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About
Follow me on Twitter - @Sephzilla

Who am I? I'm a guy who plays video games, talks way too much about comics and movies, likes Godzilla and Robocop, and lives up in Wisconsin. And yes. We get that much snow. Why should you read my blog? Because when I write I have fun, make up bullshit lists, and when I do get a little serious with some blogs I try to be insightful and use resources and facts to try and back up my opinion as much as I can. And if you don't follow my blog, I'll send you a picture of a sad kitten who wants some love.

Also, I tend to debate a lot and get up on a soapbox a bit from time to time. I like to debate for the sake of debating and I tend to find it fun to get other peoples perspectives on things, and sometimes I like to play devil's advocate a bit just for the sake of it. Basically, don't take me so serious sometimes even if it seems like I am being serious.

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Or, how this isn’t an industry wide conspiracy to make you buy your old games again

HD remakes have happened sporadically this generation, however, in the recent few months we’ve seen a few of them pop up, examples including Metal Gear Solid HD, Silent Hill HD, & Devil May Cry HD. Given the lack of backwards compatibility support for newly manufactured Playstation 3’s & Nintendo Wii’s, along with Xbox ceasing to update the 360 for compatibility with previous generation titles, areas of the internet gaming community seem to be claiming that this is all an attempt to milk consumers further by killing our ability to play our old generation games and make us repurchase them for newer systems. Accompanying this are claims that this trend of next-generation remakes for future systems is going to continue on into the Playstation 4/NextBox era, especially anytime a rumor pops up that says the next gen systems won’t have backwards compatibility.

People need to take a deep breath and put away their tinfoil hats for now because this isn’t some lavish money hungry conspiracy and isn’t the reason HD collections are popping up, in fact the reasons behind this are completely different.

I’m going to take a moment to sidestep a little on my topic and address backwards compatibility first. Personally I think backwards compatibility is an overrated feature, and I think Sony spoiled us a little with the backwards compatibility found in the PS2 and early PS3 models. Lots of people got uppity after Sony announced that Playstation 2 backwards compatibility was being removed from the Playstation 3 and (I shit you not) I heard gamers complain that their right to play their PS2 games was being taken away. You know what you should do if your Playstation 3 can’t play Playstation 2 games? The answer is hooking up your Playstation 2, that system which plays Playstation 2 games. If the two minutes it takes to hook up that system is really too much for you I really have to ask you how you survived all those years before the Playstation 2 back when systems like the Super Nintendo couldn’t play NES era games.



Playstation 3 backwards compatibility wasn’t removed in order to cut costs or milk consumers, I thought the actual reason why was well-known but it apparently needs to be explained again. The reason the Playstation 3 lost the ability to play Playstation 2 games was because the Playstation 2 system was, at the time, still selling strong and it was pulling in substantial profits for Sony since they could make the PS2 cheaply at that point. In short, the backwards compatible Playstation 3 was killing Sony’s own profits. I hold absolutely no ill-will towards Sony for cutting out PS3 backwards compatibility because it doesn’t take any sort of business genius to understand that selling one product that’s directly hurting the profits of another one of your products is a terrible idea. You could argue that after Playstation 2 sales finally fell off Sony could have brought back Playstation 3 backwards compatibility. However, if they did that they would have to release another version of the PS3, resulting in three different standards being out there at the same time (original PS3s through used markets, the 2nd generation PS3s, and the hypothetical 3rd generation). If there’s anything I think Sony learned from the PSP, I’d hope that “not releasing a multiple versions of the same system” would be it.

Returning to my main topic, the reason we’re seeing remakes of last-generation titles isn’t necessarily an evil money making scheme where CEO’s sit in their dark torch lit offices reading from the Necronomicon while thinking of ways to repackage Sly Cooper. The actual reason is much more understandable and is also the reason I highly doubt we’ll see bundles or collections like this happen much, if at all, in the next generation of systems. If you proceed through reading the next few paragraphs and think “yeah, this stuff is pretty obvious” then congratulations, you are not my target audience (but thanks for reading, though!).



Between the release of the Playstation 2 era systems and the current generation systems something happened that ended up completely changing the landscape of all home entertainment – it was called the HDTV – specifically HDTV’s that were affordable for the average household. As old school tube TV’s got replaced by nice flat panel displays it meant those old red/white/yellow composite connections got outdated by component connections or HDMI cables. This meant that picture quality for PS2 games dropped immediately, arguably looking even worse than they did on the old TVs, since they were running at a much lower resolution than the HDTVs projected at. This could be remedied (slightly) if you bought a component cable for your PS2 or Xbox, but it still didn’t help much (as the Wii continues to prove). Besides higher resolutions suddenly making our games look like ass, the other big change with HDTV’s came with the suddenly wider aspect ratio. Most (but not all) PS2/Xbox era games were set up to run on 4:3 displays, not the 16:9 HDTV displays. HDTV’s generally have a feature that lets you squish the picture into a 4:3 aspect ratio, but do you seriously want to waste all that extra space on the sides?

The reason we’ve seen these HD bundles pop-up is because a lot of great games from the previous generation barely missed out on this jump in display technology. Due to just missing out on this, those same great games ended up looking bland or stretched on the (now commonplace) home televisions, and some of those games could have greatly benefited from being built for a high-definition age. This is why we've seen high profile games from the previous generation get an HD rebirth, such as Shadow of the Colossus or Devil May Cry, because developers and publishers are giving these games a justly earned rebirth so gamers can enjoy them in the best way possible. On that note, another reason why these HD bundles aren't some double-purchase conspiracy is because quite frankly the amount of HD remakes we've seen in comparison to the overall library of PS2/Xbox/Gamecube games is unbelievably small. For the most part every game that's seen any sort of HD remake, whether it be Ico/Shadow of the Colossus, Halo Anniversary, or Metal Gear Solid 3, are a microscopic fraction of the overall previous-gen library available and are all titles of the highest quality or notoriety. Basically all of the games that see this kind of treatment are extremely notable games that quite frankly deserve this kind of extra recognition (and the only reason Devil May Cry 2 was ever given the HD treatment was more or less just because it was an unncessary tag-along in order to say “the entire trilogy”). I won't be concerned about these kind of HD bundles getting out of control until we see things like Call of Duty: Big Red One HD or Brute Force HD.



I've also heard it be hinted at that if backwards compatibility doesn't happen with the next console generation we'll see more re-releases, except with games popping up from this current generation. I highly doubt this is a possibility because, as I explained, a lot of the HD remakes happening this generation were a result of the upgrade to high definition technology. What would be the point of doing a remake for a game like Uncharted 2 on the Playstation 4? Would it be the Uncharted 2 HD-HD Collection? Nothing like that would happen because there's absolutely no reason to do so, since your PS3 era games will look fine anyways. Plus if the next generation systems have substantial hardware changes compared to what we currently have, which has been a rumor with the PS4, getting functioning backwards compatibility would be extremely tricky. The early PS3's worked around this by actually putting the PS2 hardware within the system, something I highly doubt they'd recreate with the PS4 by including PS3 tech inside of it. This means that the PS4's backwards compatibility would rely on an internal emulator similar to what the Xbox 360 uses for original Xbox games, and that isn't always a very safe route to go by since emulators are never completely reliable (anybody who's played KOTOR on the 360, for example, might know this).

HD remakes exist to provide fans with better experiences for their games, not to milk them out for all they're worth. There's plenty of reason to assume that this trend isn't anything that's going to explode out of control or continue on beyond this console cycle.
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.....unless you're Silent Hill
@Maycausecancer
Silent Hill HD is not bad, it's just the worst version of a great game. If it's the only version you have access to, you still get a damn good experience. At least for Silent Hill 2, have not touched Silent Hill 3 on it yet.
Yes, unless you're Silent Hill.

I really should go put a note in there about that.
I like the idea of being able to play games I missed out on without having to try and scrounge a used copy or hunt through ebay. The HD-makeover is nice but I'm just much more keen on just having them accessible.
I only read the first half of this blog because I'm one of the people who thought this was common sense too, I still fapped though.

I never say it as forcing people to rebuy games I saw it in the same was as re-releasing a movie that was previously a VHS as a DVD. It's just making it compatible with the current gen.
I agree with @Scissors. I view it similar to how we have old films that were previously on VHS and DVD being brought over to Blu-Ray. I don't have a problem with it and fully encourage it, I love buying all these films I saw as a kid and re-visiting them in fantastic quality.

And I view these HD game re-releases the same way, a number of games I missed from the previous generation or simply just want to play again, and I can with ease! I think the only danger here is if it get's abused or if the developer/publisher doesn't treat the game with respect. Silent Hill of course being a great example of this which truly fucked up some beloved games for a lot of people.

I think so as long the proper care and respect remains for these old games then we won't ever have a problem with these re-releases.
I feel the need to point out that Nintendo didn't drop BC until about five years in, which is perfectly acceptable considering most people who wanted BC out of the system would have gotten one well before that point.

Sony cut BC well before PS3 had legs in the market It was gone by the first hardware revision and we didn't see these HD versions or PS2 Assics (not a typo) until years later.

Nintendo is a company that very much cares about its legacy and preserving what its created. I will commend Sony for remastering a great deal of their PS2 titles, but there are still a few key ones missing and I have the sinking feeling they'll be subjected to the rancid emulation of PS2 Assics.

When you have an excellent game like Persona 3 come to PSN and the best Sony can do for it is let it look like ass, I have to wonder how much they care about PS2's legacy beyond first party titles.

Sony's essentially forcing me to go out and buy a PS2 upscaler or find a better emulator to run my PS2 games on. That or I just wait for Vita and 3DS remakes/enhanced ports.
@Silent Protagonist
Noted, very true point about Nintendo BC.
While I don't hold any ill will to these HD classics or other such re-releases that just polish up the visuals, I'd like to say something about backwards compatibility. I do agree that it isn't necessary at all, and that you should keep around your old systems to play old games when possible. However, having the option is actually a big selling point to me and many other people, especially when it isn't half-assed. My preferred method of playing Game Boy and Game Boy Color games is via my SP, and I wouldn't have been able to experience the PS1 games I missed out on (the PS2 was my first non-Nintendo console) if it didn't have the BC. Plus, decent BC allow gamers to sell their older systems to get cash to go to the newer one. I wouldn't say that it's a deal breaker, but it IS an important feature to keep in mind nonetheless.
Absolutely... well, I'm sure there are some slap jobs with little intention beyond selling you the same thing multiple times (SH:HD seems to have gone that route, despite a new vocal track), but the improvement given to games by newer hardware can be a blessing to anyone's favorite games.

You're definitely right that the revolution of HDTVs and widescreen aspect ratios are a catalyst for this craze. In addition to the smoother framerates and higher resolutions, experiencing your favorite games in glorious widescreen on a beautiful TV is definitely worth the admission price.

There are a growing collection of these, and I'll continue picking up my favorites despite making sure I have a fully hardware-BC 60GB PS3.

Also, I lived with multiple systems by using RF input switches. =D

What shocks me is that people actually believed that stripping away decade old hardware that was still in mass production from an assembly line would save substantial money for the company. The chips were being made anyway, so the only cost is that of materials... Anyway, If Sony returned PS2 hardware to the manufacturing process of PS3s (which still today have the traces on the motherboards to accept both chips - the sockets were merely removed), they could replace one or all of their SKUs without changing formfactor. Judging by the astronomically high prices for BC PS3s at one point, there's clearly a willingness to pay for that capability. Multiple models obviously didn't hurt the 360, which had a dozen variants.

Great slew of blogs, man! You're really cranking them out!
HD remakes are wonderful. Any opposition to them has always made me giggle.
You make a lot of sense with this blog. You might even deserve a front-page with this one. ;)
I have absolutely no problem with HD remakes. In almost every case, they've been for games that I missed the first time around for one reason or another (never owning a PS1 or PS2, namely), so I'm happy to get a second chance to experience them!
HD remakes are one of the best ways of preserving these classics for future generations. If only the devs would put the QA restrictions a bit higher, I think these games will be invaluable.

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