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The God of War experience in a nutshell:
SirKicksalot | 6:27 PM on 10.03.2010 8 comments




I played GoW for the first time in my life. Shit got real when I reached the Temple of Pandora. I *was* occasionally frustrated before, but...


- fuck Poseidon's underwater bullshit challenge

- fuck the spinning blades of Hades' challenge. And fuck the camera. Where's the fun in this kind of puzzles? You can't see where you're going! It's just trial and fucking error and it doesn't make any goddamn sense. I realise most of the stuff that happens in GoW doesn't make sense, but these puzzles don't make any sense even more.

- fuck the Minotaur. Easiest boss ever UNTIL THE FUCKING MINIGAME. I cheesed my way through the gorgons, almost always avoiding the rotate-the-left-stick minigame because it's fucking impossible. But this shitty boss requires you to rotate the fucking stick for about a hundred fucking times. And it always changes the direction. And there are four icons FOR THE SAME FUCKING ACTION. Four different prompts for Rotate Left, four for Rotate Right. I either got confused or the game claimed I wasn't rotating the stick. I grabbed the fucking stick with my hand and rotated the shit out of it again and again for an eternity until I defeated this idiotic boss.
If I were Kratos, I would've left right then and there. Fuck Athens, fuck my nightmares and fuck the gods.
And no, there's nothing wrong with my left stick. It's a brand new controller for a brand new PS3 and works perfectly fine. I'm just almost incapable of completing this shitty minigame. Why isn't there an alternative for such things? You know how the game recommends an easier difficulty if you die often? Common sense dictates that when you fail a QTE for a hundred billion times, the game should FUCKING CHANGE IT TO ANOTHER ONE.

- fuck the backtracking. I couldn't believe I have to travel back and forth so much at the Cliffs of Madness.

- fuck Hades.
I heard about certain... blades of Hades that ruin the game. I thought they were those in the temple.
And then I found the rotating beams with blades on top of them. Yup, those must be the outrageous challenge...
Needless to say, I died a lot. Again, trial and error avoiding hitboxes the size of fucking Olympus. I got to some chests with red orbs... thinking that's the exit path. They gave me about 3000 orbs. Then I died. And took the other path. It simply ain't fucking worth it to try and get those orbs and make it out alive.

- but once again, the gods spread the cheeks to ram cock in fucking ass! I got to the spiked column.
I cant take it anymore. You touch one pixel - even the fucking bottom of a blade - and fall all the way down. That's where I ragequitted. And then I learned there's a second column.



Fuck this shit. It's not worth it. I love the cheesy visual design. I love stuff like the sirens in the desert or the first time you see Ares. I like the combat. I like most puzzles and platforming. I like the story and the presentation. But above all, I like my sanity. I'm not a masochist. I can't play this fucking game anymore. This is not good design. This isn't a challenging level. This is shit.

I'm not going to play the other games in the series. The God of War Collection is the first PS3 item I'm going to sell. And I wasn't planning on selling anything, but I want my fucking money back. No, where I live we can't rent games.
I also bought Dante's Inferno. I liked that game's demo more than GoW 3's demo, and for some reason I was always interested in it since it was announced. I have to satisfy my curiosity, you know... Hopefully it won't make me rage quit too.



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3 comments | showing # 1 to 3
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DevinKills's Avatar - Comment posted on 10/03/2010 22:53
DevinKills
just cause you suck doesn't mean the game is shit sir, and for the love of god do not buy dantes inferno. THAT GAME SUCKS
KwikPwn's Avatar - Comment posted on 10/04/2010 08:14
KwikPwn
Yeah, I don't know anybody over twelve that really enjoys GoW, but I guess they'll keep making them until people stop buying them. Same with Twisted Metal, they're so obviously geared towards those with special needs.
NeonBlade's Avatar - Comment posted on 11/09/2010 15:25
NeonBlade
In every God of War game I agree there is some bullshit, that drops the game from amazing to Oh my God, who made this. In the first God of War it was pushing that cage up the slope with the guy into the fire, and as you said those blades in Hades. In God of War 2, it was the Phoenix room where you had to use the statue to put on blocks while fire engulfed the entire room and enemies were attacking you and Clothos long chamber of sloggery and garbage. In GoW3 it was the Labyrinth box and the ending story. Very bad parts, horrible game design, but the series is still good despite these errors.
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