Pretty much summarizes what needed to be said around with Metal Gear Rising. However, when looking between both the E3 and VGA trailers, there is some concerns that come up within my mind. But those are minor concerns that won't change my decision to buy this game.
I think alot of people forgot the strap-line Rising had LIGHTING FAST ACTION Iam shocked the amount of crying over this :
Game doesnt change -crying
Game changes- crying
I put it down to modern gamers have no idea what they want
Game doesnt change -crying
Game changes- crying
I put it down to modern gamers have no idea what they want
Thank you for this. Since the first MGS, everyone I've known to play the game has wanted to be the badass cyborg ninja. We finally get that, and people are crying? This is a spin off made by a more than capable studio (who I wish Capcom had utilized for DmC), and I can't wait to finally play as the ridiculously powerful ninja that teased us in hours of cutscenes.
A few days ago, if someone told me that Platinum were going to make a Metal Gear game staring Raiden I would have told them to wake up from their fanwank fantasy and start dreaming of something that might actually happen.
Now, I’d just hug them and say “miracles can happen”.
Now, I’d just hug them and say “miracles can happen”.
Can't wait - Platinum makes fun games - it's a spinoff.
Me in a nutshell regarding Rising.
Also, "fans" that hate this seem to forget - a BIG draw of MGS: VR Missions back in the day (or Integral, in Japan) was to play as a badass Cyborg ninja for just three missions. People bought that game just to do that (myself included).
People have wanted to just slice shit up on occasion in this franchise, and finally, Kojima delivers - but people want more stealth.
Other than that small section towards the end as Raiden in MGS2, the three missions in VR Missions, and a handful of Cyborg Ninja/Olga VR missions in Substance, etc, this hasn't been realized - until now. There are fans that want this.
Me in a nutshell regarding Rising.
Also, "fans" that hate this seem to forget - a BIG draw of MGS: VR Missions back in the day (or Integral, in Japan) was to play as a badass Cyborg ninja for just three missions. People bought that game just to do that (myself included).
People have wanted to just slice shit up on occasion in this franchise, and finally, Kojima delivers - but people want more stealth.
Other than that small section towards the end as Raiden in MGS2, the three missions in VR Missions, and a handful of Cyborg Ninja/Olga VR missions in Substance, etc, this hasn't been realized - until now. There are fans that want this.
Are people really arguing that this games existence nullifies the previous titles?
I think most of the moans and groans where coming from people that were expecting to see more of what they saw demoed in 2010. You can't deny the stark contrasts between the new trailer and the old one.
The 2010 e3 trailer had the same atmosphere and aesthetics as guns of the patriots which was fitting considering the fact that the story was aiming to illuminate some of the shadows between MGS 2 & 4. Another thing that had fans excited about rising was that it was suppose to symbolize Kojima passing the torch to his underlings and give us an idea of what a world without Kojima would be like. My guess is the development process began to stagnate since hack and slash is pretty contradictory to the metal gear solid franchise and in an effort to justify the lost cause they outsourced it.
Maybe this was what Hideo was talking about when he sent out that rage tweet before E3?
Im sure a lot of the naysayers would have been cheering after the VGA trailer had it been presented as new IP by platinum. I still wouldn't be interested since neither vanquish or bayonetta really floated my boat. Now im not writing the game off because that would be short sighted but you gotta admit that the combat that was shown off looked like shit. Raiden was an epileptic nightmare swinging 20 so times at one guy(which seemed to have no graphical effect) while three other goons strafe left and right and then awkwardly strike out at him . I really hope that was the tip of the iceberg as far as combat goes because i was looking forward to swinging a blade with some thought and strategy behind it rather than mashing xxxxxxxxxxxxxxxx for some ADD payoff.
Platinum just seems to be catering to the lowest common denominator and since its no longer considered part of the solid franchise its probably not canon either.
Kudos to anyone that can still say they are excited for this. I just hope its the type of "Fuck yea lets have some beers and watch that one campy 80's sci-fi movie" excited
Now if you'll excuse me...
JACKS GOTTA LET HER RIP!!!
I think most of the moans and groans where coming from people that were expecting to see more of what they saw demoed in 2010. You can't deny the stark contrasts between the new trailer and the old one.
The 2010 e3 trailer had the same atmosphere and aesthetics as guns of the patriots which was fitting considering the fact that the story was aiming to illuminate some of the shadows between MGS 2 & 4. Another thing that had fans excited about rising was that it was suppose to symbolize Kojima passing the torch to his underlings and give us an idea of what a world without Kojima would be like. My guess is the development process began to stagnate since hack and slash is pretty contradictory to the metal gear solid franchise and in an effort to justify the lost cause they outsourced it.
Maybe this was what Hideo was talking about when he sent out that rage tweet before E3?
Im sure a lot of the naysayers would have been cheering after the VGA trailer had it been presented as new IP by platinum. I still wouldn't be interested since neither vanquish or bayonetta really floated my boat. Now im not writing the game off because that would be short sighted but you gotta admit that the combat that was shown off looked like shit. Raiden was an epileptic nightmare swinging 20 so times at one guy(which seemed to have no graphical effect) while three other goons strafe left and right and then awkwardly strike out at him . I really hope that was the tip of the iceberg as far as combat goes because i was looking forward to swinging a blade with some thought and strategy behind it rather than mashing xxxxxxxxxxxxxxxx for some ADD payoff.
Platinum just seems to be catering to the lowest common denominator and since its no longer considered part of the solid franchise its probably not canon either.
Kudos to anyone that can still say they are excited for this. I just hope its the type of "Fuck yea lets have some beers and watch that one campy 80's sci-fi movie" excited
Now if you'll excuse me...
JACKS GOTTA LET HER RIP!!!
@Browneye
If their games arent your style that's totally acceptable (I never was super high on Bayonetta however I thought Vanquish was sweet) however I thought the combat looked pretty sweet myself.
Also, 80's movie excited is the best excited.
If their games arent your style that's totally acceptable (I never was super high on Bayonetta however I thought Vanquish was sweet) however I thought the combat looked pretty sweet myself.
Also, 80's movie excited is the best excited.
I'm not mad about the new direction but I am a bit disappointed. The previous trailer emphasized cutting everything in the world with an insane amount of detail and precision. This new one just looks like Ninja Gaiden. Don't get me wrong, I like that series but it would've been nice to get something we haven't seen before. Perhaps the gameplay sucked and was little more than a cool looking tech demo, but it's a little sad knowing we won't get to see that vision come to fruition. Plus, Revengeance or whatever the hell they're calling it now sounds really stupid.
@kidplus
Yeah, going back and rewatching the original Rising trailer... it looks like its using the same engine MGS4 used. Maybe they ran into some major technical limitations with that which caused the switch to Platinum.
Yeah, going back and rewatching the original Rising trailer... it looks like its using the same engine MGS4 used. Maybe they ran into some major technical limitations with that which caused the switch to Platinum.
I thought the fact that they changed the name to Metal Gear Rising would keep people from whining about the game but I was underestimating people too much. Also, we just saw only 3 minutes of a game that could span dozens of hours so people should STFU about whining about a game that hasn't come out yet.

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