I just made a few Left4dead campaign posters with supernorn's template from FPSBanana.
When I was making this poster, I thought of a GTA4/Left4dead scenario. A large city in ruins and the bright lights stained with blood. The campaign begins in North Algonquin, through Middle Park and ends with in Star Junction with a rescue by a V-22 Osprey.
Now for this one, I wanted to do one that no one had done before. Naturally, Miami came to mind (or more accurately, South Beach at night).
The campaign would start in a broken down tank (as a saferoom) outside a Night club. Inside, the club(s) and the connecting buildings have a "Last Party on Earth" kind of feeling. Dead bodies, music, drinks every where, black light, Glow-stick carrying zombies, etc. The finale is a big fight at a beach font club to a Go-Fast boat.
The game starts in the cargo hold. The survivors learn via a radio that the ship is going too fast for the Coast Guard Cutter to make a safe approach. They have to fight through the engine room, the passenger deck and then the bridge. Once they slowed down the ship, they have to get the the finale on the ship's bow. When the Cutter arrives, you've got to careful as you can fall overboard when jumping to the Cutter.
Also, the Tank can throw you off deck into the icy cold waters.
What can I say? MUTHA FUCKING ZOMBIES ON A MUTHA FUCKING PLANE!!!
See; this Jumbo Jet was the last flight to a land locked Island that has been mostly untouched by the infection. Unfortunately, the plane was compromised and all the non-immune passengers became infected. Before the pilot got sacked he put the plame on auto-pilot. The survivors have to re-direct the plane to make a water landing to avoid the infected onboard getting on the island or the remnants of the army will be forced to shoot the plane down.
The group must get to the cockpit, fighting through the plane many levels.
The finale is after the plane has landing in the water. The group must fight off the zombies on a piece of the plane's cabin (which has fallen on a small marina) and wiat for a sail boat to evac them.
That's all for now. I have no plans to make any of these maps/campaigns as I don't have Left4Dead (for PC)and the SDK has not come out yet.
Looking forward to all of your feed back.
Still, cool blog.