sympathy vote from viewers at home? It’s never explicit either way, but the thought is there. Then again, I might have been reading too much into this game, because while it presents these theories, it’s one of the worst executed games I’ve ever played. The bad voice casting is probably the least of the game’s problems. The direction is just awkward at times; playable scenarios give way to long periods of blank screens and audio, levels stretch out into lonely wanders and POI tagging. The plot is just inexcusable at times, especially when it wraps things up. It’s nice that you don’t uncover every detail, but it doesn’t really make much sense either. The death of a reporter simply shuffles you on to the next bit with another one in her place. This would make for interesting branching off narrative, but ultimately, the characters all the say the same lines. It’s just a case of preference and knowing how to keep them alive. When the real cinematic set-pieces begin, the FMV takes over; which is pretty unfair considering you’re in control throughout the game. Overall, the entire game screams ‘cheap’ from start to finish. Sure, this a Suda 51 game of sorts, but the story goes that Grasshopper made this as a quick cash-in for students. From what I can gather, Goichi Suda only came up with the initial idea and let everyone run rampant with the tiny budget they had. At one point, he didn’t even know that 505 Games bought it (and butchered the extras) for European distribution. With a bit more thought and time behind it, Michigan could have presented the subtext a lot more seriously with a lot less b-movie titillation. But in a strange way, I like the game for the ideas that lay buried underneath the flaws. It’s a unique title and not just for the survival horror genre. It’s a game where the story doesn’t force itself around your needs. There’s no way to distort the narrative structure and take charge with your heroic motives. It’s fantasy journalism in a medium that strives to emulate its realistic counterparts. Michigan is technically a bad game (which I admittedly like), but it also manages to highlight how refreshing the camera lens could be in games as a primary function rather than a tool. I’d make a joke about it being no Pulitzer, but that would just be silly. Have this picture of a reporter’s ass instead.
|
|
|
|
Post a comment! You can also post a photo below:
I heart this game.
I'd love to at least try this, even though it sucks by all accounts. Unfortunately I lack the ability. Stupid US PS2!
Wow, how come I never heard about this before? It actually sounds pretty damn interesting. I'll have to find an import copy to play. Thanks for the heads up Stevil!
this game seems totally interesting. but I can't play it!
Huh... I just went to Hell, MI for some ice cream yesterday, which would be ironic for anyone not near Hell. They have an Ice cream shop/ Halloween deal going on called Ice Screams or some shit. Anyway, there ya go.
Wow, now how the hell am I going to play this D:?
|
Comment with FacebookClick connect and comment instantly! |
Comment with Dtoid
New? SIGN UP - it takes 5 seconds |
Comments policy
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

Follow
RSS
Contact