Alot of the time we as gamers spend hyping up a game that we want. We'll watch all the trailers, see the gameplay videos and demos, and gaze in amazement. And when the hype is at an all time high, we all wish that the game itself could be as good as the hype that surrounds it. And when the game does come out, it's met with one of two reactions: total dissapointment or high praise. Everyone should be familiar with how hype can ruin a game and caused a game to be received negatively. But even when a game gets high praises and said to have meet up with the hype, I always find that it's not true.
This goes back to the old saying that we spend more time wanting something than actually using it. We spend more time wanting a game, and hyping it, raising the expectation to epic proportions, than actually playing the game when we do get it. How many months do we spend wanting a game, as oppossed to the time we actually spend playing it? With all the hype, we expect a game to be epic, to last us a long time. Sure we might enjoy a good game for a couple of hours, but it still doesn't reach that high bar that we've set up for it. This is why I think that games such as MGS4 and FF13 (two games being hyped as "saviour of the PS3"), even though they will probably be good games, will still be somewhat dissapointing to the people that waits for them. It's impossible to be as good as we make it out or want it to be.
This is why I try to not expect much from any game, and just wait for them to come out. If I spend too much time waiting, when I do get it, I'll probably just be dissapointed in one way or another.
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