I have a feeling that the next generation of game consoles will be a make it or break it time. The way game companies are going now, I won't be surprised if there will be a massive dip in sales. It won't lead to the next Gaming Collapse, but it will damn will be close. What developers and companies need to start doing is to see what the consumer want, not what the money says. I would call this the Field of Dreams theory. If you do something right, they will come. IF consoles do die, I believe it won't happen, at least we have PCs to fall back on.
There's another reason backward compatibility is important to keep around and the PS Vita has kind of exposed this issue:
Downloadable games have to be re-licensed and re-authenticated for a new platform. This is due in part to Sony and Nintendo's rather short-sighted process of doing these things by region. Every wonder why we don't see the same PSOne Classics or Virtual Consoles games region-to-region - licensing, authentication and NTCS/PAL are your primary culprits.
Nintendo and Sony make so much off the process of getting these games on their networks its kind of hard to get some third parties back on board if the deal inked wasn't considering a future platform.
Clearly, this was not the case for DSiWare with Nintendo 3DS - as soon as eShop was up, the DSiWare market was there. But PS Vita - ruh roh. we've had a trickle of PSOne classics and not all the PSP games are even available to the downloadable part of the platform. Some of it has to be either licensed or approved again. Bleh.
Valve's global one-and-done process makes that easy to avoid. Plus PC is PC, not a specially marketed platform. Nintendo avoids the issue and fuss of making old Wii games downloadable in the immediate future by making the Wii U play Wii games, too. Problem of relicensing and reauthenticating solved!
This next generation is going to force the issue of cutting a lot of red tape holding consumers and developers alike back. As such, I get the feeling when the dust settles it may be Nintendo, Valve, Apple and Google left standing. MS and Sony may become a bit redundant because their platforms both this and next genereation are less unique than those that came prior.
Downloadable games have to be re-licensed and re-authenticated for a new platform. This is due in part to Sony and Nintendo's rather short-sighted process of doing these things by region. Every wonder why we don't see the same PSOne Classics or Virtual Consoles games region-to-region - licensing, authentication and NTCS/PAL are your primary culprits.
Nintendo and Sony make so much off the process of getting these games on their networks its kind of hard to get some third parties back on board if the deal inked wasn't considering a future platform.
Clearly, this was not the case for DSiWare with Nintendo 3DS - as soon as eShop was up, the DSiWare market was there. But PS Vita - ruh roh. we've had a trickle of PSOne classics and not all the PSP games are even available to the downloadable part of the platform. Some of it has to be either licensed or approved again. Bleh.
Valve's global one-and-done process makes that easy to avoid. Plus PC is PC, not a specially marketed platform. Nintendo avoids the issue and fuss of making old Wii games downloadable in the immediate future by making the Wii U play Wii games, too. Problem of relicensing and reauthenticating solved!
This next generation is going to force the issue of cutting a lot of red tape holding consumers and developers alike back. As such, I get the feeling when the dust settles it may be Nintendo, Valve, Apple and Google left standing. MS and Sony may become a bit redundant because their platforms both this and next genereation are less unique than those that came prior.
Printed this out to read, quite a long post! Some good stuff in here, let me give a little feedback:
"Simple Design"
While multiple models can be frustrating, there are good reasons for new revisions. In particular, as tech gets better they can consolidate the hardware, use smaller dies, etc. - basically, make the same system cheaper, smaller, cooler, and more reliable. That's one way they lower hardware prices, by reducing the manufacturing costs. And since storage always gets cheaper over time, putting larger hard drives in later models just makes sense. (some of this stuff does get out of hand, though, or just plain confusing)
You also mention, as another blogger did earlier, that the console package should include everything needed accessory-wise. I'd also add something I want - a system-seller pack-in game. Not dumb mini-games, I'm talking something decent. I'm still waiting for a Wii with Super Mario Galaxy as the pack-in!
"Keep Backwards Compatibility"
We all want this, but it is very expensive and difficult for them to do. It was easy for the Wii since it was so similar to the Gamecube. But console hardware is proprietary and often changes a lot between generations. Often the only way to assure backwards compatibility is to literally include a copy of the old system within the new one. Really expensive! I think we may see some backwards compatibility for the 360 since its architecture isn't that weird. PS3 games are highly unlikely to work on the PS4, though. The Cell processor is expensive and hard to program for. Sony learned their lesson, so expect the PS4 to have a more PC-like architecture, similar to the 360's. Which means no Cell and no way to play PS3 games. It sucks, but that's what it's looking like to me. And it could be a dealbreaker for the PS4 if the 720 somehow *does* provide it.
"Customization"
To keep things family-friendly I think this will remain limited :/
Some good ideas, and a good blog. Also, loved the Fallout images lol
"Simple Design"
While multiple models can be frustrating, there are good reasons for new revisions. In particular, as tech gets better they can consolidate the hardware, use smaller dies, etc. - basically, make the same system cheaper, smaller, cooler, and more reliable. That's one way they lower hardware prices, by reducing the manufacturing costs. And since storage always gets cheaper over time, putting larger hard drives in later models just makes sense. (some of this stuff does get out of hand, though, or just plain confusing)
You also mention, as another blogger did earlier, that the console package should include everything needed accessory-wise. I'd also add something I want - a system-seller pack-in game. Not dumb mini-games, I'm talking something decent. I'm still waiting for a Wii with Super Mario Galaxy as the pack-in!
"Keep Backwards Compatibility"
We all want this, but it is very expensive and difficult for them to do. It was easy for the Wii since it was so similar to the Gamecube. But console hardware is proprietary and often changes a lot between generations. Often the only way to assure backwards compatibility is to literally include a copy of the old system within the new one. Really expensive! I think we may see some backwards compatibility for the 360 since its architecture isn't that weird. PS3 games are highly unlikely to work on the PS4, though. The Cell processor is expensive and hard to program for. Sony learned their lesson, so expect the PS4 to have a more PC-like architecture, similar to the 360's. Which means no Cell and no way to play PS3 games. It sucks, but that's what it's looking like to me. And it could be a dealbreaker for the PS4 if the 720 somehow *does* provide it.
"Customization"
To keep things family-friendly I think this will remain limited :/
Some good ideas, and a good blog. Also, loved the Fallout images lol
Unfortunately, I see none of these happening this generation. I'm a glass-half-empty guy when it comes to gaming now.
Wow... awesome blog!! So many thoughts in there!
1. Yeah, I totally agree that there are too many models out there. It's confusing for a gamer, nevermind the average consumer! I can understand the need for changes (cheaper HDD's, etc.) but it would be nice if they could at least keep the number of concurrent designs down a bit.
... on the HDD thing though, the PS3 does allow for easily swapping out the HDD for a larger one, but as you've noted, we can't store games, etc. on a separate USB drive. With the 360 we can store games on a USB drive, but it has to be formatted to a special 360 format. The thing is that the PS3 will read a standard USB drive so it can read movies and transfer then to the internal drive, which I like. The Xbox system (using a proprietary format) doesn't currently allow movies to be transferred directly to the drive and they have to be read from an external HDD. It would be nice if the Xbox allowed for movies, pictures, mods, etc. to be transferred to the HDD... and it would be nice if Sony allowed for a special format on USB drives in order to store games (which would have to be encoded in some format to prevent piracy).
2. On the backward compatibility, personally I don't much care if disc games are backward compatible or not... but I do want my digital games to be backward compatible! Overall though, I would give up backward compatibility in order for the unit to be $100 - $200 dollars cheaper.
3. I don't have an issue with online passes for new games... while they're new. It does discourage people from buying a pre-owned game in the first few months when the devs are trying to make a profit.... BUT... I do think that all online passes should expire 6 months or so after release. By then the game often can't be found new in stores anymore anyway and they've made the vast majority of their profit. This "expiration" allows people to still buy slightly older new games, with no restrictions - but still encourages the early buyers to buy new.
4. Dashboards!!! Yeah, I put my DVD copy of Firefly on my old PS3 unit (it wouldn't go on my 360) and lent it to my 70 year old Mom so she could watch the series. She hates her DVD player and has issues watching the shows in order... so I thought that the digital organization might be easier. She seems to have adapted to it, but she found the XMB overwhelming at first and kept getting lost. It would be awesome if we could customize and get rid of all the junk that isn't used! The 360 is even worst. I doubt she could find anything at all on the 360 because even I can't! I always hit the X button and use the mini dashboard thing because the overall dashboard is so junky and poorly laid out.
Everyone needs to either simplify or allow for customization. If I don't use it, let me hide it! Awesome idea there!
5. Region locks. Is the PS3 region locked? I thought it wasn't. For the 360, I never even thought of region locks because most games are American anyway. Yeah, I do agree with getting rid of any remaining region locks.
Nice blog! You sure tackled a lot of subjects in this one... providing a really nice overview of many of the issues with "next gen!"
Fapped!
1. Yeah, I totally agree that there are too many models out there. It's confusing for a gamer, nevermind the average consumer! I can understand the need for changes (cheaper HDD's, etc.) but it would be nice if they could at least keep the number of concurrent designs down a bit.
... on the HDD thing though, the PS3 does allow for easily swapping out the HDD for a larger one, but as you've noted, we can't store games, etc. on a separate USB drive. With the 360 we can store games on a USB drive, but it has to be formatted to a special 360 format. The thing is that the PS3 will read a standard USB drive so it can read movies and transfer then to the internal drive, which I like. The Xbox system (using a proprietary format) doesn't currently allow movies to be transferred directly to the drive and they have to be read from an external HDD. It would be nice if the Xbox allowed for movies, pictures, mods, etc. to be transferred to the HDD... and it would be nice if Sony allowed for a special format on USB drives in order to store games (which would have to be encoded in some format to prevent piracy).
2. On the backward compatibility, personally I don't much care if disc games are backward compatible or not... but I do want my digital games to be backward compatible! Overall though, I would give up backward compatibility in order for the unit to be $100 - $200 dollars cheaper.
3. I don't have an issue with online passes for new games... while they're new. It does discourage people from buying a pre-owned game in the first few months when the devs are trying to make a profit.... BUT... I do think that all online passes should expire 6 months or so after release. By then the game often can't be found new in stores anymore anyway and they've made the vast majority of their profit. This "expiration" allows people to still buy slightly older new games, with no restrictions - but still encourages the early buyers to buy new.
4. Dashboards!!! Yeah, I put my DVD copy of Firefly on my old PS3 unit (it wouldn't go on my 360) and lent it to my 70 year old Mom so she could watch the series. She hates her DVD player and has issues watching the shows in order... so I thought that the digital organization might be easier. She seems to have adapted to it, but she found the XMB overwhelming at first and kept getting lost. It would be awesome if we could customize and get rid of all the junk that isn't used! The 360 is even worst. I doubt she could find anything at all on the 360 because even I can't! I always hit the X button and use the mini dashboard thing because the overall dashboard is so junky and poorly laid out.
Everyone needs to either simplify or allow for customization. If I don't use it, let me hide it! Awesome idea there!
5. Region locks. Is the PS3 region locked? I thought it wasn't. For the 360, I never even thought of region locks because most games are American anyway. Yeah, I do agree with getting rid of any remaining region locks.
Nice blog! You sure tackled a lot of subjects in this one... providing a really nice overview of many of the issues with "next gen!"
Fapped!
@jinx 01
as to the last part of your paragraph, I very seriously doubt Sony is not going to use the cell again. To much r and d went into that for it to be a one Gen thing. Refining the cell would make more sense, a PC like architecture may have been easier to program but it hit its limit early and in an age were exclusives determine alot giving up a key advantage like that just for devs who will bitch no matter what you do doesnt make any sense.
An improved cell would be easier to program for and offer more power than anything off the shelf. The entire benefit of having a in house processor is to constantly refine and improve the unit, they would be crazy to give that up now, especially since ms new focus on casualness they can make the quality gap between their games and ms even wider for a cheap price.
as to the last part of your paragraph, I very seriously doubt Sony is not going to use the cell again. To much r and d went into that for it to be a one Gen thing. Refining the cell would make more sense, a PC like architecture may have been easier to program but it hit its limit early and in an age were exclusives determine alot giving up a key advantage like that just for devs who will bitch no matter what you do doesnt make any sense.
An improved cell would be easier to program for and offer more power than anything off the shelf. The entire benefit of having a in house processor is to constantly refine and improve the unit, they would be crazy to give that up now, especially since ms new focus on casualness they can make the quality gap between their games and ms even wider for a cheap price.
honestly i didn't get to the end, but that's my problem! i agreed with what i read and i liked the style too, good blog.
I agree, but there are some factual errors.
PS3 has always been the cheapest and most easily upgradeable in terms of HDDs. Any laptop hard drive at normal, competitive prices compared to MS's propriety, insanely overpriced drives sold at in game departments.
Also, PS3 didn't drop in cost because they removed BC. The PS2 hardware was stripped out, but the PS3 motherboards (even on the slim!) still have the traces to support the two old chips - and those chips are still in production for making PS2s. The only saving Sony sees is the cost of materials for those chips, which I'm sure is essentially nothing. The rumor about BC being removed to save money is totally false! Furthermore, the CEO of SCAoA Jack Tretton admitted it in a WSJ interview! He claims is was do encourage PS3 software sales, but it an obvious tactic to sell the cheap-as-shit PS2s for $100 of pure profit. Very shortsighted business tactic... Sony could have invested more into their current generation, instead of cashing in on money now and pissing off those who want BC, and they could have hooked more PS3 players who'd buy more games from them. Ugh. Just stop saying removing BC saved them money - all hardware revisions with smaller processes are inherently cheaper.
The biggest annoyances with the current gen, for me, are $$ for XBL (which is why I'll probably skip on Xbox4), no BC for PS3 on new systems, a lack of USB in the rear of slim PS3s (Move has to be hooked up in the front, gah!), and lack of wireless N in slim PS3s. Fix those and I'll buy a third PS3! If the next Gens have all that, I'll buy it day one!
PS3 has always been the cheapest and most easily upgradeable in terms of HDDs. Any laptop hard drive at normal, competitive prices compared to MS's propriety, insanely overpriced drives sold at in game departments.
Also, PS3 didn't drop in cost because they removed BC. The PS2 hardware was stripped out, but the PS3 motherboards (even on the slim!) still have the traces to support the two old chips - and those chips are still in production for making PS2s. The only saving Sony sees is the cost of materials for those chips, which I'm sure is essentially nothing. The rumor about BC being removed to save money is totally false! Furthermore, the CEO of SCAoA Jack Tretton admitted it in a WSJ interview! He claims is was do encourage PS3 software sales, but it an obvious tactic to sell the cheap-as-shit PS2s for $100 of pure profit. Very shortsighted business tactic... Sony could have invested more into their current generation, instead of cashing in on money now and pissing off those who want BC, and they could have hooked more PS3 players who'd buy more games from them. Ugh. Just stop saying removing BC saved them money - all hardware revisions with smaller processes are inherently cheaper.
The biggest annoyances with the current gen, for me, are $$ for XBL (which is why I'll probably skip on Xbox4), no BC for PS3 on new systems, a lack of USB in the rear of slim PS3s (Move has to be hooked up in the front, gah!), and lack of wireless N in slim PS3s. Fix those and I'll buy a third PS3! If the next Gens have all that, I'll buy it day one!
@Black Nexus:
If the next Playstation uses a Cell processor I will eat my hat*.
*my hat is made of chocolate and jellybeans
If the next Playstation uses a Cell processor I will eat my hat*.
*my hat is made of chocolate and jellybeans
This got skipped in the last cblog recap, I'd make sure it gets in the next one as it deserves the attention.

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