Take a look above. Most of us know this is what to expect come next week. Mine's on the way and i'm quite happy that all of this greatness was just $40. The other good bit?
I don't feel ripped off
Most of us who bother going for the "collectors edition" on bigger mainstream games are either disappointed or look and laugh at the stupidity or horrible pricing for what you're getting. I feel bad at times when
Necros goes out buying the Special Edition versions,
reviews it, then only to realize it sucks or not worth the money at all. Complete respect to Necros on having the time and money to waste on some of those awful(and awesome) things.
Since i've known of Atlus, they've always tried offering some type of extra deal or bit with their games. Lets take Thousand Arms. My sister buys the game and inside was an order form to send off with a proof of purchase for:
- [b]Soundtrack of the game (40ish songs)
-
Anime art wallpapers
-
Programmable Screensaver
-
Desktop themes package loaded with art, dialog and sound events from the game.
-
Character Profiles with High-res art, selected dialog and character theme music.
now that's just some of what comes with it (as it's saying more came with it.) My sister never sent it off (I think it was too late.) but this is on top of what already came with the game. Character art of the 3 main characters to put on your memory card. Along with this, the manual is colored, has each main character's profiles, a few black and white sketches and also colored sketches of the main baddies/side characters. Seeing PSX manuals were most of the time black and white, that's good stuff. Then you look at their current track record with Persona 3/4, Yggdra series, Super Robot Taisen, Luminous Arc, and Lux Pain just to add a few names. We're getting free game soundtracks, artbooks, small other extras. Plus, they're not overcharging us at all compared to bigger companies. I can't tell you how disappointed I was with the "New" Fable II Special edition. Considering they were giving us a model and some other things. Instead we get some "meh" halo armor and a different casing. I'm sure there was more but I was rather disappointed in that nonsense. Thankfully it was just 10 extra bucks. Then to make matters worse, people were saying their code didn't work. Good job.
Then lets talk about Devil May Cry 4's complete nonsense. First off...it was
$80. Excuse me? What's inside?
-
DMC4 Game
-
Tin Case with reversible art.
-
Vol. 1 of DMC anime
-
Free artbook if pre-ordered from Gamestop.
for 80 bucks? no thanks. you're basically paying for the DMC vol. 1 anime. (which I understand sucks to begin with.) The case is "alright". Nothing to go crazy over. The best thing out of the deal was the artbook. The game, as most know, was pretty sub par for a game announced before the next gen consoles hit. Then there's the current disguse, Street Fighter 4. Not AS much but a bit more to offer. The biggest disappointment of that was the figurine. It's about the size of some happy meal toy. Boobs and all. I think the only "Special Edition" i've bought of the next gen that i've enjoyed has been the Soul Calibur 4. If not just for that T-shirt.
I guess my real big point is that it's a problem. When smaller companies, who have not so many fans, but dedicated ones as so, can provide good enough goodies for regular price or cheap, why the hell can't the bigger mainstream companies do their job in being better? I don't buy Special editions like that (and after Fable II's lol SE, I don't plan to unless I get the money worth.) It's a shame that companies like Atlus and Nis America, the main 2, provide better extras considering most of the things being ported over are level Grindfests or games not big to the casual gamers. Oh and lets give a big round of applause to Aksys for their 1st edition run of the Blazblue. No one's asking them to throw in the goodies they're giving us for the regular price, but they are.
I know most companies are trying to nickel and dime all the time. (coughNamcocough) but I applaud Atlus, Nis America, and other smaller companies throwing in extras for free with regular packaging. Something most companies do wrong even if it's not a regular copy of said game.
(sorry if this is sloppy...but i'm really stretched on time at the moment. Plus heading to work and whatnot...)
The spoils system is an excellent way to reach consumers in this tumultuous economic time. It's marketing heaven.
Think about it; you have a low-rate DS game that might not take that long to develop, but it doesn't matter, because it comes with STUFF! When no one else is doing it, you look a whole lot better, and when a young kid is looking for some random DS game to buy with a month's allowance, odds are he's going to pick the one, priced the exact same as the others, with a giant ass box+OST.
>_> my Raiho plush will be cherished.
Atlus does it right , Prinny's bundle was awesome and soundtracks are always welcomed.
But this is by far the most epic bundle I've seen in a while. My Ryu figure ain't got shit on Raiho :P
Atlus did not publish Lux Pain. Jussayin.
I do like that Atlus is packaging SOMETHING with pretty much every game they release now, and not trying to sell it as some stupid extra cost limited edition either. It's a very smart way to target their limited consumer base, especially when many are savy enough to pirate their wares if they wanted to. It would be nice if some other smaller publishers tried to follow suit, but larger ones really have no reason to do this kind of awesome.
That's why Atlus and NIS are awesome. When I buy a game from Atlus, I get happy, there's just something about their games, developed or just published that I enjoy. I think I'm going to go pre-order Knights in the Nightmare now, free art book!
@magnalon
Yeah , but that is nullifyed , because then his mother will see the name "Demon *inset somenthing here*" that is in every single Atlus game and will not let a kid buy it ...Atlus Spoils is more of a way to keep long date consumers and new people that don't mind mildly paganist stuff having a "relantionship" of some kind with Atlus , making them believe they gave it to you by pure kindness and making long term consumers , even if Atlus games don't appeal to a wider public , Atlus Spoils is actually the only way for Atlus to keep making games like they do without going bankrupt ...
Dont feel bad for Necros, he deserves it when it sucks. After all he hasnt even played many of the games that he has done his illustrated reviews for.
I agree. Atlus and Capcom are the best at this, but others should do the same thing and put their heart into it. Give us worthwhile swag, not crap.
One of the biggest reasons others should follow suit, is because of piracy. A great deal convinces us to part with cash. A download of any game, can't match the splendour of retail copies with good extras.
I think game art books and soundtrack are a better way to go (easier to produce), but models or figures would also be cool.
@Wedge
whoops. I thought I saw Lux Pain when my friend bought it have Atlus at the bottom. >_>
I don't even know where to begin on these comments. I may do a followup when I have time and not lazy.
Extra stuff like that has kept me from just waiting and buying several games used or borrowing it from a friend. I think that not only packaging extra stuff (art, plushies, etc) but giving the original owners exclusive DLC is the way to go in combating piracy and loss of sales bc of reselling. I'm a big fan of that sort of anti-piracy. Giving us cool stuff for buying new is much better than being punished by shitty DLC no matter how we obtained it.
I usually don't buy the special editions, just because, like you said, it's never worth the money, with the exception of Atlus and NIS. Which is really sad, since they create niche games that are mostly overlooked except by devoted fans. Tho, I must say, that's an awesome plushie!
Totally agree. Atlus rules.