The cover:
“We can see Akuma sitting in front of a cherry blossom tree with Apocalypse. He sits next to him and offers him sushi, while Apocalypse tilts his head and smiles genuinely happy. Also, there's a caption that says: “Lovers torn by two different universes. Will they ever meet again?”
Page 2: Previously...
I wrote already about the X-Men and will instead of repeating myself talk about Street Fighter comics. Most might know the few comic series by “Udon”, who also contributed the re-drawn sprites for SF: II HD Remix, and done mostly the confusing story of Street Fighter more than justice. But before there was something so bad, so ugly and so goddamn awful, of course I'm talking about the Malibu comic's version of Street Fighter 2.
First, let me give you a little background information on Malibu comics. In the early nineties were comics introduced to some new ways of making comics (i.e. digital coloring), and while Marvel and DC decided to stick to their old way did other publishers make a lot of money by garnering new readers with first issues and glossy paper. Back then glossy paper was the shit!
Marvel quickly reacted by buying Malibu comics, but not for their series rather than for the coloring studios that the company possessed. What was left from Malibu is now incorporated in Marvel's multiverse, and to be more exact in Earth-93060.
But before all those business was Malibu just another young and fresh publisher who tried to establish an own continuity with the money they got from producing comics about licenced properties. Sadly, one of them was Street Fighter.
There were a lot of bad moments in this short lived series. It's an abomination, but also a testament of everything that went wrong in the decade of comics. And again, I don't try to malign a whole decade just because it's quite common, but just look at it, please.
Nuff' said. About the story, geez, it's like someone saw the movie beforehand and thought that you could do it as a comic just a bit more ret-art-ed. You idiot.
The scenes, that make every fan of the series hurl their intestines through their mouths against that heresy of a comic, are amazingly frequent from Shenlong's appearance to Ken's bloody new hairdo.
Whatever you take from this comic with you, don't let it make you judge anything that it tries to represent, whether comics nor Street Fighter, this is just a shit pressed into a distributable form.
Page 5: "Tits and giggles!"
I like Role-playing, Action-adventure and Horror games, and I love two dimensional Fighters. Maybe it's the timeless graphics and the diverse characters, or maybe it's the fact that fighting games are the most basic form of competition based gaming. In the end, it might be just the amalgamation of all those things. However, nothing is more satisfying than to find a new, challenging and fun fighting game. And for me this experience came about when I first layed my hands on “X-Men vs. Street Fighter”.
Seventeen fighters that include Akuma, Magneto, Sabretooth and Cammy in that weird outfit. The Street Fighter cast was mainly the version from the “Alpha” spin offs, and was overall a good selection even if there are too many Shotokan based fighters.
On the other side, is the characters from the X-Universe, which is full of noteworthy characters. From the additions to the cast (Rogue, Sabretooth and the motherfuckin Juggernaut), is Rogue probably the most interesting. Her powers enable her to absorb the powers of everyone she touches, mostly in tow with traumas and long trips to the south. In the game are her powers activated, when she kisses somebody. After that you're able to use a special attack from the respective character.
Which brings me to the powers of the X-Men. In most cases the powers were handled very poorly or mediocre at best, never did fans have an opportunity to experience to go berserk like Wolverine.
Until “Children of Atom” the arcade game that was the first fighting game to ever star the X-Men. However, I dislike the game, because it was too slow and unforgiving.
“X-Men vs. Street Fighter” was everything what Atom should've been. It was fast, flashy and fucking furious! The way you blasted, shocked, slashed and smashed your enemies was just exciting and felt like many always envisioned from the comics.
The best part is, that the end boss is Apocalypse, and that he melts when you beat him.
Best. X-Men. Game. Ever.
Page 25: Ads
Is this game better than the X-Men and the “Udon” Street Fighter comics? Yes, when you take to account that their both represented at their best and provide you with a vivid experience. If you want to interest your friends in X-Men, then I can only advise you to let them play the game presupposed you possess the “Sega Saturn” version because the “Playstation” one was utter shit.
The good version can be found and is currently sold on Ebay for approximately 20 bucks, which is, considering that this is a great game, a nice deal. If you've no “Sega Saturn”, then I would look for more financially viable ways to get to play that game, or just play the equally awesome “Marvel vs. Capcom 1&2”.
It's a wrap! For this time being I'm finished with my little series. I'll probably make another season later on, but for now I'll concentrate on contemporary games.
(Like always is feedback appreciated!)
Why is it better on the saturn?
First of all, excuse me for the late response and hopefully, if you haven't already looked on the net, it'll be informative.
The psx version was basically watered down and dim compared of the saturn one, because it lacked the extra Ram that the Saturn had, which was provided by auxiliary 4 Mb Ram on the cartridge.
Thus the psx didn't have the possibility to switch fighters in the battle, instead it had the three rounds system.
And when you ever played MvC you'll figure out how important to the gameplay is that your able to switch fighters at will.