Because random fighting game updates is all i'm good for now in the cblogs:
As seen on the front page of SRK.com Toy blanka is hiding what pretty much obviously is Hakan...so yea. Capcom can keep playing games with us with things we already know all they want. But none of this is a surprise from us.
not much we don't know already on the character piece. Just showcasing a few moves/Ultra of all new characters announced so far (along with Adon/Cody/Guy) So yea....plus you get to hear character themes added in the music..so run with it...
american voices added too. Dee Jay is Conrad in disguise. Cody and Guy sound rather...boring honestly. Dee Jay's voice is the only one that seems to stand out.
Guy/Cody/Adon's Ultra's look meh. I was hoping Capcom would be smart and add a bit of final Fight reference in Cody's ultra like they did with his supers in Alpha 3. (guess there's hope for Ultra 2.) Adon's look like a nice fireball clutch ultra...
2 years have past since Tekken 6 (now going to be T6 from here on) has raped the arcade scene. (mainly Japan an Korea) and most of us Americans in the usual non big arcade spots have been left in the cold. Only watching vids of the new Bound/Bounce system and seeing just how pretty the game looks. I won't like, due to not being able to play T6 in the arcade like how I raped Tekken 5/4/Tag/3 in the arcade felt horrible...bad...like the game was pretty much dead. Missing 1 big chunk of a fighter I just got serious into in the 4th installment, it's hard to actually try to watch any match vids with a straight face and be fine with it. Then Namco felt the need to bring Bloodline Rebellion into the arcades which made that 1 year wait the 2 years it turned out. Now that the big wait is over, I can say, I'm more than satisfied to have this damn game in my house.
Tekken's 6th installment is a rather different step in many ways. The story is uh...gone even more crazy than 5. At this point I don't even know I want to keep up with it. But the gameplay itself is completely solid. The new bounce system is weird and good all at the same time. With 40 characters to choose from this time around, there's more than enough variety and choices for someone. But as the gameplay is still good solid Tekken fun, the console extras/adds is what have most of the serious fighting sites like Tekken Zaibatsu and Shoryuken throwing insults at Namco. (and we've all thrown shit at namco as of this generation)
Lets start with those negatives. The biggest being the Online play. While it's a nice extra and everyone is happy T6 got some online play, but it's horrible. I've only delved into it yesterday and stuck to player matches but whenever I search, it's Street Fighter 4 all over again with finding red connections. After a few more searhes, maybe 1-2 greens appear. Let's face it, Green bars are still a iffy connection as i've had a few matches lagless and then others with the small bit of lag. At least in Street Fighter 4, matches weren't that bad. Hell, Soul Calibur 4 online was decent. People are even saying T6's online is worse than Dark Resurrection on PS3 which...is pretty sad honestly. There's word that a patch is coming but It's sounding all so familiar. Not I haven't had a match online that bad as the above matches, but if you're going to play online, just tread lightly. Stick to the same coast or close friends as lag can be pretty bad.
Another bit of negative comes with the customizations. They're fucking expensive. Items are ridiculously priced. Examples being hairstyles. In Tekken 5, hair color change were at least 1k. in T6, color are almost doubled being 100k. (I could be wrong on the price.) Steve Fox has a hairstyle that's around the 1mill mark. 1mill for a HAIRSTYLE? come on Scamco. Even in their games they pressure us for money. This wouldn't be a big of a problem if earning money wasn't so hard. Still earning around 1k for each match won in arcade and with online being laggy, you can't really earn the money there at times. The only other option is another negative.
Scenario Mode. Remember Tekken 5's Devil Within? No? how about Death By Degrees? what's that you ask? don't worry. You're not missing anything. Scenario Mode is basically Tekken's story mode. Yes...story mode. Namco has forced the Devil Within/Tekken Force style game as the main grab for offline play. While I enjoyed Tekken Force in Tekken 3, Scenario Mode just doesn't cut it for me as both the offline grab and story mode. It can be ok at times but things like big enemies gangbanging you in the corner both hurts and is annoying. Not only can you not see when you're stuck in that corner of Jacks, it's damn near impossible to get out. Plus the 2P AI aren't the smartest as usual. Sadly this is the best way to earn quick cash to buy items. The mode gets dull quick and the cutscene/graphics in the mode look like PS2 graphics. It's a daunting switch considering how pretty the game looks during the actual game.
There are other small things wrong with the game (like not being able to have 2 profiles logged in or 1p profile customizations still not showing on 2p side.) But lets move to the good stuff. Like the actual game graphics (outside of Scenario Mode mind you.) I'm playing on a 19" sharp with the HDMI plugged in. You really don't get to see the prettiness of this game unless you turn the motion blur on in options. Only then does this game look awesome. Outside of that, background graphics are a hit or miss. Some stages look good and some just looked pasted on there poorly. Though people are saying this is a downgrade compared to arcade graphics so 1 who hasn't seen the actual arcade machine/graphics can only wonder (someone like....me). While online isn't good, There's more than enough stuff to keep you intertained offline unlike Soul Calibur 4. Time Attack,Survival, team battle are all present. The Ghost Data system returns from T5:DR. Survival with Ghost data is more than enough for me at times and does good at making money too.
Overall I'm more than satisfied with this game despite the online problems and Scenario mode. The core gameplay is still super solid. Considering how scared I was to relearn things. Lee is slowly becoming the sex he was with me in Tekken 5 and now that I have some money to buy items, i'll be more than happy sticking with Training and Arcade until Online gets a patch.(or if it ever does) The offline scene in Maryland is big enough so i'm not really losing. I can safely say i'm not at all scared of Tekken 6 anymore.
After reading Colette's little review and reading some of the comments, I caved in and tried it out. After having a few run ins with Nexon and Maple Story (more like Maple Grinding) I wasn't to keen on liking DFO. After playing some saturday, I can say i'm somewhat hooked.
Dungeon Fighter Online is a nice little hack n' slash/beat em up/side scroller MMO that does a pretty damn good job for a cross of genres. 5 Different classes to choose from (with the other coming out soon enough to the states.) You have enough variety in style. Though get used to seeing many clones of the classes as there is no actual way to customize your character outside their weapon. (unless you do the usual pay to buy in game accessories.) The game is not at all hard to get into and does a decent job into easing you into missions/battle/items. Though I do recommend checking out the Wiki page for it as there are things in game that will make you feel rather overwhelmed/lost. (mainly the items and what ever freaking color notation means.)
While the game is simple, it's also still early in its roots as it was only released to the open public about a month ago. Which means a lot of things are released/finished/caught up to compared to the Koreans where this started off with. Some things like the Thief class, opposite gender classes, and the next class upgrade after the first. I do wish the developers thought of finishing the opposite sexes for the class. I wouldn't mind having a choice from the start instead of having to wait years later for something that should be there already. Another thing that bothers me would be just how cluttered the screen can get. Not as bad as say Maple Story, but when you're in a part of town that has a bunch of players on trying to sell stuff, it's hard to keep track of the chat window (actually...I ignore the chat window because it's hardly even seen) and it's sometimes hard to just click a NPC because people decide to stand in front of them. Along with this, the storage system turns me off. This is due to the fact you can only hold a certain amount of items due to weight. Then in order to upgrade your storage, you're forced to pay for NX Cash (which is Nexon's in game item shop cash.) for upgraded storage. Considering you'll be doing a lot of hunting and item stacking, you'll be forced to get rid of many things you may need later.
now moving on to the gameplay, It's pretty damn fleshed out. Clearly think Streets of Rage 2/Final Fight awesomeness with special moves added and a bit of old school dungeon crawling. When entering stages, you have all the time you need to clear the stage. Clearing all the monsters out in the area will allow you to move on to the next part of the map. Sometimes (usually all the time) you have choices on the map on where to move next. Of course the boss area is well spotted with a redish orange door so if you're not done exploring, it's easy to go do without hoping the next area is a boss. I will say I personally have the most fun playing the Slayer and Fighter classes and thought the Gunner class was rather boring. But what do I know? the game is full of gunners walking about. I also haven't tried a partied game yet mainly because I'd rather play with some of the dtoiders who are playing rather than some random Naruto fanboy. (and trust me, sit still long enough and someone will randomly send a party invite...and keep sending until you walk away or log off.)
on top of all this, there's a Fatigue bar which drains as you roam through the dungeons. It's either the developers excuse to stop players from hacking (though I find it hard to even really hack this game.) or to keep people from staying on all day to level. Seeing this game's origin is Korea, I figure it ties into trying to keep teens/kids/adults from sitting at net cafes/home all day losing their social life/lives over a game. I will say i'm not a fan of this but you get more than enough of it that you'll have enough time to do all you need in a day. They reset at 6 in the morning.
Overall, for a side scrolling beat em up MMO, this is really better than I thought. It's not a total grindfest like Maple Story and even though the highest level at the moment is 40, the game is still early so in time it will be raised. If you do decide to give it a try, send a friend invite to ShinOni in game.