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Shibboleth's blog

10:30 PM on 02.02.2015

Ammo Boxes and Ink Pots: Okami vs. Videogame Violence

I want to stop shooting people. When that came out, it may have been one of the strangest things I'd ever written, but it's true.  Not every videogame is violent, but it's something that permeates our hobby.  ...   read

9:43 PM on 07.13.2014

Community Assignment: I love QTEs!

Yeah, I said it.  I love Quick Time Events.  Playable cutscenes.  Poor excuses for interactivity in an already interactive medium.  There's something to be said for a game that tries to give you control over something that wo...   read

11:49 AM on 05.30.2013

Itagaki: "[Devil's Third] is going along really well."

Confirming that I still care about things, Tomonobu Itagaki, former Master Ninja at Team Ninja and current head of Valhalla Game Studios said that Devil's Third is still on track.  Due to timing issues, the game won't be at...   read

10:41 PM on 04.19.2013

Rude Mechanicals- Introduction, Portal, and Ninja Gaiden

As part of what I hope will be a repeated, if sporadic, blog series, I'm looking at interesting game mechanics that I find worth discussing. My friend and I are in the design process of making a small game, and following adv...   read

10:59 PM on 04.09.2013

A fan's take on Maverick Hunter

Mornin'. It seems fitting to me that my first blog entry is about Mega Man, who led me into gaming when neither he nor I could yet walk properly. Today (4/9) saw the revelation of the long-cancelled "Maverick Hunter," and t...   read

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