Quantcast

Full Version     |     Sign Up     |     Login



Browse   |   Reviews   |   Pop   Blogs   Forum
Community   |   Promoted   |   Followed   |   Staff


SeymourDuncan17's blog

A poetic retelling of my experience with Silent Hills' "P.T."
12:10 PM on 08.14.2014
SeymourDuncan17's 10 Favorite (NEEEEERD!) Fetishes
12:46 PM on 08.11.2014
(VIDEO) The Last Of Us - A Photo Mode journey through Remastered
8:59 AM on 08.05.2014
25 more video game tracks you should devour with your earholes
8:45 AM on 06.22.2014
Seymour liked this year's Big 3 conferences
2:32 PM on 06.11.2014
10 things you will regret reading about Seymour
10:46 AM on 05.06.2014





Previous   |   Home



Home   |   Browse   |   Reviews   |   Popular

Full Version     |     Sign Up     |     Login


Community Discussion: Blog by SeymourDuncan17 | SeymourDuncan17's ProfileDestructoid
SeymourDuncan17's Profile - Destructoid

DestructoidJapanatorTomopopFlixist





click to hide banner header
About
Just a guy who loves video games and music. Also artist on the rise!... maybe!



Wanna talk? I'm friendly. Wanna play? Shore. ESPECIALLY ROCK BAND BECAUSE I LOVE ROCKING OUT WITH MY COCK OUT!!!!!!





Player Profile
Xbox LIVE:iAmHammett
PSN ID:WangDangSP
Steam ID:isthisusernamecoolenough
Wii U code:iAmHammett
Follow me:
SeymourDuncan17's sites
Badges
Following (2)  




I can still hardly believe it
The industry has done something amazing
Kojima and del Toro on a new Silent Hill
In awesomeness and delight, I am bathing

But, there's more to this reveal
A demo, not just a trailer
Say what you will about the name
But, "P.T." is anything but a failure

Topped search results
Thousands and thousands have downloaded
It's no surprise that this teaser
has already been decoded

Despite it's relevance passing
I've decided to give it a shot
It's short, and it's free
My undivided attention, it has wrought



That was one erroneous loading screen
But, it seems it's finally ready
I do some walking and some camera zooming
Though, honestly... eh, it's not that scary

Then I hear someone knocking
Some rustling behind this door
And this room is clearly familiar
I could swear I was here before

Suddenly, my usual path is sealed
"So a door shuts, and you expect me to cower?"
But, that knocking from a minute ago
is definitely getting louder

I pass by that, now, ajarred door
hearing a baby's crying call
I peak through for a looksee
Some undead gal shuts it closed, but that's all



Wait, what the FUCK is THAT thing?
I'm not going near this!
I'm pretty sure it's not out
for a hug and/or a kiss

But, what else can I do?
So, I slowly shamble forward
The monster then disappears
Into a dozen cockroaches scampering around the floor

Yet again, on through the back of the hall
With my grit officially broken
Now things are getting interesting
That ajarred door is now completely open!

In here, I find a flashlight
Behind me, the door slammed closed
Oh and here's this friendly fetus
Ripped of flesh and unclothed

That's nice.



After some light inspection
someone toys with the knob
First frantic, then calm
At this point, the demo is definitely doing it's job

I focus more in on the mirror
Pondering my distorted reflection
It shows the door slowly opening
It seems those actions had some connection

The room and halls are now dark
My nerves totally wrecked
I look to the right and then the left
That there is nothing actually has an effect

Through the back once more
Not quite the same song
It's even darker
And, to add to that, the radio's back on



I creep up to it's table
The DJ, mostly static, then gets clear
"... I said, look behind you."
What do you mean? There's nothing he-











I love blog trends! Talking topics is very exciting. 



It's innumerous, the ways in which people can enjoy video games. Some more obvious than others, such as things purely visual or having to do with the polish and feel of the gameplay. Or some not so obvious, such as a game's underlying mechanics or something the player can become attached to on a strictly personal level. 

Then there are people like me. 23, with the sexual drive of a young teen. I'm always looking for new (and morally in-check... ish) ways to excite my todger so that I don't end up in court for something rather awkward, and video games often do some pretty exciting things (whether intentional or not). 

There's something oddly freeing about sharing one's fetishes, and this guy ain't in the mood for holding back. 




1. Dead Or Alive chickas



I didn't know it at the time, but the above image really... interested me, an innocent and confused young man of 13 or 14. 

It's not so much these days that the female stars of fighting franchise, Dead Or Alive... interest me. However, when it was cool to like fakey bouncy fighting gals, I very much liked them. Replaying the intro scene to Xtreme Beach Volleyball (via what was probably an Xbox demo disc) ad nauseam, continuously going through all the intro/outro scenes of each of the girls' Dead Or Alive: Ultimate campaigns, etc. 

Actually, one of my first crushes was. specifically, Kasumi. Yet, for no particular reason, I think. The young mind thinks in such shallow ways that it was probably because her boobs were slightly bigger than the others. 


2. Rouge the Bat


I ain't afraid to admit it. This isn't even the weirdest I'll get. 

Throughout the Sonic games Rouge has been featured in, she's never either totally a baddie or totally on the side of Sonic and friends. She's a tantalizing grey area gal. Little bit of a succubus look to her as well. If you fuck Rouge the Bat, you are livin' on the edge

But, let's be frank. At conception, there wasn't much to go on. So, what were the first two things you noticed about her? And don't tell me it was the wings and the ears. 



They've eased up a bit on them as the years have gone on, but those were some perky as hell knockers. They're still one of her most defining features. 

However, it's her slick mystique that really adds to her appeal. You don't know if you'll wake up in a hard daze with vital organs missing. You may even just wake up to a nice, in-bed breakfast. Either way, she's damned sexy. 


3. Goodra

Credit: slugbox; slightly altered to be more blatantly sexual!

Okay, alright. I'm a teensy bit afraid to admit this one. It is a rather odd one. 

By that same token, no matter how straight-laced you are, no matter how much you think you despise furry tomfoolery... there's a Pokemon for you. And, by that, I mean there's a Pokemon designed to speak to that kinky side of your brain. With over 700 creatures, you'll be taking quite a lot of time to try and prove me wrong. 

Ahhhhhhh! So cute!

Goodra has been somewhat of a hit in the Rule 34 community since (hell, before) X and Y's release. He/she's plump, cute, and ripe for all sorts of funky situations! Perfect DeviantArt fodder. Personally, I'm starting to become fond of the sliminess that would come with a Goodra cuddle. Ain't nothin' too bad like a natural lubricant, with a lotta ground to cover. 

I mean, I've never been that fond of BBW's... but, I'd probably do a Goodra.


4. Catherine (with a 'C')

 
From the very start of visual novel/action puzzler (still such an interesting combo) Catherine, 'K' Katherine is immediately pushing you, Vincent, the player character, for a more involved and mature relationship in a very stern manner. You have zero context, so you don't really care about these two just yet. In fact, you'd probably rather walk away than wait. 

You're begging for a little freedom, something to loosen you up. 

Then 'C' Catherine shows up. 



That curly blonde hair, the sultry blue eyes, that innocent voice with her frisky dialogue, the body... I fucking lost it during those scenes where she tries to seduce Vincent.

She is a sharp contrast, both visually and conceptually. Essentially the polar opposite of Katherine, only out for frilly touchy feelies. She wants to know your deepest pleasures, and will happily oblige. She's a girl I could project any of my core fetishes onto. And she'll back you into a corner until you can't help but give in. She's a pushy one, that Catherine. 

If it had not been for first introducing us to Katherine, 'C' Catherine wouldn't have been anywhere near as impactful. C's most tantalizing features stuck out all the more, and it was fucking tough playing the gentlemen around her. 

Probably why I didn't get any of the good endings. 


5. Midna (Imp)



If there was one video game gal I'd like to call my "waifu", it'd probably be Midna. As much as I'd tell you I'd prefer someone more quiet and down to Earth, someone like Midna would tickle me pink all the same. 

She's playful, sassy, adorable, and she has one very sizable edge over most characters here: magic


The limits of her powers are never fully-covered in Twilight Princess, but while we do know that she can grow into a giant, mighty destructive beast and alter Link's form from human to wolf, we might as well assume she can also shrink people. Community artists have been going nuts with that and, lemme tell ya, non-specifically, I love the giant/giantess fetish. 

Look, I'm no stallion, but if I were to put my pompous pecker up imp-mode Midna, I'd probably hurt the poor girl. So tiny. She'd have to scale me down to her level and then some anyway, so why not just micro-size me and toy around with that? That'd be something! Oh boy, would it be. 


6. Elena Fisher



This is actually a fairly recent one, as, a couple weeks ago, I went through the original Uncharted as well as Uncharted 2 for the first time in quite a while. Still great games, but I never realized until now... how much I wanna do Elena. 

I suppose I have a thing for cute, though tomboyish/formidable girls. I've been saying this for a long while, but when cute girls get sexy, they get reeeeeeally sexy. There's a slight unnaturalness to it. Like, you assume they just want to spoon or cuddle, but then they stick a chapstick tube up your bum. Caught you off-guard, didnit?

Speaking of which, she has a butt. You can't deny that. 

There it is!



7. Birdo


Take a wild guess. 


8. Kirby



Take a wild guess. 


9. Tali 'Zorah



Gaming's most adorable alien being. A sweetheart with balls, though. Figuratively. But, then again, I ain't picky. Either way is good. All I'm sayin': cute girls with gusto are awesome. Remember that.

Even before Mass Effect 2, she was always in my party. She even takes a liking to shotguns, which are better than everything else that aren't even weapons. She knows how to steal my attention. 

In more ways than one!

Can't speak for any of the other relationship scenes from Mass Effect 2, but I really enjoyed Tali's and they solidified my fondness for her. I did all I could to get her interested, and I wasn't even out for the inevitable sex stuff. I just wanted her to be my guuuurlfrand. 

The sex was more than welcomed, of course! That it came up at the last second, totally under my radar, when I had assumed we wouldn't get a chance before the end-game "suicide mission" made it all the more special. 

I then made sure to always keep her by my side during said mission. And we did it! 

The mission, I mean. The sex too. 


10. Chie Satonaka



Because of course.

Just like with Pokemon, everyone has their Persona character pick. The franchise is filled to the brim with very pretty folk doing pretty young folk things. That Persona 3 and 4, in particular, focus on these "Social Links" only furthers your attachments to your favorite characters. They're so integral to the game's dungeon crawling sections, and they're typically very well done. It's a brilliant synergy of visual novel, life simulator and dungeon crawling. 

It's no mystery why people love Persona so much. 


My personal favorite, though? Duh. The fun-loving tomboy, of course! What little have you learned from my previous postings? I'm totally into that sort of thing. Pay the fuck attention!

Not the farting in your face sort of tomboy. Just enough to not be a total girly-girl. Down with that sort of thing and up with short-haired, tight-legged, steak-loving hoydens (I wasn't aware of any synonyms for "tomboy" and had never heard of that word before this last Thesaurus search)! 

... and then we (US folk) all remember she's only 17. 











Lately, I've been jamming out the PS4's latest, The Last Of Us: Remastered. Feeling emoshunz, killing zomb- *ahem*... infected, daydreaming about Tess (imagine me serenading her with this song in some dirtied up long sleeve sweater in a backdrop of corpses), and getting a lot of milage out of this "Photo Mode". 

This is actually my second run through of The Last Of Us, my original being when the PS3 version released. And, ya know, it's still one of my favorite games. The gameplay has it's imperfections, but it's interesting and, on Grounded Mode, very satisfying. The story and pacing of said story, though, is where the golden chick as laid her golden egg and I hope age does it well. Most eggs are rather smelly when left out too long. 

The above video is a documentation of this second run through of mine. Mostly using Photo Mode and my mind-blowing artistry in photography, but also using some gameplay captures via the PS4's Share Factory. I think it came out pretty nice! One of my better videos, for sure. 

Tell me what you think? It's very very heavy on spoilers, so maybe don't watch it and go play the game. That'd be great, and tell your friends I told you it was awesome so they can play it too and I can feel good about myself for some more stuff.










For quite some time, I've pondered which waste of time do I prefer: music or video games? Fingers clawing down my face, leaving trails of blood and sickly yellow fingernails. Nasty, nasty marks that will never go away. I can't just relax and enjoy myself, I need answers.

This latest blog probably isn't going to help much. Call it a spontaneous vomit of digital bullplop from a total lack of an understanding of self, because that is exactly what this is. You might get a kick out of it, but I take no pleasure in redoing what I've already fucking done. It's a vent, pure and simple. (Probably) Nothing to be taken from it, hardly anything for me to gain.

Enjoy, if you're an awful person.


"Kakariko Village" - Legend of Zelda: A Link Between Worlds



Kakariko Village has seen it's rounds in the Zelda universe. This very same track can be found in not only A Link to the Past, but Ocarina of Time.

This be the hottest version, though, as far as I'm concerned. Sometimes, when an older track is updated with clearer instruments and more polish, a little bit or even much of it's charm is lost in the process. Not in this case, guy(s). It's still such a beautiful melody, and it's spirit has increased tenfold. Definitely getting a Paper Mario: Sticker Star vibe from it.


"Midboss" - Shin Megami Tensei IV



The most badass/intense collaboration of keys, drums, bass and guitar you will ever hear. That's a guarantee from somebody who knows what they're goddamn talking about. I'm a Dream Theater fan!

Initiating a hard blow on an enemy at any of this track's various crescendos is one hell of a thing to experience. Some of this game's best moments were so easily implanted into my brain. 

It's barely audible, but that guitar gets super wankery around 14 and 51 seconds in. And I love it. Naming a more hype boss theme is pretty complicated. Naming a more hype RPG is even more complicated. I would love to see this game sell twice the amount of copies it did during it's prime. Like most other JRPG's, it has a slow start, but once it gets going it's incredibly hard to put down. Take it from me, the mustachioed strongman with the opinions about video games.


"Space Is Everything" - TxK



Oh bloody hell! YouTube doesn't have this? Well, it will eventually. It consumes all. Except decent Simpsons clips and sometimes more obscure music releases like this. 

Don't worry, though. Here's a Soundcloud link for your face.

The Vita got it's most killer exclusive since Persona 4: Golden with TxK, a re-imagining of Tempest 2000 from the very man responsible. Which should sound awesome to anyone who's played even a few spare minutes of any Tempest iteration. It's one of my favorite retro titles, and TxK does it justice and then some. 

The soundtrack is also pretty nifty. I can't help but murmur along to "Space.. is everything." as I'm staring, wide-eyed, down into my screen like I'm on some sort of transcendent high. I'm not even usually a fan of techno/dance tracks. I haven't been this enraptured with any track of it's kind since my last "Rhythm of the Night" binge. Ah, the 90's.


"Octodad (Nobody Suspects A Thing - Berry Gordy Mix)" - Octodad: Dadliest Catch



No game has given me quite as much pure happiness as Octodad: Dadliest Catch has given me. Even if only 60 to 70 percent of it's very short hour and a half to two hour length truly nails what makes the Octodad concept so great, it's first several levels along with it's several variants of the main theme are just that infectious. 

There's definitely something to appreciate in a main hook sung that low and on point. Especially when it's about an inconspicuous octopus, posing as a human being.. and that nobody suspects a thing (except for the marine biologists, who know a fish when they see one). That's truly baffling.


"Axis Chemical Factory" - Batman NES



I tried so hard to think of some especially great soundtracks from way back when that weren't also Nintendo or Square IP's... or Castlevania (yeah, I was picky). Then I remembered Batman games before Arkham were a thing. I mean, I haven't actually played Batman for the NES, but I wagered it had some sweet music. I was right. 

What would've been a pretty solid track otherwise is made all the better by it's hyperactive percussion and bass. It's impressive how much work composers put into music that would've likely become mere background noise for most players. Hell, that's still the case today, but it's especially interesting given the unconventional means of making music for the Atari/NES/SNES generations.


"Just Dropped In (To See What Condition My Condition Was In)" - Stick It To The Man



For those who had viewed my original "25 video game tracks..." blog, you'll know I included a few choice licensed tracks. Not technically "video game tracks", but when they're as good as they sometimes are, it's hard not to feature them. 

In fact, for a long time, this has been a Top 10 track for me. The simple genius of that "what condition my condition was in" hook, the backwards fades on that intro, the sick lickage layered in the background, it's a brilliant song. And how can you not picture this face along to it all? Unless you've never seen The Big Lebowski, in which case... you've lost me. 

The fact that Stick It To The Man has this on repeat on it's start-up menu, with some pretty nice and strangely appropriate 2D on 3D animation going on in the background, has it up for best start-up menu of all time.


"The Crystal Spire" - Darksiders II



The Crystal Spire was around the time Darksiders II was starting to improve from it's lackluster middle sections. But, that was until after that Earth section, which was like Halo: CE's infamous Library level, only without any of the satisfying gunplay. 

Yeah. You shoot things for about 45 minutes to an hour in Darksiders II. 

Senses dulled, you would forgive me for not taking notice of this lovely track until just recently. It combines snappy synth strikes, hearts, piano, backing choruses, and more in a way I've never heard before. It's kind of fucking gorgeous, and I only wish I could clearly express my fondness for excellent orchestrated pieces beyond that. It's rare that they grab my attention like this. 


"Night Desert" - Kirby: Mass Attack



What started out as Bad Nightmare, then changed to Kirby Collecting, ended with a rendition of Air Ride's Sky Sands

It's that hard to choose a favorite from Mass Attack. I was about ready to just feature 10 of my favorite game soundtracks, one of them being Mass Attack. I feel sorry for just singling Night Desert out, but I did the best could. Check them ALL out, because you're ambitious like that. 

Whereas Zelda's Kakariko Village sounded so much better with "proper" instrumentation, sometimes it works the other way around with more conventional tracks being compressed into works like Night Desert. All it's best bits stick out more, and there's quite a charm to hearing any sort of vocals in songs like this. Even if the quality is considerably worse. 


"Shadow World" - Persona 4: Golden



Just like with the Mario tracks from last time, I'm featuring not one, not two... but THREE amazing tracks from within the Persona franchise!

Even though I haven't beaten even half of Persona 4 (to be fair, it's easily a 50+ hour experience), it's the JRPG I compare to all others. ATLUS really has an eye, ear and feel for quality. Persona 4: Golden hits it on all fronts, and I've never even once skipped the pre-game intro because of Shadow World. It's friendly, incredibly upbeat nature makes me smile everytime I hear it. My heart, swooned with joy. 

Seriously. DAT HARMONICA. Anybody have one I can use to totally butcher those sick licks?

"Oh? You need a new theme tune for your re-release of Persona 4? After all that work on the original soundtrack? ... Hang on, I got dis." - Shoji Meguro 


"Unbreakable Tie" - Persona 2: Innocent Sin



Don't think I've ever heard such a long post-chorus before a second verse. 

Still, what an excellent mix of several styles of music. The chorus has a power metal thing going on, while the verses are something of a forgotten track off the original Sonic Adventure coupled with... hip-hop vocals (actually, this probably could've been one of Knuckles' tracks)? Sure! It's pretty hard to surprise me with music these days.  

Anyway. Have you SEEN the accompanying animation for this track? It's a fantastic way to waste the next couple minutes. If only the actual game were up to par (though, I probably should give it a second chance). 


"Master of Shadow" - Persona 3



Across both Persona 3 and 4, this is probably my favorite of the battle themes. 

The intro always gets me, but the breakdown is what sells it as a whole. During battle, it's your moment of clarity before the intensity starts back up. I distinctly remember most of my decisions being made during those precious seconds. It's not always beating you in the face, and that's a welcome change of pace from most other boss tracks I've heard. 

It took me long enough to warm up to Persona 3's soundtrack, as someone who first started with Persona 4: Golden. They're almost completely different, yet clearly of the same composer. God, I love this Shoji gentleman. 


"Orphan Wolf Legend" - Asura's Wrath



Of course it hard to start with a pick slide! Cheesy guitar and Old Western whistle melodies. This song absolutely oozes charm. Somebody get me a shot of whiskey and a valiant steed of pure, glossed metal. 

Far be it from me to expect anything less from such a (with all due respect) stupid game, but it was still so different from everything else on the soundtrack that it stuck with me and I had to look it up immediately after hearing it.


"Simian Acres" - Blast Corps



What other Rareware IP does this remind me of? Ack! It's at the tip of my tongue, but... oh, nevermind. 

Speaking of which, why does nobody ever talk about Blast Corps when they talk about Rareware titles that need to make a comeback? I guess we've had our share of destruction-based titles since then, but despite it being one of the best-selling N64 games of all time and one of the highest-ranked games on Metacritic, nobody ever talks about it

Listen to the music, and cry along with me. 


"Radio Ga Ga" - Grand Theft Auto V



The second and last of the licensed tracks. 

On the morning Rockstar was to release it's character trailers for GTAV, I was at the edge of my office chair hours in advance. Michael's was easily my favorite, as not only was it a nice surprise to hear more Queen from a GTA soundtrack, but it fit so well against the trailer's many edits. It was an exciting trailer, and I will always remember my first watch. 

Nevermind the song itself. It's a fucking classic, thanks in no small part to Mercury's, as always, spirited, powerful vocals and that infectious as hell bassline. 


"Threes is the Bee's Knees" - Threes



When you set out to create the only song you'll hear throughout the entirety of a game, you don't want it to stick out too much lest you annoy your player during longer sessions. You want it to bleed into the background. 

In that way, this track succeeds. It's smooth and goes well with all that heavy thinking. But, you dig a bit deeper and you realize it's actually a pretty well-layered track. The accordion is a nice touch, those bass chords that pop up a couple times hit me right in my pleasure center, etc. There's a lot to get out of it during it's whopping 7 minutes of playtime. 

Here's a link because YouTube doesn't have everything


"Staff Roll" - Super Mario 3D World



Can you imagine another Mario Galaxy with music like this and those brilliant Wii U visuals? HNNNNNNNNNNNNG! 

Jazz has always interested me, but never hooked me in enough to become someone that sought out jazz albums or anything like that. But, mixing in jazz with Mario melodies really brings out the fun and soul of your better modern Mario titles. Jazz is about raw expression and high spirits, which is very Mario. All warm and fuzzy, yet loud and exciting. 

It's something I can't help but snap along to and that wind down towards the end into the climax gets me everytime. It's a beautiful rendition.


"25.3oN 91.7oE" - Risk of Rain



An uplifting track, to say the least. Euphoric, even. Quite odd, given Risk of Rain's extreme difficulty. 

I could listen to it all day. Gets me in a very good mood. Makes me sigh, and then I'm at total peace. The synth and guitar work so incredibly well in tandem. Almost like they're dancing together in a deep blue space, infinite discovery awaiting them. Nothing to hold them back, except the limits of their curiosity. But, with so many wonders of the universe to see, how could they ever stop?

Fucking gorgeous. 




"Sneaking on a Date" - Bully



Bully doesn't play it straight when it comes to video game soundtracks. Contrasting grim melodies with quirky undertones, surf rock elements, or, in the case of Sneaking on a Date, even classic blues. it's probably one of gaming's most interesting. 

Personally, I've always loved 40's/50's/60's blues. The haughty guitar and soulful horn sections make me wish I had the yelping chops to sing along with it. But, it's still fun to falsetto your own stupid lyrics. Probably something about kissing a girl you really don't want to, but you end up falling for her anyway. Oh, no! I'm almost glad my teenage years are far behind me. 


"Main Theme (Reprise)" - Far Cry 3: Blood Dragon



If you want epic melodrama, look no further than this track. 

"Epic" is, really, the best way to describe this one. This rendition of the main theme is at a much slower pace, but it's filled with plenty more subtlety and implied sense of scale with how much more each note rings out into the next. It's a much more interesting track, to me. How it builds up to the original's melody, playing those first couple notes several times to almost bring you up just to keep you on the edge of your seat. 

When it finally hits, it's like sexual release. 


"Lake Side" - Stunt Race FX



What a weird little game Stunt Race FX was. 

It was one of the few SNES titles that featured fully-rendered 3D graphics. It also sported a fairly impressive physics engine (for it's time) that gave each vehicle a satisfying weight when gliding or turning. It also featured cars with eyeballs, not unlike those unnerving Chevron vehicles

Really, it was a very primitive game. But, it was ambitious. It tried so hard to be cutting edge, and it succeeded in being a pretty fun game at worst. You can't hear this music or watch the gameplay and not smile. Seriously. I dare you to not smile.  


"The Goddess and the Forest" - Deadly Premonition



It was very very hard to not include Life is Beautiful for obvious reasons. But, I love a good arpeggiated acoustic track, possibly even more than smooth acoustic jazz. 

The vocals here are the standout element for me. The way they follow along to the instrumentation is very gentle and calm. Even with all that power behind each acoustic strike during that first bit, the vocals are just kinda cruising along. Clear as a crisp spring morning. 

For so few songs that play during the entirety of your Deadly Premonition adventure, they at least made each one distinct, memorable, and of very high quality. Lord knows that budget didn't go into graphics or animation, ain't that right Zach?


"The Wretched Automatons" - Nier



Nier is, quite possibly, the most interesting game I have ever played. Combining Zelda with action/RPG combat, switching perspectives, bullet hell, random stat-altering weapon/magic attachment drops in the form of various syllables, and so much more. 

I was glad that people had not been hyping up the soundtrack for nothing. It's fucking great. 

I love this track so goddamn much. The beautiful female vocals, with such an interesting melody, along with that dark talkbox-like effect that never seems to let up and the metal clanks of the percussion? It's captivating, and easily amongst my favorite video game tracks of all time. 


"The Wonderful Star's Walk is Wonderful" - Katamari Damacy



I've always been fascinated with how much an artist can do with a single underlying composition or melody. 

Throughout the entirety of this track, it keeps building on top of that first acoustic bit. Bringing in horns, bubble pops, synth, frantic distortion, various percussion effects, eventually breaking into that quirky fanfare section a couple times, etc. It's an odd, though very awesome track. 

I can never get enough of it. I feel I notice something new about it everytime I listen!


"Balance Slays the Demon" - Alan Wake's American Nightmare



Like The Poet and the Muse before it, Balance Slays the Demon held a significance to American Nightmare's story. Less so, given that no character directly references it's relation to the story, but... well, it's easier for you to just play the game(s) to understand.

Poets of the Fall, the real band behind The Old Gods of Asgard, totally channels Ozzy with this one. Heavy-hitting, cheesy, awesome, and metal as fuck. It blew me away on my first listen, me literally shouting "That was fucking awesome!!!" as I walked Wake's avatar off to more important things like saving the day and stuff. 

Why didn't Wake just bring a Walkman or something? I had to awkwardly shamble over to the radio several times before finally hearing what I wanted to hear. Jeez. 

--------------------------------------------------------------------------------------------




This is the story of a man named Seymour.



He was a member of a community, rallying around a site called Destructoid. His Destructoid username was SeymourDuncan17.

SeymourDuncan17's pastime around Destructoid was conversing in the front page comments, occasionally breaking off into the site's subsections and even sometimes having a go at writing his very own blogs. His latest blog, he thought, would be about video game music! It would be quite the effort, but he figured it was a great excuse to gush his totally viable and sizably-educated opinions.

So, every so often, at his desk, he'd think of songs to include and in what ways he could talk about them. His potential audience was massive, but he knew, deep down, many wouldn't care to actually read whatever he would write, and it, no doubt, would be quickly forgotten by those that did. But, he insisted on continuing, pretending he was important like so many other introverted attention-seekers. 

He'd type away, each stroke as dull as the last. But, in a way, Seymour was... happy. He figured things could be worse. Much worse. A day living, and healthy, is a day successful. 

But then, one day, Seymour hit a block. He stared into his notebook screen, and not a single word had been typed for his most recent entry. He was perplexed that, even though he very much enjoyed this track, he couldn't quite articulate why. 'Why is it so good?', he'd ask. The words were floating about somewhere in his head, but they were blurry and shambled about in a nonsensical manner.

Dumbfounded, and having not moved a single muscle for several minutes, he finally came to a solution! He would playfully riff off of Stanley Parable's intro scene, where the music for this entry had been featured. Words then flowed like hot steam from a busted pipe, and by the time he was finished, he was satisfied and almost proud of his work. 'It all sort of came together, didn't it?', he said with a half-smile.

Seymour then stood up from his chair, walked out of his room, and took a leak.


--------------------------------------------------------------------------------------------


WELL. Months of work, finally put to rest and out there for people to read. I may continue doing blogs like this, but probably not for a long while. It's a hellova lot of words to keep up with, at the least. 

Give me some more music to listen to, and tell me I did a good job you asshole!








As they should've, the Big 3 delivered. We are now officially well into the next-generation of (console) gaming, and the games are beginning to show it. 

We have a very generous handful of new IP's, ambitious projects, and a newfound appreciation for the indie scene. For as much as I love my tried and true franchises like Mario or GTA, innovation is what keeps that momentum going. If it weren't for newcomers like Prey, The Darkness, Gears of War, Rock Band, or Dead Rising, many of my fondest Gen 7 memories simply wouldn't have been and I may have quickly fallen out of love with newer releases. 

This Summer (so soon!), we'll start to see next-gen truly come to life (at least for me). That much, E3 has shown me. Thanks for that, guys!




Jack Black's Dead Island 2: Shamblin' Boogaloo

Easily my favorite trailer of E3 so far. It doesn't blow your mind or make you cry, it's just a fucking good time. 

I wanted to know where the hell it was all going. This definitely had something to do with zombies, according to a quick pre-face. It's so vibrant and alive (not undead "alive")! But, very quickly, something throws you off. But, what makes this stand out is that it's tone doesn't suddenly change like what so many other trailers may've had happen. Well, it does change, but it tries very hard to fool you that it hasn't. 

It could've predictably contrasted a happy beginning with a change into something dark and depressing as the music shifts into something more moody, but it didn't. And it easily could've gone the way of Dead Island's other two reveal trailers where it's just always a bummer.

Instead, it casually follows a random joggin' hunk with a bumpy tune playing up what should be an awful situation. Around him, shit's going down, but it's still so colorful and happy! He doesn't want any of that drama. But, as we saw in the beginning, he's been bitten. This starts to bite him in that tight little arse of his as the song goes into it's post-chorus breakdown, and it's a glorious showing of CG zombification. 

The entire thing is damned glorious. 




Halo: The Master Chief Collection

I love Halo. Or, at least everything before 4 (still liked it, though). As far as I'm concerned, Master Chief's story ended with 3's non-Legendary ending. It was a perfect sign-off, and put John 117's fate up for discussion. Forever drifting across space in hypersleep, or something a little more exciting? 

The less you know, sometimes, the better. 

Rather than trickle out remasters of 2 and then 3, Microsoft just decided to hand you the entire original trilogy, with CE Anniversary, Halo 4, that Halo live-action series dealy, AND the Halo 5 beta. With respective multiplayer systems intact

All wrapped up in a trailer featuring a lovely contextualization, leading up to Halo 5's single player. Brilliantly done, Microsoft. You've gotten me to care about your system(s), once again. 




Zelda: Hyrule Warriors

Even though it seemed so obvious, I was worried my favorite Zelda character, Midna, wouldn't make it in. My luck isn't so great, ya know? Every dog I've ever had never lasted me longer than a year, Pokemon aren't real, and too much delicious meat will make you fat. 

Lo and behold, the Twilight Princess is totally playable. Now we just need Darunia, Tingle, and the KYEEEEEEEEEEEEH fish. 

Oh, Midna-senpai =o3o=






Grim Fandango

Another announcement I thought I'd never see happen was the eventual remaster of cult-classic adventure title Grim Fandango. And such a Tim Schafer way of revealing it. What a scamp. 

Throughout those 10 or so seconds in between the clear implication and the name drop, I was continuously chanting "Grim Fandango?! Grim Fandango?! Grim Fandango?!", and wouldn't ya know it... I was, yet again, responsible for what Sony, Disney and Schafer could never realistically do on their own. Message me for donation info. 

You're right, "Sally". Piracy is NOT nice, and is no longer my only option. All responsible gets a theoretical hug from me.




Crackdown

Who gets nostalgia for Crackdown? This guy does. 

Waaaaaaaaaaaaaaaaay before Saints Row IV, we had gruff superagents with black outlines doing all the vertical scaling and gun pumpin'. We also still had multiple gangs to fight, rocket launcher juggling, and a vehicle that transformed around your current skill level. All with this really super cool narrator with you every step of the way. 

That's the guy you hear in that trailer. He also played some guy in Modnation Racers. Super cool. I'm just happy to hear him again, really. Crackdown 3 happening is just a bonus. An awesome bonus, to be fair. Surely, it'll end up interesting me more than 2 did. 




Far Cry 4

The MS conference reminded us that Far Cry 4 was going to be a thing.

This new villain... is kind of crazy, just a taaaad passive aggressive, and he may or may not be pretending to be the good guy. He's basically Vaas, but I have a feeling that he won't be quite as memorable. Let's at least hope the story is, generally speaking, less awful than it was in 3, yeah? 

Anyway. No more critical observation. 

The Sony conference, on the other hand, gave me exactly what I wanted to see from a game in the legacy of Far Cry 3: A gameplay demo. Stealth/action greatness with even more possibilities, a co-op friendly gyrocopter, a new and (seemingly) much more interesting region to explore, and elephants. Elephants that will wreck your shit. 

And here's the real bombshell: A co-op buddy can join in on the action without a second copy of the game! I assume there's more to it than simply entering a session via your friends list, but that's still awesome. 

It's not a drastic departure, but it doesn't need to be. A refined Far Cry 3 is all that I was asking for. 




Captain Toad: Treasure Tracker

I fucking called this about 6 months ago:



I totally had Iwata and Miyamoto co-op at my front door with a bag of 20's and a quick thanks. You're welcome, cocks. 

Captain Toad's levels in 3D World were always a very pleasant break from the norm. Starting out simple, and eventually letting my imagination go wild with what they could do given an opportunity to flesh out the idea. And Captain Toad's quite an adorable underdog. 

There's even going to be at least one boss fight! I can't wait for this, and my royalties. 




Batman: Arkham Knight

For the longest time, I always thought that Spider-Man was my numero uno superhero. 

But, ever since the Dark Knight trilogy of movies got me back into Batman and I thought about it for more than a few seconds, I concluded that there was gonna be nobody that could top the caped crusader. 

As many will tell you, Batman is awesome because while he may have vast riches, he's still infinitely more relatable than most other superheroes. He's no mutant, he's not a strongman, and his origin story is so modest yet dark, that, given you had the access that he had, you might believe you'd end up the same way.

Coming recently off of Arkham City, I was ecstatic to see something from Rocksteady's latest come E3. Though, I still didn't think whatever they would show would be exciting enough to bring out my o-face and squee's of pure joy. 

The Batmobile looks incredibly fun from every facet. From how quick it is to summon, to how painless yet satisfying the driving seems, to how HYPE the tank mode is! Yes yes yes! Don't remind me that it's been pushed back until 2015. 




------------------------------------------------------------------------

There were many others I was super pumped to see like Uncharted 4, Bloodborne, and Phantom Dust, but there's so little to go on that I'd have to be stretching out this blog even more than I already have. 

Tell me about your personal favorites!









A Kirby for each thing. What a great header!

I don't regular the C-blogs quite like I did in 2012/2013, but I still take interest every now and again! Hell, I'm actually currently writing up something pretty ginormous that I hope you will all enjoy once it's finally finished. I'll scream if you don't (no really, I probably will). 

I remember when this last stream of "10 things about..." blogs cropped up from, seemingly, out of nowhere. I felt obligated to start one of my own, which I never finished. Same can be said for actually most of the blogs sitting in my editor. There's one in there about the Xbox One reveal in the style of Sterling's classic "Blatantly Better" series that never got finished, a RE: Revelations review that was dropped in favor of just reviewing Jill's butt, even an in-depth editorial on video game waifus (I think I might finish that one after my time with Persona 3 and 4). 

Well, I may just finish this one. And if I'm not the only one reading this, then that means I did! Enjoy?


10. I've had four active YouTube accounts over the past 7 years


The YouTube account I'm still using (and have been using since mid-2008) is HammettSHREDZ. But, before and in-between, there have been others. At one point, HammettSHREDZ and another account which I used for video game reviews were riding side by side. 

One of the two before HammettSHREDZ was where a couple guitar covers were uploaded, as well as a "review" of Battlefield: Bad Company that I've since purged from this world. Just to give you an idea of my idea of humor at that time, at one point during the... "review", I held up a triplet of Pop-Tarts like Poker cards whilst proclaiming "Cha-ching, motherfucka!".

.....

Everytime either one of my two friends who's had the (dis)pleasure of seeing that video brings it up, this is basically what's going on in my head:




9. I've played soccer, baseball, and even did a little karate



Baseball was my favorite sport growing up, and I passionately played it on occasion with my grandfather in his front yard or with my cousins. As far as soccer, I even played on a team for a short while before being diagnosed with a minor form of asthma.  

Karate was the one I "officially" stuck with for the longest. I got my yellow belt at around 6 or 7 in one institution, quit, came back several years later to another and got a couple stripes, then quit that one as well. I think I secretly wanted to be able to kick people's asses, but I would always realize quickly it wasn't all that interesting of a path to me. 

These days, any sort of sport (even "e-sports") bores me to no end. I can barely even be bothered to care for my local teams, even if it's thoroughly awesome that the Spurs are currently on such a brutal winning streak at the moment. 


8. I've broken my right wrist three times in the same spot


I might need one of these at some point.

At a very young age, some jerk pushed me off the edge of a playground castle, I fell to the sand below and broke my right wrist. Couple years later, it happened once more when I tried stopping a ball flying towards me at daycare. 

The worst and final case happened while rollerblading so goddamn fast that my brain didn't have the needed time to send a message down towards my legs to either stop myself or to bunny hop onto the sidewalk. I tripped and fell 7-8 feet forward onto my poor, already weathered wrist and commenced screaming

God, that was a scream if you'd ever heard one.

Now, considering the amount of guitar I play, how many hours a day I'm either on the computer or playing games, and... *ahem*... various other frivolous activities, you'd be surprised to hear how well off my wrist is to this day. I have my off-days with my guitar, but, beyond that, it's amazing I don't already have super arthritis.

I'm sure it'll happen someday, though. That's gonna suck. 


7. Most of my favorite games are... shooters



What plebeian nonsense is this?!

Yes, yes. I know I should be bored of shootyshootybangbang, but I'm kind of not. At the very least, if I were to list off some of my favorite games, I'd likely be naming quite a lot of shooters. Borderlands 2, Resident Evil 4: Wii Edition, Saints Row 2, Alan Wake, Bioshock 2, Dead Space 1/2, Ratchet and Clank: Going Commando, Left 4 Dead 2, etc. 

There's some genre variety if you look hard enough, though. Catherine, SMTIV, Super Mario Galaxy, Persona 4: Golden (hey, most of those are ATLUS games!), and while to call several off that first list just "shooters" would be doing them a great disservice, the fact still stands that I have a surprising fondness for GAWNZ. 

If I also told you I didn't like strategy games or MOBA's, you'd probably think I was rather mindless. Judge away!


6. I've watched The Simpsons every night for almost a year



It's easier than you might think. To me, The Simpsons is the epitome of good television. Some of the earliest fond TV memories are of comedy sitcoms, and it hasn't lost it's appeal in 2014. 

The Simpsons has had it's missteps in the later seasons, but I'm not of the consensus that it suddenly became unwatchable after S9-12. It's become more about filling time with thin punchlines and (in most recent years) montages as opposed to writing good stories and jokes relevant to said stories, but throughout most of it's 20+ seasons career, it's been pretty great. 

The content above it's very worst (see: S16) is, at the least, so digestible that it's great to study or fall asleep to. I've memorized so many of the earlier episodes and beyond that I don't really have to pay attention to them to enjoy them. Maybe that's the only reason I'm still consistently watching? 


5. When it comes to music, "If it's good, I'll listen."



There's not a single genre of music (outside Noise, though I find that stuff hard to classify as "music") that I won't listen to. At any given time, I might be listening to Billy Joel, and the next moment I'm jamming Bangarang. Either one of those songs is a masterpiece in my mind. 

If you've adopted any sort of real instrument(s), you might understand where I'm coming from. The more you play, the more you start to appreciate not only your chosen field(s), but others as well. So, naturally, I've found myself discovering the merit in just about any type of music you can name. 

Shit. As much as I hate to admit it, I've even enjoyed an exact two Justin Bieber songs. Don't be surprised to see this edited out later. 


4. This is on display in my room:



Pokeman band-aids I got well over a decade ago. 

Yeeeeeeeeeeeeeeeeeeeeeeah. 


3. My gaming backlog is 246 games long, with more on the way



According to my current Backloggery, I have a lot of shit to get through. And those are just the "priority" titles. This is not counting any newer releases, upcoming releases, and games I just chose not to include for the time being. 

This... is actually less than I was expecting, actually. 

Wouldn't it be a real knee-slapper if by finishing this backlog of mine, I feel no sort of accomplishment? Rather, it reassures my crippling loneliness, breaks me into a hard sweat, and I realize how dreadfully pointless it all actually was? Haha!


2. My dentist was responsible for the worst day of my life



Before about a year and a half ago, the worst day of my life was what traumatized me into never ever drinking or smoking again. While that is a story worth telling, it's also a long one. And not the focus of this section of the blog. My true worst day story does still have to do with drugs, though. This time, it was under the caring supervision of my dentist. 

I only say "caring" because I'm sure it wasn't his intention to shoot me up with so much of whatever the hell he gave me for my tooth removal that I felt like I was on a bad shroom trip. 

It may've only lasted about 3 hours, but those were some fucking awful 3 hours. All I could see was a swirly blur of purple, yellow, black and green, all I felt was extreme depression and anxiety, and all I could stand to murmur was "I want to feel normal.". You'd think it'd be something that'd pass with time, the vivid memory of a bad high. But, I guess that, sadly, only seems to work with the good ones. 

Sigh.

Interestingly enough, the best day of my life had to do with drugs as well. You might think that I've led a pretty exciting life, but no. Not really, no.


1. The Internet is the reason I'm as socially well-adjusted as I am



From the time I was in high school to when I started going to college for a brief 6 months, it was about a 5-year span. In said span, I went from quiet, awkward and hardly self-aware, to one of the most talkative (and occasionally trouble-making) students in any of my courses and one very much aware of how stupid or plain wrong I could be. 

Not from parties, casual get-together's, classes, or anything like that. It was The Internet. Finding new friends over Xbox Live and chatting it up with them and others via a number of forums or Skype, skimming through hot e-topics that eventually led to me wanting to take part in intelligent discussion, and watching a stupid amount of YouTube content. All helped form what was a sludge of how I am today. 

A bit ironic, ain't it?

To think of where I'd be without The Internet is, actually, a little frightening. I've always considered myself a late bloomer in many respects, and, even still, I have a ways to go. But, as somebody who had originally been developing in what most would consider a "normal" environment, I simply wasn't where I needed to be until The Internet became a huge part of my day-to-day.  

It all may sound somewhat pathetic, but considering the results, I can't complain. My life is still waiting to really get going, but I can't wait until it does. I'm ready.