The UK top 40 games chart listings are up for the week ending 24th May 2008 and it contains a few interesting points of conversation but most importantly that the Wii Fit has dropped fom it's top ten positioning to completely OUT of the top 40.
Here is the top 10:
1.Grand Theft Auto IV (Rockstar North-Xbox 360/PS3)
2.Age of Conan (Funcom-PC)
3.Haze (Free Radical-PS3)
4.Mario & Sonic @ Olympics (Nintendo-Wii)
5.Wii Play (Nintendo-Wii)
6.Rock Band (Harmonix-Xbox 360_
7.Pro Evo Soccer 2008 (Konami-PS3/Xbox 360/Wii/DS)
8.Mario Kart Wii (Nintendo-Wii)
9.Fifa 2008 (EA-PS3/Xbox 360/Wii/DS)
10.Guirar Hero III (Neversoft-PS3/Xbox 360/Wii)
Wii Fit Now to that first point with Wii fit dropping from the sales charts all together apparently due to stock problems. Since it's release over here , during the week ending April 26th, it's held it's own slumping only to the number 2 position in the charts with it clocking in around £16.3 million of sales on the day of release. On the Wii sales chart front the stock shortage has seen Wii fit drop from the number one spot right down to 15th.
With three Wii excusive games in the top ten one of which, Wii play, has been on sales since the day the Wii was released and is still in the top five there is a good chance the Wii Fit will return to the top ten when Nintendo clears up the stock issue.
Nintendo and the Wii in general Take one look at that list and and count the amount of games you see for the Wii. Out of ten games, three are exclusive to the Nintendo console while three more contribute to multiconsole sales of games. With that kind of influence on UK sales, it'll be interesting to see if the negative vibe surrounding Smash Bros Brawl european release will have any effect on it's sales and placement in the top ten.
Haze Speaking of games with a negative vibe Haze, which some people have panned for various reasons after playing the demo and has recieved critcal backlash for it's instalation size and lack of full scale HD, debuts this week at number three making it the highest console exclusive game on the chart.
Rock Band Yet more negative vibe for a game and yet another impressive debut. Currently the closest thing Microsofts console has to an exclusive in the chart with only a rumoured PS2, PS3 and Wii release date, the game was the focus of much anger from UK gamers when the price tag was revealed to be £180 (a point that was talked about on D'toids very own Podcastle). Though it would appear that most UK retailers decision to slash the price of the rockstar simulator to the £130 -£140 mark has made it more appealing to the point that is has trumped the multiconsole Guitar Hero III which is holding steady in tenth posistion.
Age of Conan Congrats have to be given to PC MMORPG Age of Conan: Hyborian Adventures, which sits in second place and earns itself two big achievements. First it is the highest PC title launched this year and also the biggest MMO released here since World of Warcraft. It'll be intersting to see if sales continue as strong as they are or drop off in the coming weeks.
All the rest As I mentioned before the Wii has strength in numbers here with Mario & Sonic and Wii Play hanging in there to it's numbers 4 and 5 spots respectively from last week, Mario Kart Wii however has taken a hit dropping from number 3 previously to 8th place.
As always with the UK chart the two biggest footbal games Konamis Pro Evo and EA's Fifa are still duking it out for dominance with Pro Evo standing highest this week. However the full time whistle is still some way away for these two as Pro Evo dropped a place from 5th to 6th to make way for Rock Band with Fifa jumping two places from 11th up to 9th. Also of note is that Englands failure to qualify for this years Euro International Tournament in Austria and Switzerland may have hurt sales of EA's Euro 2008 liscence with it moving up only three places from 23rd to 20th. With the tournament kicking off on the 7th of June will it make any difference?
Other notable mentions go to Big Brain Acadamy: Wii Degree and movie liscence Ratatouille both of which won't be threatening GTA IV's dominance anytime soon by debuting this week right at the bottom of the top 40 at 38th (Big Brain) and 40th (Ratatouille)
In Britain recently we've had a little hot weather and with that event I had to dig to the back of my wardrobe past the jumpers, body warmers and thick combat pants to find the selection of t-shirts and shorts that last oddorned my body in 2006 (it pissed down all last year with the exception of two weeks in April). Whilst digging through the t-shirts I found a rare item that returned fond memories. It was a simple white t-shirt that was addorned on the upper left side of the chest area by a logo consisting of bullseye with a super deformed space marine in yellow armour in front of it. Below that simply the words BODY HARVEST.
This was a pre-ordering gift from EB, my assumption was so great that this awesome game would fly off the shelves that I fealt it needed pre-oredering. I meen free roaming sandbox environments, time travel, alien invaders and you could steal cars. A common occourance now but in the days of 1998 it was a revolutionary concept to see in full 3D as GTA was still in the top down world it had been presented in since the first Grand Theft was released roughly around a year earlier.
I still have the cart which has sat unloved since I sold my N64 some years ago. :(
What was Body Harvest Body Harvest was a 3D action game from Scottish developers DMA Design (now known to me and you as Rockstar North) for the Nintendo 64. The games plot saw you as Adam Drake, a lone space marine and one of the few surviving humans, from the year 2016 being sent back to 4 key locations in the 20th century in order to prevent an alien race of insectoids from wiping out humanity.
The game viewed now is very much the spiritual older brother of GTA 3 in terms of graphics and basic gameplay. This was the first real experiment with sandbox gaming, with each of the time periods consisting of suprisingly large environments that you could move around at will in even commandeering any vehicles in the level to get around quicker. Parts of the level where cut off by alien shields until the shield generator for that section was destroyed a tactic that has been uesd to similar effect in GTA with the bridges being cordoned of by the police.
One of the distintive differeces betweent this and GTA is regard for human life. Where as Niko Belic and co can kill civillians without it being that concequential in the games outcome, Body Harvest required that you protect civillian life and a bar was present in your HUD displaying the current death toll for the level. Let too many die and it was game over.
Doing motorbikes, fighter planes and combine harvesters long before Vice City and San Andreas
Body Harvest II? There have been no plans announced regarding a sequel, prequel or remake. Not even a virtual console/Live Arcade/PSN release. The last anyone made mention of it was in GTA: San Andreas in the mission "Body Harvest" which name checked the game and referenced a mission in the game where you had to mow down Zombies in 90's Siberia using a Combine Harvister.
Story Plot is never a small part of a Rockstar North game as many of you passing through Liberty City recently will have noticed. How plot is dealt with in a Body Harvest sequel is down to two things:
1 - Will Rockstar North want to continue continuity to a game only a few people played, potentailly alienating new players or a whole new plot based on the originals thus making it more of a remake?
2 - The original Body Harvest had a similar cartoony style to the GTA III series and so had a more B-movie plot line. With GTA IV the games became more realistic in appearance and so became deeper with better developed characterisation, so would BHII reflect this and have a more serious tone?
My personal take on it would be to have a new lead protaganist in a new story line that alludes on ocassion to the events of Body Harvest. Setting it in the same world but having it distant enough so as to not put off new players.
Gameplay As I mentioned before one of the central mechanics of Body Harvest was the death toll bar that measured civilian fatalities in the level. However the civilians did little to hide from the onslaught and there was nothing you could do to help them either so frequently the innocent would blunder into the front of a vehicle that you were driving or into enemy fire. Introducing a command element for your hero that allows you to hurd people to places of safety would be a huge boon.
Combat would more than likely be very similar to that found in cult game Earth Defefnce Force 2017, a very similar run and gun style but with vehicular combat, maybe even the scale of destruction that EDF2017 allows just to really bring the sense of a full scale alien invasion into the battle.
Doing something with the time travel aspect would allow Rockstar to pay with the moral implications of our actions much like they did with GTA IV. GTA IV had moments where you had to choose between one thing and another, the resulting choice would ultimately affect the games outcome so why not have that in there too. Have our main guy or gal choose to save either thier best friends mum or Albert Einstien, something like that.
Progress between time zones was linear in Body Harvest, as you went from the far past and moved ever closer to the future. A choice as to which of the threatened times you wish to visit could the way the game plays as events in one time will effect the othersand again show us the implications of our actions. For example letting someone die in the past could turn a utopian future into a distopian one, this in turn having the effect of civilians not listening to your commands to take cover as they might view you as a fascist enforcer but you'll have access to more powerful weapons.
Will it Happen? Will Rockstar North retire it's main money spining franchise if only for a short while to concentrate on a second interation of Body Harvest?
It's not very likely is it? With GTA being the centre of gaming (and some non gaming) media attention the chances of seeing a return by this or fellow N64 stable mate Space Station Silicon Valley before another GTA are slim. Sad but a truth we must accept. I have fired off an e-mail to Rockstars PR department asking if there are any plans for Body Harvest, as soon as I hear anything you'll be the first to know D'toid.
With the front page currently sporting that very disturbing image of what Sonic would look if he were more realistic I thought it would be a good time to display this piece of fan art I stumbled across just recently by a fellow who goes by the name tigerfrog.
If you liked this then take a look at his deviantART profile. His art is mostly in this style and of either Sonic & co or TMNT.
Now I realize that everyones favourite Nazi Simulator (historically true, look it up) made a small leap recently by actually admitting that GTA IV wasn't violence for points and that the main character was a fleshed out person with motivation ect.
However I was recently pointed this news article here where a mother tries to kepp her children (all four of them) with a Nintendo DS. It slides into the usual "evil games" rubbish without pointing out the obviously poor parenting skills (and child naimg skills, I mean HUNNY? Really?) on display. The person who brought my atention to this article also pointed out somehting interesting. The more keen of eye amongst you will have spotted this whilst reading the article and it comes right at the start:
"When the pale blue, £150 Nintendo finally arrived last November, fresh from Hong Kong (I had bought it on the net), crammed with a 'bundle' of 20 games including Brain Trainer, Fifa 08, and Nintendogs, my children hugged me tightly. "
We are all well aware of what these 20 game "bundles" from Hong Kong are like. So did Englands pillar of moral excellence really support video game piracy?
Hello folks, first off thanks for reading mah blog. I hope it was fun, informative and educational or at the very least a series of words with badly photoshoped pictures.
My real name is Ian, although Shakey is a more commonly used nickname and thus my gamertag/internet name. I'm from Liverpool in Britain and have been playing games since the heady days of the Commodore64.
Favourite game: Sonic the Hedgehog 2
Best console ever: Dreamcast
Best handheld: GameBoy Advance SP
Team Fortress 2 Class: Medic
Xbox 360: #1 Bricked (E-74), #2 Running fine
Resident Evils played: 6
Resident Evils beaten: 5
Pads broken: 2
Friends punched during a game of Street Fighter II: 1
Games imported from Japan: 1 (Godzilla something or other)
Personal favourite car in Gran Turismo: Mazda MX-5 (custom)
Times felated in PlayStation Home: 0
Favourite piece of classical music: Les Toreadors from "Carmen"
Favourite classic movie: Cassablanca or The Longest Day
Favourite modern film: Zatoichi (the Beat Takeshi version)
Religious view: Misanthropy
Person I would most like to drop down a well: Piers Morgan
Vehicle I would most like to race the Gumball in: Ice Cream Van
Favouite Comedian: Bill Bailey
I came to Dtiod Prior to my settling in to Dtiod I had haunted a small number of forums and found them to be either cliquey, unwelcoming or just a bunch of cocks. I had read the site for some time and enjoyed it's more quirky, down to earth view of video games and so I lurked and eventually plucked up the courage to do a Cblog, post on the forums and even venture into the IRC. It is without a shadow of a doubt the best online community I've ever found.
I can be found most often in the forums, specifically in The Podcastle section of which the awesome Technophile made me King. If you need somethying shooping, give us a shout and I'll be more than happy to do so. :D
Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press living the dream since March 16, 2006