Fallout 3, Dark Sector, GTA III/San Andreas, Reservoir Dogs, Manhunt 2 and Postal, along with it's sequel, all have one thing in common. They have all been banned, or were at one time, from the horrible place I live, Monster Island... err, Australia. Whether it's blood spurts, dismemberment, drug use or even the old doggystyle performed by fully clothed 3D models, Australia is right there to tell us that we are not capable of processing this information without being harmed in some way.
Australia's most recent foray in to the subjugation of expression... er, sorry, family friendly censorship, sees the third installment in a much beloved franchise, Fallout, finding it's way under the ban hammer. Why? Because the player apparently uses vials of morphine to heal themselves. That's right, the game is BANNED because you can heal yourself with an item that exists in today's society, an item that is not meant for use outside of dire medical occurrences, an item that is, apparently, not meant to be used if the Earth happens to slip in to a post apocalyptic state, what if our children happen to get their hands on morphine, they could be killed if they take too much!
Before this, however, was Dark Sector; a game that features a completely made up state, with completely made up characters, companies, weapons and enemies. You can make a giant, circular, 3 pronged blade extrude from your hand with which you can bind elements to and then guide around the stage with your motion sensitive controller; this game was banned because you could decapitate and dismember human beings. Heads, arms, legs, torsos and even mustaches cannot escape the fury of the magical elemental blade.
HOWEVER! Severing the limbs and necks of
mutant humans? No problems there, the ratings board saw nothing wrong with that; it was the decapitation of
humans they weren't fond of, [
pictured below], and it was ultimately that issue that got the game banned.
Which leads me to my main point. Gears of War 2, will obviously be one of the most frantic, gooey, entrails filled 3rd person shooters we have seen to date. Heads are crushed in a plethora of ways; feet, gun butts, fists, bullets and more are used to finish off your opponent. Not only that but now you are able to decapitate, mutilate, burn and pulverize a human being in the game; you see where I am going with this?
The OFLC banned Dark Sector simply for being able to dismember humans with a small amount of blood spurting out, beside the fact that in Gears of War you could chainsaw a person in half with blood smearing all over the screen [
pictured below].
EPIC certainly can't edit the game. What, are they going to take out the finishing moves, the chainsaw deaths, the dismembered torsos? Of course they wont. And even if by some insane turn of events they did edit the game, how would online work? Would they segregate servers for the awesome version and the bitch version? Editing the game just would not work.
And so the questions start to pile up...
Will Australia kick itself in the ass by allowing Gears of War 2 through the doors, thereby making way for much more adult games to come in to our country, and with them, a lot more arguments? Will previously banned games be reclassified to fit with the new level of violence that can appear in a game? Will the game spark another debate for an R18+ rating? Or will it simply be banned, denying Australians a chance at one of the most anticipated games since the release of the original game and simultaneously locking EPIC out of millions of dollars worth of sales?
I certainly do not know, but have since sent EPIC and the OFLC an email regarding this issue. I don't expect any kind of response, but right now it's about all I can do.
Here in Germany we have a 18+ rating and games still get banned.
@GARRFUNKEL: I usually import all my games, unless I want them on release day. It's always about $20-30 cheaper for me to import from the US, so I do it as much as I can.
I would make my own blog post about this, but I'd like to ask Skribble his opinion. How much violence is too much? At what point does it just become silly and unnecessary?
If games like Dark Sector are banned because of dismemberment, then HOW THE FUCK DID NINJA GAIDEN 2 GET PASSED UNCUT?! Talk about inconsistent (though I'm not complaining; NG2 be rad)
As for Fallout 3, this is beyond trite. Really. What next, a game gets banned because it has a gay couple kissing tastefully?
Violence in games like Gears 2 may not be neccesary but it does add a lot to the experience. Imagine watching a Rambo movie with dumbed down action. Its just not the same. These games are aimed at adults and therefore the choice should be the consumers.
Never! NOBODY should judge what "too much" is, and it is the very reason ratings were created. If somebody wants to create something that is, let's say, "taboo" and they want to show it to the world, then it should to be rated, so that anybody who WANTS to see it, can, and anybody who doesn't want to see it knows to stay away from it.
Even if you don't agree with what is being expressed, you should defend to the death your fellow mans right to express it. The expression of our thoughts and opinions is what brings people closer together, it's what shapes our future and it's what fills our days with new information and events. THAT should never be controlled; it is nobodies place to subjugate thoughts, feelings, ideas and artistic expressions. Nobodies!
It should never be the artists job to subjugate their own work for the sake of other peoples opinions. The very act of doing that voids the expression the artist was trying to get across in the first place.
To take so much away from the individual is stupid, in the name of what? the moral masturbation?
Are you listening english people? Stop beign idiots and take some control.
I'd say that... :)
My question was just about how much violence is really needed in games, like is it needed to make the game more fun? At what point will game makers stop upping the violence in games just to 1up the other games on the market? If an FPS, or action game, doesn't include decapitations these days, is it somehow less fun?
Bonus Question: Since there are plenty of bad parents out there who can't be bothered to put the foot down and deny their child content (that most sane people would say they shouldn't have) and since this ultra-violent content can't 'really' be good for kids in the first place...
At what point does the potential damage to the kids who will inevitably play these games, become worth more than the value that this ever increasing violent content adds to these games for adult gamers?
Oh well, that seals it: I'm gonna import the rather awesome looking PC version from the States, with the pip-boy alarm clock.
These are things that can never be gauged, because they are based on personal opinion and it should be left to the viewer to decide whether they want to experience said entertainment. Classifications are given to everything so that the artist can release their product the way they WANT to release it, not the way everybody wants it to be.
All are equally fun and enjoyable in their own right. I would argue the violence pretty much adds nothing to the gameplay proper, but simply enhances the "feel" of the game for those that employ such violence (like that of Gears of War, which is still a top 10 title on LIVE).
Bonus: The "damage" done by playing a violent videogame is no worse than the "damage" children get from playing around with friends and being beat up in schools and stuff. Running around outside and playing "war" with NERF guns and Super Soakers or whatever kids play these days, let alone actual sports with real competition, is no less potentially damaging than a violent videogame, imo. I mean, shit... kids are assholes to each other. Plain and simple.
The key is for parents to a) understand what their children are playing and be aware of the content and b) teach their children the differences between reality and fantasy. If your kid doesn't know that what they see in movies and in games and such is fake, then you needa sit down and talk about it with them, not let some government entity slap a letter on a box and raise your kid for you.
That or you should be sterilized so you can't have any more children and save the rest of us the trouble of raising the fucker for you.
(I used "you" in a rhetorical/general sense, not at YOU specifically, Thinkfreemind.)
Also, I learned from XBL that australian people dont even fucking drink fosters!
Also, I agree with B-RADICATE 100%
I drink shit like Asahi, Peroni and Heineken. Australian beer tastes like ass from a shoe.
Your first question is irrelevant. We're talking about censorship, banninations, and ratings here; not whether or not blood is artistic. If you're implying that "gore" (or any artistic direction deemed "obscene" / "pornographic," etc.) should be toned down to appeal to society's collective subjective standards you're playing with a very sick sentiment, even if you think those artistic directions "don't add much to gameplay."
Secondly, freedom is the most important thing there is, it is infinitely more important than safety. It does not matter if games make children more violent (for example). The beautiful thing adults have is discretion. They should be able to do anything their heart desires so long as it does not directly cause another human harm. They also get to decide if certain subject matter is not suitable for their offspring.
Your question is asking what the government should do if there are bad parents. Short answer: nothing. This is another sick sentiment; that the government should intervene if they think some parents are incapable of parenting correctly. This is not the business of government (or shouldn't be, anyway).
I didn't say anything about the government stepping in for parents. Oh... Just forget I said anything. I kind of knew that questions like these would result in an instant feather ruffling among people online. Look, let it be known that I am against government censorship of anything, in no way do I think the government has the right to tell people what they can or can't do when it comes to entertainment (well, except for child pron of course).
The question I asked about violence in games was to be applied to your feelings on the issue... Of how much is enough (for you as a gamer), what you think about the increasing levels of violence in games each year and if you think it will reach a point (or if it already has) where it all becomes maybe a bit more than needed. I was only asking for your personal opinions, not a lecture on censorship in general, as I already made it clear that that's not what I meant and I'm against it anyways.
Best regards, Natali, CEO of free mp3