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Skribble avatar 8:48 AM on 02.17.2011  (server time)
Dead Island - The open world, zombie survival, FPRPG

Complete with awesomely, awesome trailer:

Seriously. Wow.
One of the best trailers I've seen for anything in quite a while.

I've been following this game for fucking years now. I honestly thought it was dead. But it is not!
Which has brought me out of my hiding hole to do a quick no-bs blog about it to raise awareness for this awesome looking title.

Basically an island resort gets taken over by zombies. There is an emphasis on using your environment and fashioning weapons. It's not a first person shooter. There are guns, but they are the likes of pistols or rifles, and the ammo for them is extremely scarce, so you'll be saving your bullets for when you most need them. That means no light machines guns or RPGs!

The focus is on melee combat, and you can use any item that you can pick up. For instance, pick up a chair and break it over a zombies face, and you can pick up the leg of the chair and use that as a bludgeon; but be warned, all your weapons degrade as you use them. It's open world so you can wander around the island and meet other survivors that you can help/screw over. Theres a day night cycle, weather effects, etc. It also has 4 player drop-in drop-out coop.

The main draw is it's multi-layered damage system. The game utilizes 3 layers of gore for their zombies. Skin, muscle, bone. By using different weapons you can pretty much mutilate people contextually depending on where you hit them, and what you hit them with. Knives, machetes, bats, broomsticks, pipes, etc. There are also elements such as electricity, fire and water. Skin can burn and melt, and bones can shatter and break.

IGN has tiny writeup with the promise of more info, which you can find over here -

It's by techland, the people did the wildly underappreciated Call of Juarez games. Bound in Blood was a solid western with a lot of cool mechanics. Very bland when it came to the enemy types and interactions, but with their detailed gore system and dynamic environments, techland just might pull off something very unique. And it will be very, very pretty to boot!

So keep your eyes open for any info about this! If the trailer is anything to go by, we are in store for a very survival oriented game that focuses on story and characters over running and gunning. Which is exactly what zombie themed games need after the deluge of twin stick shooters and crimson mists of l4d and dead rising.

Don't let us down, Techland!

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