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You’re dying a lot in AvP, aren’t you? It’s OK. I’m here to help.
Skribble | 11:40 PM on 02.07.2010 27 comments


If you’ve been playing the AvP demo like I have, you’re in one of two groups of people. The first have played a maximum of 5 games and have come to the instant, logical conclusion that the game is crap, simply because it was slow to find a game and they aren’t a pro with every race in a game they’ve only just started playing.

The second have come to love the game despite its few flaws and balancing issues. You’ve managed to look past the bare bones matchmaking system, around the conga-lines of trophy kills and in to the eyes of a marine as your tail suddenly juts out of his mouth; where it entered even I do not wish to know.



First off, something a lot of people don’t know is that all characters have a block move and counter attack. The Xenomorph and Predator both block by holding down their STRONG and LIGHT attack buttons; the Marine simply holds down their MELEE button. Tapping your attack key directly after blocking will score you a counter attack that should knock back your enemy; the Marines counter attack button is their melee button.

What follows are a few tips and hints for each class to help you better understand how to use them. This is not a run and gun game! Timing is everything, and the one who rushes in head on will die a swift death. That said, please enjoy!

Xenomorph:



My favourite character, hands down, are our dear alien friends, the Xenomorphs; probably the hardest control scheme to pick up due to disorienting angles while moving and a weird jumping mechanic. Those who fail at the alien often forget what being a Xenomorph is all about – Sticking to the shadows, intimidating your prey and attacking when they least expect it. I know the 10 minute, DM time limit doesn’t account for this, but you might as well start practicing!

- THEY’RE COMIN’ OUTTA THE WALLS
As an alien, you have enhanced vision for seeing in the dark, but this can sometimes cause you to ignore environmental helpers like shadowy areas and walls that feature the same texture as your skin, perfect for blending. Sticking to the ceiling will more often than not make you completely invisible, and you should almost never be walking on the floor. Use the "Transition" key to drop from ceilings/walls and on to the floor; this is handy when you want to simply get to the floor for a quick kill without having to line up where you are going to jump.

- Standing still takes you places
The motion tracker is your biggest threat against the Marine, which is why staying still is often a good cause of action. A fun tactic is guessing which corridor a marine will come down, sticking to the ceiling and waiting for them to pass; drop down and claim your kill. Beating the Predator, however, requires a little more line-of-sight stealth tactics, he doesn’t have a motion tracker, and he can’t see through walls like you can.

- Now, everyone can hear you scream
Disorientation is one of your biggest powers as a Xenomorph. Climbing on walls isn’t just fun, you need to use it to confuse your enemy. Using your hiss and jumping to a different location, scratching walls and metal, as well as just running past your enemy, letting them glance at you, all play a key part in confusing and taking down your enemy.

TLDR: Use the shadows, walls and ceiling, don't run in to battles head on and think before you attack.


Colonial Marine:



Poor, poor colonial Marine, you just can’t get a break can you? Being attacked from all angles by naturally engineered killing machines, and stalked by an invisible alien race, born from an ancestry of the universes greatest hunters, each equipped with more teeth, claws and strength than you could ever hope to match. What the fuck are you going to do? Die. Quite a bit. But goddamn it if that asshole Gorman can take some of those fuckers out in the process, then so can you!

- *tick* *tick* *tick* *tick* *(boop)*
The Colonial Marine Corps Tactical 8K Motion Tracker. Has a certain ring to it, doesn’t it? This little baby is the difference between you living and dying, but it has limitations. It doesn’t deal in height, it is slow to update and, obviously, it can’t track anything if it isn’t moving. Hearing that heart-stopping *boop* in contrast to the usual *click* is your cue to face that blip on your radar and look up, down, left and right; walls, ceilings, assholes and elbows! Don’t rely solely on your motion tracker; looking at it too much gets you dead. Just get your initial bearings and then rely on your eyes and gun.

- Blocking and the One-Two Punch
As said before, you can block a Xenomorphs light attacks, and to some extent, heavy attacks; this can be extremely handy for lowering the damage of attacks you can’t avoid. In addition, you can knock a Xenomorph on its ass with 2 melee hits, giving you enough time to spray a clip in to its face; melee, melee, shoot, that is your one-two punch. When it comes to the Predator, however, all bets are off. You stay away from that motherfucker or you are getting your head ripped off; your only upper hand is the Smartgun, which auto-tracks targets, even invisible ones.

- PILLS HERE!

You have healthkits/stim packs/meds/etc. You can use them by pressing the corresponding key in the options menu; more than likely H. Stab one of these in to you if you have 2 seconds to spare and regain some health! Don't walk around, bleeding all over the place like a damned fool. You can also restore your health at the recharge stations littered around the level; make sure you check your six, because it takes about 3 seconds to refill.

TLDR: Don't rely completely on your motion tracker, always look above and behind you, and remember to melee.


Predator:



Humans fucking up your holy ground, Xenomorph scum slithering around the place, spewing their secretive resin everywhere, getting blood all over the carpet; makes you fucking sick, doesn’t it? It’s time to put these pathetic beasts out of their misery and show them a thing or two about Predator holy law.

- Go-Go-Gadget Wristblades!
You have a bunch of weapons at your disposal, both long and short range. Like the spinning razor discs that act like boomerangs, ricocheting off walls and other objects, your chargable Plasmacaster that decimates anything with one hit, and even your wristblades can kill in a couple of well placed swipes. Knowing what your equipment does, what equipment to use, and when to use is it, is key to winning as the Predator.

- Anytime... or all the time.
The Predator has lots of cool gadgets, but none cooler than his cloaking device. Seriously, just have it on all the time; ALL the time. You have infinite cloaking for a reason, but be warned, one attack and your wrist-terminal routes power to other utilities and your cloak is toggled off. Remember, Xenomorphs can sense you, and will still see your outline, and Marines can still detect your movement. Keep on the move, and try using Xenomorph movement to mask your own.

- You are a hunter, act like one
Sure you can take a bit of damage, go invisible and get a shoulder mounted, auto-targeting, plasma shooting alien ray, but that doesn't mean you just go flaunting it. You are staunch, but that extra second you take to swing your arm or bend your legs could be the difference between victory and death. Survey, choose your weapon, and don't be afraid of attacking Xenomorphs head on if necessary, you will more than likely win. Humans on the other hand, are surprisingly fatal from a distance.

TLDR: Stay invisible all the time, collect as much equipment as you can and survey the area before proceeding.


I hope this has been helpful to those wanting to last a little longer in the world of Aliens vs Predator. Stay frosty!



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22 comments | showing # 1 to 22
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chuchoyei's Avatar - Comment posted on 02/08/2010 01:10
chuchoyei
What does focus do with the alien? How do you use my weapons when im predator? Im a total noob at this game but It's fun but a lot of people quit midgame if you get a decent lead.
Snaileb 's Avatar - Comment posted on 02/08/2010 01:12
Snaileb
Epic tutorial is epic. I honestly can't wait for this release (in my pants)
Snaileb 's Avatar - Comment posted on 02/08/2010 01:54
Snaileb
If your a predator you can hold left trigger to find weapons. When you find them use them with right trigger.
Skribble's Avatar - Comment posted on 02/08/2010 01:56
Skribble
Focus makes the alien run really fast; probably three times as fast if you want to get specific. Focus, run and then leap and attack while in the air for major damage.

I recommend checking out the control options for the Predator, as there are a number of keys you will want to memorize. There you can customize what key will equip what weapon.
Skagzilla's Avatar - Comment posted on 02/08/2010 02:04
Skagzilla
But why would I want to find a weapon? The wristblades are so much fun.
Skribble's Avatar - Comment posted on 02/08/2010 02:10
Skribble
It should also be noted for those who haven't really noticed, the Xenomorph has a jump like the Predators, where you can leap to the place your crosshair is pointing to. Use this to leap around walls and on to the ceiling while approaching your enemy, don't just run at them.
Blindfire's Avatar - Comment posted on 02/08/2010 02:58
Blindfire
Good info; fap'd because more people need to really understand this game.

For those of you seeking some additional information, look here. I covered some basic information and tactics as well; how to find weapons as a predator, how to use them (it's more complicated on the PC version, on the 360 it's just right-trigger), how to refill your energy after expending it, and so on. Don't forget to check the comments for some great tips by Micki, like how to get free when you're grabbed from the front (NOT FROM THE BACK).
nebones's Avatar - Comment posted on 02/08/2010 03:40
nebones
Very nice, Fap'd.
Kyogissun's Avatar - Comment posted on 02/08/2010 05:06
Kyogissun
Very VERY good beginner's guide to a very tight and epic multiplayer I haven't seen capable of being pulled off in ages.

I haven't enjoyed one as much as this since fucking Area 51's 6th gen console remake. It's that decently balanced and awesome.
Jim Sterling's Avatar - Comment posted on 02/08/2010 06:35
Jim Sterling
Great read. I've won multiple matches as all three races. It's a game about opportunism, which I don't think a lot of players are getting.
timtheterrible's Avatar - Comment posted on 02/08/2010 06:44
timtheterrible
I've won quite a few as the alien, but I think it's great how every class reflects a certain play-style (alien=stealth, marine=ranged, and predator=gamble).
Skribble's Avatar - Comment posted on 02/08/2010 07:23
Skribble
Ah yes, another good point from Blindfires comments. All of the Marines weapons have an alternate fire mode; I'm pretty sure the default key is MOUSE 2/Right Click.

For instance, the Pistol burst fires, the Shotgun fires 2 shells at once, the Pulse Rifle has an under-barrel grenade launcher, etc.
Aurain's Avatar - Comment posted on 02/08/2010 07:45
Aurain
The mentality of the FPS community seems to be "if it's not run and gun, it's not fun". This game is alot more than Run and Gun, so people don't like it. Shame...

Focus + Jump as an Alien (X/A on the consoles. If A is the equivalent of X on a 360, I haven't memorised the button names yet) is kind of the equivalent of the Alien Pounce from AvP2.
bodybreak's Avatar - Comment posted on 02/08/2010 11:29
bodybreak
sometimes i'll just follow a pred around and wait til he engages something else before i jump in and finish him off.

marines are generally lambs unless they've figured out out to block and counter -- or where the grenade spawns are.

fawking love this game.
AngelsDontBurn's Avatar - Comment posted on 02/08/2010 11:44
AngelsDontBurn
I'm glad you guys understand the game and love it already. Cause I sure as hell do. I seriously can't wait for the retail version. I'm pretty sure I'll play this game like a mofo. FOR AWHILE.
Dao2-SKP's Avatar - Comment posted on 02/08/2010 12:04
Dao2-SKP
I'm pretty unimpressed with the alien tbh. It doesn't wall walk right, and it has issues on rounded surfaces. Just doesn't seem very polished at all. It's not as bad as the flamethrower though :P
pedrovay2003's Avatar - Comment posted on 02/08/2010 15:24
pedrovay2003
I love the Xenomorph. But I think the Predator is WAY WAY WAY too overpowered. I get it, technology and all that, but my God.
D-Nez's Avatar - Comment posted on 02/08/2010 15:26
D-Nez
Nice job scribble.

Can the marine's pulse rifle scope? If it's in there, I was too stupet to figure it out.

Also once the full game is out, which system are you playing on?
Skribble's Avatar - Comment posted on 02/08/2010 18:44
Skribble
@D-Nez: I'll be playing on PC for sure. No way I can be a good Xenomorph with analogue sticks; it's way to fast and hectic. Also there is a Single Shot Rifle with a scope that you can find in the Alien nest area of the demo level; it's extremely powerful.

@Dao2-SKP: The wall walk is fine, the Xenomorph just can't transition from suface to surface if it's great than about a 90* angle. Like I mention in the tips, use your jumping ability to pounce from wall, to ceiling, to floor; you move faster and more directly using the pounce instead of the run anyway.

@Pedrovay2003: I do agree, the Predator is slightly overpowered when it comes to close encounters, but thats half the fun really. Taking down an invisible, alien hunter is not easy, so when you do it it's really satisfying.
pedrovay2003's Avatar - Comment posted on 02/08/2010 21:19
pedrovay2003
@Skribble

I suppose that's true, never thought of it like that. I just can't believe he can jump pretty much everywhere, stay cloaked indefinitely if you don't attack, and that boomerang thing of theirs is NUTS. Tons of fun to play, but wow.
bodybreak's Avatar - Comment posted on 02/08/2010 23:52
bodybreak
protip:
go into the control configurations and turn on the Aliens' auto-transition. makes running on the walls and ceilings much easier.
Killereffect's Avatar - Comment posted on 03/30/2012 07:13
Killereffect
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