As a new member to the site, I'd like to start of with an issue that I've seen in gaming these days. People are normally always saying how a game series have been always almost the same with every installments, and how they want a bit of innovation. This never mattered to those who are aleady fans though, as they'll keep buying even if the series stays the same. When the sereis does receive a big change, the non-fans become fans and praise its innovation, while the "true fans" complains about how it doesn't feel like a [insert game series here] game anymore.
This is apparent with two series I've been a fan of. The Dynasty Warriors series have always been bashed on by other gamers as being almost always the same game from 3-6, with monor gameplay changes. Yet the fans loved every bit of it and continue to buy them. In fact, they actually want the gameplay to remain the same. The Resident Evil series is the opposite. While most of the series is the same, Resident Evil 4 came and completely changes how the series plays. This is praised by critics and the series became widely accepted even to those who never liked RE before. But the reactions is opposite for the fans. Most of those who were fans of the old RE actually considered RE4 to be the worst of the series and say how it's not "a true RE game".
People want to see something new from a series, but when something new comes, older fans find it hard to accept. This is probably why when a game franchise becomes an established name, they do nothing to change the core gameplay, only adding new features here and there. When something works, they stick to it instead of trying something new, afraid that it might alienate older fans. What do you guys think?
PS: I'm not complaining about the 2 games mentioned above, I'm a fan of both. read