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The Conduit Dev Walkthrough *update
Spitfire | 10:01 PM on 07.15.2008 4 comments




I caught this over at Gametrailers and I hadnt seen it here yet so I figured why not.

In light of the recent discussions about the Wii and Nintendo in general it looks like some third parties are trying hard to develop and deliver AAA quality titles intended for the FPS fans. I havent heard anything about how the player controls the motion around the screen. From what I can tell it looks like Metroid where you move the reticule to an edge and the camera pans that direction. I would like to see strafing in a game but I dont think the Wii controller can handle it without dual joysticks.

Either way graphics are pretty nice considering the power behind it.
The action looks pretty fluid at least against the "boss" or mini-boss antlion thingy. The dev says the game is hard coded to easy but they dude playing it looks to be getting hit quite a bit so Im sure their are some tweaks that still need to be addressed. I didnt notice the "great texturing" in the environment that the dev was talking about, maybe thats in other stages. What was displayed looked real drab and a little plain. It reminds me of a map I would see in Counter-Strike, like version 1.6 not source. I guess Im just used to every other game on the Wii having a large color palette.

I hope it does well, but I can easily see it bombing considering the majority of the consoles target audience. I do agree that for the most part and for most people the Wii is a novelty. I sincerely hope I am proven wrong and I look forward to any hands-on info the Dtoid staffers can give if the get the chance.

Gonintendo has put up a pretty badass hands-on review of it. This gets me excited.



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4 comments | showing # 1 to 4

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RonBurgandy2010's Destructoid Blog
This could have been an absolutely jaw dropping next-gen game. Oh well, it could still be decent, I just can't see a good shooter coming out for the Wii. Probably all the shit they put out has dulled my senses.
pedrovay2003's Destructoid Blog
@Ron

Just because it's on the Wii doesn't mean it's gonna be bad. Look at all the crap the team has gone through to make this. They're the ones that were pushing for voice and no friend codes in the first place, and it looks amazing.
eternalplayer2345's Destructoid Blog
This game is just what the wii needs to bad it's going to sell like crap I just know it is and it's sad.
casualweaponry's Destructoid Blog
The thing that stood out to me the most was the control. It looks pretty tight. Red Steel could have benefited from some Conduit control mojo.


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