I plan on eventually picking this game up... and hopefully by the time I do, Capcom will have added a patch to quiet those pawns and still let us enjoy the rest of the game's sounds! :)
Out of curiosity does this game have different difficulty settings? Or is it just one set level of difficulty?
It's one set difficulty :)
And a tough one.
But I don't mind it. Area nearly impossible? Eh, I'll come back later. And trust me, about 2 or 3 sidequests in you'll already come across a nearly impossible group of foes. And it's a quest I obtained in my starting town too!
And a tough one.
But I don't mind it. Area nearly impossible? Eh, I'll come back later. And trust me, about 2 or 3 sidequests in you'll already come across a nearly impossible group of foes. And it's a quest I obtained in my starting town too!
The site is being flaky today... I keep commenting on this blog only to see my comment disappear. :(
Anyway, as I've tried to say in 2 previous comments that aren't showing - thanks for the info!
... I'll have to practice my tactic of "run away, run away" until I overlevel then! :)
Anyway, as I've tried to say in 2 previous comments that aren't showing - thanks for the info!
... I'll have to practice my tactic of "run away, run away" until I overlevel then! :)
You know, based on the demo I thought the pawns would bother me a lot more with the constant chatter. So far they really aren't though, I'm just kind of filtering the out, I think. Overall I'm really enjoying it. I am realizing that I've been horribly coddled by RPGs recently with the fast travel and leveled enemies, so the sometimes very unexpected difficulty is both fun and frustrating.

surf dtoid with 

Rising (10+)
People you follow

send message
follow
followers






