Quantcast
Destructoid - Spitfire's Community Blog




About Me
I live out in West Texas, San Angelo to be exact.
There is not much to do besides work, game, and drink.
Which is good because I enjoy all those things.

Favorites:
ANY SNES RPGs
NBA Jamz
Half-life series
Sam & Max
Guitar Hero series
Retroforce GO!



Wii FC: 3099-0558-1190-7486
Mario Kart Wii FC : 3780-9720-4667
SSBB FC : 1676-3367-2326


Im a proud new owner of a 60gb Xbox 360 YAY!


Myspace
Facebook

#850065 +(3439)
<N> which is correct, seven and five IS thirteen, or seven and five ARE thirteen?
<Joker> Neither.
<Joker> Because it's twelve.
Gamer Profile
3DS friend code:
Steam:
Battle:
PSN:
Mii: 3099 0558 1190 7486
Gamertag:
Following (29)
Aerox
Anthony Burch
BigPopaGamer
blehman
BlindsideDork
Butterflies and Hurricanes
CaffeinePowered
Chad Concelmo
CheapyD
Colette Bennett
Coonskin05
CountingConflict
DtoidAustin
Dyson
HarassmentPanda
Jim Sterling
Phantom Spaceman
Qalamari
Red TheHaze Veron
Sharpless
shipero
Teta
The GHost
Tiff
Topher Cantler
tsunamikitsune
Virtualgirl
Y0j1mb0
The Conduit Dev Walkthrough *update
Spitfire | 10:01 PM on 07.15.2008 4 comments




I caught this over at Gametrailers and I hadnt seen it here yet so I figured why not.

In light of the recent discussions about the Wii and Nintendo in general it looks like some third parties are trying hard to develop and deliver AAA quality titles intended for the FPS fans. I havent heard anything about how the player controls the motion around the screen. From what I can tell it looks like Metroid where you move the reticule to an edge and the camera pans that direction. I would like to see strafing in a game but I dont think the Wii controller can handle it without dual joysticks.

Either way graphics are pretty nice considering the power behind it.
The action looks pretty fluid at least against the "boss" or mini-boss antlion thingy. The dev says the game is hard coded to easy but they dude playing it looks to be getting hit quite a bit so Im sure their are some tweaks that still need to be addressed. I didnt notice the "great texturing" in the environment that the dev was talking about, maybe thats in other stages. What was displayed looked real drab and a little plain. It reminds me of a map I would see in Counter-Strike, like version 1.6 not source. I guess Im just used to every other game on the Wii having a large color palette.

I hope it does well, but I can easily see it bombing considering the majority of the consoles target audience. I do agree that for the most part and for most people the Wii is a novelty. I sincerely hope I am proven wrong and I look forward to any hands-on info the Dtoid staffers can give if the get the chance.

Gonintendo has put up a pretty badass hands-on review of it. This gets me excited.



Is this post awesome? Vote it up!

0



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

4 comments | showing # 1 to 4
prev next

RonBurgandy2010's Avatar - Comment posted on 07/15/2008 22:55
RonBurgandy2010
This could have been an absolutely jaw dropping next-gen game. Oh well, it could still be decent, I just can't see a good shooter coming out for the Wii. Probably all the shit they put out has dulled my senses.
pedrovay2003's Avatar - Comment posted on 07/15/2008 23:17
pedrovay2003
@Ron

Just because it's on the Wii doesn't mean it's gonna be bad. Look at all the crap the team has gone through to make this. They're the ones that were pushing for voice and no friend codes in the first place, and it looks amazing.
eternalplayer2345's Avatar - Comment posted on 07/15/2008 23:28
eternalplayer2345
This game is just what the wii needs to bad it's going to sell like crap I just know it is and it's sad.
casualweaponry's Avatar - Comment posted on 07/15/2008 23:39
casualweaponry
The thing that stood out to me the most was the control. It looks pretty tight. Red Steel could have benefited from some Conduit control mojo.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!