This was a triumph.
I'm making a note here:
It's hard to overstate
We do what we must
because we can.
For the good of all of us.
Except the ones who are dead.
But there's no sense crying
over every mistake.
You just keep on trying
till you run out of cake.
And the Science gets done.
And you make a neat gun.
For the people who are
Dear <<Subject Name Here>>,
I'm not even angry.
I'm being so sincere right now.
Even though you broke my heart.
And killed me.
And tore me to pieces.
And threw every piece into a fire.
As they burned it hurt because
I was so happy for you!
Now these points of data
make a beautiful line.
And we're out of beta.
We're releasing on time.
So I'm GLaD I got burned.
Think of all the things we learned
for the people who are
One last thing:
Go ahead and leave me.
I think I prefer to stay inside.
Maybe you'll find someone else
to help you.
Maybe Black Mesa...
THAT WAS A JOKE. FAT CHANCE.
Anyway, this cake is great.
It's so delicious and moist.
Look at me still talking
when there's Science to do.
When I look out there,
It makes me GlAD I'm not you.
I've experiments to run.
There is research to be done.
On the people who are
PS: And believe me I am
PPS: I'm doing Science and I'm
PPPS: I feel FANTASTIC and I'm
While you're dying I'll be
FINAL THOUGHT PS:
And when you're dead I will be
"The official Gods and Heroes website brings final confirmation from PE President and Executive Producer Chris McKibbin.
Friends, Romans, Countrymen, lend me your ears...
Loyal and faithful community members and Beta testers, thank you for your support, help, and understanding during the Gods & Heroes: Rome Rising development process.
The development team established some very lofty and ambitious goals when the initial work was started on Gods & Heroes. Recently, we took a step back to evaluate the competitive landscape, the game's current state, and the overall goals for our organization. And while we are truly proud of and pleased with what we have created in Gods & Heroes, we also realize that achieving the level of quality and polish that we are committed to will take a significant investment.
The Perpetual team is faced with a unique challenge of simultaneously developing both Gods & Heroes and Star Trek Online in addition to growing our Online Game Platform business. After assessing all of Perpetual's opportunities, we have made the decision to put the development of Gods & Heroes on indefinite hold.
I want to express my overwhelming gratitude to the community, engineers, designers, artists, animators, and the game services team for the support and effort that has gone into Gods & Heroes.
Moving forward, we're shifting our collective focus, resources and development efforts to Perpetual's Platform Services division and Star Trek Online, thereby ensuring that the game lives up to the high level of expectation set by the dedicated Star Trek fan base.
Again, I would personally like to thank all of the Gods & Heroes supporters who have been with us from the beginning. Hopefully, your continued support will be as valuable to our future endeavors as it was with Gods & Heroes..
Effective immediately, Games Media Properties will no longer produce the World Series of Video Games. The remainder of the 2007 season in Los Angeles, London and Sweden is canceled.
"The World Series of Video Games launched with the goal of expanding interest and participation in competitive gaming. Over the course of two seasons, we have been honored by the strong support the community has shown in attending our festivals, and watching our competitions online and on television-- all in record-setting numbers. We have been grateful for the generous support provided by Intel and other sponsors since our inception.
However, the continuing challenges of securing adequate revenues to sustain the production of the WSVG's large scale events and television programming, in a very crowded field of competitive gaming leagues, has prompted us to re-evaluate our direction as an organization.
Unfortunately, the decision is to cancel the remainder of the WSVG season, as we shift our focus solely to growing our online advertising network of websites, which currently reach seven million users each month.
We are proud of the accomplishments and memorable entertainment we have provided through the World Series of Video Games. While we are sorry that this news will disappoint our fans and players, we are deeply appreciative that we have had the opportunity to contribute to the growth of eSports.""
I honestly find this surprising simply because there was no sign, at least to my knowledge, of this being a possibility...
Being developed and published exclusively by Aspyr, the PC and Mac versions will match their console counterparts with explosive new content and features including a multiplayer action-inspired battle mode, grueling boss battles, a host of exclusive unlockable content and visually stunning rock venues. With more than 70 songs in the set list, and more original master tracks than ever before, players will be able to shred from many of the freshest and hottest artists today, along with many of the most popular rock songs ever recorded. Expanded online multiplayer game modes will also allow PC and Mac enthusiasts to rip head-to-head against players around the world and across either platform, raising the level of competition for true legendary rock status.
“Working with such a wildly successful franchise and helping to strengthen an already powerful brand has us feeling like rock stars ourselves, only without the fame, money or musical talent,” said Ted Staloch, Executive Vice President, Publishing for Aspyr. “But even without Slash’s chops, we still have what it takes to bring the best music game on the planet to PC and Mac gamers. Aspyr’s expertise in developing and publishing for these platforms means that we will deliver a game that wails just as hard as it does on consoles but feels natural on this audience’s chosen platform.”
“Providing the option for our fans to play Guitar Hero at their desk or on a laptop on the go is incredibly exciting, and we’re thrilled to now offer the ability to rock out literally anywhere and everywhere,” said Dusty Welch, head of publishing at RedOctane. “PC and Mac gamers can now shred as hard as their console counterparts do, and it’s a great opportunity to help promote musicianship and expand the growing number of Guitar Hero fans worldwide.”
Guitar Hero III: Legends of Rock on PC and Mac is rated T for Teen by the ESRB, and will be available this fall.
Rockstar is bringing its open-ended crime series to next-gen consoles with Grand Theft Auto IV. Having launched a website for its in-game WKTT radio station , Rockstar is offering fans a chance to pick up the phone and call the legit phone # advertised, and leaving a message of any sort. While there are no futher details provided, the website indicates R* may select some of the phone messages to be played back on the in-game radio while driving around in the GTA world.